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A concrete implementation of a 3 dimensional vector class. More...
#include <frames.hpp>
Public Member Functions | |
double | Norm () const |
double | Normalize (double eps=epsilon) |
double & | operator() (int index) |
Access to elements, range checked when NDEBUG is not set, from 0..2. | |
double | operator() (int index) const |
Access to elements, range checked when NDEBUG is not set, from 0..2. | |
Vector & | operator+= (const Vector &arg) |
Adds a vector from the Vector object itself. | |
Vector & | operator-= (const Vector &arg) |
subtracts a vector from the Vector object itself | |
Vector & | operator= (const Vector &arg) |
Assignment operator. The normal copy by value semantics. | |
double & | operator[] (int index) |
Equivalent to double& operator()(int index). | |
double | operator[] (int index) const |
Equivalent to double operator()(int index) const. | |
void | ReverseSign () |
Reverses the sign of the Vector object itself. | |
void | Set2DPlane (const Frame &F_someframe_XY, const Vector2 &v_XY) |
a 3D vector where the 2D vector v_XY is put in the XY plane of the frame F_someframe_XY. | |
void | Set2DXY (const Vector2 &v) |
a 3D vector where the 2D vector v is put in the XY plane | |
void | Set2DYZ (const Vector2 &v) |
a 3D vector where the 2D vector v is put in the YZ plane | |
void | Set2DZX (const Vector2 &v) |
a 3D vector where the 2D vector v is put in the ZX plane | |
Vector (const Vector &arg) | |
Assignment operator. The normal copy by value semantics. | |
Vector (double x, double y, double z) | |
Constructs a vector out of the three values x, y and z. | |
Vector () | |
Does not initialise the Vector to zero. use Vector::Zero() or SetToZero for that. | |
void | x (double) |
double | x () const |
void | y (double) |
double | y () const |
void | z (double) |
double | z () const |
Static Public Member Functions | |
static Vector | Zero () |
Public Attributes | |
double | data [3] |
Friends | |
double | dot (const Vector &lhs, const Vector &rhs) |
bool | Equal (const Vector &a, const Vector &b, double eps=epsilon) |
class | Frame |
bool | operator!= (const Vector &a, const Vector &b) |
The literal inequality operator!=(). | |
Vector | operator* (const Vector &lhs, const Vector &rhs) |
Vector | operator* (double lhs, const Vector &rhs) |
Scalar multiplication is defined. | |
Vector | operator* (const Vector &lhs, double rhs) |
Scalar multiplication is defined. | |
Vector | operator+ (const Vector &lhs, const Vector &rhs) |
Vector | operator- (const Vector &arg) |
Vector | operator- (const Vector &lhs, const Vector &rhs) |
Vector | operator/ (const Vector &lhs, double rhs) |
Scalar division is defined. | |
bool | operator== (const Vector &a, const Vector &b) |
The literal equality operator==(), also identical. | |
class | Rotation |
void | SetToZero (Vector &v) |
A concrete implementation of a 3 dimensional vector class.
Definition at line 151 of file frames.hpp.
KDL::Vector::Vector | ( | ) | [inline] |
Does not initialise the Vector to zero. use Vector::Zero() or SetToZero for that.
Definition at line 156 of file frames.hpp.
IMETHOD KDL::Vector::Vector | ( | double | x, | |
double | y, | |||
double | z | |||
) | [inline] |
Constructs a vector out of the three values x, y and z.
Definition at line 44 of file frames.cpp.
IMETHOD KDL::Vector::Vector | ( | const Vector & | arg | ) | [inline] |
Assignment operator. The normal copy by value semantics.
Definition at line 37 of file frames.cpp.
double KDL::Vector::Norm | ( | ) | const |
Definition at line 111 of file frames.cpp.
double KDL::Vector::Normalize | ( | double | eps = epsilon |
) |
Normalizes this vector and returns it norm makes v a unitvector and returns the norm of v. if v is smaller than eps, Vector(1,0,0) is returned with norm 0. if this is not good, check the return value of this method.
