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#include "../common/types.h"#include "../common/consts.h"#include "../compiler/compiler.h"#include <vector>#include <string>

Go to the source code of this file.
Classes | |
| class | Aseba::ArrayAccessOutOfBounds |
| Exception: an array acces attempted to read past memory. More... | |
| class | Aseba::BootloaderAck |
| Message for bootloader: acknowledge, with optional error code. More... | |
| class | Aseba::BootloaderDataRead |
| Message for bootloader: data from the flash. More... | |
| class | Aseba::BootloaderDescription |
| Message for bootloader: description of the flash memory layout. More... | |
| class | Aseba::BootloaderPageDataWrite |
| Message for bootloader: data for flash. More... | |
| class | Aseba::BootloaderReadPage |
| Message for bootloader: read a page of flash. More... | |
| class | Aseba::BootloaderReset |
| Message for bootloader: reset node. More... | |
| class | Aseba::BootloaderWritePage |
| Message for bootloader: write a page of flash. More... | |
| class | Aseba::BreakpointClear |
| Clear a breakpoint on a node. More... | |
| class | Aseba::BreakpointClearAll |
| Clear all breakpoints on a node. More... | |
| class | Aseba::BreakpointSet |
| Set a breakpoint on a node. More... | |
| class | Aseba::BreakpointSetResult |
| A breakpoint has been set. More... | |
| class | Aseba::CmdMessage |
| Commands messages talk to a specific node. More... | |
| class | Aseba::Description |
| Description of a node, local events and native functions are omitted and further received by other messages. More... | |
| class | Aseba::Disconnected |
| A node has disconnected from the network. More... | |
| class | Aseba::DivisionByZero |
| Exception: division by zero. More... | |
| class | Aseba::EventExecutionKilled |
| Exception: an event execution was killed by a new event. More... | |
| class | Aseba::ExecutionStateChanged |
| The Program Counter or the flags have changed. More... | |
| class | Aseba::GetDescription |
| Request nodes to send their description. More... | |
| class | Aseba::GetExecutionState |
| Request the current execution state of a node. More... | |
| class | Aseba::GetVariables |
| Read some variables from a node. More... | |
| class | Aseba::LocalEventDescription |
| Description of a local event available on a node, the description of the node itself must have been sent first. More... | |
| class | Aseba::Message |
| Parent class of any message exchanged over the network. More... | |
| class | Aseba::NamedVariableDescription |
| Description of a named variable available on a node, the description of the node itself must have been sent first. More... | |
| class | Aseba::NativeFunctionDescription |
| Description of a native function available on a node, the description of the node itself must have been sent first. More... | |
| class | Aseba::NodeSpecificError |
| A node as produced an error specific to it. More... | |
| class | Aseba::Pause |
| Pause a node. More... | |
| class | Aseba::Reboot |
| Reboot a node, useful to go into its bootloader, if present. More... | |
| class | Aseba::Reset |
| Reset a node. More... | |
| class | Aseba::Run |
| Run a node. More... | |
| class | Aseba::SetBytecode |
| Upload bytecode to a node. More... | |
| class | Aseba::SetVariables |
| Set some variables on a node. More... | |
| class | Aseba::Sleep |
| class | Aseba::Step |
| Step a node. More... | |
| class | Aseba::Stop |
| Stop a node. More... | |
| class | Aseba::UserMessage |
| Any message sent by a script on a node. More... | |
| class | Aseba::Variables |
| Content of some variables. More... | |
| class | Aseba::WriteBytecode |
| Save the current bytecode of a node. More... | |
Namespaces | |
| namespace | Aseba |
| namespace | Dashel |
Functions | |
| void | Aseba::sendBytecode (std::vector< Message * > &messagesVector, uint16 dest, const std::vector< uint16 > &bytecode) |
| Call the SetBytecode multiple time in order to send all the bytecode. | |
| void | Aseba::sendBytecode (Dashel::Stream *stream, uint16 dest, const std::vector< uint16 > &bytecode) |
| Call the SetBytecode multiple time in order to send all the bytecode. | |