38 #ifndef FCL_COLLISION_H
39 #define FCL_COLLISION_H
57 std::size_t
collide(
const CollisionObject<S>* o1,
const CollisionObject<S>* o2,
58 const CollisionRequest<S>& request,
59 CollisionResult<S>& result);
63 std::size_t
collide(
const CollisionGeometry<S>* o1,
const Transform3<S>& tf1,
64 const CollisionGeometry<S>* o2,
const Transform3<S>& tf2,
65 const CollisionRequest<S>& request,
66 CollisionResult<S>& result);