Definition at line 141 of file frames.cpp.
double & KDL::Vector::operator() | ( | int | index | ) | [inline] |
Access to elements, range checked when NDEBUG is not set, from 0..2.
Definition at line 149 of file frames.cpp.
double KDL::Vector::operator() | ( | int | index | ) | const [inline] |
Access to elements, range checked when NDEBUG is not set, from 0..2.
Definition at line 144 of file frames.cpp.
Adds a vector from the Vector object itself.
Definition at line 121 of file frames.cpp.
subtracts a vector from the Vector object itself
Definition at line 130 of file frames.cpp.
Assignment operator. The normal copy by value semantics.
Definition at line 50 of file frames.cpp.
double& KDL::Vector::operator[] | ( | int | index | ) | [inline] |
Equivalent to double& operator()(int index).
Definition at line 180 of file frames.hpp.
double KDL::Vector::operator[] | ( | int | index | ) | const [inline] |
Equivalent to double operator()(int index) const.
Definition at line 174 of file frames.hpp.
void KDL::Vector::ReverseSign | ( | ) | [inline] |
Reverses the sign of the Vector object itself.
Definition at line 441 of file frames.cpp.
a 3D vector where the 2D vector v_XY is put in the XY plane of the frame F_someframe_XY.
Definition at line 703 of file frames.cpp.
void KDL::Vector::Set2DXY | ( | const Vector2 & | v | ) | [inline] |
a 3D vector where the 2D vector v is put in the XY plane
Definition at line 459 of file frames.cpp.
void KDL::Vector::Set2DYZ | ( | const Vector2 & | v | ) | [inline] |
a 3D vector where the 2D vector v is put in the YZ plane
Definition at line 467 of file frames.cpp.
void KDL::Vector::Set2DZX | ( | const Vector2 & | v | ) | [inline] |
a 3D vector where the 2D vector v is put in the ZX plane
Definition at line 476 of file frames.cpp.
IMETHOD void KDL::Vector::x | ( | double | _x | ) | [inline] |
Definition at line 80 of file frames.cpp.
IMETHOD double KDL::Vector::x | ( | ) | const [inline] |
Definition at line 76 of file frames.cpp.
IMETHOD void KDL::Vector::y | ( | double | _y | ) | [inline] |
Definition at line 81 of file frames.cpp.
IMETHOD double KDL::Vector::y | ( | ) | const [inline] |
Definition at line 77 of file frames.cpp.
IMETHOD void KDL::Vector::z | ( | double | _z | ) | [inline] |
Definition at line 82 of file frames.cpp.
IMETHOD double KDL::Vector::z | ( | ) | const [inline] |
Definition at line 78 of file frames.cpp.
Vector KDL::Vector::Zero | ( | ) | [inline, static] |
Definition at line 139 of file frames.cpp.
Definition at line 1006 of file frames.cpp.
do not use operator == because the definition of Equal(.,.) is slightly different. It compares whether the 2 arguments are equal in an eps-interval
Definition at line 1026 of file frames.cpp.
friend class Frame [friend] |
Definition at line 255 of file frames.hpp.
The literal inequality operator!=().
Definition at line 1292 of file frames.cpp.
Definition at line 111 of file frames.cpp.
Scalar multiplication is defined.
Definition at line 93 of file frames.cpp.
Scalar multiplication is defined.
Definition at line 84 of file frames.cpp.
Definition at line 58 of file frames.cpp.
Definition at line 450 of file frames.cpp.
Definition at line 67 of file frames.cpp.
Scalar division is defined.
Definition at line 102 of file frames.cpp.
The literal equality operator==(), also identical.
Definition at line 1282 of file frames.cpp.
friend class Rotation [friend] |
Definition at line 254 of file frames.hpp.
void SetToZero | ( | Vector & | v | ) | [friend] |
To have a uniform operator to put an element to zero, for scalar values and for objects.
Definition at line 1062 of file frames.cpp.
double KDL::Vector::data[3] |
Definition at line 154 of file frames.hpp.