Function as2::frame::transformInverse(const Eigen::Quaterniond&, const Eigen::Vector3d&)

Function Documentation

Eigen::Vector3d as2::frame::transformInverse(const Eigen::Quaterniond &quaternion, const Eigen::Vector3d &vector)

Apply a inverse quaternion rotation to a vector.

Parameters:
  • quaternion – Eigen::Quaterniond to apply.

  • vector – Eigen::Vector3d Vector to rotate.

  • quaternion – geometry_msgs::msg::Pose with the quaternion to apply.

  • vector – Eigen::Vector3d Vector to rotate.

Returns:

Returns:

Eigen::Vector3d Rotated vector.

Returns:

Returns:

Eigen::Vector3d Rotated vector.