gl3w.c
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1 #include <GL/gl3w.h>
2 
3 #ifdef _MSC_VER
4 #pragma warning (disable: 4055) // warning C4055: 'type cast' : from data pointer 'void *' to function pointer
5 #pragma warning (disable: 4152) // warning C4152: nonstandard extension, function/data pointer conversion in expression
6 #endif
7 
8 #ifdef _WIN32
9 #define WIN32_LEAN_AND_MEAN 1
10 #include <windows.h>
11 
12 static HMODULE libgl;
13 
14 static void open_libgl(void)
15 {
16  libgl = LoadLibraryA("opengl32.dll");
17 }
18 
19 static void close_libgl(void)
20 {
21  FreeLibrary(libgl);
22 }
23 
24 static void *get_proc(const char *proc)
25 {
26  void *res;
27 
28  res = wglGetProcAddress(proc);
29  if (!res)
30  res = GetProcAddress(libgl, proc);
31  return res;
32 }
33 #elif defined(__APPLE__) || defined(__APPLE_CC__)
34 #include <Carbon/Carbon.h>
35 
36 CFBundleRef bundle;
37 CFURLRef bundleURL;
38 
39 static void open_libgl(void)
40 {
41  bundleURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
42  CFSTR("/System/Library/Frameworks/OpenGL.framework"),
43  kCFURLPOSIXPathStyle, true);
44 
45  bundle = CFBundleCreate(kCFAllocatorDefault, bundleURL);
46  assert(bundle != NULL);
47 }
48 
49 static void close_libgl(void)
50 {
51  CFRelease(bundle);
52  CFRelease(bundleURL);
53 }
54 
55 static void *get_proc(const char *proc)
56 {
57  void *res;
58 
59  CFStringRef procname = CFStringCreateWithCString(kCFAllocatorDefault, proc,
60  kCFStringEncodingASCII);
61  res = CFBundleGetFunctionPointerForName(bundle, procname);
62  CFRelease(procname);
63  return res;
64 }
65 #else
66 #include <dlfcn.h>
67 #include <GL/glx.h>
68 
69 static void *libgl;
70 
71 static void open_libgl(void)
72 {
73  libgl = dlopen("libGL.so.1", RTLD_LAZY | RTLD_GLOBAL);
74 }
75 
76 static void close_libgl(void)
77 {
78  dlclose(libgl);
79 }
80 
81 static void *get_proc(const char *proc)
82 {
83  void *res;
84 
85  res = (void*)glXGetProcAddress((const GLubyte *) proc);
86  if (!res)
87  res = dlsym(libgl, proc);
88  return res;
89 }
90 #endif
91 
92 static struct {
93  int major, minor;
94 } version;
95 
96 static int parse_version(void)
97 {
98  if (!glGetIntegerv)
99  return -1;
100 
103 
104  if (version.major < 3)
105  return -1;
106  return 0;
107 }
108 
109 static void load_procs(void);
110 
111 int gl3wInit(void)
112 {
113  open_libgl();
114  load_procs();
115  close_libgl();
116  return parse_version();
117 }
118 
120 {
121  if (major < 3)
122  return 0;
123  if (version.major == major)
124  return version.minor >= minor;
125  return version.major >= major;
126 }
127 
128 void *gl3wGetProcAddress(const char *proc)
129 {
130  return get_proc(proc);
131 }
132 
133 PFNGLCULLFACEPROC gl3wCullFace;
134 PFNGLFRONTFACEPROC gl3wFrontFace;
135 PFNGLHINTPROC gl3wHint;
136 PFNGLLINEWIDTHPROC gl3wLineWidth;
137 PFNGLPOINTSIZEPROC gl3wPointSize;
138 PFNGLPOLYGONMODEPROC gl3wPolygonMode;
139 PFNGLSCISSORPROC gl3wScissor;
140 PFNGLTEXPARAMETERFPROC gl3wTexParameterf;
141 PFNGLTEXPARAMETERFVPROC gl3wTexParameterfv;
142 PFNGLTEXPARAMETERIPROC gl3wTexParameteri;
143 PFNGLTEXPARAMETERIVPROC gl3wTexParameteriv;
144 PFNGLTEXIMAGE1DPROC gl3wTexImage1D;
145 PFNGLTEXIMAGE2DPROC gl3wTexImage2D;
146 PFNGLDRAWBUFFERPROC gl3wDrawBuffer;
147 PFNGLCLEARPROC gl3wClear;
148 PFNGLCLEARCOLORPROC gl3wClearColor;
149 PFNGLCLEARSTENCILPROC gl3wClearStencil;
150 PFNGLCLEARDEPTHPROC gl3wClearDepth;
151 PFNGLSTENCILMASKPROC gl3wStencilMask;
152 PFNGLCOLORMASKPROC gl3wColorMask;
153 PFNGLDEPTHMASKPROC gl3wDepthMask;
154 PFNGLDISABLEPROC gl3wDisable;
155 PFNGLENABLEPROC gl3wEnable;
156 PFNGLFINISHPROC gl3wFinish;
157 PFNGLFLUSHPROC gl3wFlush;
158 PFNGLBLENDFUNCPROC gl3wBlendFunc;
159 PFNGLLOGICOPPROC gl3wLogicOp;
160 PFNGLSTENCILFUNCPROC gl3wStencilFunc;
161 PFNGLSTENCILOPPROC gl3wStencilOp;
162 PFNGLDEPTHFUNCPROC gl3wDepthFunc;
163 PFNGLPIXELSTOREFPROC gl3wPixelStoref;
164 PFNGLPIXELSTOREIPROC gl3wPixelStorei;
165 PFNGLREADBUFFERPROC gl3wReadBuffer;
166 PFNGLREADPIXELSPROC gl3wReadPixels;
167 PFNGLGETBOOLEANVPROC gl3wGetBooleanv;
168 PFNGLGETDOUBLEVPROC gl3wGetDoublev;
169 PFNGLGETERRORPROC gl3wGetError;
170 PFNGLGETFLOATVPROC gl3wGetFloatv;
171 PFNGLGETINTEGERVPROC gl3wGetIntegerv;
173 PFNGLGETTEXIMAGEPROC gl3wGetTexImage;
174 PFNGLGETTEXPARAMETERFVPROC gl3wGetTexParameterfv;
175 PFNGLGETTEXPARAMETERIVPROC gl3wGetTexParameteriv;
176 PFNGLGETTEXLEVELPARAMETERFVPROC gl3wGetTexLevelParameterfv;
177 PFNGLGETTEXLEVELPARAMETERIVPROC gl3wGetTexLevelParameteriv;
178 PFNGLISENABLEDPROC gl3wIsEnabled;
179 PFNGLDEPTHRANGEPROC gl3wDepthRange;
180 PFNGLVIEWPORTPROC gl3wViewport;
181 PFNGLDRAWARRAYSPROC gl3wDrawArrays;
182 PFNGLDRAWELEMENTSPROC gl3wDrawElements;
183 PFNGLGETPOINTERVPROC gl3wGetPointerv;
184 PFNGLPOLYGONOFFSETPROC gl3wPolygonOffset;
185 PFNGLCOPYTEXIMAGE1DPROC gl3wCopyTexImage1D;
186 PFNGLCOPYTEXIMAGE2DPROC gl3wCopyTexImage2D;
187 PFNGLCOPYTEXSUBIMAGE1DPROC gl3wCopyTexSubImage1D;
188 PFNGLCOPYTEXSUBIMAGE2DPROC gl3wCopyTexSubImage2D;
189 PFNGLTEXSUBIMAGE1DPROC gl3wTexSubImage1D;
190 PFNGLTEXSUBIMAGE2DPROC gl3wTexSubImage2D;
191 PFNGLBINDTEXTUREPROC gl3wBindTexture;
192 PFNGLDELETETEXTURESPROC gl3wDeleteTextures;
193 PFNGLGENTEXTURESPROC gl3wGenTextures;
194 PFNGLISTEXTUREPROC gl3wIsTexture;
195 PFNGLBLENDCOLORPROC gl3wBlendColor;
196 PFNGLBLENDEQUATIONPROC gl3wBlendEquation;
197 PFNGLDRAWRANGEELEMENTSPROC gl3wDrawRangeElements;
198 PFNGLTEXIMAGE3DPROC gl3wTexImage3D;
199 PFNGLTEXSUBIMAGE3DPROC gl3wTexSubImage3D;
200 PFNGLCOPYTEXSUBIMAGE3DPROC gl3wCopyTexSubImage3D;
201 PFNGLACTIVETEXTUREPROC gl3wActiveTexture;
202 PFNGLSAMPLECOVERAGEPROC gl3wSampleCoverage;
203 PFNGLCOMPRESSEDTEXIMAGE3DPROC gl3wCompressedTexImage3D;
204 PFNGLCOMPRESSEDTEXIMAGE2DPROC gl3wCompressedTexImage2D;
205 PFNGLCOMPRESSEDTEXIMAGE1DPROC gl3wCompressedTexImage1D;
206 PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC gl3wCompressedTexSubImage3D;
207 PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC gl3wCompressedTexSubImage2D;
208 PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC gl3wCompressedTexSubImage1D;
209 PFNGLGETCOMPRESSEDTEXIMAGEPROC gl3wGetCompressedTexImage;
210 PFNGLBLENDFUNCSEPARATEPROC gl3wBlendFuncSeparate;
211 PFNGLMULTIDRAWARRAYSPROC gl3wMultiDrawArrays;
212 PFNGLMULTIDRAWELEMENTSPROC gl3wMultiDrawElements;
213 PFNGLPOINTPARAMETERFPROC gl3wPointParameterf;
214 PFNGLPOINTPARAMETERFVPROC gl3wPointParameterfv;
215 PFNGLPOINTPARAMETERIPROC gl3wPointParameteri;
216 PFNGLPOINTPARAMETERIVPROC gl3wPointParameteriv;
217 PFNGLGENQUERIESPROC gl3wGenQueries;
218 PFNGLDELETEQUERIESPROC gl3wDeleteQueries;
219 PFNGLISQUERYPROC gl3wIsQuery;
220 PFNGLBEGINQUERYPROC gl3wBeginQuery;
221 PFNGLENDQUERYPROC gl3wEndQuery;
222 PFNGLGETQUERYIVPROC gl3wGetQueryiv;
223 PFNGLGETQUERYOBJECTIVPROC gl3wGetQueryObjectiv;
224 PFNGLGETQUERYOBJECTUIVPROC gl3wGetQueryObjectuiv;
225 PFNGLBINDBUFFERPROC gl3wBindBuffer;
226 PFNGLDELETEBUFFERSPROC gl3wDeleteBuffers;
227 PFNGLGENBUFFERSPROC gl3wGenBuffers;
228 PFNGLISBUFFERPROC gl3wIsBuffer;
229 PFNGLBUFFERDATAPROC gl3wBufferData;
230 PFNGLBUFFERSUBDATAPROC gl3wBufferSubData;
231 PFNGLGETBUFFERSUBDATAPROC gl3wGetBufferSubData;
233 PFNGLUNMAPBUFFERPROC gl3wUnmapBuffer;
234 PFNGLGETBUFFERPARAMETERIVPROC gl3wGetBufferParameteriv;
235 PFNGLGETBUFFERPOINTERVPROC gl3wGetBufferPointerv;
236 PFNGLBLENDEQUATIONSEPARATEPROC gl3wBlendEquationSeparate;
237 PFNGLDRAWBUFFERSPROC gl3wDrawBuffers;
238 PFNGLSTENCILOPSEPARATEPROC gl3wStencilOpSeparate;
239 PFNGLSTENCILFUNCSEPARATEPROC gl3wStencilFuncSeparate;
240 PFNGLSTENCILMASKSEPARATEPROC gl3wStencilMaskSeparate;
241 PFNGLATTACHSHADERPROC gl3wAttachShader;
242 PFNGLBINDATTRIBLOCATIONPROC gl3wBindAttribLocation;
243 PFNGLCOMPILESHADERPROC gl3wCompileShader;
244 PFNGLCREATEPROGRAMPROC gl3wCreateProgram;
245 PFNGLCREATESHADERPROC gl3wCreateShader;
246 PFNGLDELETEPROGRAMPROC gl3wDeleteProgram;
247 PFNGLDELETESHADERPROC gl3wDeleteShader;
248 PFNGLDETACHSHADERPROC gl3wDetachShader;
249 PFNGLDISABLEVERTEXATTRIBARRAYPROC gl3wDisableVertexAttribArray;
250 PFNGLENABLEVERTEXATTRIBARRAYPROC gl3wEnableVertexAttribArray;
251 PFNGLGETACTIVEATTRIBPROC gl3wGetActiveAttrib;
252 PFNGLGETACTIVEUNIFORMPROC gl3wGetActiveUniform;
253 PFNGLGETATTACHEDSHADERSPROC gl3wGetAttachedShaders;
254 PFNGLGETATTRIBLOCATIONPROC gl3wGetAttribLocation;
255 PFNGLGETPROGRAMIVPROC gl3wGetProgramiv;
256 PFNGLGETPROGRAMINFOLOGPROC gl3wGetProgramInfoLog;
257 PFNGLGETSHADERIVPROC gl3wGetShaderiv;
258 PFNGLGETSHADERINFOLOGPROC gl3wGetShaderInfoLog;
259 PFNGLGETSHADERSOURCEPROC gl3wGetShaderSource;
260 PFNGLGETUNIFORMLOCATIONPROC gl3wGetUniformLocation;
261 PFNGLGETUNIFORMFVPROC gl3wGetUniformfv;
262 PFNGLGETUNIFORMIVPROC gl3wGetUniformiv;
263 PFNGLGETVERTEXATTRIBDVPROC gl3wGetVertexAttribdv;
264 PFNGLGETVERTEXATTRIBFVPROC gl3wGetVertexAttribfv;
265 PFNGLGETVERTEXATTRIBIVPROC gl3wGetVertexAttribiv;
266 PFNGLGETVERTEXATTRIBPOINTERVPROC gl3wGetVertexAttribPointerv;
267 PFNGLISPROGRAMPROC gl3wIsProgram;
268 PFNGLISSHADERPROC gl3wIsShader;
269 PFNGLLINKPROGRAMPROC gl3wLinkProgram;
270 PFNGLSHADERSOURCEPROC gl3wShaderSource;
271 PFNGLUSEPROGRAMPROC gl3wUseProgram;
272 PFNGLUNIFORM1FPROC gl3wUniform1f;
273 PFNGLUNIFORM2FPROC gl3wUniform2f;
274 PFNGLUNIFORM3FPROC gl3wUniform3f;
275 PFNGLUNIFORM4FPROC gl3wUniform4f;
276 PFNGLUNIFORM1IPROC gl3wUniform1i;
277 PFNGLUNIFORM2IPROC gl3wUniform2i;
278 PFNGLUNIFORM3IPROC gl3wUniform3i;
279 PFNGLUNIFORM4IPROC gl3wUniform4i;
280 PFNGLUNIFORM1FVPROC gl3wUniform1fv;
281 PFNGLUNIFORM2FVPROC gl3wUniform2fv;
282 PFNGLUNIFORM3FVPROC gl3wUniform3fv;
283 PFNGLUNIFORM4FVPROC gl3wUniform4fv;
284 PFNGLUNIFORM1IVPROC gl3wUniform1iv;
285 PFNGLUNIFORM2IVPROC gl3wUniform2iv;
286 PFNGLUNIFORM3IVPROC gl3wUniform3iv;
287 PFNGLUNIFORM4IVPROC gl3wUniform4iv;
288 PFNGLUNIFORMMATRIX2FVPROC gl3wUniformMatrix2fv;
289 PFNGLUNIFORMMATRIX3FVPROC gl3wUniformMatrix3fv;
290 PFNGLUNIFORMMATRIX4FVPROC gl3wUniformMatrix4fv;
291 PFNGLVALIDATEPROGRAMPROC gl3wValidateProgram;
292 PFNGLVERTEXATTRIB1DPROC gl3wVertexAttrib1d;
293 PFNGLVERTEXATTRIB1DVPROC gl3wVertexAttrib1dv;
294 PFNGLVERTEXATTRIB1FPROC gl3wVertexAttrib1f;
295 PFNGLVERTEXATTRIB1FVPROC gl3wVertexAttrib1fv;
296 PFNGLVERTEXATTRIB1SPROC gl3wVertexAttrib1s;
297 PFNGLVERTEXATTRIB1SVPROC gl3wVertexAttrib1sv;
298 PFNGLVERTEXATTRIB2DPROC gl3wVertexAttrib2d;
299 PFNGLVERTEXATTRIB2DVPROC gl3wVertexAttrib2dv;
300 PFNGLVERTEXATTRIB2FPROC gl3wVertexAttrib2f;
301 PFNGLVERTEXATTRIB2FVPROC gl3wVertexAttrib2fv;
302 PFNGLVERTEXATTRIB2SPROC gl3wVertexAttrib2s;
303 PFNGLVERTEXATTRIB2SVPROC gl3wVertexAttrib2sv;
304 PFNGLVERTEXATTRIB3DPROC gl3wVertexAttrib3d;
305 PFNGLVERTEXATTRIB3DVPROC gl3wVertexAttrib3dv;
306 PFNGLVERTEXATTRIB3FPROC gl3wVertexAttrib3f;
307 PFNGLVERTEXATTRIB3FVPROC gl3wVertexAttrib3fv;
308 PFNGLVERTEXATTRIB3SPROC gl3wVertexAttrib3s;
309 PFNGLVERTEXATTRIB3SVPROC gl3wVertexAttrib3sv;
310 PFNGLVERTEXATTRIB4NBVPROC gl3wVertexAttrib4Nbv;
311 PFNGLVERTEXATTRIB4NIVPROC gl3wVertexAttrib4Niv;
312 PFNGLVERTEXATTRIB4NSVPROC gl3wVertexAttrib4Nsv;
313 PFNGLVERTEXATTRIB4NUBPROC gl3wVertexAttrib4Nub;
314 PFNGLVERTEXATTRIB4NUBVPROC gl3wVertexAttrib4Nubv;
315 PFNGLVERTEXATTRIB4NUIVPROC gl3wVertexAttrib4Nuiv;
316 PFNGLVERTEXATTRIB4NUSVPROC gl3wVertexAttrib4Nusv;
317 PFNGLVERTEXATTRIB4BVPROC gl3wVertexAttrib4bv;
318 PFNGLVERTEXATTRIB4DPROC gl3wVertexAttrib4d;
319 PFNGLVERTEXATTRIB4DVPROC gl3wVertexAttrib4dv;
320 PFNGLVERTEXATTRIB4FPROC gl3wVertexAttrib4f;
321 PFNGLVERTEXATTRIB4FVPROC gl3wVertexAttrib4fv;
322 PFNGLVERTEXATTRIB4IVPROC gl3wVertexAttrib4iv;
323 PFNGLVERTEXATTRIB4SPROC gl3wVertexAttrib4s;
324 PFNGLVERTEXATTRIB4SVPROC gl3wVertexAttrib4sv;
325 PFNGLVERTEXATTRIB4UBVPROC gl3wVertexAttrib4ubv;
326 PFNGLVERTEXATTRIB4UIVPROC gl3wVertexAttrib4uiv;
327 PFNGLVERTEXATTRIB4USVPROC gl3wVertexAttrib4usv;
328 PFNGLVERTEXATTRIBPOINTERPROC gl3wVertexAttribPointer;
329 PFNGLUNIFORMMATRIX2X3FVPROC gl3wUniformMatrix2x3fv;
330 PFNGLUNIFORMMATRIX3X2FVPROC gl3wUniformMatrix3x2fv;
331 PFNGLUNIFORMMATRIX2X4FVPROC gl3wUniformMatrix2x4fv;
332 PFNGLUNIFORMMATRIX4X2FVPROC gl3wUniformMatrix4x2fv;
333 PFNGLUNIFORMMATRIX3X4FVPROC gl3wUniformMatrix3x4fv;
334 PFNGLUNIFORMMATRIX4X3FVPROC gl3wUniformMatrix4x3fv;
335 PFNGLCOLORMASKIPROC gl3wColorMaski;
336 PFNGLGETBOOLEANI_VPROC gl3wGetBooleani_v;
337 PFNGLGETINTEGERI_VPROC gl3wGetIntegeri_v;
338 PFNGLENABLEIPROC gl3wEnablei;
339 PFNGLDISABLEIPROC gl3wDisablei;
340 PFNGLISENABLEDIPROC gl3wIsEnabledi;
341 PFNGLBEGINTRANSFORMFEEDBACKPROC gl3wBeginTransformFeedback;
342 PFNGLENDTRANSFORMFEEDBACKPROC gl3wEndTransformFeedback;
343 PFNGLBINDBUFFERRANGEPROC gl3wBindBufferRange;
344 PFNGLBINDBUFFERBASEPROC gl3wBindBufferBase;
345 PFNGLTRANSFORMFEEDBACKVARYINGSPROC gl3wTransformFeedbackVaryings;
346 PFNGLGETTRANSFORMFEEDBACKVARYINGPROC gl3wGetTransformFeedbackVarying;
347 PFNGLCLAMPCOLORPROC gl3wClampColor;
348 PFNGLBEGINCONDITIONALRENDERPROC gl3wBeginConditionalRender;
349 PFNGLENDCONDITIONALRENDERPROC gl3wEndConditionalRender;
350 PFNGLVERTEXATTRIBIPOINTERPROC gl3wVertexAttribIPointer;
351 PFNGLGETVERTEXATTRIBIIVPROC gl3wGetVertexAttribIiv;
352 PFNGLGETVERTEXATTRIBIUIVPROC gl3wGetVertexAttribIuiv;
353 PFNGLVERTEXATTRIBI1IPROC gl3wVertexAttribI1i;
354 PFNGLVERTEXATTRIBI2IPROC gl3wVertexAttribI2i;
355 PFNGLVERTEXATTRIBI3IPROC gl3wVertexAttribI3i;
356 PFNGLVERTEXATTRIBI4IPROC gl3wVertexAttribI4i;
357 PFNGLVERTEXATTRIBI1UIPROC gl3wVertexAttribI1ui;
358 PFNGLVERTEXATTRIBI2UIPROC gl3wVertexAttribI2ui;
359 PFNGLVERTEXATTRIBI3UIPROC gl3wVertexAttribI3ui;
360 PFNGLVERTEXATTRIBI4UIPROC gl3wVertexAttribI4ui;
361 PFNGLVERTEXATTRIBI1IVPROC gl3wVertexAttribI1iv;
362 PFNGLVERTEXATTRIBI2IVPROC gl3wVertexAttribI2iv;
363 PFNGLVERTEXATTRIBI3IVPROC gl3wVertexAttribI3iv;
364 PFNGLVERTEXATTRIBI4IVPROC gl3wVertexAttribI4iv;
365 PFNGLVERTEXATTRIBI1UIVPROC gl3wVertexAttribI1uiv;
366 PFNGLVERTEXATTRIBI2UIVPROC gl3wVertexAttribI2uiv;
367 PFNGLVERTEXATTRIBI3UIVPROC gl3wVertexAttribI3uiv;
368 PFNGLVERTEXATTRIBI4UIVPROC gl3wVertexAttribI4uiv;
369 PFNGLVERTEXATTRIBI4BVPROC gl3wVertexAttribI4bv;
370 PFNGLVERTEXATTRIBI4SVPROC gl3wVertexAttribI4sv;
371 PFNGLVERTEXATTRIBI4UBVPROC gl3wVertexAttribI4ubv;
372 PFNGLVERTEXATTRIBI4USVPROC gl3wVertexAttribI4usv;
373 PFNGLGETUNIFORMUIVPROC gl3wGetUniformuiv;
374 PFNGLBINDFRAGDATALOCATIONPROC gl3wBindFragDataLocation;
375 PFNGLGETFRAGDATALOCATIONPROC gl3wGetFragDataLocation;
376 PFNGLUNIFORM1UIPROC gl3wUniform1ui;
377 PFNGLUNIFORM2UIPROC gl3wUniform2ui;
378 PFNGLUNIFORM3UIPROC gl3wUniform3ui;
379 PFNGLUNIFORM4UIPROC gl3wUniform4ui;
380 PFNGLUNIFORM1UIVPROC gl3wUniform1uiv;
381 PFNGLUNIFORM2UIVPROC gl3wUniform2uiv;
382 PFNGLUNIFORM3UIVPROC gl3wUniform3uiv;
383 PFNGLUNIFORM4UIVPROC gl3wUniform4uiv;
