Function as2::frame::transformInverse(const float, const float, const float, const Eigen::Vector3d&)
Defined in File frame_utils.cpp
Function Documentation
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Eigen::Vector3d as2::frame::transformInverse(const float roll_angle, const float pitch_angle, const float yaw_angle, const Eigen::Vector3d &vector)
Apply a inverse quaternion rotation to a vector.
- Parameters:
roll_angle – Roll angle to apply.
pitch_angle – Pitch angle to apply.
yaw_angle – Yaw angle to apply.
vector – Eigen::Vector3d Vector to rotate.
- Returns:
- Returns:
Eigen::Vector3d Rotated vector.