Parse collision from xml string. More...
#include <tesseract_common/macros.h>
#include <stdexcept>
#include <Eigen/Geometry>
#include <tesseract_common/utils.h>
#include <tinyxml2.h>
#include <tesseract_common/resource_locator.h>
#include <tesseract_scene_graph/link.h>
#include <tesseract_geometry/geometry.h>
#include <tesseract_urdf/collision.h>
#include <tesseract_urdf/geometry.h>
#include <tesseract_urdf/origin.h>
Go to the source code of this file.
Namespaces | |
tesseract_urdf | |
Functions | |
std::shared_ptr< tesseract_scene_graph::Collision > | tesseract_urdf::parseCollision (const tinyxml2::XMLElement *xml_element, const tesseract_common::ResourceLocator &locator, bool make_convex_meshes) |
Parse xml element collision. More... | |
tinyxml2::XMLElement * | tesseract_urdf::writeCollision (const std::shared_ptr< const tesseract_scene_graph::Collision > &collision, tinyxml2::XMLDocument &doc, const std::string &package_path, const std::string &link_name, int id) |
writeCollision Write collision object to URDF XML More... | |
Parse collision from xml string.
Definition in file collision.cpp.