384 PFNGLTEXPARAMETERIIVPROC gl3wTexParameterIiv;
385 PFNGLTEXPARAMETERIUIVPROC gl3wTexParameterIuiv;
386 PFNGLGETTEXPARAMETERIIVPROC gl3wGetTexParameterIiv;
387 PFNGLGETTEXPARAMETERIUIVPROC gl3wGetTexParameterIuiv;
388 PFNGLCLEARBUFFERIVPROC gl3wClearBufferiv;
389 PFNGLCLEARBUFFERUIVPROC gl3wClearBufferuiv;
390 PFNGLCLEARBUFFERFVPROC gl3wClearBufferfv;
391 PFNGLCLEARBUFFERFIPROC gl3wClearBufferfi;
393 PFNGLDRAWARRAYSINSTANCEDPROC gl3wDrawArraysInstanced;
394 PFNGLDRAWELEMENTSINSTANCEDPROC gl3wDrawElementsInstanced;
395 PFNGLTEXBUFFERPROC gl3wTexBuffer;
396 PFNGLPRIMITIVERESTARTINDEXPROC gl3wPrimitiveRestartIndex;
397 PFNGLGETINTEGER64I_VPROC gl3wGetInteger64i_v;
398 PFNGLGETBUFFERPARAMETERI64VPROC gl3wGetBufferParameteri64v;
399 PFNGLFRAMEBUFFERTEXTUREPROC gl3wFramebufferTexture;
400 PFNGLVERTEXATTRIBDIVISORPROC gl3wVertexAttribDivisor;
401 PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading;
402 PFNGLBLENDEQUATIONIPROC gl3wBlendEquationi;
403 PFNGLBLENDEQUATIONSEPARATEIPROC gl3wBlendEquationSeparatei;
404 PFNGLBLENDFUNCIPROC gl3wBlendFunci;
405 PFNGLBLENDFUNCSEPARATEIPROC gl3wBlendFuncSeparatei;
406 PFNGLISRENDERBUFFERPROC gl3wIsRenderbuffer;
407 PFNGLBINDRENDERBUFFERPROC gl3wBindRenderbuffer;
408 PFNGLDELETERENDERBUFFERSPROC gl3wDeleteRenderbuffers;
409 PFNGLGENRENDERBUFFERSPROC gl3wGenRenderbuffers;
410 PFNGLRENDERBUFFERSTORAGEPROC gl3wRenderbufferStorage;
411 PFNGLGETRENDERBUFFERPARAMETERIVPROC gl3wGetRenderbufferParameteriv;
412 PFNGLISFRAMEBUFFERPROC gl3wIsFramebuffer;
413 PFNGLBINDFRAMEBUFFERPROC gl3wBindFramebuffer;
414 PFNGLDELETEFRAMEBUFFERSPROC gl3wDeleteFramebuffers;
415 PFNGLGENFRAMEBUFFERSPROC gl3wGenFramebuffers;
416 PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus;
417 PFNGLFRAMEBUFFERTEXTURE1DPROC gl3wFramebufferTexture1D;
418 PFNGLFRAMEBUFFERTEXTURE2DPROC gl3wFramebufferTexture2D;
419 PFNGLFRAMEBUFFERTEXTURE3DPROC gl3wFramebufferTexture3D;
420 PFNGLFRAMEBUFFERRENDERBUFFERPROC gl3wFramebufferRenderbuffer;
421 PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC gl3wGetFramebufferAttachmentParameteriv;
422 PFNGLGENERATEMIPMAPPROC gl3wGenerateMipmap;
423 PFNGLBLITFRAMEBUFFERPROC gl3wBlitFramebuffer;
424 PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC gl3wRenderbufferStorageMultisample;
425 PFNGLFRAMEBUFFERTEXTURELAYERPROC gl3wFramebufferTextureLayer;
427 PFNGLFLUSHMAPPEDBUFFERRANGEPROC gl3wFlushMappedBufferRange;
428 PFNGLBINDVERTEXARRAYPROC gl3wBindVertexArray;
429 PFNGLDELETEVERTEXARRAYSPROC gl3wDeleteVertexArrays;
430 PFNGLGENVERTEXARRAYSPROC gl3wGenVertexArrays;
431 PFNGLISVERTEXARRAYPROC gl3wIsVertexArray;
432 PFNGLGETUNIFORMINDICESPROC gl3wGetUniformIndices;
433 PFNGLGETACTIVEUNIFORMSIVPROC gl3wGetActiveUniformsiv;
434 PFNGLGETACTIVEUNIFORMNAMEPROC gl3wGetActiveUniformName;
435 PFNGLGETUNIFORMBLOCKINDEXPROC gl3wGetUniformBlockIndex;
436 PFNGLGETACTIVEUNIFORMBLOCKIVPROC gl3wGetActiveUniformBlockiv;
437 PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC gl3wGetActiveUniformBlockName;
438 PFNGLUNIFORMBLOCKBINDINGPROC gl3wUniformBlockBinding;
439 PFNGLCOPYBUFFERSUBDATAPROC gl3wCopyBufferSubData;
440 PFNGLDRAWELEMENTSBASEVERTEXPROC gl3wDrawElementsBaseVertex;
441 PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC gl3wDrawRangeElementsBaseVertex;
442 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC gl3wDrawElementsInstancedBaseVertex;
443 PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC gl3wMultiDrawElementsBaseVertex;
444 PFNGLPROVOKINGVERTEXPROC gl3wProvokingVertex;
445 PFNGLFENCESYNCPROC gl3wFenceSync;
446 PFNGLISSYNCPROC gl3wIsSync;
447 PFNGLDELETESYNCPROC gl3wDeleteSync;
448 PFNGLCLIENTWAITSYNCPROC gl3wClientWaitSync;
449 PFNGLWAITSYNCPROC gl3wWaitSync;
450 PFNGLGETINTEGER64VPROC gl3wGetInteger64v;
451 PFNGLGETSYNCIVPROC gl3wGetSynciv;
452 PFNGLTEXIMAGE2DMULTISAMPLEPROC gl3wTexImage2DMultisample;
453 PFNGLTEXIMAGE3DMULTISAMPLEPROC gl3wTexImage3DMultisample;
454 PFNGLGETMULTISAMPLEFVPROC gl3wGetMultisamplefv;
455 PFNGLSAMPLEMASKIPROC gl3wSampleMaski;
456 PFNGLBLENDEQUATIONIARBPROC gl3wBlendEquationiARB;
457 PFNGLBLENDEQUATIONSEPARATEIARBPROC gl3wBlendEquationSeparateiARB;
458 PFNGLBLENDFUNCIARBPROC gl3wBlendFunciARB;
459 PFNGLBLENDFUNCSEPARATEIARBPROC gl3wBlendFuncSeparateiARB;
460 PFNGLMINSAMPLESHADINGARBPROC gl3wMinSampleShadingARB;
461 PFNGLNAMEDSTRINGARBPROC gl3wNamedStringARB;
462 PFNGLDELETENAMEDSTRINGARBPROC gl3wDeleteNamedStringARB;
463 PFNGLCOMPILESHADERINCLUDEARBPROC gl3wCompileShaderIncludeARB;
464 PFNGLISNAMEDSTRINGARBPROC gl3wIsNamedStringARB;
465 PFNGLGETNAMEDSTRINGARBPROC gl3wGetNamedStringARB;
466 PFNGLGETNAMEDSTRINGIVARBPROC gl3wGetNamedStringivARB;
467 PFNGLBINDFRAGDATALOCATIONINDEXEDPROC gl3wBindFragDataLocationIndexed;
468 PFNGLGETFRAGDATAINDEXPROC gl3wGetFragDataIndex;
469 PFNGLGENSAMPLERSPROC gl3wGenSamplers;
470 PFNGLDELETESAMPLERSPROC gl3wDeleteSamplers;
471 PFNGLISSAMPLERPROC gl3wIsSampler;
472 PFNGLBINDSAMPLERPROC gl3wBindSampler;
473 PFNGLSAMPLERPARAMETERIPROC gl3wSamplerParameteri;
474 PFNGLSAMPLERPARAMETERIVPROC gl3wSamplerParameteriv;
475 PFNGLSAMPLERPARAMETERFPROC gl3wSamplerParameterf;
476 PFNGLSAMPLERPARAMETERFVPROC gl3wSamplerParameterfv;
477 PFNGLSAMPLERPARAMETERIIVPROC gl3wSamplerParameterIiv;
478 PFNGLSAMPLERPARAMETERIUIVPROC gl3wSamplerParameterIuiv;
479 PFNGLGETSAMPLERPARAMETERIVPROC gl3wGetSamplerParameteriv;
480 PFNGLGETSAMPLERPARAMETERIIVPROC gl3wGetSamplerParameterIiv;
481 PFNGLGETSAMPLERPARAMETERFVPROC gl3wGetSamplerParameterfv;
482 PFNGLGETSAMPLERPARAMETERIUIVPROC gl3wGetSamplerParameterIuiv;
483 PFNGLQUERYCOUNTERPROC gl3wQueryCounter;
484 PFNGLGETQUERYOBJECTI64VPROC gl3wGetQueryObjecti64v;
485 PFNGLGETQUERYOBJECTUI64VPROC gl3wGetQueryObjectui64v;
486 PFNGLVERTEXP2UIPROC gl3wVertexP2ui;
487 PFNGLVERTEXP2UIVPROC gl3wVertexP2uiv;
488 PFNGLVERTEXP3UIPROC gl3wVertexP3ui;
489 PFNGLVERTEXP3UIVPROC gl3wVertexP3uiv;
490 PFNGLVERTEXP4UIPROC gl3wVertexP4ui;
491 PFNGLVERTEXP4UIVPROC gl3wVertexP4uiv;
492 PFNGLTEXCOORDP1UIPROC gl3wTexCoordP1ui;
493 PFNGLTEXCOORDP1UIVPROC gl3wTexCoordP1uiv;
494 PFNGLTEXCOORDP2UIPROC gl3wTexCoordP2ui;
495 PFNGLTEXCOORDP2UIVPROC gl3wTexCoordP2uiv;
496 PFNGLTEXCOORDP3UIPROC gl3wTexCoordP3ui;
497 PFNGLTEXCOORDP3UIVPROC gl3wTexCoordP3uiv;
498 PFNGLTEXCOORDP4UIPROC gl3wTexCoordP4ui;
499 PFNGLTEXCOORDP4UIVPROC gl3wTexCoordP4uiv;
500 PFNGLMULTITEXCOORDP1UIPROC gl3wMultiTexCoordP1ui;
501 PFNGLMULTITEXCOORDP1UIVPROC gl3wMultiTexCoordP1uiv;
502 PFNGLMULTITEXCOORDP2UIPROC gl3wMultiTexCoordP2ui;
503 PFNGLMULTITEXCOORDP2UIVPROC gl3wMultiTexCoordP2uiv;
504 PFNGLMULTITEXCOORDP3UIPROC gl3wMultiTexCoordP3ui;
505 PFNGLMULTITEXCOORDP3UIVPROC gl3wMultiTexCoordP3uiv;
506 PFNGLMULTITEXCOORDP4UIPROC gl3wMultiTexCoordP4ui;
507 PFNGLMULTITEXCOORDP4UIVPROC gl3wMultiTexCoordP4uiv;
508 PFNGLNORMALP3UIPROC gl3wNormalP3ui;
509 PFNGLNORMALP3UIVPROC gl3wNormalP3uiv;
510 PFNGLCOLORP3UIPROC gl3wColorP3ui;
511 PFNGLCOLORP3UIVPROC gl3wColorP3uiv;
512 PFNGLCOLORP4UIPROC gl3wColorP4ui;
513 PFNGLCOLORP4UIVPROC gl3wColorP4uiv;
514 PFNGLSECONDARYCOLORP3UIPROC gl3wSecondaryColorP3ui;
515 PFNGLSECONDARYCOLORP3UIVPROC gl3wSecondaryColorP3uiv;
516 PFNGLVERTEXATTRIBP1UIPROC gl3wVertexAttribP1ui;
517 PFNGLVERTEXATTRIBP1UIVPROC gl3wVertexAttribP1uiv;
518 PFNGLVERTEXATTRIBP2UIPROC gl3wVertexAttribP2ui;
519 PFNGLVERTEXATTRIBP2UIVPROC gl3wVertexAttribP2uiv;
520 PFNGLVERTEXATTRIBP3UIPROC gl3wVertexAttribP3ui;
521 PFNGLVERTEXATTRIBP3UIVPROC gl3wVertexAttribP3uiv;
522 PFNGLVERTEXATTRIBP4UIPROC gl3wVertexAttribP4ui;
523 PFNGLVERTEXATTRIBP4UIVPROC gl3wVertexAttribP4uiv;
524 PFNGLDRAWARRAYSINDIRECTPROC gl3wDrawArraysIndirect;
525 PFNGLDRAWELEMENTSINDIRECTPROC gl3wDrawElementsIndirect;
526 PFNGLUNIFORM1DPROC gl3wUniform1d;
527 PFNGLUNIFORM2DPROC gl3wUniform2d;
528 PFNGLUNIFORM3DPROC gl3wUniform3d;
529 PFNGLUNIFORM4DPROC gl3wUniform4d;
530 PFNGLUNIFORM1DVPROC gl3wUniform1dv;
531 PFNGLUNIFORM2DVPROC gl3wUniform2dv;
532 PFNGLUNIFORM3DVPROC gl3wUniform3dv;
533 PFNGLUNIFORM4DVPROC gl3wUniform4dv;
534 PFNGLUNIFORMMATRIX2DVPROC gl3wUniformMatrix2dv;
535 PFNGLUNIFORMMATRIX3DVPROC gl3wUniformMatrix3dv;
536 PFNGLUNIFORMMATRIX4DVPROC gl3wUniformMatrix4dv;
537 PFNGLUNIFORMMATRIX2X3DVPROC gl3wUniformMatrix2x3dv;
538 PFNGLUNIFORMMATRIX2X4DVPROC gl3wUniformMatrix2x4dv;
539 PFNGLUNIFORMMATRIX3X2DVPROC gl3wUniformMatrix3x2dv;
540 PFNGLUNIFORMMATRIX3X4DVPROC gl3wUniformMatrix3x4dv;
541 PFNGLUNIFORMMATRIX4X2DVPROC gl3wUniformMatrix4x2dv;
542 PFNGLUNIFORMMATRIX4X3DVPROC gl3wUniformMatrix4x3dv;
543 PFNGLGETUNIFORMDVPROC gl3wGetUniformdv;
544 PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC gl3wGetSubroutineUniformLocation;
545 PFNGLGETSUBROUTINEINDEXPROC gl3wGetSubroutineIndex;
546 PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC gl3wGetActiveSubroutineUniformiv;
547 PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC gl3wGetActiveSubroutineUniformName;
548 PFNGLGETACTIVESUBROUTINENAMEPROC gl3wGetActiveSubroutineName;
549 PFNGLUNIFORMSUBROUTINESUIVPROC gl3wUniformSubroutinesuiv;
550 PFNGLGETUNIFORMSUBROUTINEUIVPROC gl3wGetUniformSubroutineuiv;
551 PFNGLGETPROGRAMSTAGEIVPROC gl3wGetProgramStageiv;
552 PFNGLPATCHPARAMETERIPROC gl3wPatchParameteri;
553 PFNGLPATCHPARAMETERFVPROC gl3wPatchParameterfv;
554 PFNGLBINDTRANSFORMFEEDBACKPROC gl3wBindTransformFeedback;
555 PFNGLDELETETRANSFORMFEEDBACKSPROC gl3wDeleteTransformFeedbacks;
556 PFNGLGENTRANSFORMFEEDBACKSPROC gl3wGenTransformFeedbacks;
557 PFNGLISTRANSFORMFEEDBACKPROC gl3wIsTransformFeedback;
558 PFNGLPAUSETRANSFORMFEEDBACKPROC gl3wPauseTransformFeedback;
559 PFNGLRESUMETRANSFORMFEEDBACKPROC gl3wResumeTransformFeedback;
560 PFNGLDRAWTRANSFORMFEEDBACKPROC gl3wDrawTransformFeedback;
561 PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC gl3wDrawTransformFeedbackStream;
562 PFNGLBEGINQUERYINDEXEDPROC gl3wBeginQueryIndexed;
563 PFNGLENDQUERYINDEXEDPROC gl3wEndQueryIndexed;
564 PFNGLGETQUERYINDEXEDIVPROC gl3wGetQueryIndexediv;
565 PFNGLRELEASESHADERCOMPILERPROC gl3wReleaseShaderCompiler;
566 PFNGLSHADERBINARYPROC gl3wShaderBinary;
567 PFNGLGETSHADERPRECISIONFORMATPROC gl3wGetShaderPrecisionFormat;
568 PFNGLDEPTHRANGEFPROC gl3wDepthRangef;
569 PFNGLCLEARDEPTHFPROC gl3wClearDepthf;
570 PFNGLGETPROGRAMBINARYPROC gl3wGetProgramBinary;
571 PFNGLPROGRAMBINARYPROC gl3wProgramBinary;
572 PFNGLPROGRAMPARAMETERIPROC gl3wProgramParameteri;
573 PFNGLUSEPROGRAMSTAGESPROC gl3wUseProgramStages;
574 PFNGLACTIVESHADERPROGRAMPROC gl3wActiveShaderProgram;
575 PFNGLCREATESHADERPROGRAMVPROC gl3wCreateShaderProgramv;
576 PFNGLBINDPROGRAMPIPELINEPROC gl3wBindProgramPipeline;
577 PFNGLDELETEPROGRAMPIPELINESPROC gl3wDeleteProgramPipelines;
578 PFNGLGENPROGRAMPIPELINESPROC gl3wGenProgramPipelines;
579 PFNGLISPROGRAMPIPELINEPROC gl3wIsProgramPipeline;
580 PFNGLGETPROGRAMPIPELINEIVPROC gl3wGetProgramPipelineiv;
581 PFNGLPROGRAMUNIFORM1IPROC gl3wProgramUniform1i;
582 PFNGLPROGRAMUNIFORM1IVPROC gl3wProgramUniform1iv;
583 PFNGLPROGRAMUNIFORM1FPROC gl3wProgramUniform1f;
584 PFNGLPROGRAMUNIFORM1FVPROC gl3wProgramUniform1fv;
585 PFNGLPROGRAMUNIFORM1DPROC gl3wProgramUniform1d;
586 PFNGLPROGRAMUNIFORM1DVPROC gl3wProgramUniform1dv;
587 PFNGLPROGRAMUNIFORM1UIPROC gl3wProgramUniform1ui;
588 PFNGLPROGRAMUNIFORM1UIVPROC gl3wProgramUniform1uiv;
589 PFNGLPROGRAMUNIFORM2IPROC gl3wProgramUniform2i;
590 PFNGLPROGRAMUNIFORM2IVPROC gl3wProgramUniform2iv;
591 PFNGLPROGRAMUNIFORM2FPROC gl3wProgramUniform2f;
592 PFNGLPROGRAMUNIFORM2FVPROC gl3wProgramUniform2fv;
593 PFNGLPROGRAMUNIFORM2DPROC gl3wProgramUniform2d;
594 PFNGLPROGRAMUNIFORM2DVPROC gl3wProgramUniform2dv;
595 PFNGLPROGRAMUNIFORM2UIPROC gl3wProgramUniform2ui;
596 PFNGLPROGRAMUNIFORM2UIVPROC gl3wProgramUniform2uiv;
597 PFNGLPROGRAMUNIFORM3IPROC gl3wProgramUniform3i;
598 PFNGLPROGRAMUNIFORM3IVPROC gl3wProgramUniform3iv;
599 PFNGLPROGRAMUNIFORM3FPROC gl3wProgramUniform3f;
600 PFNGLPROGRAMUNIFORM3FVPROC gl3wProgramUniform3fv;
601 PFNGLPROGRAMUNIFORM3DPROC gl3wProgramUniform3d;
602 PFNGLPROGRAMUNIFORM3DVPROC gl3wProgramUniform3dv;
603 PFNGLPROGRAMUNIFORM3UIPROC gl3wProgramUniform3ui;
604 PFNGLPROGRAMUNIFORM3UIVPROC gl3wProgramUniform3uiv;
605 PFNGLPROGRAMUNIFORM4IPROC gl3wProgramUniform4i;
606 PFNGLPROGRAMUNIFORM4IVPROC gl3wProgramUniform4iv;
607 PFNGLPROGRAMUNIFORM4FPROC gl3wProgramUniform4f;
608 PFNGLPROGRAMUNIFORM4FVPROC gl3wProgramUniform4fv;
609 PFNGLPROGRAMUNIFORM4DPROC gl3wProgramUniform4d;
610 PFNGLPROGRAMUNIFORM4DVPROC gl3wProgramUniform4dv;
611 PFNGLPROGRAMUNIFORM4UIPROC gl3wProgramUniform4ui;
612 PFNGLPROGRAMUNIFORM4UIVPROC gl3wProgramUniform4uiv;
613 PFNGLPROGRAMUNIFORMMATRIX2FVPROC gl3wProgramUniformMatrix2fv;
614 PFNGLPROGRAMUNIFORMMATRIX3FVPROC gl3wProgramUniformMatrix3fv;
615 PFNGLPROGRAMUNIFORMMATRIX4FVPROC gl3wProgramUniformMatrix4fv;
616 PFNGLPROGRAMUNIFORMMATRIX2DVPROC gl3wProgramUniformMatrix2dv;
617 PFNGLPROGRAMUNIFORMMATRIX3DVPROC gl3wProgramUniformMatrix3dv;
618 PFNGLPROGRAMUNIFORMMATRIX4DVPROC gl3wProgramUniformMatrix4dv;
619 PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC gl3wProgramUniformMatrix2x3fv;
620 PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC gl3wProgramUniformMatrix3x2fv;
621 PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC gl3wProgramUniformMatrix2x4fv;
622 PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC gl3wProgramUniformMatrix4x2fv;
623 PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC gl3wProgramUniformMatrix3x4fv;
624 PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC gl3wProgramUniformMatrix4x3fv;
625 PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC gl3wProgramUniformMatrix2x3dv;
626 PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC gl3wProgramUniformMatrix3x2dv;
627 PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC gl3wProgramUniformMatrix2x4dv;
628 PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC gl3wProgramUniformMatrix4x2dv;
629 PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC gl3wProgramUniformMatrix3x4dv;
630 PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC gl3wProgramUniformMatrix4x3dv;
631 PFNGLVALIDATEPROGRAMPIPELINEPROC gl3wValidateProgramPipeline;
632 PFNGLGETPROGRAMPIPELINEINFOLOGPROC gl3wGetProgramPipelineInfoLog;
633 PFNGLVERTEXATTRIBL1DPROC gl3wVertexAttribL1d;
634 PFNGLVERTEXATTRIBL2DPROC gl3wVertexAttribL2d;
635 PFNGLVERTEXATTRIBL3DPROC gl3wVertexAttribL3d;
636 PFNGLVERTEXATTRIBL4DPROC gl3wVertexAttribL4d;
637 PFNGLVERTEXATTRIBL1DVPROC gl3wVertexAttribL1dv;
638 PFNGLVERTEXATTRIBL2DVPROC gl3wVertexAttribL2dv;
639 PFNGLVERTEXATTRIBL3DVPROC gl3wVertexAttribL3dv;
640 PFNGLVERTEXATTRIBL4DVPROC gl3wVertexAttribL4dv;
641 PFNGLVERTEXATTRIBLPOINTERPROC gl3wVertexAttribLPointer;
642 PFNGLGETVERTEXATTRIBLDVPROC gl3wGetVertexAttribLdv;
643 PFNGLVIEWPORTARRAYVPROC gl3wViewportArrayv;
