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Here are the classes, structs, unions and interfaces with brief descriptions:
planning_models::KinematicModel::AttachedBodyModel
Class defining bodies that can be attached to robot links. This is useful when handling objects picked up by the robot
planning_models::KinematicState::AttachedBodyState
planning_models::KinematicModel::FixedJointModel
A fixed joint
planning_models::KinematicModel::FloatingJointModel
A floating joint
planning_models::KinematicModel::JointModel
A joint from the robot. Contains the transform applied by the joint type
planning_models::KinematicModel::JointModelGroup
planning_models::KinematicState::JointState
Forward definition of a joint group state
planning_models::KinematicState::JointStateGroup
planning_models::KinematicModel
Definition of a kinematic model. This class is not thread safe, however multiple instances can be created
planning_models::KinematicState
Definition of a kinematic state - the parts of the robot state which can change. It is not thread safe, however multiple instances can be created
planning_models::KinematicModel::LinkModel
A link from the robot. Contains the constant transform applied to the link and its geometry
planning_models::KinematicState::LinkState
planning_models::KinematicModel::MultiDofConfig
planning_models::KinematicModel::PlanarJointModel
A planar joint
planning_models::KinematicModel::PrismaticJointModel
A prismatic joint
planning_models::KinematicModel::RevoluteJointModel
A revolute joint
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planning_models
Author(s): Ioan Sucan/isucan@willowgarage.com
autogenerated on Fri Jan 11 09:14:26 2013