#include <QtGui>
#include <GL/glew.h>
#include <QtOpenGL>
#include <math.h>
#include "glwidget.h"
#include <QGLWidget>
#include <vcg/simplex/vertex/base.h>
#include <vcg/simplex/face/base.h>
#include <vcg/complex/trimesh/base.h>
#include <wrap/io_trimesh/import_PLY.h>
#include <wrap/gui/trackball.h>
#include <wrap/gl/trimesh.h>
#include <vcg/simplex/face/pos.h>
#include <vcg/simplex/face/topology.h>
#include <algorithm>
#include <wrap/gl/space.h>
#include <vcg/space/triangle3.h>
#include <vcg/complex/trimesh/update/bounding.h>
#include <vcg/complex/trimesh/update/normal.h>
#include <vcg/complex/trimesh/update/topology.h>
Go to the source code of this file.
Functions | |
template<class VertexType > | |
void | drawVertex (VertexType &v) |
void drawVertex | ( | VertexType & | v | ) | [inline] |
Definition at line 144 of file glwidget.cpp.