644 PFNGLVIEWPORTINDEXEDFPROC gl3wViewportIndexedf;
645 PFNGLVIEWPORTINDEXEDFVPROC gl3wViewportIndexedfv;
646 PFNGLSCISSORARRAYVPROC gl3wScissorArrayv;
647 PFNGLSCISSORINDEXEDPROC gl3wScissorIndexed;
648 PFNGLSCISSORINDEXEDVPROC gl3wScissorIndexedv;
649 PFNGLDEPTHRANGEARRAYVPROC gl3wDepthRangeArrayv;
650 PFNGLDEPTHRANGEINDEXEDPROC gl3wDepthRangeIndexed;
651 PFNGLGETFLOATI_VPROC gl3wGetFloati_v;
652 PFNGLGETDOUBLEI_VPROC gl3wGetDoublei_v;
653 PFNGLCREATESYNCFROMCLEVENTARBPROC gl3wCreateSyncFromCLeventARB;
654 PFNGLDEBUGMESSAGECONTROLARBPROC gl3wDebugMessageControlARB;
655 PFNGLDEBUGMESSAGEINSERTARBPROC gl3wDebugMessageInsertARB;
656 PFNGLDEBUGMESSAGECALLBACKARBPROC gl3wDebugMessageCallbackARB;
657 PFNGLGETDEBUGMESSAGELOGARBPROC gl3wGetDebugMessageLogARB;
658 PFNGLGETGRAPHICSRESETSTATUSARBPROC gl3wGetGraphicsResetStatusARB;
659 PFNGLGETNTEXIMAGEARBPROC gl3wGetnTexImageARB;
660 PFNGLREADNPIXELSARBPROC gl3wReadnPixelsARB;
661 PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC gl3wGetnCompressedTexImageARB;
662 PFNGLGETNUNIFORMFVARBPROC gl3wGetnUniformfvARB;
663 PFNGLGETNUNIFORMIVARBPROC gl3wGetnUniformivARB;
664 PFNGLGETNUNIFORMUIVARBPROC gl3wGetnUniformuivARB;
665 PFNGLGETNUNIFORMDVARBPROC gl3wGetnUniformdvARB;
666 PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC gl3wDrawArraysInstancedBaseInstance;
667 PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC gl3wDrawElementsInstancedBaseInstance;
668 PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC gl3wDrawElementsInstancedBaseVertexBaseInstance;
669 PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC gl3wDrawTransformFeedbackInstanced;
670 PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC gl3wDrawTransformFeedbackStreamInstanced;
671 PFNGLGETINTERNALFORMATIVPROC gl3wGetInternalformativ;
672 PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC gl3wGetActiveAtomicCounterBufferiv;
673 PFNGLBINDIMAGETEXTUREPROC gl3wBindImageTexture;
674 PFNGLMEMORYBARRIERPROC gl3wMemoryBarrier;
675 PFNGLTEXSTORAGE1DPROC gl3wTexStorage1D;
676 PFNGLTEXSTORAGE2DPROC gl3wTexStorage2D;
677 PFNGLTEXSTORAGE3DPROC gl3wTexStorage3D;
678 PFNGLTEXTURESTORAGE1DEXTPROC gl3wTextureStorage1DEXT;
679 PFNGLTEXTURESTORAGE2DEXTPROC gl3wTextureStorage2DEXT;
680 PFNGLTEXTURESTORAGE3DEXTPROC gl3wTextureStorage3DEXT;
681 PFNGLDEBUGMESSAGECONTROLPROC gl3wDebugMessageControl;
682 PFNGLDEBUGMESSAGEINSERTPROC gl3wDebugMessageInsert;
683 PFNGLDEBUGMESSAGECALLBACKPROC gl3wDebugMessageCallback;
684 PFNGLGETDEBUGMESSAGELOGPROC gl3wGetDebugMessageLog;
685 PFNGLPUSHDEBUGGROUPPROC gl3wPushDebugGroup;
686 PFNGLPOPDEBUGGROUPPROC gl3wPopDebugGroup;
687 PFNGLOBJECTLABELPROC gl3wObjectLabel;
688 PFNGLGETOBJECTLABELPROC gl3wGetObjectLabel;
689 PFNGLOBJECTPTRLABELPROC gl3wObjectPtrLabel;
690 PFNGLGETOBJECTPTRLABELPROC gl3wGetObjectPtrLabel;
691 PFNGLCLEARBUFFERDATAPROC gl3wClearBufferData;
692 PFNGLCLEARBUFFERSUBDATAPROC gl3wClearBufferSubData;
693 PFNGLCLEARNAMEDBUFFERDATAEXTPROC gl3wClearNamedBufferDataEXT;
694 PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC gl3wClearNamedBufferSubDataEXT;
695 PFNGLDISPATCHCOMPUTEPROC gl3wDispatchCompute;
696 PFNGLDISPATCHCOMPUTEINDIRECTPROC gl3wDispatchComputeIndirect;
697 PFNGLCOPYIMAGESUBDATAPROC gl3wCopyImageSubData;
698 PFNGLTEXTUREVIEWPROC gl3wTextureView;
699 PFNGLBINDVERTEXBUFFERPROC gl3wBindVertexBuffer;
700 PFNGLVERTEXATTRIBFORMATPROC gl3wVertexAttribFormat;
701 PFNGLVERTEXATTRIBIFORMATPROC gl3wVertexAttribIFormat;
702 PFNGLVERTEXATTRIBLFORMATPROC gl3wVertexAttribLFormat;
703 PFNGLVERTEXATTRIBBINDINGPROC gl3wVertexAttribBinding;
704 PFNGLVERTEXBINDINGDIVISORPROC gl3wVertexBindingDivisor;
705 PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC gl3wVertexArrayBindVertexBufferEXT;
706 PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC gl3wVertexArrayVertexAttribFormatEXT;
707 PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC gl3wVertexArrayVertexAttribIFormatEXT;
708 PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC gl3wVertexArrayVertexAttribLFormatEXT;
709 PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC gl3wVertexArrayVertexAttribBindingEXT;
710 PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC gl3wVertexArrayVertexBindingDivisorEXT;
711 PFNGLFRAMEBUFFERPARAMETERIPROC gl3wFramebufferParameteri;
712 PFNGLGETFRAMEBUFFERPARAMETERIVPROC gl3wGetFramebufferParameteriv;
713 PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC gl3wNamedFramebufferParameteriEXT;
714 PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC gl3wGetNamedFramebufferParameterivEXT;
715 PFNGLGETINTERNALFORMATI64VPROC gl3wGetInternalformati64v;
716 PFNGLINVALIDATETEXSUBIMAGEPROC gl3wInvalidateTexSubImage;
717 PFNGLINVALIDATETEXIMAGEPROC gl3wInvalidateTexImage;
718 PFNGLINVALIDATEBUFFERSUBDATAPROC gl3wInvalidateBufferSubData;
719 PFNGLINVALIDATEBUFFERDATAPROC gl3wInvalidateBufferData;
720 PFNGLINVALIDATEFRAMEBUFFERPROC gl3wInvalidateFramebuffer;
721 PFNGLINVALIDATESUBFRAMEBUFFERPROC gl3wInvalidateSubFramebuffer;
722 PFNGLMULTIDRAWARRAYSINDIRECTPROC gl3wMultiDrawArraysIndirect;
723 PFNGLMULTIDRAWELEMENTSINDIRECTPROC gl3wMultiDrawElementsIndirect;
724 PFNGLGETPROGRAMINTERFACEIVPROC gl3wGetProgramInterfaceiv;
725 PFNGLGETPROGRAMRESOURCEINDEXPROC gl3wGetProgramResourceIndex;
726 PFNGLGETPROGRAMRESOURCENAMEPROC gl3wGetProgramResourceName;
727 PFNGLGETPROGRAMRESOURCEIVPROC gl3wGetProgramResourceiv;
728 PFNGLGETPROGRAMRESOURCELOCATIONPROC gl3wGetProgramResourceLocation;
729 PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC gl3wGetProgramResourceLocationIndex;
730 PFNGLSHADERSTORAGEBLOCKBINDINGPROC gl3wShaderStorageBlockBinding;
731 PFNGLTEXBUFFERRANGEPROC gl3wTexBufferRange;
732 PFNGLTEXTUREBUFFERRANGEEXTPROC gl3wTextureBufferRangeEXT;
733 PFNGLTEXSTORAGE2DMULTISAMPLEPROC gl3wTexStorage2DMultisample;
734 PFNGLTEXSTORAGE3DMULTISAMPLEPROC gl3wTexStorage3DMultisample;
735 PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC gl3wTextureStorage2DMultisampleEXT;
736 PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC gl3wTextureStorage3DMultisampleEXT;
737 
738 static void load_procs(void)
739 {
740  gl3wCullFace = (PFNGLCULLFACEPROC) get_proc("glCullFace");
741  gl3wFrontFace = (PFNGLFRONTFACEPROC) get_proc("glFrontFace");
742  gl3wHint = (PFNGLHINTPROC) get_proc("glHint");
743  gl3wLineWidth = (PFNGLLINEWIDTHPROC) get_proc("glLineWidth");
744  gl3wPointSize = (PFNGLPOINTSIZEPROC) get_proc("glPointSize");
745  gl3wPolygonMode = (PFNGLPOLYGONMODEPROC) get_proc("glPolygonMode");
746  gl3wScissor = (PFNGLSCISSORPROC) get_proc("glScissor");
747  gl3wTexParameterf = (PFNGLTEXPARAMETERFPROC) get_proc("glTexParameterf");
748  gl3wTexParameterfv = (PFNGLTEXPARAMETERFVPROC) get_proc("glTexParameterfv");
749  gl3wTexParameteri = (PFNGLTEXPARAMETERIPROC) get_proc("glTexParameteri");
750  gl3wTexParameteriv = (PFNGLTEXPARAMETERIVPROC) get_proc("glTexParameteriv");
751  gl3wTexImage1D = (PFNGLTEXIMAGE1DPROC) get_proc("glTexImage1D");
752  gl3wTexImage2D = (PFNGLTEXIMAGE2DPROC) get_proc("glTexImage2D");
753  gl3wDrawBuffer = (PFNGLDRAWBUFFERPROC) get_proc("glDrawBuffer");
754  gl3wClear = (PFNGLCLEARPROC) get_proc("glClear");
755  gl3wClearColor = (PFNGLCLEARCOLORPROC) get_proc("glClearColor");
756  gl3wClearStencil = (PFNGLCLEARSTENCILPROC) get_proc("glClearStencil");
757  gl3wClearDepth = (PFNGLCLEARDEPTHPROC) get_proc("glClearDepth");
758  gl3wStencilMask = (PFNGLSTENCILMASKPROC) get_proc("glStencilMask");
759  gl3wColorMask = (PFNGLCOLORMASKPROC) get_proc("glColorMask");
760  gl3wDepthMask = (PFNGLDEPTHMASKPROC) get_proc("glDepthMask");
761  gl3wDisable = (PFNGLDISABLEPROC) get_proc("glDisable");
762  gl3wEnable = (PFNGLENABLEPROC) get_proc("glEnable");
763  gl3wFinish = (PFNGLFINISHPROC) get_proc("glFinish");
764  gl3wFlush = (PFNGLFLUSHPROC) get_proc("glFlush");
765  gl3wBlendFunc = (PFNGLBLENDFUNCPROC) get_proc("glBlendFunc");
766  gl3wLogicOp = (PFNGLLOGICOPPROC) get_proc("glLogicOp");
767  gl3wStencilFunc = (PFNGLSTENCILFUNCPROC) get_proc("glStencilFunc");
768  gl3wStencilOp = (PFNGLSTENCILOPPROC) get_proc("glStencilOp");
769  gl3wDepthFunc = (PFNGLDEPTHFUNCPROC) get_proc("glDepthFunc");
770  gl3wPixelStoref = (PFNGLPIXELSTOREFPROC) get_proc("glPixelStoref");
771  gl3wPixelStorei = (PFNGLPIXELSTOREIPROC) get_proc("glPixelStorei");
772  gl3wReadBuffer = (PFNGLREADBUFFERPROC) get_proc("glReadBuffer");
773  gl3wReadPixels = (PFNGLREADPIXELSPROC) get_proc("glReadPixels");
774  gl3wGetBooleanv = (PFNGLGETBOOLEANVPROC) get_proc("glGetBooleanv");
775  gl3wGetDoublev = (PFNGLGETDOUBLEVPROC) get_proc("glGetDoublev");
776  gl3wGetError = (PFNGLGETERRORPROC) get_proc("glGetError");
777  gl3wGetFloatv = (PFNGLGETFLOATVPROC) get_proc("glGetFloatv");
778  gl3wGetIntegerv = (PFNGLGETINTEGERVPROC) get_proc("glGetIntegerv");
779  gl3wGetString = (PFNGLGETSTRINGPROC) get_proc("glGetString");
780  gl3wGetTexImage = (PFNGLGETTEXIMAGEPROC) get_proc("glGetTexImage");
781  gl3wGetTexParameterfv = (PFNGLGETTEXPARAMETERFVPROC) get_proc("glGetTexParameterfv");
782  gl3wGetTexParameteriv = (PFNGLGETTEXPARAMETERIVPROC) get_proc("glGetTexParameteriv");
783  gl3wGetTexLevelParameterfv = (PFNGLGETTEXLEVELPARAMETERFVPROC) get_proc("glGetTexLevelParameterfv");
784  gl3wGetTexLevelParameteriv = (PFNGLGETTEXLEVELPARAMETERIVPROC) get_proc("glGetTexLevelParameteriv");
785  gl3wIsEnabled = (PFNGLISENABLEDPROC) get_proc("glIsEnabled");
786  gl3wDepthRange = (PFNGLDEPTHRANGEPROC) get_proc("glDepthRange");
787  gl3wViewport = (PFNGLVIEWPORTPROC) get_proc("glViewport");
788  gl3wDrawArrays = (PFNGLDRAWARRAYSPROC) get_proc("glDrawArrays");
789  gl3wDrawElements = (PFNGLDRAWELEMENTSPROC) get_proc("glDrawElements");
790  gl3wGetPointerv = (PFNGLGETPOINTERVPROC) get_proc("glGetPointerv");
791  gl3wPolygonOffset = (PFNGLPOLYGONOFFSETPROC) get_proc("glPolygonOffset");
792  gl3wCopyTexImage1D = (PFNGLCOPYTEXIMAGE1DPROC) get_proc("glCopyTexImage1D");
793  gl3wCopyTexImage2D = (PFNGLCOPYTEXIMAGE2DPROC) get_proc("glCopyTexImage2D");
794  gl3wCopyTexSubImage1D = (PFNGLCOPYTEXSUBIMAGE1DPROC) get_proc("glCopyTexSubImage1D");
795  gl3wCopyTexSubImage2D = (PFNGLCOPYTEXSUBIMAGE2DPROC) get_proc("glCopyTexSubImage2D");
796  gl3wTexSubImage1D = (PFNGLTEXSUBIMAGE1DPROC) get_proc("glTexSubImage1D");
797  gl3wTexSubImage2D = (PFNGLTEXSUBIMAGE2DPROC) get_proc("glTexSubImage2D");
798  gl3wBindTexture = (PFNGLBINDTEXTUREPROC) get_proc("glBindTexture");
799  gl3wDeleteTextures = (PFNGLDELETETEXTURESPROC) get_proc("glDeleteTextures");
800  gl3wGenTextures = (PFNGLGENTEXTURESPROC) get_proc("glGenTextures");
801  gl3wIsTexture = (PFNGLISTEXTUREPROC) get_proc("glIsTexture");
802  gl3wBlendColor = (PFNGLBLENDCOLORPROC) get_proc("glBlendColor");
803  gl3wBlendEquation = (PFNGLBLENDEQUATIONPROC) get_proc("glBlendEquation");
804  gl3wDrawRangeElements = (PFNGLDRAWRANGEELEMENTSPROC) get_proc("glDrawRangeElements");
805  gl3wTexImage3D = (PFNGLTEXIMAGE3DPROC) get_proc("glTexImage3D");
806  gl3wTexSubImage3D = (PFNGLTEXSUBIMAGE3DPROC) get_proc("glTexSubImage3D");
807  gl3wCopyTexSubImage3D = (PFNGLCOPYTEXSUBIMAGE3DPROC) get_proc("glCopyTexSubImage3D");
808  gl3wActiveTexture = (PFNGLACTIVETEXTUREPROC) get_proc("glActiveTexture");
809  gl3wSampleCoverage = (PFNGLSAMPLECOVERAGEPROC) get_proc("glSampleCoverage");
810  gl3wCompressedTexImage3D = (PFNGLCOMPRESSEDTEXIMAGE3DPROC) get_proc("glCompressedTexImage3D");
811  gl3wCompressedTexImage2D = (PFNGLCOMPRESSEDTEXIMAGE2DPROC) get_proc("glCompressedTexImage2D");
812  gl3wCompressedTexImage1D = (PFNGLCOMPRESSEDTEXIMAGE1DPROC) get_proc("glCompressedTexImage1D");
813  gl3wCompressedTexSubImage3D = (PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC) get_proc("glCompressedTexSubImage3D");
814  gl3wCompressedTexSubImage2D = (PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC) get_proc("glCompressedTexSubImage2D");
815  gl3wCompressedTexSubImage1D = (PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC) get_proc("glCompressedTexSubImage1D");
816  gl3wGetCompressedTexImage = (PFNGLGETCOMPRESSEDTEXIMAGEPROC) get_proc("glGetCompressedTexImage");
817  gl3wBlendFuncSeparate = (PFNGLBLENDFUNCSEPARATEPROC) get_proc("glBlendFuncSeparate");
818  gl3wMultiDrawArrays = (PFNGLMULTIDRAWARRAYSPROC) get_proc("glMultiDrawArrays");
819  gl3wMultiDrawElements = (PFNGLMULTIDRAWELEMENTSPROC) get_proc("glMultiDrawElements");
820  gl3wPointParameterf = (PFNGLPOINTPARAMETERFPROC) get_proc("glPointParameterf");
821  gl3wPointParameterfv = (PFNGLPOINTPARAMETERFVPROC) get_proc("glPointParameterfv");
822  gl3wPointParameteri = (PFNGLPOINTPARAMETERIPROC) get_proc("glPointParameteri");
823  gl3wPointParameteriv = (PFNGLPOINTPARAMETERIVPROC) get_proc("glPointParameteriv");
824  gl3wGenQueries = (PFNGLGENQUERIESPROC) get_proc("glGenQueries");
825  gl3wDeleteQueries = (PFNGLDELETEQUERIESPROC) get_proc("glDeleteQueries");
826  gl3wIsQuery = (PFNGLISQUERYPROC) get_proc("glIsQuery");
827  gl3wBeginQuery = (PFNGLBEGINQUERYPROC) get_proc("glBeginQuery");
828  gl3wEndQuery = (PFNGLENDQUERYPROC) get_proc("glEndQuery");
829  gl3wGetQueryiv = (PFNGLGETQUERYIVPROC) get_proc("glGetQueryiv");
830  gl3wGetQueryObjectiv = (PFNGLGETQUERYOBJECTIVPROC) get_proc("glGetQueryObjectiv");
831  gl3wGetQueryObjectuiv = (PFNGLGETQUERYOBJECTUIVPROC) get_proc("glGetQueryObjectuiv");
832  gl3wBindBuffer = (PFNGLBINDBUFFERPROC) get_proc("glBindBuffer");
833  gl3wDeleteBuffers = (PFNGLDELETEBUFFERSPROC) get_proc("glDeleteBuffers");
834  gl3wGenBuffers = (PFNGLGENBUFFERSPROC) get_proc("glGenBuffers");
835  gl3wIsBuffer = (PFNGLISBUFFERPROC) get_proc("glIsBuffer");
836  gl3wBufferData = (PFNGLBUFFERDATAPROC) get_proc("glBufferData");
837  gl3wBufferSubData = (PFNGLBUFFERSUBDATAPROC) get_proc("glBufferSubData");
838  gl3wGetBufferSubData = (PFNGLGETBUFFERSUBDATAPROC) get_proc("glGetBufferSubData");
839  gl3wMapBuffer = (PFNGLMAPBUFFERPROC) get_proc("glMapBuffer");
840  gl3wUnmapBuffer = (PFNGLUNMAPBUFFERPROC) get_proc("glUnmapBuffer");
841  gl3wGetBufferParameteriv = (PFNGLGETBUFFERPARAMETERIVPROC) get_proc("glGetBufferParameteriv");
842  gl3wGetBufferPointerv = (PFNGLGETBUFFERPOINTERVPROC) get_proc("glGetBufferPointerv");
843  gl3wBlendEquationSeparate = (PFNGLBLENDEQUATIONSEPARATEPROC) get_proc("glBlendEquationSeparate");
844  gl3wDrawBuffers = (PFNGLDRAWBUFFERSPROC) get_proc("glDrawBuffers");
845  gl3wStencilOpSeparate = (PFNGLSTENCILOPSEPARATEPROC) get_proc("glStencilOpSeparate");
846  gl3wStencilFuncSeparate = (PFNGLSTENCILFUNCSEPARATEPROC) get_proc("glStencilFuncSeparate");
847  gl3wStencilMaskSeparate = (PFNGLSTENCILMASKSEPARATEPROC) get_proc("glStencilMaskSeparate");
848  gl3wAttachShader = (PFNGLATTACHSHADERPROC) get_proc("glAttachShader");
