Classes | Namespaces | Functions
environment.cpp File Reference

Tesseract environment interface implementation. More...

#include <tesseract_environment/environment.h>
#include <boost/serialization/access.hpp>
#include <boost/serialization/nvp.hpp>
#include <boost/serialization/shared_ptr.hpp>
#include <boost/serialization/unique_ptr.hpp>
#include <boost/serialization/binary_object.hpp>
#include <boost/serialization/vector.hpp>
#include <tesseract_environment/utils.h>
#include <tesseract_environment/events.h>
#include <tesseract_environment/command.h>
#include <tesseract_environment/commands.h>
#include <tesseract_scene_graph/graph.h>
#include <tesseract_scene_graph/link.h>
#include <tesseract_scene_graph/joint.h>
#include <tesseract_scene_graph/scene_state.h>
#include <tesseract_urdf/urdf_parser.h>
#include <tesseract_srdf/srdf_model.h>
#include <tesseract_srdf/kinematics_information.h>
#include <tesseract_srdf/utils.h>
#include <tesseract_kinematics/core/joint_group.h>
#include <tesseract_kinematics/core/kinematic_group.h>
#include <tesseract_kinematics/core/kinematics_plugin_factory.h>
#include <tesseract_kinematics/core/inverse_kinematics.h>
#include <tesseract_kinematics/core/validate.h>
#include <tesseract_collision/core/common.h>
#include <tesseract_collision/core/types.h>
#include <tesseract_collision/core/discrete_contact_manager.h>
#include <tesseract_collision/core/continuous_contact_manager.h>
#include <tesseract_common/manipulator_info.h>
#include <tesseract_common/resource_locator.h>
#include <tesseract_state_solver/mutable_state_solver.h>
#include <tesseract_state_solver/ofkt/ofkt_state_solver.h>
#include <tesseract_collision/core/contact_managers_plugin_factory.h>
#include <tesseract_common/collision_margin_data.h>
#include <console_bridge/console.h>
#include <utility>
#include <tesseract_common/serialization.h>
Include dependency graph for environment.cpp:

Go to the source code of this file.

Classes

class  tesseract_environment::EnvironmentContactAllowedValidator
 
struct  tesseract_environment::Environment::Implementation
 

Namespaces

 tesseract_environment
 

Functions

void tesseract_environment::getCollisionObject (std::vector< std::shared_ptr< const tesseract_geometry::Geometry >> &shapes, tesseract_common::VectorIsometry3d &shape_poses, const tesseract_scene_graph::Link &link)
 
std::vector< std::shared_ptr< const Command > > tesseract_environment::getInitCommands (const tesseract_scene_graph::SceneGraph &scene_graph, const std::shared_ptr< const tesseract_srdf::SRDFModel > &srdf_model=nullptr)
 

Detailed Description

Tesseract environment interface implementation.

Author
Levi Armstrong
Date
Dec 18, 2017
Version
TODO
Bug:
No known bugs
License
Software License Agreement (Apache License)
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.

Definition in file environment.cpp.



tesseract_environment
Author(s): Levi Armstrong
autogenerated on Sun May 18 2025 03:02:21