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#include <tree.h>

Public Member Functions | |
| virtual void | checkVectorSize () const |
| Check the consistency in vectors' size. | |
| virtual void | emit (PreLinkBytecode &bytecodes) const |
| Generate bytecode. | |
| virtual Node * | optimize (std::wostream *dump) |
| Optimize this node, return the optimized node. | |
| virtual WhileNode * | shallowCopy () |
| Return a shallow copy of the object (children point to the same objects). | |
| virtual std::wstring | toNodeName () const |
| Return a string representation of the name of this node. | |
| virtual std::wstring | toWString () const |
| Return a string representation of this node. | |
| virtual ReturnType | typeCheck () const |
| Typecheck this node, throw an exception if there is any type violation. | |
| WhileNode (const SourcePos &sourcePos) | |
| Constructor. | |
Node for L"while". children[0] is expression children[1] is block
Definition at line 192 of file tree.h.
| Aseba::WhileNode::WhileNode | ( | const SourcePos & | sourcePos | ) | [inline] |
| void Aseba::WhileNode::checkVectorSize | ( | ) | const [virtual] |
Check the consistency in vectors' size.
Reimplemented from Aseba::Node.
Definition at line 254 of file tree-expand.cpp.
| virtual WhileNode* Aseba::WhileNode::shallowCopy | ( | ) | [inline, virtual] |
Return a shallow copy of the object (children point to the same objects).
Implements Aseba::Node.
| virtual std::wstring Aseba::WhileNode::toNodeName | ( | ) | const [inline, virtual] |
Return a string representation of the name of this node.
Implements Aseba::Node.