849  gl3wBindAttribLocation = (PFNGLBINDATTRIBLOCATIONPROC) get_proc("glBindAttribLocation");
850  gl3wCompileShader = (PFNGLCOMPILESHADERPROC) get_proc("glCompileShader");
851  gl3wCreateProgram = (PFNGLCREATEPROGRAMPROC) get_proc("glCreateProgram");
852  gl3wCreateShader = (PFNGLCREATESHADERPROC) get_proc("glCreateShader");
853  gl3wDeleteProgram = (PFNGLDELETEPROGRAMPROC) get_proc("glDeleteProgram");
854  gl3wDeleteShader = (PFNGLDELETESHADERPROC) get_proc("glDeleteShader");
855  gl3wDetachShader = (PFNGLDETACHSHADERPROC) get_proc("glDetachShader");
856  gl3wDisableVertexAttribArray = (PFNGLDISABLEVERTEXATTRIBARRAYPROC) get_proc("glDisableVertexAttribArray");
857  gl3wEnableVertexAttribArray = (PFNGLENABLEVERTEXATTRIBARRAYPROC) get_proc("glEnableVertexAttribArray");
858  gl3wGetActiveAttrib = (PFNGLGETACTIVEATTRIBPROC) get_proc("glGetActiveAttrib");
859  gl3wGetActiveUniform = (PFNGLGETACTIVEUNIFORMPROC) get_proc("glGetActiveUniform");
860  gl3wGetAttachedShaders = (PFNGLGETATTACHEDSHADERSPROC) get_proc("glGetAttachedShaders");
861  gl3wGetAttribLocation = (PFNGLGETATTRIBLOCATIONPROC) get_proc("glGetAttribLocation");
862  gl3wGetProgramiv = (PFNGLGETPROGRAMIVPROC) get_proc("glGetProgramiv");
863  gl3wGetProgramInfoLog = (PFNGLGETPROGRAMINFOLOGPROC) get_proc("glGetProgramInfoLog");
864  gl3wGetShaderiv = (PFNGLGETSHADERIVPROC) get_proc("glGetShaderiv");
865  gl3wGetShaderInfoLog = (PFNGLGETSHADERINFOLOGPROC) get_proc("glGetShaderInfoLog");
866  gl3wGetShaderSource = (PFNGLGETSHADERSOURCEPROC) get_proc("glGetShaderSource");
867  gl3wGetUniformLocation = (PFNGLGETUNIFORMLOCATIONPROC) get_proc("glGetUniformLocation");
868  gl3wGetUniformfv = (PFNGLGETUNIFORMFVPROC) get_proc("glGetUniformfv");
869  gl3wGetUniformiv = (PFNGLGETUNIFORMIVPROC) get_proc("glGetUniformiv");
870  gl3wGetVertexAttribdv = (PFNGLGETVERTEXATTRIBDVPROC) get_proc("glGetVertexAttribdv");
871  gl3wGetVertexAttribfv = (PFNGLGETVERTEXATTRIBFVPROC) get_proc("glGetVertexAttribfv");
872  gl3wGetVertexAttribiv = (PFNGLGETVERTEXATTRIBIVPROC) get_proc("glGetVertexAttribiv");
873  gl3wGetVertexAttribPointerv = (PFNGLGETVERTEXATTRIBPOINTERVPROC) get_proc("glGetVertexAttribPointerv");
874  gl3wIsProgram = (PFNGLISPROGRAMPROC) get_proc("glIsProgram");
875  gl3wIsShader = (PFNGLISSHADERPROC) get_proc("glIsShader");
876  gl3wLinkProgram = (PFNGLLINKPROGRAMPROC) get_proc("glLinkProgram");
877  gl3wShaderSource = (PFNGLSHADERSOURCEPROC) get_proc("glShaderSource");
878  gl3wUseProgram = (PFNGLUSEPROGRAMPROC) get_proc("glUseProgram");
879  gl3wUniform1f = (PFNGLUNIFORM1FPROC) get_proc("glUniform1f");
880  gl3wUniform2f = (PFNGLUNIFORM2FPROC) get_proc("glUniform2f");
881  gl3wUniform3f = (PFNGLUNIFORM3FPROC) get_proc("glUniform3f");
882  gl3wUniform4f = (PFNGLUNIFORM4FPROC) get_proc("glUniform4f");
883  gl3wUniform1i = (PFNGLUNIFORM1IPROC) get_proc("glUniform1i");
884  gl3wUniform2i = (PFNGLUNIFORM2IPROC) get_proc("glUniform2i");
885  gl3wUniform3i = (PFNGLUNIFORM3IPROC) get_proc("glUniform3i");
886  gl3wUniform4i = (PFNGLUNIFORM4IPROC) get_proc("glUniform4i");
887  gl3wUniform1fv = (PFNGLUNIFORM1FVPROC) get_proc("glUniform1fv");
888  gl3wUniform2fv = (PFNGLUNIFORM2FVPROC) get_proc("glUniform2fv");
889  gl3wUniform3fv = (PFNGLUNIFORM3FVPROC) get_proc("glUniform3fv");
890  gl3wUniform4fv = (PFNGLUNIFORM4FVPROC) get_proc("glUniform4fv");
891  gl3wUniform1iv = (PFNGLUNIFORM1IVPROC) get_proc("glUniform1iv");
892  gl3wUniform2iv = (PFNGLUNIFORM2IVPROC) get_proc("glUniform2iv");
893  gl3wUniform3iv = (PFNGLUNIFORM3IVPROC) get_proc("glUniform3iv");
894  gl3wUniform4iv = (PFNGLUNIFORM4IVPROC) get_proc("glUniform4iv");
895  gl3wUniformMatrix2fv = (PFNGLUNIFORMMATRIX2FVPROC) get_proc("glUniformMatrix2fv");
896  gl3wUniformMatrix3fv = (PFNGLUNIFORMMATRIX3FVPROC) get_proc("glUniformMatrix3fv");
897  gl3wUniformMatrix4fv = (PFNGLUNIFORMMATRIX4FVPROC) get_proc("glUniformMatrix4fv");
898  gl3wValidateProgram = (PFNGLVALIDATEPROGRAMPROC) get_proc("glValidateProgram");
899  gl3wVertexAttrib1d = (PFNGLVERTEXATTRIB1DPROC) get_proc("glVertexAttrib1d");
900  gl3wVertexAttrib1dv = (PFNGLVERTEXATTRIB1DVPROC) get_proc("glVertexAttrib1dv");
901  gl3wVertexAttrib1f = (PFNGLVERTEXATTRIB1FPROC) get_proc("glVertexAttrib1f");
902  gl3wVertexAttrib1fv = (PFNGLVERTEXATTRIB1FVPROC) get_proc("glVertexAttrib1fv");
903  gl3wVertexAttrib1s = (PFNGLVERTEXATTRIB1SPROC) get_proc("glVertexAttrib1s");
904  gl3wVertexAttrib1sv = (PFNGLVERTEXATTRIB1SVPROC) get_proc("glVertexAttrib1sv");
905  gl3wVertexAttrib2d = (PFNGLVERTEXATTRIB2DPROC) get_proc("glVertexAttrib2d");
906  gl3wVertexAttrib2dv = (PFNGLVERTEXATTRIB2DVPROC) get_proc("glVertexAttrib2dv");
907  gl3wVertexAttrib2f = (PFNGLVERTEXATTRIB2FPROC) get_proc("glVertexAttrib2f");
908  gl3wVertexAttrib2fv = (PFNGLVERTEXATTRIB2FVPROC) get_proc("glVertexAttrib2fv");
909  gl3wVertexAttrib2s = (PFNGLVERTEXATTRIB2SPROC) get_proc("glVertexAttrib2s");
910  gl3wVertexAttrib2sv = (PFNGLVERTEXATTRIB2SVPROC) get_proc("glVertexAttrib2sv");
911  gl3wVertexAttrib3d = (PFNGLVERTEXATTRIB3DPROC) get_proc("glVertexAttrib3d");
912  gl3wVertexAttrib3dv = (PFNGLVERTEXATTRIB3DVPROC) get_proc("glVertexAttrib3dv");
913  gl3wVertexAttrib3f = (PFNGLVERTEXATTRIB3FPROC) get_proc("glVertexAttrib3f");
914  gl3wVertexAttrib3fv = (PFNGLVERTEXATTRIB3FVPROC) get_proc("glVertexAttrib3fv");
915  gl3wVertexAttrib3s = (PFNGLVERTEXATTRIB3SPROC) get_proc("glVertexAttrib3s");
916  gl3wVertexAttrib3sv = (PFNGLVERTEXATTRIB3SVPROC) get_proc("glVertexAttrib3sv");
917  gl3wVertexAttrib4Nbv = (PFNGLVERTEXATTRIB4NBVPROC) get_proc("glVertexAttrib4Nbv");
918  gl3wVertexAttrib4Niv = (PFNGLVERTEXATTRIB4NIVPROC) get_proc("glVertexAttrib4Niv");
919  gl3wVertexAttrib4Nsv = (PFNGLVERTEXATTRIB4NSVPROC) get_proc("glVertexAttrib4Nsv");
920  gl3wVertexAttrib4Nub = (PFNGLVERTEXATTRIB4NUBPROC) get_proc("glVertexAttrib4Nub");
921  gl3wVertexAttrib4Nubv = (PFNGLVERTEXATTRIB4NUBVPROC) get_proc("glVertexAttrib4Nubv");
922  gl3wVertexAttrib4Nuiv = (PFNGLVERTEXATTRIB4NUIVPROC) get_proc("glVertexAttrib4Nuiv");
923  gl3wVertexAttrib4Nusv = (PFNGLVERTEXATTRIB4NUSVPROC) get_proc("glVertexAttrib4Nusv");
924  gl3wVertexAttrib4bv = (PFNGLVERTEXATTRIB4BVPROC) get_proc("glVertexAttrib4bv");
925  gl3wVertexAttrib4d = (PFNGLVERTEXATTRIB4DPROC) get_proc("glVertexAttrib4d");
926  gl3wVertexAttrib4dv = (PFNGLVERTEXATTRIB4DVPROC) get_proc("glVertexAttrib4dv");
927  gl3wVertexAttrib4f = (PFNGLVERTEXATTRIB4FPROC) get_proc("glVertexAttrib4f");
928  gl3wVertexAttrib4fv = (PFNGLVERTEXATTRIB4FVPROC) get_proc("glVertexAttrib4fv");
929  gl3wVertexAttrib4iv = (PFNGLVERTEXATTRIB4IVPROC) get_proc("glVertexAttrib4iv");
930  gl3wVertexAttrib4s = (PFNGLVERTEXATTRIB4SPROC) get_proc("glVertexAttrib4s");
931  gl3wVertexAttrib4sv = (PFNGLVERTEXATTRIB4SVPROC) get_proc("glVertexAttrib4sv");
932  gl3wVertexAttrib4ubv = (PFNGLVERTEXATTRIB4UBVPROC) get_proc("glVertexAttrib4ubv");
933  gl3wVertexAttrib4uiv = (PFNGLVERTEXATTRIB4UIVPROC) get_proc("glVertexAttrib4uiv");
934  gl3wVertexAttrib4usv = (PFNGLVERTEXATTRIB4USVPROC) get_proc("glVertexAttrib4usv");
935  gl3wVertexAttribPointer = (PFNGLVERTEXATTRIBPOINTERPROC) get_proc("glVertexAttribPointer");
936  gl3wUniformMatrix2x3fv = (PFNGLUNIFORMMATRIX2X3FVPROC) get_proc("glUniformMatrix2x3fv");
937  gl3wUniformMatrix3x2fv = (PFNGLUNIFORMMATRIX3X2FVPROC) get_proc("glUniformMatrix3x2fv");
938  gl3wUniformMatrix2x4fv = (PFNGLUNIFORMMATRIX2X4FVPROC) get_proc("glUniformMatrix2x4fv");
939  gl3wUniformMatrix4x2fv = (PFNGLUNIFORMMATRIX4X2FVPROC) get_proc("glUniformMatrix4x2fv");
940  gl3wUniformMatrix3x4fv = (PFNGLUNIFORMMATRIX3X4FVPROC) get_proc("glUniformMatrix3x4fv");
941  gl3wUniformMatrix4x3fv = (PFNGLUNIFORMMATRIX4X3FVPROC) get_proc("glUniformMatrix4x3fv");
942  gl3wColorMaski = (PFNGLCOLORMASKIPROC) get_proc("glColorMaski");
943  gl3wGetBooleani_v = (PFNGLGETBOOLEANI_VPROC) get_proc("glGetBooleani_v");
944  gl3wGetIntegeri_v = (PFNGLGETINTEGERI_VPROC) get_proc("glGetIntegeri_v");
945  gl3wEnablei = (PFNGLENABLEIPROC) get_proc("glEnablei");
946  gl3wDisablei = (PFNGLDISABLEIPROC) get_proc("glDisablei");
947  gl3wIsEnabledi = (PFNGLISENABLEDIPROC) get_proc("glIsEnabledi");
948  gl3wBeginTransformFeedback = (PFNGLBEGINTRANSFORMFEEDBACKPROC) get_proc("glBeginTransformFeedback");
949  gl3wEndTransformFeedback = (PFNGLENDTRANSFORMFEEDBACKPROC) get_proc("glEndTransformFeedback");
950  gl3wBindBufferRange = (PFNGLBINDBUFFERRANGEPROC) get_proc("glBindBufferRange");
951  gl3wBindBufferBase = (PFNGLBINDBUFFERBASEPROC) get_proc("glBindBufferBase");
952  gl3wTransformFeedbackVaryings = (PFNGLTRANSFORMFEEDBACKVARYINGSPROC) get_proc("glTransformFeedbackVaryings");
953  gl3wGetTransformFeedbackVarying = (PFNGLGETTRANSFORMFEEDBACKVARYINGPROC) get_proc("glGetTransformFeedbackVarying");
954  gl3wClampColor = (PFNGLCLAMPCOLORPROC) get_proc("glClampColor");
955  gl3wBeginConditionalRender = (PFNGLBEGINCONDITIONALRENDERPROC) get_proc("glBeginConditionalRender");
956  gl3wEndConditionalRender = (PFNGLENDCONDITIONALRENDERPROC) get_proc("glEndConditionalRender");
957  gl3wVertexAttribIPointer = (PFNGLVERTEXATTRIBIPOINTERPROC) get_proc("glVertexAttribIPointer");
958  gl3wGetVertexAttribIiv = (PFNGLGETVERTEXATTRIBIIVPROC) get_proc("glGetVertexAttribIiv");
959  gl3wGetVertexAttribIuiv = (PFNGLGETVERTEXATTRIBIUIVPROC) get_proc("glGetVertexAttribIuiv");
960  gl3wVertexAttribI1i = (PFNGLVERTEXATTRIBI1IPROC) get_proc("glVertexAttribI1i");
961  gl3wVertexAttribI2i = (PFNGLVERTEXATTRIBI2IPROC) get_proc("glVertexAttribI2i");
962  gl3wVertexAttribI3i = (PFNGLVERTEXATTRIBI3IPROC) get_proc("glVertexAttribI3i");
963  gl3wVertexAttribI4i = (PFNGLVERTEXATTRIBI4IPROC) get_proc("glVertexAttribI4i");
964  gl3wVertexAttribI1ui = (PFNGLVERTEXATTRIBI1UIPROC) get_proc("glVertexAttribI1ui");
965  gl3wVertexAttribI2ui = (PFNGLVERTEXATTRIBI2UIPROC) get_proc("glVertexAttribI2ui");
966  gl3wVertexAttribI3ui = (PFNGLVERTEXATTRIBI3UIPROC) get_proc("glVertexAttribI3ui");
967  gl3wVertexAttribI4ui = (PFNGLVERTEXATTRIBI4UIPROC) get_proc("glVertexAttribI4ui");
968  gl3wVertexAttribI1iv = (PFNGLVERTEXATTRIBI1IVPROC) get_proc("glVertexAttribI1iv");
969  gl3wVertexAttribI2iv = (PFNGLVERTEXATTRIBI2IVPROC) get_proc("glVertexAttribI2iv");
970  gl3wVertexAttribI3iv = (PFNGLVERTEXATTRIBI3IVPROC) get_proc("glVertexAttribI3iv");
971  gl3wVertexAttribI4iv = (PFNGLVERTEXATTRIBI4IVPROC) get_proc("glVertexAttribI4iv");
972  gl3wVertexAttribI1uiv = (PFNGLVERTEXATTRIBI1UIVPROC) get_proc("glVertexAttribI1uiv");
973  gl3wVertexAttribI2uiv = (PFNGLVERTEXATTRIBI2UIVPROC) get_proc("glVertexAttribI2uiv");
974  gl3wVertexAttribI3uiv = (PFNGLVERTEXATTRIBI3UIVPROC) get_proc("glVertexAttribI3uiv");
975  gl3wVertexAttribI4uiv = (PFNGLVERTEXATTRIBI4UIVPROC) get_proc("glVertexAttribI4uiv");
976  gl3wVertexAttribI4bv = (PFNGLVERTEXATTRIBI4BVPROC) get_proc("glVertexAttribI4bv");
977  gl3wVertexAttribI4sv = (PFNGLVERTEXATTRIBI4SVPROC) get_proc("glVertexAttribI4sv");
978  gl3wVertexAttribI4ubv = (PFNGLVERTEXATTRIBI4UBVPROC) get_proc("glVertexAttribI4ubv");
979  gl3wVertexAttribI4usv = (PFNGLVERTEXATTRIBI4USVPROC) get_proc("glVertexAttribI4usv");
980  gl3wGetUniformuiv = (PFNGLGETUNIFORMUIVPROC) get_proc("glGetUniformuiv");
981  gl3wBindFragDataLocation = (PFNGLBINDFRAGDATALOCATIONPROC) get_proc("glBindFragDataLocation");
982  gl3wGetFragDataLocation = (PFNGLGETFRAGDATALOCATIONPROC) get_proc("glGetFragDataLocation");
983  gl3wUniform1ui = (PFNGLUNIFORM1UIPROC) get_proc("glUniform1ui");
984  gl3wUniform2ui = (PFNGLUNIFORM2UIPROC) get_proc("glUniform2ui");
985  gl3wUniform3ui = (PFNGLUNIFORM3UIPROC) get_proc("glUniform3ui");
986  gl3wUniform4ui = (PFNGLUNIFORM4UIPROC) get_proc("glUniform4ui");
987  gl3wUniform1uiv = (PFNGLUNIFORM1UIVPROC) get_proc("glUniform1uiv");
988  gl3wUniform2uiv = (PFNGLUNIFORM2UIVPROC) get_proc("glUniform2uiv");
989  gl3wUniform3uiv = (PFNGLUNIFORM3UIVPROC) get_proc("glUniform3uiv");
990  gl3wUniform4uiv = (PFNGLUNIFORM4UIVPROC) get_proc("glUniform4uiv");
991  gl3wTexParameterIiv = (PFNGLTEXPARAMETERIIVPROC) get_proc("glTexParameterIiv");
992  gl3wTexParameterIuiv = (PFNGLTEXPARAMETERIUIVPROC) get_proc("glTexParameterIuiv");
993  gl3wGetTexParameterIiv = (PFNGLGETTEXPARAMETERIIVPROC) get_proc("glGetTexParameterIiv");
994  gl3wGetTexParameterIuiv = (PFNGLGETTEXPARAMETERIUIVPROC) get_proc("glGetTexParameterIuiv");
995  gl3wClearBufferiv = (PFNGLCLEARBUFFERIVPROC) get_proc("glClearBufferiv");
996  gl3wClearBufferuiv = (PFNGLCLEARBUFFERUIVPROC) get_proc("glClearBufferuiv");
997  gl3wClearBufferfv = (PFNGLCLEARBUFFERFVPROC) get_proc("glClearBufferfv");
998  gl3wClearBufferfi = (PFNGLCLEARBUFFERFIPROC) get_proc("glClearBufferfi");
999  gl3wGetStringi = (PFNGLGETSTRINGIPROC) get_proc("glGetStringi");
1000  gl3wDrawArraysInstanced = (PFNGLDRAWARRAYSINSTANCEDPROC) get_proc("glDrawArraysInstanced");
1001  gl3wDrawElementsInstanced = (PFNGLDRAWELEMENTSINSTANCEDPROC) get_proc("glDrawElementsInstanced");
1002  gl3wTexBuffer = (PFNGLTEXBUFFERPROC) get_proc("glTexBuffer");
1003  gl3wPrimitiveRestartIndex = (PFNGLPRIMITIVERESTARTINDEXPROC) get_proc("glPrimitiveRestartIndex");
1004  gl3wGetInteger64i_v = (PFNGLGETINTEGER64I_VPROC) get_proc("glGetInteger64i_v");
1005  gl3wGetBufferParameteri64v = (PFNGLGETBUFFERPARAMETERI64VPROC) get_proc("glGetBufferParameteri64v");
1006  gl3wFramebufferTexture = (PFNGLFRAMEBUFFERTEXTUREPROC) get_proc("glFramebufferTexture");
1007  gl3wVertexAttribDivisor = (PFNGLVERTEXATTRIBDIVISORPROC) get_proc("glVertexAttribDivisor");
1008  gl3wMinSampleShading = (PFNGLMINSAMPLESHADINGPROC) get_proc("glMinSampleShading");
1009  gl3wBlendEquationi = (PFNGLBLENDEQUATIONIPROC) get_proc("glBlendEquationi");
1010  gl3wBlendEquationSeparatei = (PFNGLBLENDEQUATIONSEPARATEIPROC) get_proc("glBlendEquationSeparatei");
1011  gl3wBlendFunci = (PFNGLBLENDFUNCIPROC) get_proc("glBlendFunci");
1012  gl3wBlendFuncSeparatei = (PFNGLBLENDFUNCSEPARATEIPROC) get_proc("glBlendFuncSeparatei");
1013  gl3wIsRenderbuffer = (PFNGLISRENDERBUFFERPROC) get_proc("glIsRenderbuffer");
1014  gl3wBindRenderbuffer = (PFNGLBINDRENDERBUFFERPROC) get_proc("glBindRenderbuffer");
1015  gl3wDeleteRenderbuffers = (PFNGLDELETERENDERBUFFERSPROC) get_proc("glDeleteRenderbuffers");
1016  gl3wGenRenderbuffers = (PFNGLGENRENDERBUFFERSPROC) get_proc("glGenRenderbuffers");
1017  gl3wRenderbufferStorage = (PFNGLRENDERBUFFERSTORAGEPROC) get_proc("glRenderbufferStorage");
1018  gl3wGetRenderbufferParameteriv = (PFNGLGETRENDERBUFFERPARAMETERIVPROC) get_proc("glGetRenderbufferParameteriv");
1019  gl3wIsFramebuffer = (PFNGLISFRAMEBUFFERPROC) get_proc("glIsFramebuffer");
1020  gl3wBindFramebuffer = (PFNGLBINDFRAMEBUFFERPROC) get_proc("glBindFramebuffer");
1021  gl3wDeleteFramebuffers = (PFNGLDELETEFRAMEBUFFERSPROC) get_proc("glDeleteFramebuffers");
1022  gl3wGenFramebuffers = (PFNGLGENFRAMEBUFFERSPROC) get_proc("glGenFramebuffers");
1023  gl3wCheckFramebufferStatus = (PFNGLCHECKFRAMEBUFFERSTATUSPROC) get_proc("glCheckFramebufferStatus");
1024  gl3wFramebufferTexture1D = (PFNGLFRAMEBUFFERTEXTURE1DPROC) get_proc("glFramebufferTexture1D");
1025  gl3wFramebufferTexture2D = (PFNGLFRAMEBUFFERTEXTURE2DPROC) get_proc("glFramebufferTexture2D");
1026  gl3wFramebufferTexture3D = (PFNGLFRAMEBUFFERTEXTURE3DPROC) get_proc("glFramebufferTexture3D");
1027  gl3wFramebufferRenderbuffer = (PFNGLFRAMEBUFFERRENDERBUFFERPROC) get_proc("glFramebufferRenderbuffer");
1028  gl3wGetFramebufferAttachmentParameteriv = (PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC) get_proc("glGetFramebufferAttachmentParameteriv");
1029  gl3wGenerateMipmap = (PFNGLGENERATEMIPMAPPROC) get_proc("glGenerateMipmap");
1030  gl3wBlitFramebuffer = (PFNGLBLITFRAMEBUFFERPROC) get_proc("glBlitFramebuffer");
1031  gl3wRenderbufferStorageMultisample = (PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC) get_proc("glRenderbufferStorageMultisample");
1032  gl3wFramebufferTextureLayer = (PFNGLFRAMEBUFFERTEXTURELAYERPROC) get_proc("glFramebufferTextureLayer");
1033  gl3wMapBufferRange = (PFNGLMAPBUFFERRANGEPROC) get_proc("glMapBufferRange");
1034  gl3wFlushMappedBufferRange = (PFNGLFLUSHMAPPEDBUFFERRANGEPROC) get_proc("glFlushMappedBufferRange");
1035  gl3wBindVertexArray = (PFNGLBINDVERTEXARRAYPROC) get_proc("glBindVertexArray");
1036  gl3wDeleteVertexArrays = (PFNGLDELETEVERTEXARRAYSPROC) get_proc("glDeleteVertexArrays");
1037  gl3wGenVertexArrays = (PFNGLGENVERTEXARRAYSPROC) get_proc("glGenVertexArrays");
1038  gl3wIsVertexArray = (PFNGLISVERTEXARRAYPROC) get_proc("glIsVertexArray");
1039  gl3wGetUniformIndices = (PFNGLGETUNIFORMINDICESPROC) get_proc("glGetUniformIndices");
1040  gl3wGetActiveUniformsiv = (PFNGLGETACTIVEUNIFORMSIVPROC) get_proc("glGetActiveUniformsiv");
1041  gl3wGetActiveUniformName = (PFNGLGETACTIVEUNIFORMNAMEPROC) get_proc("glGetActiveUniformName");
1042  gl3wGetUniformBlockIndex = (PFNGLGETUNIFORMBLOCKINDEXPROC) get_proc("glGetUniformBlockIndex");
1043  gl3wGetActiveUniformBlockiv = (PFNGLGETACTIVEUNIFORMBLOCKIVPROC) get_proc("glGetActiveUniformBlockiv");
1044  gl3wGetActiveUniformBlockName = (PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC) get_proc("glGetActiveUniformBlockName");
1045  gl3wUniformBlockBinding = (PFNGLUNIFORMBLOCKBINDINGPROC) get_proc("glUniformBlockBinding");
1046  gl3wCopyBufferSubData = (PFNGLCOPYBUFFERSUBDATAPROC) get_proc("glCopyBufferSubData");
1047  gl3wDrawElementsBaseVertex = (PFNGLDRAWELEMENTSBASEVERTEXPROC) get_proc("glDrawElementsBaseVertex");
1048  gl3wDrawRangeElementsBaseVertex = (PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC) get_proc("glDrawRangeElementsBaseVertex");
1049  gl3wDrawElementsInstancedBaseVertex = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC) get_proc("glDrawElementsInstancedBaseVertex");
1050  gl3wMultiDrawElementsBaseVertex = (PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC) get_proc("glMultiDrawElementsBaseVertex");
1051  gl3wProvokingVertex = (PFNGLPROVOKINGVERTEXPROC) get_proc("glProvokingVertex");
1052  gl3wFenceSync = (PFNGLFENCESYNCPROC) get_proc("glFenceSync");
1053  gl3wIsSync = (PFNGLISSYNCPROC) get_proc("glIsSync");
1054  gl3wDeleteSync = (PFNGLDELETESYNCPROC) get_proc("glDeleteSync");
1055  gl3wClientWaitSync = (PFNGLCLIENTWAITSYNCPROC) get_proc("glClientWaitSync");
1056  gl3wWaitSync = (PFNGLWAITSYNCPROC) get_proc("glWaitSync");
1057  gl3wGetInteger64v = (PFNGLGETINTEGER64VPROC) get_proc("glGetInteger64v");
1058  gl3wGetSynciv = (PFNGLGETSYNCIVPROC) get_proc("glGetSynciv");
1059  gl3wTexImage2DMultisample = (PFNGLTEXIMAGE2DMULTISAMPLEPROC) get_proc("glTexImage2DMultisample");
1060  gl3wTexImage3DMultisample = (PFNGLTEXIMAGE3DMULTISAMPLEPROC) get_proc("glTexImage3DMultisample");
1061  gl3wGetMultisamplefv = (PFNGLGETMULTISAMPLEFVPROC) get_proc("glGetMultisamplefv");
1062  gl3wSampleMaski = (PFNGLSAMPLEMASKIPROC) get_proc("glSampleMaski");
1063  gl3wBlendEquationiARB = (PFNGLBLENDEQUATIONIARBPROC) get_proc("glBlendEquationiARB");
1064  gl3wBlendEquationSeparateiARB = (PFNGLBLENDEQUATIONSEPARATEIARBPROC) get_proc("glBlendEquationSeparateiARB");
1065  gl3wBlendFunciARB = (PFNGLBLENDFUNCIARBPROC) get_proc("glBlendFunciARB");
1066  gl3wBlendFuncSeparateiARB = (PFNGLBLENDFUNCSEPARATEIARBPROC) get_proc("glBlendFuncSeparateiARB");
1067  gl3wMinSampleShadingARB = (PFNGLMINSAMPLESHADINGARBPROC) get_proc("glMinSampleShadingARB");
1068  gl3wNamedStringARB = (PFNGLNAMEDSTRINGARBPROC) get_proc("glNamedStringARB");
1069  gl3wDeleteNamedStringARB = (PFNGLDELETENAMEDSTRINGARBPROC) get_proc("glDeleteNamedStringARB");
1070  gl3wCompileShaderIncludeARB = (PFNGLCOMPILESHADERINCLUDEARBPROC) get_proc("glCompileShaderIncludeARB");
1071  gl3wIsNamedStringARB = (PFNGLISNAMEDSTRINGARBPROC) get_proc("glIsNamedStringARB");
1072  gl3wGetNamedStringARB = (PFNGLGETNAMEDSTRINGARBPROC) get_proc("glGetNamedStringARB");
1073  gl3wGetNamedStringivARB = (PFNGLGETNAMEDSTRINGIVARBPROC) get_proc("glGetNamedStringivARB");
1074  gl3wBindFragDataLocationIndexed = (PFNGLBINDFRAGDATALOCATIONINDEXEDPROC) get_proc("glBindFragDataLocationIndexed");
1075  gl3wGetFragDataIndex = (PFNGLGETFRAGDATAINDEXPROC) get_proc("glGetFragDataIndex");
1076  gl3wGenSamplers = (PFNGLGENSAMPLERSPROC) get_proc("glGenSamplers");
1077  gl3wDeleteSamplers = (PFNGLDELETESAMPLERSPROC) get_proc("glDeleteSamplers");
1078  gl3wIsSampler = (PFNGLISSAMPLERPROC) get_proc("glIsSampler");
1079  gl3wBindSampler = (PFNGLBINDSAMPLERPROC) get_proc("glBindSampler");
1080  gl3wSamplerParameteri = (PFNGLSAMPLERPARAMETERIPROC) get_proc("glSamplerParameteri");
1081  gl3wSamplerParameteriv = (PFNGLSAMPLERPARAMETERIVPROC) get_proc("glSamplerParameteriv");
1082  gl3wSamplerParameterf = (PFNGLSAMPLERPARAMETERFPROC) get_proc("glSamplerParameterf");
1083  gl3wSamplerParameterfv = (PFNGLSAMPLERPARAMETERFVPROC) get_proc("glSamplerParameterfv");
1084  gl3wSamplerParameterIiv = (PFNGLSAMPLERPARAMETERIIVPROC) get_proc("glSamplerParameterIiv");
1085  gl3wSamplerParameterIuiv = (PFNGLSAMPLERPARAMETERIUIVPROC) get_proc("glSamplerParameterIuiv");
1086  gl3wGetSamplerParameteriv = (PFNGLGETSAMPLERPARAMETERIVPROC) get_proc("glGetSamplerParameteriv");
1087  gl3wGetSamplerParameterIiv = (PFNGLGETSAMPLERPARAMETERIIVPROC) get_proc("glGetSamplerParameterIiv");
1088  gl3wGetSamplerParameterfv = (PFNGLGETSAMPLERPARAMETERFVPROC) get_proc("glGetSamplerParameterfv");
1089  gl3wGetSamplerParameterIuiv = (PFNGLGETSAMPLERPARAMETERIUIVPROC) get_proc("glGetSamplerParameterIuiv");
1090  gl3wQueryCounter = (PFNGLQUERYCOUNTERPROC) get_proc("glQueryCounter");
1091  gl3wGetQueryObjecti64v = (PFNGLGETQUERYOBJECTI64VPROC) get_proc("glGetQueryObjecti64v");
1092  gl3wGetQueryObjectui64v = (PFNGLGETQUERYOBJECTUI64VPROC) get_proc("glGetQueryObjectui64v");
1093  gl3wVertexP2ui = (PFNGLVERTEXP2UIPROC) get_proc("glVertexP2ui");
1094  gl3wVertexP2uiv = (PFNGLVERTEXP2UIVPROC) get_proc("glVertexP2uiv");
1095  gl3wVertexP3ui = (PFNGLVERTEXP3UIPROC) get_proc("glVertexP3ui");
1096  gl3wVertexP3uiv = (PFNGLVERTEXP3UIVPROC) get_proc("glVertexP3uiv");
1097  gl3wVertexP4ui = (PFNGLVERTEXP4UIPROC) get_proc("glVertexP4ui");
1098  gl3wVertexP4uiv = (PFNGLVERTEXP4UIVPROC) get_proc("glVertexP4uiv");
1099  gl3wTexCoordP1ui = (PFNGLTEXCOORDP1UIPROC) get_proc("glTexCoordP1ui");
1100  gl3wTexCoordP1uiv = (PFNGLTEXCOORDP1UIVPROC) get_proc("glTexCoordP1uiv");
1101  gl3wTexCoordP2ui = (PFNGLTEXCOORDP2UIPROC) get_proc("glTexCoordP2ui");
1102  gl3wTexCoordP2uiv = (PFNGLTEXCOORDP2UIVPROC) get_proc("glTexCoordP2uiv");
1103  gl3wTexCoordP3ui = (PFNGLTEXCOORDP3UIPROC) get_proc("glTexCoordP3ui");
1104  gl3wTexCoordP3uiv = (PFNGLTEXCOORDP3UIVPROC) get_proc("glTexCoordP3uiv");
1105  gl3wTexCoordP4ui = (PFNGLTEXCOORDP4UIPROC) get_proc("glTexCoordP4ui");
1106  gl3wTexCoordP4uiv = (PFNGLTEXCOORDP4UIVPROC) get_proc("glTexCoordP4uiv");
1107  gl3wMultiTexCoordP1ui = (PFNGLMULTITEXCOORDP1UIPROC) get_proc("glMultiTexCoordP1ui");
1108  gl3wMultiTexCoordP1uiv = (PFNGLMULTITEXCOORDP1UIVPROC) get_proc("glMultiTexCoordP1uiv");
1109  gl3wMultiTexCoordP2ui = (PFNGLMULTITEXCOORDP2UIPROC) get_proc("glMultiTexCoordP2ui");
1110  gl3wMultiTexCoordP2uiv = (PFNGLMULTITEXCOORDP2UIVPROC) get_proc("glMultiTexCoordP2uiv");
1111  gl3wMultiTexCoordP3ui = (PFNGLMULTITEXCOORDP3UIPROC) get_proc("glMultiTexCoordP3ui");
1112  gl3wMultiTexCoordP3uiv = (PFNGLMULTITEXCOORDP3UIVPROC) get_proc("glMultiTexCoordP3uiv");
1113  gl3wMultiTexCoordP4ui = (PFNGLMULTITEXCOORDP4UIPROC) get_proc("glMultiTexCoordP4ui");
1114  gl3wMultiTexCoordP4uiv = (PFNGLMULTITEXCOORDP4UIVPROC) get_proc("glMultiTexCoordP4uiv");
1115  gl3wNormalP3ui = (PFNGLNORMALP3UIPROC) get_proc("glNormalP3ui");
1116  gl3wNormalP3uiv = (PFNGLNORMALP3UIVPROC) get_proc("glNormalP3uiv");
1117  gl3wColorP3ui = (PFNGLCOLORP3UIPROC) get_proc("glColorP3ui");
1118  gl3wColorP3uiv = (PFNGLCOLORP3UIVPROC) get_proc("glColorP3uiv");
1119  gl3wColorP4ui = (PFNGLCOLORP4UIPROC) get_proc("glColorP4ui");
1120  gl3wColorP4uiv = (PFNGLCOLORP4UIVPROC) get_proc("glColorP4uiv");
1121  gl3wSecondaryColorP3ui = (PFNGLSECONDARYCOLORP3UIPROC) get_proc("glSecondaryColorP3ui");
1122  gl3wSecondaryColorP3uiv = (PFNGLSECONDARYCOLORP3UIVPROC) get_proc("glSecondaryColorP3uiv");
1123  gl3wVertexAttribP1ui = (PFNGLVERTEXATTRIBP1UIPROC) get_proc("glVertexAttribP1ui");
1124  gl3wVertexAttribP1uiv = (PFNGLVERTEXATTRIBP1UIVPROC) get_proc("glVertexAttribP1uiv");
1125  gl3wVertexAttribP2ui = (PFNGLVERTEXATTRIBP2UIPROC) get_proc("glVertexAttribP2ui");
1126  gl3wVertexAttribP2uiv = (PFNGLVERTEXATTRIBP2UIVPROC) get_proc("glVertexAttribP2uiv");
1127  gl3wVertexAttribP3ui = (PFNGLVERTEXATTRIBP3UIPROC) get_proc("glVertexAttribP3ui");
1128  gl3wVertexAttribP3uiv = (PFNGLVERTEXATTRIBP3UIVPROC) get_proc("glVertexAttribP3uiv");
1129  gl3wVertexAttribP4ui = (PFNGLVERTEXATTRIBP4UIPROC) get_proc("glVertexAttribP4ui");
1130  gl3wVertexAttribP4uiv = (PFNGLVERTEXATTRIBP4UIVPROC) get_proc("glVertexAttribP4uiv");
1131  gl3wDrawArraysIndirect = (PFNGLDRAWARRAYSINDIRECTPROC) get_proc("glDrawArraysIndirect");
1132  gl3wDrawElementsIndirect = (PFNGLDRAWELEMENTSINDIRECTPROC) get_proc("glDrawElementsIndirect");
1133  gl3wUniform1d = (PFNGLUNIFORM1DPROC) get_proc("glUniform1d");
1134  gl3wUniform2d = (PFNGLUNIFORM2DPROC) get_proc("glUniform2d");
1135  gl3wUniform3d = (PFNGLUNIFORM3DPROC) get_proc("glUniform3d");
1136  gl3wUniform4d = (PFNGLUNIFORM4DPROC) get_proc("glUniform4d");
1137  gl3wUniform1dv = (PFNGLUNIFORM1DVPROC) get_proc("glUniform1dv");
1138  gl3wUniform2dv = (PFNGLUNIFORM2DVPROC) get_proc("glUniform2dv");
1139  gl3wUniform3dv = (PFNGLUNIFORM3DVPROC) get_proc("glUniform3dv");
1140  gl3wUniform4dv = (PFNGLUNIFORM4DVPROC) get_proc("glUniform4dv");
1141  gl3wUniformMatrix2dv = (PFNGLUNIFORMMATRIX2DVPROC) get_proc("glUniformMatrix2dv");
1142  gl3wUniformMatrix3dv = (PFNGLUNIFORMMATRIX3DVPROC) get_proc("glUniformMatrix3dv");
1143  gl3wUniformMatrix4dv = (PFNGLUNIFORMMATRIX4DVPROC) get_proc("glUniformMatrix4dv");
1144  gl3wUniformMatrix2x3dv = (PFNGLUNIFORMMATRIX2X3DVPROC) get_proc("glUniformMatrix2x3dv");
1145  gl3wUniformMatrix2x4dv = (PFNGLUNIFORMMATRIX2X4DVPROC) get_proc("glUniformMatrix2x4dv");
1146  gl3wUniformMatrix3x2dv = (PFNGLUNIFORMMATRIX3X2DVPROC) get_proc("glUniformMatrix3x2dv");
1147  gl3wUniformMatrix3x4dv = (PFNGLUNIFORMMATRIX3X4DVPROC) get_proc("glUniformMatrix3x4dv");
1148  gl3wUniformMatrix4x2dv = (PFNGLUNIFORMMATRIX4X2DVPROC) get_proc("glUniformMatrix4x2dv");
1149  gl3wUniformMatrix4x3dv = (PFNGLUNIFORMMATRIX4X3DVPROC) get_proc("glUniformMatrix4x3dv");
1150  gl3wGetUniformdv = (PFNGLGETUNIFORMDVPROC) get_proc("glGetUniformdv");
1151  gl3wGetSubroutineUniformLocation = (PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC) get_proc("glGetSubroutineUniformLocation");
1152  gl3wGetSubroutineIndex = (PFNGLGETSUBROUTINEINDEXPROC) get_proc("glGetSubroutineIndex");
1153  gl3wGetActiveSubroutineUniformiv = (PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC) get_proc("glGetActiveSubroutineUniformiv");
1154  gl3wGetActiveSubroutineUniformName = (PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC) get_proc("glGetActiveSubroutineUniformName");
1155  gl3wGetActiveSubroutineName = (PFNGLGETACTIVESUBROUTINENAMEPROC) get_proc("glGetActiveSubroutineName");
1156  gl3wUniformSubroutinesuiv = (PFNGLUNIFORMSUBROUTINESUIVPROC) get_proc("glUniformSubroutinesuiv");
1157  gl3wGetUniformSubroutineuiv = (PFNGLGETUNIFORMSUBROUTINEUIVPROC) get_proc("glGetUniformSubroutineuiv");
1158  gl3wGetProgramStageiv = (PFNGLGETPROGRAMSTAGEIVPROC) get_proc("glGetProgramStageiv");
1159  gl3wPatchParameteri = (PFNGLPATCHPARAMETERIPROC) get_proc("glPatchParameteri");
1160  gl3wPatchParameterfv = (PFNGLPATCHPARAMETERFVPROC) get_proc("glPatchParameterfv");
1161  gl3wBindTransformFeedback = (PFNGLBINDTRANSFORMFEEDBACKPROC) get_proc("glBindTransformFeedback");
1162  gl3wDeleteTransformFeedbacks = (PFNGLDELETETRANSFORMFEEDBACKSPROC) get_proc("glDeleteTransformFeedbacks");
1163  gl3wGenTransformFeedbacks = (PFNGLGENTRANSFORMFEEDBACKSPROC) get_proc("glGenTransformFeedbacks");
1164  gl3wIsTransformFeedback = (PFNGLISTRANSFORMFEEDBACKPROC) get_proc("glIsTransformFeedback");
1165  gl3wPauseTransformFeedback = (PFNGLPAUSETRANSFORMFEEDBACKPROC) get_proc("glPauseTransformFeedback");
1166  gl3wResumeTransformFeedback = (PFNGLRESUMETRANSFORMFEEDBACKPROC) get_proc("glResumeTransformFeedback");
1167  gl3wDrawTransformFeedback = (PFNGLDRAWTRANSFORMFEEDBACKPROC) get_proc("glDrawTransformFeedback");
1168  gl3wDrawTransformFeedbackStream = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC) get_proc("glDrawTransformFeedbackStream");
1169  gl3wBeginQueryIndexed = (PFNGLBEGINQUERYINDEXEDPROC) get_proc("glBeginQueryIndexed");
1170  gl3wEndQueryIndexed = (PFNGLENDQUERYINDEXEDPROC) get_proc("glEndQueryIndexed");
1171  gl3wGetQueryIndexediv = (PFNGLGETQUERYINDEXEDIVPROC) get_proc("glGetQueryIndexediv");
1172  gl3wReleaseShaderCompiler = (PFNGLRELEASESHADERCOMPILERPROC) get_proc("glReleaseShaderCompiler");
1173  gl3wShaderBinary = (PFNGLSHADERBINARYPROC) get_proc("glShaderBinary");
1174  gl3wGetShaderPrecisionFormat = (PFNGLGETSHADERPRECISIONFORMATPROC) get_proc("glGetShaderPrecisionFormat");
1175  gl3wDepthRangef = (PFNGLDEPTHRANGEFPROC) get_proc("glDepthRangef");
1176  gl3wClearDepthf = (PFNGLCLEARDEPTHFPROC) get_proc("glClearDepthf");
1177  gl3wGetProgramBinary = (PFNGLGETPROGRAMBINARYPROC) get_proc("glGetProgramBinary");
1178  gl3wProgramBinary = (PFNGLPROGRAMBINARYPROC) get_proc("glProgramBinary");
1179  gl3wProgramParameteri = (PFNGLPROGRAMPARAMETERIPROC) get_proc("glProgramParameteri");
1180  gl3wUseProgramStages = (PFNGLUSEPROGRAMSTAGESPROC) get_proc("glUseProgramStages");
1181  gl3wActiveShaderProgram = (PFNGLACTIVESHADERPROGRAMPROC) get_proc("glActiveShaderProgram");
1182  gl3wCreateShaderProgramv = (PFNGLCREATESHADERPROGRAMVPROC) get_proc("glCreateShaderProgramv");
1183  gl3wBindProgramPipeline = (PFNGLBINDPROGRAMPIPELINEPROC) get_proc("glBindProgramPipeline");
1184  gl3wDeleteProgramPipelines = (PFNGLDELETEPROGRAMPIPELINESPROC) get_proc("glDeleteProgramPipelines");
1185  gl3wGenProgramPipelines = (PFNGLGENPROGRAMPIPELINESPROC) get_proc("glGenProgramPipelines");
1186  gl3wIsProgramPipeline = (PFNGLISPROGRAMPIPELINEPROC) get_proc("glIsProgramPipeline");
1187  gl3wGetProgramPipelineiv = (PFNGLGETPROGRAMPIPELINEIVPROC) get_proc("glGetProgramPipelineiv");
1188  gl3wProgramUniform1i = (PFNGLPROGRAMUNIFORM1IPROC) get_proc("glProgramUniform1i");
1189  gl3wProgramUniform1iv = (PFNGLPROGRAMUNIFORM1IVPROC) get_proc("glProgramUniform1iv");
1190  gl3wProgramUniform1f = (PFNGLPROGRAMUNIFORM1FPROC) get_proc("glProgramUniform1f");
1191  gl3wProgramUniform1fv = (PFNGLPROGRAMUNIFORM1FVPROC) get_proc("glProgramUniform1fv");
1192  gl3wProgramUniform1d = (PFNGLPROGRAMUNIFORM1DPROC) get_proc("glProgramUniform1d");
1193  gl3wProgramUniform1dv = (PFNGLPROGRAMUNIFORM1DVPROC) get_proc("glProgramUniform1dv");
1194  gl3wProgramUniform1ui = (PFNGLPROGRAMUNIFORM1UIPROC) get_proc("glProgramUniform1ui");
1195  gl3wProgramUniform1uiv = (PFNGLPROGRAMUNIFORM1UIVPROC) get_proc("glProgramUniform1uiv");
1196  gl3wProgramUniform2i = (PFNGLPROGRAMUNIFORM2IPROC) get_proc("glProgramUniform2i");
1197  gl3wProgramUniform2iv = (PFNGLPROGRAMUNIFORM2IVPROC) get_proc("glProgramUniform2iv");
1198  gl3wProgramUniform2f = (PFNGLPROGRAMUNIFORM2FPROC) get_proc("glProgramUniform2f");
1199  gl3wProgramUniform2fv = (PFNGLPROGRAMUNIFORM2FVPROC) get_proc("glProgramUniform2fv");
1200  gl3wProgramUniform2d = (PFNGLPROGRAMUNIFORM2DPROC) get_proc("glProgramUniform2d");
1201  gl3wProgramUniform2dv = (PFNGLPROGRAMUNIFORM2DVPROC) get_proc("glProgramUniform2dv");
1202  gl3wProgramUniform2ui = (PFNGLPROGRAMUNIFORM2UIPROC) get_proc("glProgramUniform2ui");
1203  gl3wProgramUniform2uiv = (PFNGLPROGRAMUNIFORM2UIVPROC) get_proc("glProgramUniform2uiv");
1204  gl3wProgramUniform3i = (PFNGLPROGRAMUNIFORM3IPROC) get_proc("glProgramUniform3i");
1205  gl3wProgramUniform3iv = (PFNGLPROGRAMUNIFORM3IVPROC) get_proc("glProgramUniform3iv");
1206  gl3wProgramUniform3f = (PFNGLPROGRAMUNIFORM3FPROC) get_proc("glProgramUniform3f");
1207  gl3wProgramUniform3fv = (PFNGLPROGRAMUNIFORM3FVPROC) get_proc("glProgramUniform3fv");
1208  gl3wProgramUniform3d = (PFNGLPROGRAMUNIFORM3DPROC) get_proc("glProgramUniform3d");
1209  gl3wProgramUniform3dv = (PFNGLPROGRAMUNIFORM3DVPROC) get_proc("glProgramUniform3dv");
1210  gl3wProgramUniform3ui = (PFNGLPROGRAMUNIFORM3UIPROC) get_proc("glProgramUniform3ui");
1211  gl3wProgramUniform3uiv = (PFNGLPROGRAMUNIFORM3UIVPROC) get_proc("glProgramUniform3uiv");
1212  gl3wProgramUniform4i = (PFNGLPROGRAMUNIFORM4IPROC) get_proc("glProgramUniform4i");
1213  gl3wProgramUniform4iv = (PFNGLPROGRAMUNIFORM4IVPROC) get_proc("glProgramUniform4iv");
1214  gl3wProgramUniform4f = (PFNGLPROGRAMUNIFORM4FPROC) get_proc("glProgramUniform4f");
1215  gl3wProgramUniform4fv = (PFNGLPROGRAMUNIFORM4FVPROC) get_proc("glProgramUniform4fv");
1216  gl3wProgramUniform4d = (PFNGLPROGRAMUNIFORM4DPROC) get_proc("glProgramUniform4d");
1217  gl3wProgramUniform4dv = (PFNGLPROGRAMUNIFORM4DVPROC) get_proc("glProgramUniform4dv");
1218  gl3wProgramUniform4ui = (PFNGLPROGRAMUNIFORM4UIPROC) get_proc("glProgramUniform4ui");
1219  gl3wProgramUniform4uiv = (PFNGLPROGRAMUNIFORM4UIVPROC) get_proc("glProgramUniform4uiv");
1220  gl3wProgramUniformMatrix2fv = (PFNGLPROGRAMUNIFORMMATRIX2FVPROC) get_proc("glProgramUniformMatrix2fv");
1221  gl3wProgramUniformMatrix3fv = (PFNGLPROGRAMUNIFORMMATRIX3FVPROC) get_proc("glProgramUniformMatrix3fv");
1222  gl3wProgramUniformMatrix4fv = (PFNGLPROGRAMUNIFORMMATRIX4FVPROC) get_proc("glProgramUniformMatrix4fv");
1223  gl3wProgramUniformMatrix2dv = (PFNGLPROGRAMUNIFORMMATRIX2DVPROC) get_proc("glProgramUniformMatrix2dv");
1224  gl3wProgramUniformMatrix3dv = (PFNGLPROGRAMUNIFORMMATRIX3DVPROC) get_proc("glProgramUniformMatrix3dv");
1225  gl3wProgramUniformMatrix4dv = (PFNGLPROGRAMUNIFORMMATRIX4DVPROC) get_proc("glProgramUniformMatrix4dv");
1226  gl3wProgramUniformMatrix2x3fv = (PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC) get_proc("glProgramUniformMatrix2x3fv");
1227  gl3wProgramUniformMatrix3x2fv = (PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC) get_proc("glProgramUniformMatrix3x2fv");
1228  gl3wProgramUniformMatrix2x4fv = (PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC) get_proc("glProgramUniformMatrix2x4fv");
1229  gl3wProgramUniformMatrix4x2fv = (PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC) get_proc("glProgramUniformMatrix4x2fv");
1230  gl3wProgramUniformMatrix3x4fv = (PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC) get_proc("glProgramUniformMatrix3x4fv");
1231  gl3wProgramUniformMatrix4x3fv = (PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC) get_proc("glProgramUniformMatrix4x3fv");
1232  gl3wProgramUniformMatrix2x3dv = (PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC) get_proc("glProgramUniformMatrix2x3dv");
1233  gl3wProgramUniformMatrix3x2dv = (PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC) get_proc("glProgramUniformMatrix3x2dv");
1234  gl3wProgramUniformMatrix2x4dv = (PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC) get_proc("glProgramUniformMatrix2x4dv");
1235  gl3wProgramUniformMatrix4x2dv = (PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC) get_proc("glProgramUniformMatrix4x2dv");
1236  gl3wProgramUniformMatrix3x4dv = (PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC) get_proc("glProgramUniformMatrix3x4dv");
1237  gl3wProgramUniformMatrix4x3dv = (PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC) get_proc("glProgramUniformMatrix4x3dv");
1238  gl3wValidateProgramPipeline = (PFNGLVALIDATEPROGRAMPIPELINEPROC) get_proc("glValidateProgramPipeline");
1239  gl3wGetProgramPipelineInfoLog = (PFNGLGETPROGRAMPIPELINEINFOLOGPROC) get_proc("glGetProgramPipelineInfoLog");
1240  gl3wVertexAttribL1d = (PFNGLVERTEXATTRIBL1DPROC) get_proc("glVertexAttribL1d");
1241  gl3wVertexAttribL2d = (PFNGLVERTEXATTRIBL2DPROC) get_proc("glVertexAttribL2d");
1242  gl3wVertexAttribL3d = (PFNGLVERTEXATTRIBL3DPROC) get_proc("glVertexAttribL3d");
1243  gl3wVertexAttribL4d = (PFNGLVERTEXATTRIBL4DPROC) get_proc("glVertexAttribL4d");
1244  gl3wVertexAttribL1dv = (PFNGLVERTEXATTRIBL1DVPROC) get_proc("glVertexAttribL1dv");
1245  gl3wVertexAttribL2dv = (PFNGLVERTEXATTRIBL2DVPROC) get_proc("glVertexAttribL2dv");
1246  gl3wVertexAttribL3dv = (PFNGLVERTEXATTRIBL3DVPROC) get_proc("glVertexAttribL3dv");
1247  gl3wVertexAttribL4dv = (PFNGLVERTEXATTRIBL4DVPROC) get_proc("glVertexAttribL4dv");
1248  gl3wVertexAttribLPointer = (PFNGLVERTEXATTRIBLPOINTERPROC) get_proc("glVertexAttribLPointer");
1249  gl3wGetVertexAttribLdv = (PFNGLGETVERTEXATTRIBLDVPROC) get_proc("glGetVertexAttribLdv");
1250  gl3wViewportArrayv = (PFNGLVIEWPORTARRAYVPROC) get_proc("glViewportArrayv");
1251  gl3wViewportIndexedf = (PFNGLVIEWPORTINDEXEDFPROC) get_proc("glViewportIndexedf");
1252  gl3wViewportIndexedfv = (PFNGLVIEWPORTINDEXEDFVPROC) get_proc("glViewportIndexedfv");
1253  gl3wScissorArrayv = (PFNGLSCISSORARRAYVPROC) get_proc("glScissorArrayv");
1254  gl3wScissorIndexed = (PFNGLSCISSORINDEXEDPROC) get_proc("glScissorIndexed");
1255  gl3wScissorIndexedv = (PFNGLSCISSORINDEXEDVPROC) get_proc("glScissorIndexedv");
1256  gl3wDepthRangeArrayv = (PFNGLDEPTHRANGEARRAYVPROC) get_proc("glDepthRangeArrayv");
1257  gl3wDepthRangeIndexed = (PFNGLDEPTHRANGEINDEXEDPROC) get_proc("glDepthRangeIndexed");
1258  gl3wGetFloati_v = (PFNGLGETFLOATI_VPROC) get_proc("glGetFloati_v");
1259  gl3wGetDoublei_v = (PFNGLGETDOUBLEI_VPROC) get_proc("glGetDoublei_v");
1260  gl3wCreateSyncFromCLeventARB = (PFNGLCREATESYNCFROMCLEVENTARBPROC) get_proc("glCreateSyncFromCLeventARB");
1261  gl3wDebugMessageControlARB = (PFNGLDEBUGMESSAGECONTROLARBPROC) get_proc("glDebugMessageControlARB");
1262  gl3wDebugMessageInsertARB = (PFNGLDEBUGMESSAGEINSERTARBPROC) get_proc("glDebugMessageInsertARB");
1263  gl3wDebugMessageCallbackARB = (PFNGLDEBUGMESSAGECALLBACKARBPROC) get_proc("glDebugMessageCallbackARB");
1264  gl3wGetDebugMessageLogARB = (PFNGLGETDEBUGMESSAGELOGARBPROC) get_proc("glGetDebugMessageLogARB");
1265  gl3wGetGraphicsResetStatusARB = (PFNGLGETGRAPHICSRESETSTATUSARBPROC) get_proc("glGetGraphicsResetStatusARB");
1266  gl3wGetnTexImageARB = (PFNGLGETNTEXIMAGEARBPROC) get_proc("glGetnTexImageARB");
1267  gl3wReadnPixelsARB = (PFNGLREADNPIXELSARBPROC) get_proc("glReadnPixelsARB");
1268  gl3wGetnCompressedTexImageARB = (PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC) get_proc("glGetnCompressedTexImageARB");
1269  gl3wGetnUniformfvARB = (PFNGLGETNUNIFORMFVARBPROC) get_proc("glGetnUniformfvARB");
1270  gl3wGetnUniformivARB = (PFNGLGETNUNIFORMIVARBPROC) get_proc("glGetnUniformivARB");
1271  gl3wGetnUniformuivARB = (PFNGLGETNUNIFORMUIVARBPROC) get_proc("glGetnUniformuivARB");
1272  gl3wGetnUniformdvARB = (PFNGLGETNUNIFORMDVARBPROC) get_proc("glGetnUniformdvARB");
1273  gl3wDrawArraysInstancedBaseInstance = (PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC) get_proc("glDrawArraysInstancedBaseInstance");
1274  gl3wDrawElementsInstancedBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC) get_proc("glDrawElementsInstancedBaseInstance");
1275  gl3wDrawElementsInstancedBaseVertexBaseInstance = (PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC) get_proc("glDrawElementsInstancedBaseVertexBaseInstance");
1276  gl3wDrawTransformFeedbackInstanced = (PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC) get_proc("glDrawTransformFeedbackInstanced");
1277  gl3wDrawTransformFeedbackStreamInstanced = (PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC) get_proc("glDrawTransformFeedbackStreamInstanced");
1278  gl3wGetInternalformativ = (PFNGLGETINTERNALFORMATIVPROC) get_proc("glGetInternalformativ");
1279  gl3wGetActiveAtomicCounterBufferiv = (PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC) get_proc("glGetActiveAtomicCounterBufferiv");
1280  gl3wBindImageTexture = (PFNGLBINDIMAGETEXTUREPROC) get_proc("glBindImageTexture");
1281  gl3wMemoryBarrier = (PFNGLMEMORYBARRIERPROC) get_proc("glMemoryBarrier");
1282  gl3wTexStorage1D = (PFNGLTEXSTORAGE1DPROC) get_proc("glTexStorage1D");
1283  gl3wTexStorage2D = (PFNGLTEXSTORAGE2DPROC) get_proc("glTexStorage2D");
1284  gl3wTexStorage3D = (PFNGLTEXSTORAGE3DPROC) get_proc("glTexStorage3D");
1285  gl3wTextureStorage1DEXT = (PFNGLTEXTURESTORAGE1DEXTPROC) get_proc("glTextureStorage1DEXT");
1286  gl3wTextureStorage2DEXT = (PFNGLTEXTURESTORAGE2DEXTPROC) get_proc("glTextureStorage2DEXT");
1287  gl3wTextureStorage3DEXT = (PFNGLTEXTURESTORAGE3DEXTPROC) get_proc("glTextureStorage3DEXT");
1288  gl3wDebugMessageControl = (PFNGLDEBUGMESSAGECONTROLPROC) get_proc("glDebugMessageControl");
1289  gl3wDebugMessageInsert = (PFNGLDEBUGMESSAGEINSERTPROC) get_proc("glDebugMessageInsert");
1290  gl3wDebugMessageCallback = (PFNGLDEBUGMESSAGECALLBACKPROC) get_proc("glDebugMessageCallback");
1291  gl3wGetDebugMessageLog = (PFNGLGETDEBUGMESSAGELOGPROC) get_proc("glGetDebugMessageLog");
1292  gl3wPushDebugGroup = (PFNGLPUSHDEBUGGROUPPROC) get_proc("glPushDebugGroup");
1293  gl3wPopDebugGroup = (PFNGLPOPDEBUGGROUPPROC) get_proc("glPopDebugGroup");
1294  gl3wObjectLabel = (PFNGLOBJECTLABELPROC) get_proc("glObjectLabel");
1295  gl3wGetObjectLabel = (PFNGLGETOBJECTLABELPROC) get_proc("glGetObjectLabel");
1296  gl3wObjectPtrLabel = (PFNGLOBJECTPTRLABELPROC) get_proc("glObjectPtrLabel");
1297  gl3wGetObjectPtrLabel = (PFNGLGETOBJECTPTRLABELPROC) get_proc("glGetObjectPtrLabel");
1298  gl3wClearBufferData = (PFNGLCLEARBUFFERDATAPROC) get_proc("glClearBufferData");
1299  gl3wClearBufferSubData = (PFNGLCLEARBUFFERSUBDATAPROC) get_proc("glClearBufferSubData");
1300  gl3wClearNamedBufferDataEXT = (PFNGLCLEARNAMEDBUFFERDATAEXTPROC) get_proc("glClearNamedBufferDataEXT");
1301  gl3wClearNamedBufferSubDataEXT = (PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC) get_proc("glClearNamedBufferSubDataEXT");
1302  gl3wDispatchCompute = (PFNGLDISPATCHCOMPUTEPROC) get_proc("glDispatchCompute");
1303  gl3wDispatchComputeIndirect = (PFNGLDISPATCHCOMPUTEINDIRECTPROC) get_proc("glDispatchComputeIndirect");
1304  gl3wCopyImageSubData = (PFNGLCOPYIMAGESUBDATAPROC) get_proc("glCopyImageSubData");
1305  gl3wTextureView = (PFNGLTEXTUREVIEWPROC) get_proc("glTextureView");
1306  gl3wBindVertexBuffer = (PFNGLBINDVERTEXBUFFERPROC) get_proc("glBindVertexBuffer");
1307  gl3wVertexAttribFormat = (PFNGLVERTEXATTRIBFORMATPROC) get_proc("glVertexAttribFormat");
1308  gl3wVertexAttribIFormat = (PFNGLVERTEXATTRIBIFORMATPROC) get_proc("glVertexAttribIFormat");
1309  gl3wVertexAttribLFormat = (PFNGLVERTEXATTRIBLFORMATPROC) get_proc("glVertexAttribLFormat");
1310  gl3wVertexAttribBinding = (PFNGLVERTEXATTRIBBINDINGPROC) get_proc("glVertexAttribBinding");
1311  gl3wVertexBindingDivisor = (PFNGLVERTEXBINDINGDIVISORPROC) get_proc("glVertexBindingDivisor");
1312  gl3wVertexArrayBindVertexBufferEXT = (PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC) get_proc("glVertexArrayBindVertexBufferEXT");
1313  gl3wVertexArrayVertexAttribFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC) get_proc("glVertexArrayVertexAttribFormatEXT");
1314  gl3wVertexArrayVertexAttribIFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC) get_proc("glVertexArrayVertexAttribIFormatEXT");
1315  gl3wVertexArrayVertexAttribLFormatEXT = (PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC) get_proc("glVertexArrayVertexAttribLFormatEXT");
1316  gl3wVertexArrayVertexAttribBindingEXT = (PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC) get_proc("glVertexArrayVertexAttribBindingEXT");
1317  gl3wVertexArrayVertexBindingDivisorEXT = (PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC) get_proc("glVertexArrayVertexBindingDivisorEXT");
1318  gl3wFramebufferParameteri = (PFNGLFRAMEBUFFERPARAMETERIPROC) get_proc("glFramebufferParameteri");
1319  gl3wGetFramebufferParameteriv = (PFNGLGETFRAMEBUFFERPARAMETERIVPROC) get_proc("glGetFramebufferParameteriv");
1320  gl3wNamedFramebufferParameteriEXT = (PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC) get_proc("glNamedFramebufferParameteriEXT");
1321  gl3wGetNamedFramebufferParameterivEXT = (PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC) get_proc("glGetNamedFramebufferParameterivEXT");
1322  gl3wGetInternalformati64v = (PFNGLGETINTERNALFORMATI64VPROC) get_proc("glGetInternalformati64v");
1323  gl3wInvalidateTexSubImage = (PFNGLINVALIDATETEXSUBIMAGEPROC) get_proc("glInvalidateTexSubImage");
1324  gl3wInvalidateTexImage = (PFNGLINVALIDATETEXIMAGEPROC) get_proc("glInvalidateTexImage");
1325  gl3wInvalidateBufferSubData = (PFNGLINVALIDATEBUFFERSUBDATAPROC) get_proc("glInvalidateBufferSubData");
1326  gl3wInvalidateBufferData = (PFNGLINVALIDATEBUFFERDATAPROC) get_proc("glInvalidateBufferData");
1327  gl3wInvalidateFramebuffer = (PFNGLINVALIDATEFRAMEBUFFERPROC) get_proc("glInvalidateFramebuffer");
1328  gl3wInvalidateSubFramebuffer = (PFNGLINVALIDATESUBFRAMEBUFFERPROC) get_proc("glInvalidateSubFramebuffer");
1329  gl3wMultiDrawArraysIndirect = (PFNGLMULTIDRAWARRAYSINDIRECTPROC) get_proc("glMultiDrawArraysIndirect");
1330  gl3wMultiDrawElementsIndirect = (PFNGLMULTIDRAWELEMENTSINDIRECTPROC) get_proc("glMultiDrawElementsIndirect");
1331  gl3wGetProgramInterfaceiv = (PFNGLGETPROGRAMINTERFACEIVPROC) get_proc("glGetProgramInterfaceiv");
1332  gl3wGetProgramResourceIndex = (PFNGLGETPROGRAMRESOURCEINDEXPROC) get_proc("glGetProgramResourceIndex");
1333  gl3wGetProgramResourceName = (PFNGLGETPROGRAMRESOURCENAMEPROC) get_proc("glGetProgramResourceName");
1334  gl3wGetProgramResourceiv = (PFNGLGETPROGRAMRESOURCEIVPROC) get_proc("glGetProgramResourceiv");
1335  gl3wGetProgramResourceLocation = (PFNGLGETPROGRAMRESOURCELOCATIONPROC) get_proc("glGetProgramResourceLocation");
1336  gl3wGetProgramResourceLocationIndex = (PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC) get_proc("glGetProgramResourceLocationIndex");
1337  gl3wShaderStorageBlockBinding = (PFNGLSHADERSTORAGEBLOCKBINDINGPROC) get_proc("glShaderStorageBlockBinding");
1338  gl3wTexBufferRange = (PFNGLTEXBUFFERRANGEPROC) get_proc("glTexBufferRange");
1339  gl3wTextureBufferRangeEXT = (PFNGLTEXTUREBUFFERRANGEEXTPROC) get_proc("glTextureBufferRangeEXT");
1340  gl3wTexStorage2DMultisample = (PFNGLTEXSTORAGE2DMULTISAMPLEPROC) get_proc("glTexStorage2DMultisample");
1341  gl3wTexStorage3DMultisample = (PFNGLTEXSTORAGE3DMULTISAMPLEPROC) get_proc("glTexStorage3DMultisample");
1342  gl3wTextureStorage2DMultisampleEXT = (PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC) get_proc("glTextureStorage2DMultisampleEXT");
1343  gl3wTextureStorage3DMultisampleEXT = (PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC) get_proc("glTextureStorage3DMultisampleEXT");
1344 }
gl3wStencilOp
PFNGLSTENCILOPPROC gl3wStencilOp
Definition: gl3w.c:161
gl3wDeleteBuffers
PFNGLDELETEBUFFERSPROC gl3wDeleteBuffers
Definition: gl3w.c:226
gl3wLogicOp
PFNGLLOGICOPPROC gl3wLogicOp
Definition: gl3w.c:159
gl3wDeleteVertexArrays
PFNGLDELETEVERTEXARRAYSPROC gl3wDeleteVertexArrays
Definition: gl3w.c:429
gl3wVertexAttrib4Nsv
PFNGLVERTEXATTRIB4NSVPROC gl3wVertexAttrib4Nsv
Definition: gl3w.c:312
gl3wCopyTexSubImage1D
PFNGLCOPYTEXSUBIMAGE1DPROC gl3wCopyTexSubImage1D
Definition: gl3w.c:187
gl3wProgramUniform1ui
PFNGLPROGRAMUNIFORM1UIPROC gl3wProgramUniform1ui
Definition: gl3w.c:587
gl3wStencilMask
PFNGLSTENCILMASKPROC gl3wStencilMask
Definition: gl3w.c:151
gl3wValidateProgram
PFNGLVALIDATEPROGRAMPROC gl3wValidateProgram
Definition: gl3w.c:291
gl3wDrawBuffer
PFNGLDRAWBUFFERPROC gl3wDrawBuffer
Definition: gl3w.c:146
gl3wDebugMessageCallbackARB
PFNGLDEBUGMESSAGECALLBACKARBPROC gl3wDebugMessageCallbackARB
Definition: gl3w.c:656
gl3wPauseTransformFeedback
PFNGLPAUSETRANSFORMFEEDBACKPROC gl3wPauseTransformFeedback
Definition: gl3w.c:558
gl3wTexBufferRange
PFNGLTEXBUFFERRANGEPROC gl3wTexBufferRange
Definition: gl3w.c:731
gl3wGenQueries
PFNGLGENQUERIESPROC gl3wGenQueries
Definition: gl3w.c:217
gl3wTexCoordP4ui
PFNGLTEXCOORDP4UIPROC gl3wTexCoordP4ui
Definition: gl3w.c:498
gl3wBlendEquationiARB
PFNGLBLENDEQUATIONIARBPROC gl3wBlendEquationiARB
Definition: gl3w.c:456
gl3wUniformMatrix4x2dv
PFNGLUNIFORMMATRIX4X2DVPROC gl3wUniformMatrix4x2dv
Definition: gl3w.c:541
gl3wProgramUniformMatrix4dv
PFNGLPROGRAMUNIFORMMATRIX4DVPROC gl3wProgramUniformMatrix4dv
Definition: gl3w.c:618
gl3wGetTexParameterfv
PFNGLGETTEXPARAMETERFVPROC gl3wGetTexParameterfv
Definition: gl3w.c:174
gl3wTexImage2DMultisample
PFNGLTEXIMAGE2DMULTISAMPLEPROC gl3wTexImage2DMultisample
Definition: gl3w.c:452
gl3wUniform2i
PFNGLUNIFORM2IPROC gl3wUniform2i
Definition: gl3w.c:277
gl3wSamplerParameterf
PFNGLSAMPLERPARAMETERFPROC gl3wSamplerParameterf
Definition: gl3w.c:475
gl3wDrawTransformFeedbackInstanced
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC gl3wDrawTransformFeedbackInstanced
Definition: gl3w.c:669
gl3wSecondaryColorP3ui
PFNGLSECONDARYCOLORP3UIPROC gl3wSecondaryColorP3ui
Definition: gl3w.c:514
gl3wGetFloati_v
PFNGLGETFLOATI_VPROC gl3wGetFloati_v
Definition: gl3w.c:651
gl3wGetSamplerParameterIuiv
PFNGLGETSAMPLERPARAMETERIUIVPROC gl3wGetSamplerParameterIuiv
Definition: gl3w.c:482
gl3wBlendFuncSeparate
PFNGLBLENDFUNCSEPARATEPROC gl3wBlendFuncSeparate
Definition: gl3w.c:210
gl3wFramebufferTexture3D
PFNGLFRAMEBUFFERTEXTURE3DPROC gl3wFramebufferTexture3D
Definition: gl3w.c:419
gl3wVertexP3ui
PFNGLVERTEXP3UIPROC gl3wVertexP3ui
Definition: gl3w.c:488
gl3wVertexAttribI2uiv
PFNGLVERTEXATTRIBI2UIVPROC gl3wVertexAttribI2uiv
Definition: gl3w.c:366
gl3wVertexAttrib3sv
PFNGLVERTEXATTRIB3SVPROC gl3wVertexAttrib3sv
Definition: gl3w.c:309
gl3wProgramUniform2d
PFNGLPROGRAMUNIFORM2DPROC gl3wProgramUniform2d
Definition: gl3w.c:593
gl3wDrawArraysInstanced
PFNGLDRAWARRAYSINSTANCEDPROC gl3wDrawArraysInstanced
Definition: gl3w.c:393
gl3wUniform1d
PFNGLUNIFORM1DPROC gl3wUniform1d
Definition: gl3w.c:526
gl3wIsTexture
PFNGLISTEXTUREPROC gl3wIsTexture
Definition: gl3w.c:194
gl3wVertexAttrib1s
PFNGLVERTEXATTRIB1SPROC gl3wVertexAttrib1s
Definition: gl3w.c:296
gl3wIsFramebuffer
PFNGLISFRAMEBUFFERPROC gl3wIsFramebuffer
Definition: gl3w.c:412
gl3wVertexAttribI1iv
PFNGLVERTEXATTRIBI1IVPROC gl3wVertexAttribI1iv
Definition: gl3w.c:361
gl3wProgramUniformMatrix3x2dv
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC gl3wProgramUniformMatrix3x2dv
Definition: gl3w.c:626
gl3wGetString
PFNGLGETSTRINGPROC gl3wGetString
Definition: gl3w.c:172
gl3wGetUniformuiv
PFNGLGETUNIFORMUIVPROC gl3wGetUniformuiv
Definition: gl3w.c:373
gl3wDeleteProgramPipelines
PFNGLDELETEPROGRAMPIPELINESPROC gl3wDeleteProgramPipelines
Definition: gl3w.c:577
gl3wDepthRangeArrayv
PFNGLDEPTHRANGEARRAYVPROC gl3wDepthRangeArrayv
Definition: gl3w.c:649
gl3wGetVertexAttribLdv
PFNGLGETVERTEXATTRIBLDVPROC gl3wGetVertexAttribLdv
Definition: gl3w.c:642
gl3wViewportIndexedfv
PFNGLVIEWPORTINDEXEDFVPROC gl3wViewportIndexedfv
Definition: gl3w.c:645
gl3wUniform2ui
PFNGLUNIFORM2UIPROC gl3wUniform2ui
Definition: gl3w.c:377
gl3wVertexAttrib4Nub
PFNGLVERTEXATTRIB4NUBPROC gl3wVertexAttrib4Nub
Definition: gl3w.c:313
gl3wClear
PFNGLCLEARPROC gl3wClear
Definition: gl3w.c:147
gl3wPointParameteri
PFNGLPOINTPARAMETERIPROC gl3wPointParameteri
Definition: gl3w.c:215
gl3wTexCoordP4uiv
PFNGLTEXCOORDP4UIVPROC gl3wTexCoordP4uiv
Definition: gl3w.c:499
gl3wGetNamedStringARB
PFNGLGETNAMEDSTRINGARBPROC gl3wGetNamedStringARB
Definition: gl3w.c:465
gl3wGetVertexAttribIiv
PFNGLGETVERTEXATTRIBIIVPROC gl3wGetVertexAttribIiv
Definition: gl3w.c:351
gl3wClientWaitSync
PFNGLCLIENTWAITSYNCPROC gl3wClientWaitSync
Definition: gl3w.c:448
gl3wLineWidth
PFNGLLINEWIDTHPROC gl3wLineWidth
Definition: gl3w.c:136
gl3wGetSamplerParameteriv
PFNGLGETSAMPLERPARAMETERIVPROC gl3wGetSamplerParameteriv
Definition: gl3w.c:479
libgl
static void * libgl
Definition: gl3w.c:69
gl3wProgramUniform3i
PFNGLPROGRAMUNIFORM3IPROC gl3wProgramUniform3i
Definition: gl3w.c:597
gl3wTexImage3D
PFNGLTEXIMAGE3DPROC gl3wTexImage3D
Definition: gl3w.c:198
gl3wStencilFunc
PFNGLSTENCILFUNCPROC gl3wStencilFunc
Definition: gl3w.c:160
gl3wVertexArrayBindVertexBufferEXT
PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC gl3wVertexArrayBindVertexBufferEXT
Definition: gl3w.c:705
NULL
NULL
Definition: test_security_zap.cpp:405
gl3wTexCoordP1uiv
PFNGLTEXCOORDP1UIVPROC gl3wTexCoordP1uiv
Definition: gl3w.c:493
gl3wBlendColor
PFNGLBLENDCOLORPROC gl3wBlendColor
Definition: gl3w.c:195
get_proc
static void * get_proc(const char *proc)
Definition: gl3w.c:81
gl3wUniformMatrix3dv
PFNGLUNIFORMMATRIX3DVPROC gl3wUniformMatrix3dv
Definition: gl3w.c:535
gl3wCompressedTexImage3D
PFNGLCOMPRESSEDTEXIMAGE3DPROC gl3wCompressedTexImage3D
Definition: gl3w.c:203
gl3wProgramUniform2uiv
PFNGLPROGRAMUNIFORM2UIVPROC gl3wProgramUniform2uiv
Definition: gl3w.c:596
gl3wBindTexture
PFNGLBINDTEXTUREPROC gl3wBindTexture
Definition: gl3w.c:191
gl3wVertexAttribL4dv
PFNGLVERTEXATTRIBL4DVPROC gl3wVertexAttribL4dv
Definition: gl3w.c:640
gl3wSampleMaski
PFNGLSAMPLEMASKIPROC gl3wSampleMaski
Definition: gl3w.c:455
gl3wCullFace
PFNGLCULLFACEPROC gl3wCullFace
Definition: gl3w.c:133
gl3wUniformMatrix2x4dv
PFNGLUNIFORMMATRIX2X4DVPROC gl3wUniformMatrix2x4dv
Definition: gl3w.c:538
gl3wVertexArrayVertexBindingDivisorEXT
PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC gl3wVertexArrayVertexBindingDivisorEXT
Definition: gl3w.c:710
gl3wGenVertexArrays
PFNGLGENVERTEXARRAYSPROC gl3wGenVertexArrays
Definition: gl3w.c:430
gl3wVertexAttribLFormat
PFNGLVERTEXATTRIBLFORMATPROC gl3wVertexAttribLFormat
Definition: gl3w.c:702
gl3wGenFramebuffers
PFNGLGENFRAMEBUFFERSPROC gl3wGenFramebuffers
Definition: gl3w.c:415
gl3wVertexAttribI1ui
PFNGLVERTEXATTRIBI1UIPROC gl3wVertexAttribI1ui
Definition: gl3w.c:357
gl3wObjectPtrLabel
PFNGLOBJECTPTRLABELPROC gl3wObjectPtrLabel
Definition: gl3w.c:689
gl3wDisableVertexAttribArray
PFNGLDISABLEVERTEXATTRIBARRAYPROC gl3wDisableVertexAttribArray
Definition: gl3w.c:249
gl3wUniformMatrix3x2fv
PFNGLUNIFORMMATRIX3X2FVPROC gl3wUniformMatrix3x2fv
Definition: gl3w.c:330
gl3wCopyTexSubImage2D
PFNGLCOPYTEXSUBIMAGE2DPROC gl3wCopyTexSubImage2D
Definition: gl3w.c:188
gl3wVertexAttribP1uiv
PFNGLVERTEXATTRIBP1UIVPROC gl3wVertexAttribP1uiv
Definition: gl3w.c:517
gl3wVertexAttrib1dv
PFNGLVERTEXATTRIB1DVPROC gl3wVertexAttrib1dv
Definition: gl3w.c:293
gl3wVertexAttribPointer
PFNGLVERTEXATTRIBPOINTERPROC gl3wVertexAttribPointer
Definition: gl3w.c:328
gl3wGetProgramInterfaceiv
PFNGLGETPROGRAMINTERFACEIVPROC gl3wGetProgramInterfaceiv
Definition: gl3w.c:724
gl3wLinkProgram
PFNGLLINKPROGRAMPROC gl3wLinkProgram
Definition: gl3w.c:269
gl3wGetUniformSubroutineuiv
PFNGLGETUNIFORMSUBROUTINEUIVPROC gl3wGetUniformSubroutineuiv
Definition: gl3w.c:550
gl3wTexCoordP2uiv
PFNGLTEXCOORDP2UIVPROC gl3wTexCoordP2uiv
Definition: gl3w.c:495
gl3wProgramUniformMatrix2dv
PFNGLPROGRAMUNIFORMMATRIX2DVPROC gl3wProgramUniformMatrix2dv
Definition: gl3w.c:616
gl3wFlush
PFNGLFLUSHPROC gl3wFlush
Definition: gl3w.c:157
gl3wMultiDrawArrays
PFNGLMULTIDRAWARRAYSPROC gl3wMultiDrawArrays
Definition: gl3w.c:211
gl3wObjectLabel
PFNGLOBJECTLABELPROC gl3wObjectLabel
Definition: gl3w.c:687
gl3wUniformMatrix2x3fv
PFNGLUNIFORMMATRIX2X3FVPROC gl3wUniformMatrix2x3fv
Definition: gl3w.c:329
gl3wPopDebugGroup
PFNGLPOPDEBUGGROUPPROC gl3wPopDebugGroup
Definition: gl3w.c:686
gl3wFenceSync
PFNGLFENCESYNCPROC gl3wFenceSync
Definition: gl3w.c:445
gl3wColorP4ui
PFNGLCOLORP4UIPROC gl3wColorP4ui
Definition: gl3w.c:512
gl3wBufferData
PFNGLBUFFERDATAPROC gl3wBufferData
Definition: gl3w.c:229
gl3wTexStorage3DMultisample
PFNGLTEXSTORAGE3DMULTISAMPLEPROC gl3wTexStorage3DMultisample
Definition: gl3w.c:734
gl3wMapBuffer
PFNGLMAPBUFFERPROC gl3wMapBuffer
Definition: gl3w.c:232
gl3wBindImageTexture
PFNGLBINDIMAGETEXTUREPROC gl3wBindImageTexture
Definition: gl3w.c:673
gl3wUniformMatrix4fv
PFNGLUNIFORMMATRIX4FVPROC gl3wUniformMatrix4fv
Definition: gl3w.c:290
gl3wUniform1iv
PFNGLUNIFORM1IVPROC gl3wUniform1iv
Definition: gl3w.c:284
gl3wVertexAttrib4Nuiv
PFNGLVERTEXATTRIB4NUIVPROC gl3wVertexAttrib4Nuiv
Definition: gl3w.c:315
gl3wIsShader
PFNGLISSHADERPROC gl3wIsShader
Definition: gl3w.c:268
gl3wCompileShader
PFNGLCOMPILESHADERPROC gl3wCompileShader
Definition: gl3w.c:243
gl3wVertexAttribP3ui
PFNGLVERTEXATTRIBP3UIPROC gl3wVertexAttribP3ui
Definition: gl3w.c:520
gl3wCompressedTexImage2D
PFNGLCOMPRESSEDTEXIMAGE2DPROC gl3wCompressedTexImage2D
Definition: gl3w.c:204
gl3wEnable
PFNGLENABLEPROC gl3wEnable
Definition: gl3w.c:155
gl3wVertexP4ui
PFNGLVERTEXP4UIPROC gl3wVertexP4ui
Definition: gl3w.c:490
glGetIntegerv
#define glGetIntegerv
Definition: gl3w.h:663
gl3wNamedStringARB
PFNGLNAMEDSTRINGARBPROC gl3wNamedStringARB
Definition: gl3w.c:461
gl3wVertexAttrib4Nbv
PFNGLVERTEXATTRIB4NBVPROC gl3wVertexAttrib4Nbv
Definition: gl3w.c:310
gl3wProgramUniform2iv
PFNGLPROGRAMUNIFORM2IVPROC gl3wProgramUniform2iv
Definition: gl3w.c:590
gl3wVertexAttribL2d
PFNGLVERTEXATTRIBL2DPROC gl3wVertexAttribL2d
Definition: gl3w.c:634
gl3wRenderbufferStorageMultisample
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC gl3wRenderbufferStorageMultisample
Definition: gl3w.c:424
gl3wVertexAttribIPointer
PFNGLVERTEXATTRIBIPOINTERPROC gl3wVertexAttribIPointer
Definition: gl3w.c:350
gl3wSampleCoverage
PFNGLSAMPLECOVERAGEPROC gl3wSampleCoverage
Definition: gl3w.c:202
gl3wGetShaderSource
PFNGLGETSHADERSOURCEPROC gl3wGetShaderSource
Definition: gl3w.c:259
gl3wCopyImageSubData
PFNGLCOPYIMAGESUBDATAPROC gl3wCopyImageSubData
Definition: gl3w.c:697
gl3wGetQueryObjectui64v
PFNGLGETQUERYOBJECTUI64VPROC gl3wGetQueryObjectui64v
Definition: gl3w.c:485
gl3wBeginQuery
PFNGLBEGINQUERYPROC gl3wBeginQuery
Definition: gl3w.c:220
gl3wProgramUniform3f
PFNGLPROGRAMUNIFORM3FPROC gl3wProgramUniform3f
Definition: gl3w.c:599
gl3wGetProgramResourceName
PFNGLGETPROGRAMRESOURCENAMEPROC gl3wGetProgramResourceName
Definition: gl3w.c:726
gl3wDispatchCompute
PFNGLDISPATCHCOMPUTEPROC gl3wDispatchCompute
Definition: gl3w.c:695
gl3wSecondaryColorP3uiv
PFNGLSECONDARYCOLORP3UIVPROC gl3wSecondaryColorP3uiv
Definition: gl3w.c:515
gl3wGenTextures
PFNGLGENTEXTURESPROC gl3wGenTextures
Definition: gl3w.c:193
gl3wUniform2fv
PFNGLUNIFORM2FVPROC gl3wUniform2fv
Definition: gl3w.c:281
gl3wTexCoordP3ui
PFNGLTEXCOORDP3UIPROC gl3wTexCoordP3ui
Definition: gl3w.c:496
gl3wViewportArrayv
PFNGLVIEWPORTARRAYVPROC gl3wViewportArrayv
Definition: gl3w.c:643
gl3wUniform2uiv
PFNGLUNIFORM2UIVPROC gl3wUniform2uiv
Definition: gl3w.c:381
gl3wBlendFuncSeparateiARB
PFNGLBLENDFUNCSEPARATEIARBPROC gl3wBlendFuncSeparateiARB
Definition: gl3w.c:459
gl3wFramebufferTexture
PFNGLFRAMEBUFFERTEXTUREPROC gl3wFramebufferTexture
Definition: gl3w.c:399
gl3wGetBufferParameteriv
PFNGLGETBUFFERPARAMETERIVPROC gl3wGetBufferParameteriv
Definition: gl3w.c:234
gl3wMultiTexCoordP3uiv
PFNGLMULTITEXCOORDP3UIVPROC gl3wMultiTexCoordP3uiv
Definition: gl3w.c:505
gl3wIsNamedStringARB
PFNGLISNAMEDSTRINGARBPROC gl3wIsNamedStringARB
Definition: gl3w.c:464
gl3wWaitSync
PFNGLWAITSYNCPROC gl3wWaitSync
Definition: gl3w.c:449
gl3wGetUniformiv
PFNGLGETUNIFORMIVPROC gl3wGetUniformiv
Definition: gl3w.c:262
gl3wGetMultisamplefv
PFNGLGETMULTISAMPLEFVPROC gl3wGetMultisamplefv
Definition: gl3w.c:454
gl3wTexCoordP3uiv
PFNGLTEXCOORDP3UIVPROC gl3wTexCoordP3uiv
Definition: gl3w.c:497
gl3wGetBufferSubData
PFNGLGETBUFFERSUBDATAPROC gl3wGetBufferSubData
Definition: gl3w.c:231
gl3wUseProgramStages
PFNGLUSEPROGRAMSTAGESPROC gl3wUseProgramStages
Definition: gl3w.c:573
gl3wDeleteFramebuffers
PFNGLDELETEFRAMEBUFFERSPROC gl3wDeleteFramebuffers
Definition: gl3w.c:414
gl3wFinish
PFNGLFINISHPROC gl3wFinish
Definition: gl3w.c:156
gl3wFramebufferTexture2D
PFNGLFRAMEBUFFERTEXTURE2DPROC gl3wFramebufferTexture2D
Definition: gl3w.c:418
gl3wCompressedTexImage1D
PFNGLCOMPRESSEDTEXIMAGE1DPROC gl3wCompressedTexImage1D
Definition: gl3w.c:205
gl3wProgramUniform3dv
PFNGLPROGRAMUNIFORM3DVPROC gl3wProgramUniform3dv
Definition: gl3w.c:602
gl3wUniform2iv
PFNGLUNIFORM2IVPROC gl3wUniform2iv
Definition: gl3w.c:285
gl3wActiveTexture
PFNGLACTIVETEXTUREPROC gl3wActiveTexture
Definition: gl3w.c:201
gl3wVertexAttrib4usv
PFNGLVERTEXATTRIB4USVPROC gl3wVertexAttrib4usv
Definition: gl3w.c:327
gl3wProgramUniform4f
PFNGLPROGRAMUNIFORM4FPROC gl3wProgramUniform4f
Definition: gl3w.c:607
gl3wVertexAttrib3f
PFNGLVERTEXATTRIB3FPROC gl3wVertexAttrib3f
Definition: gl3w.c:306
gl3wProgramUniform4ui
PFNGLPROGRAMUNIFORM4UIPROC gl3wProgramUniform4ui
Definition: gl3w.c:611
gl3wQueryCounter
PFNGLQUERYCOUNTERPROC gl3wQueryCounter
Definition: gl3w.c:483
gl3wUniform2dv
PFNGLUNIFORM2DVPROC gl3wUniform2dv
Definition: gl3w.c:531
gl3wTextureStorage2DEXT
PFNGLTEXTURESTORAGE2DEXTPROC gl3wTextureStorage2DEXT
Definition: gl3w.c:679
gl3wUseProgram
PFNGLUSEPROGRAMPROC gl3wUseProgram
Definition: gl3w.c:271
gl3wColorP4uiv
PFNGLCOLORP4UIVPROC gl3wColorP4uiv
Definition: gl3w.c:513
gl3wEndConditionalRender
PFNGLENDCONDITIONALRENDERPROC gl3wEndConditionalRender
Definition: gl3w.c:349
gl3wGetProgramiv
PFNGLGETPROGRAMIVPROC gl3wGetProgramiv
Definition: gl3w.c:255
gl3wCompressedTexSubImage2D
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC gl3wCompressedTexSubImage2D
Definition: gl3w.c:207
gl3wMapBufferRange
PFNGLMAPBUFFERRANGEPROC gl3wMapBufferRange
Definition: gl3w.c:426
gl3wVertexAttrib2f
PFNGLVERTEXATTRIB2FPROC gl3wVertexAttrib2f
Definition: gl3w.c:300
gl3wColorMask
PFNGLCOLORMASKPROC gl3wColorMask
Definition: gl3w.c:152
gl3wTexImage1D
PFNGLTEXIMAGE1DPROC gl3wTexImage1D
Definition: gl3w.c:144
gl3wClearBufferData
PFNGLCLEARBUFFERDATAPROC gl3wClearBufferData
Definition: gl3w.c:691
gl3wEnableVertexAttribArray
PFNGLENABLEVERTEXATTRIBARRAYPROC gl3wEnableVertexAttribArray
Definition: gl3w.c:250
gl3wVertexAttrib4f
PFNGLVERTEXATTRIB4FPROC gl3wVertexAttrib4f
Definition: gl3w.c:320
gl3wTexParameterIuiv
PFNGLTEXPARAMETERIUIVPROC gl3wTexParameterIuiv
Definition: gl3w.c:385
gl3wBindBufferRange
PFNGLBINDBUFFERRANGEPROC gl3wBindBufferRange
Definition: gl3w.c:343
gl3wGetBufferParameteri64v
PFNGLGETBUFFERPARAMETERI64VPROC gl3wGetBufferParameteri64v
Definition: gl3w.c:398
gl3wUniformBlockBinding
PFNGLUNIFORMBLOCKBINDINGPROC gl3wUniformBlockBinding
Definition: gl3w.c:438
gl3wProgramUniform3iv
PFNGLPROGRAMUNIFORM3IVPROC gl3wProgramUniform3iv
Definition: gl3w.c:598
gl3wShaderStorageBlockBinding
PFNGLSHADERSTORAGEBLOCKBINDINGPROC gl3wShaderStorageBlockBinding
Definition: gl3w.c:730
gl3wInit
int gl3wInit(void)
Definition: gl3w.c:111
gl3wGenerateMipmap
PFNGLGENERATEMIPMAPPROC gl3wGenerateMipmap
Definition: gl3w.c:422
gl3wProgramUniformMatrix4x3dv
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC gl3wProgramUniformMatrix4x3dv
Definition: gl3w.c:630
gl3wSamplerParameteri
PFNGLSAMPLERPARAMETERIPROC gl3wSamplerParameteri
Definition: gl3w.c:473
gl3wMultiTexCoordP4uiv
PFNGLMULTITEXCOORDP4UIVPROC gl3wMultiTexCoordP4uiv
Definition: gl3w.c:507
gl3wTexStorage2DMultisample
PFNGLTEXSTORAGE2DMULTISAMPLEPROC gl3wTexStorage2DMultisample
Definition: gl3w.c:733
gl3wVertexAttrib4ubv
PFNGLVERTEXATTRIB4UBVPROC gl3wVertexAttrib4ubv
Definition: gl3w.c:325
gl3wTransformFeedbackVaryings
PFNGLTRANSFORMFEEDBACKVARYINGSPROC gl3wTransformFeedbackVaryings
Definition: gl3w.c:345
gl3wPolygonOffset
PFNGLPOLYGONOFFSETPROC gl3wPolygonOffset
Definition: gl3w.c:184
gl3wGetSamplerParameterIiv
PFNGLGETSAMPLERPARAMETERIIVPROC gl3wGetSamplerParameterIiv
Definition: gl3w.c:480
gl3wDebugMessageCallback
PFNGLDEBUGMESSAGECALLBACKPROC gl3wDebugMessageCallback
Definition: gl3w.c:683
gl3wTexCoordP1ui
PFNGLTEXCOORDP1UIPROC gl3wTexCoordP1ui
Definition: gl3w.c:492
gl3wVertexAttrib3fv
PFNGLVERTEXATTRIB3FVPROC gl3wVertexAttrib3fv
Definition: gl3w.c:307
gl3wBlendEquationSeparate
PFNGLBLENDEQUATIONSEPARATEPROC gl3wBlendEquationSeparate
Definition: gl3w.c:236
gl3wBindVertexArray
PFNGLBINDVERTEXARRAYPROC gl3wBindVertexArray
Definition: gl3w.c:428
gl3wGenBuffers
PFNGLGENBUFFERSPROC gl3wGenBuffers
Definition: gl3w.c:227
gl3wProgramUniform4d
PFNGLPROGRAMUNIFORM4DPROC gl3wProgramUniform4d
Definition: gl3w.c:609
gl3wGetInteger64v
PFNGLGETINTEGER64VPROC gl3wGetInteger64v
Definition: gl3w.c:450
gl3wGetActiveUniformBlockiv
PFNGLGETACTIVEUNIFORMBLOCKIVPROC gl3wGetActiveUniformBlockiv
Definition: gl3w.c:436
gl3wGetNamedStringivARB
PFNGLGETNAMEDSTRINGIVARBPROC gl3wGetNamedStringivARB
Definition: gl3w.c:466
gl3wGetNamedFramebufferParameterivEXT
PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC gl3wGetNamedFramebufferParameterivEXT
Definition: gl3w.c:714
gl3wVertexAttribI4uiv
PFNGLVERTEXATTRIBI4UIVPROC gl3wVertexAttribI4uiv
Definition: gl3w.c:368
gl3wPointParameteriv
PFNGLPOINTPARAMETERIVPROC gl3wPointParameteriv
Definition: gl3w.c:216
gl3wReadBuffer
PFNGLREADBUFFERPROC gl3wReadBuffer
Definition: gl3w.c:165
gl3wGetProgramBinary
PFNGLGETPROGRAMBINARYPROC gl3wGetProgramBinary
Definition: gl3w.c:570
gl3wProgramUniform1i
PFNGLPROGRAMUNIFORM1IPROC gl3wProgramUniform1i
Definition: gl3w.c:581
gl3wInvalidateTexImage
PFNGLINVALIDATETEXIMAGEPROC gl3wInvalidateTexImage
Definition: gl3w.c:717
gl3wGetQueryObjectiv
PFNGLGETQUERYOBJECTIVPROC gl3wGetQueryObjectiv
Definition: gl3w.c:223
gl3wGetProgramPipelineInfoLog
PFNGLGETPROGRAMPIPELINEINFOLOGPROC gl3wGetProgramPipelineInfoLog
Definition: gl3w.c:632
gl3wSamplerParameteriv
PFNGLSAMPLERPARAMETERIVPROC gl3wSamplerParameteriv
Definition: gl3w.c:474
gl3wPatchParameteri
PFNGLPATCHPARAMETERIPROC gl3wPatchParameteri
Definition: gl3w.c:552
gl3wClearDepth
PFNGLCLEARDEPTHPROC gl3wClearDepth
Definition: gl3w.c:150
gl3wUniformMatrix3x4fv
PFNGLUNIFORMMATRIX3X4FVPROC gl3wUniformMatrix3x4fv
Definition: gl3w.c:333
gl3wColorP3ui
PFNGLCOLORP3UIPROC gl3wColorP3ui
Definition: gl3w.c:510
gl3wVertexAttribI3uiv
PFNGLVERTEXATTRIBI3UIVPROC gl3wVertexAttribI3uiv
Definition: gl3w.c:367
gl3wGetTexParameterIuiv
PFNGLGETTEXPARAMETERIUIVPROC gl3wGetTexParameterIuiv
Definition: gl3w.c:387
GLubyte
unsigned char GLubyte
Definition: glcorearb.h:82
gl3wUniformMatrix3x2dv
PFNGLUNIFORMMATRIX3X2DVPROC gl3wUniformMatrix3x2dv
Definition: gl3w.c:539
gl3wClearBufferiv
PFNGLCLEARBUFFERIVPROC gl3wClearBufferiv
Definition: gl3w.c:388
gl3wTextureStorage1DEXT
PFNGLTEXTURESTORAGE1DEXTPROC gl3wTextureStorage1DEXT
Definition: gl3w.c:678
gl3wScissorArrayv
PFNGLSCISSORARRAYVPROC gl3wScissorArrayv
Definition: gl3w.c:646
parse_version
static int parse_version(void)
Definition: gl3w.c:96
gl3wEnablei
PFNGLENABLEIPROC gl3wEnablei
Definition: gl3w.c:338
gl3wVertexP4uiv
PFNGLVERTEXP4UIVPROC gl3wVertexP4uiv
Definition: gl3w.c:491
gl3wDeleteShader
PFNGLDELETESHADERPROC gl3wDeleteShader
Definition: gl3w.c:247
gl3wVertexAttrib2d
PFNGLVERTEXATTRIB2DPROC gl3wVertexAttrib2d
Definition: gl3w.c:298
gl3wMultiDrawElementsBaseVertex
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC gl3wMultiDrawElementsBaseVertex
Definition: gl3w.c:443
gl3wGetUniformIndices
PFNGLGETUNIFORMINDICESPROC gl3wGetUniformIndices
Definition: gl3w.c:432
gl3wGetFragDataLocation
PFNGLGETFRAGDATALOCATIONPROC gl3wGetFragDataLocation
Definition: gl3w.c:375
gl3wDrawArrays
PFNGLDRAWARRAYSPROC gl3wDrawArrays
Definition: gl3w.c:181
gl3wGetProcAddress
void * gl3wGetProcAddress(const char *proc)
Definition: gl3w.c:128
gl3wGetProgramResourceLocationIndex
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC gl3wGetProgramResourceLocationIndex
Definition: gl3w.c:729
gl3wDepthFunc
PFNGLDEPTHFUNCPROC gl3wDepthFunc
Definition: gl3w.c:162
gl3wVertexAttribI2iv
PFNGLVERTEXATTRIBI2IVPROC gl3wVertexAttribI2iv
Definition: gl3w.c:362
gl3wGetInternalformativ
PFNGLGETINTERNALFORMATIVPROC gl3wGetInternalformativ
Definition: gl3w.c:671
gl3wVertexP3uiv
PFNGLVERTEXP3UIVPROC gl3wVertexP3uiv
Definition: gl3w.c:489
gl3wCompressedTexSubImage3D
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC gl3wCompressedTexSubImage3D
Definition: gl3w.c:206
gl3wGetProgramInfoLog
PFNGLGETPROGRAMINFOLOGPROC gl3wGetProgramInfoLog
Definition: gl3w.c:256
gl3wDeleteRenderbuffers
PFNGLDELETERENDERBUFFERSPROC gl3wDeleteRenderbuffers
Definition: gl3w.c:408
gl3wGetActiveAttrib
PFNGLGETACTIVEATTRIBPROC gl3wGetActiveAttrib
Definition: gl3w.c:251
gl3wGetVertexAttribiv
PFNGLGETVERTEXATTRIBIVPROC gl3wGetVertexAttribiv
Definition: gl3w.c:265
gl3wMultiTexCoordP3ui
PFNGLMULTITEXCOORDP3UIPROC gl3wMultiTexCoordP3ui
Definition: gl3w.c:504
gl3wGetSubroutineIndex
PFNGLGETSUBROUTINEINDEXPROC gl3wGetSubroutineIndex
Definition: gl3w.c:545
gl3wBindAttribLocation
PFNGLBINDATTRIBLOCATIONPROC gl3wBindAttribLocation
Definition: gl3w.c:242
gl3wTexParameterfv
PFNGLTEXPARAMETERFVPROC gl3wTexParameterfv
Definition: gl3w.c:141
gl3wProgramUniform1f
PFNGLPROGRAMUNIFORM1FPROC gl3wProgramUniform1f
Definition: gl3w.c:583
gl3wPixelStorei
PFNGLPIXELSTOREIPROC gl3wPixelStorei
Definition: gl3w.c:164
gl3wVertexAttrib4Nusv
PFNGLVERTEXATTRIB4NUSVPROC gl3wVertexAttrib4Nusv
Definition: gl3w.c:316
gl3wGetRenderbufferParameteriv
PFNGLGETRENDERBUFFERPARAMETERIVPROC gl3wGetRenderbufferParameteriv
Definition: gl3w.c:411
gl3wGetQueryiv
PFNGLGETQUERYIVPROC gl3wGetQueryiv
Definition: gl3w.c:222
gl3wProgramUniform1dv
PFNGLPROGRAMUNIFORM1DVPROC gl3wProgramUniform1dv
Definition: gl3w.c:586
gl3wBlendFunci
PFNGLBLENDFUNCIPROC gl3wBlendFunci
Definition: gl3w.c:404
gl3wProgramUniform4iv
PFNGLPROGRAMUNIFORM4IVPROC gl3wProgramUniform4iv
Definition: gl3w.c:606
gl3wGetActiveUniformsiv
PFNGLGETACTIVEUNIFORMSIVPROC gl3wGetActiveUniformsiv
Definition: gl3w.c:433
gl3wFramebufferParameteri
PFNGLFRAMEBUFFERPARAMETERIPROC gl3wFramebufferParameteri
Definition: gl3w.c:711
gl3wNormalP3uiv
PFNGLNORMALP3UIVPROC gl3wNormalP3uiv
Definition: gl3w.c:509
gl3wDebugMessageInsert
PFNGLDEBUGMESSAGEINSERTPROC gl3wDebugMessageInsert
Definition: gl3w.c:682
gl3wGetShaderPrecisionFormat
PFNGLGETSHADERPRECISIONFORMATPROC gl3wGetShaderPrecisionFormat
Definition: gl3w.c:567
gl3wVertexAttribL1d
PFNGLVERTEXATTRIBL1DPROC gl3wVertexAttribL1d
Definition: gl3w.c:633
gl3wBindBufferBase
PFNGLBINDBUFFERBASEPROC gl3wBindBufferBase
Definition: gl3w.c:344
gl3wProgramUniformMatrix3x4dv
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC gl3wProgramUniformMatrix3x4dv
Definition: gl3w.c:629
gl3wShaderSource
PFNGLSHADERSOURCEPROC gl3wShaderSource
Definition: gl3w.c:270
gl3wVertexAttribI3ui
PFNGLVERTEXATTRIBI3UIPROC gl3wVertexAttribI3ui
Definition: gl3w.c:359
gl3wBindVertexBuffer
PFNGLBINDVERTEXBUFFERPROC gl3wBindVertexBuffer
Definition: gl3w.c:699
gl3wProgramParameteri
PFNGLPROGRAMPARAMETERIPROC gl3wProgramParameteri
Definition: gl3w.c:572
gl3wDisable
PFNGLDISABLEPROC gl3wDisable
Definition: gl3w.c:154
gl3wBindProgramPipeline
PFNGLBINDPROGRAMPIPELINEPROC gl3wBindProgramPipeline
Definition: gl3w.c:576
gl3wVertexAttribI1i
PFNGLVERTEXATTRIBI1IPROC gl3wVertexAttribI1i
Definition: gl3w.c:353
gl3wHint
PFNGLHINTPROC gl3wHint
Definition: gl3w.c:135
gl3wVertexAttribP2ui
PFNGLVERTEXATTRIBP2UIPROC gl3wVertexAttribP2ui
Definition: gl3w.c:518
gl3wProvokingVertex
PFNGLPROVOKINGVERTEXPROC gl3wProvokingVertex
Definition: gl3w.c:444
gl3wBeginQueryIndexed
PFNGLBEGINQUERYINDEXEDPROC gl3wBeginQueryIndexed
Definition: gl3w.c:562
gl3wPointSize
PFNGLPOINTSIZEPROC gl3wPointSize
Definition: gl3w.c:137
gl3wVertexAttrib4iv
PFNGLVERTEXATTRIB4IVPROC gl3wVertexAttrib4iv
Definition: gl3w.c:322
gl3wVertexAttrib4sv
PFNGLVERTEXATTRIB4SVPROC gl3wVertexAttrib4sv
Definition: gl3w.c:324
gl3wVertexAttribP1ui
PFNGLVERTEXATTRIBP1UIPROC gl3wVertexAttribP1ui
Definition: gl3w.c:516
gl3wProgramUniformMatrix2x3dv
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC gl3wProgramUniformMatrix2x3dv
Definition: gl3w.c:625
gl3wGetSamplerParameterfv
PFNGLGETSAMPLERPARAMETERFVPROC gl3wGetSamplerParameterfv
Definition: gl3w.c:481
gl3wGetUniformBlockIndex
PFNGLGETUNIFORMBLOCKINDEXPROC gl3wGetUniformBlockIndex
Definition: gl3w.c:435
gl3wIsSampler
PFNGLISSAMPLERPROC gl3wIsSampler
Definition: gl3w.c:471
gl3wIsProgram
PFNGLISPROGRAMPROC gl3wIsProgram
Definition: gl3w.c:267
gl3wBeginConditionalRender
PFNGLBEGINCONDITIONALRENDERPROC gl3wBeginConditionalRender
Definition: gl3w.c:348
PFNGLGETSTRINGIPROC
const typedef GLubyte *APIENTRYP PFNGLGETSTRINGIPROC(GLenum name, GLuint index)
gl3wDepthRangeIndexed
PFNGLDEPTHRANGEINDEXEDPROC gl3wDepthRangeIndexed
Definition: gl3w.c:650
gl3wCreateProgram
PFNGLCREATEPROGRAMPROC gl3wCreateProgram
Definition: gl3w.c:244
gl3wGetQueryObjectuiv
PFNGLGETQUERYOBJECTUIVPROC gl3wGetQueryObjectuiv
Definition: gl3w.c:224
gl3wBufferSubData
PFNGLBUFFERSUBDATAPROC gl3wBufferSubData
Definition: gl3w.c:230
gl3wTexStorage2D
PFNGLTEXSTORAGE2DPROC gl3wTexStorage2D
Definition: gl3w.c:676
gl3wProgramUniformMatrix2fv
PFNGLPROGRAMUNIFORMMATRIX2FVPROC gl3wProgramUniformMatrix2fv
Definition: gl3w.c:613
gl3wBlendEquationSeparateiARB
PFNGLBLENDEQUATIONSEPARATEIARBPROC gl3wBlendEquationSeparateiARB
Definition: gl3w.c:457
gl3wDeleteSync
PFNGLDELETESYNCPROC gl3wDeleteSync
Definition: gl3w.c:447
gl3wGetQueryIndexediv
PFNGLGETQUERYINDEXEDIVPROC gl3wGetQueryIndexediv
Definition: gl3w.c:564
gl3wUniformMatrix2fv
PFNGLUNIFORMMATRIX2FVPROC gl3wUniformMatrix2fv
Definition: gl3w.c:288
gl3wGetInteger64i_v
PFNGLGETINTEGER64I_VPROC gl3wGetInteger64i_v
Definition: gl3w.c:397
gl3wStencilOpSeparate
PFNGLSTENCILOPSEPARATEPROC gl3wStencilOpSeparate
Definition: gl3w.c:238
gl3wGetDebugMessageLogARB
PFNGLGETDEBUGMESSAGELOGARBPROC gl3wGetDebugMessageLogARB
Definition: gl3w.c:657
gl3wDebugMessageControl
PFNGLDEBUGMESSAGECONTROLPROC gl3wDebugMessageControl
Definition: gl3w.c:681
gl3wGetObjectLabel
PFNGLGETOBJECTLABELPROC gl3wGetObjectLabel
Definition: gl3w.c:688
gl3wClearNamedBufferSubDataEXT
PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC gl3wClearNamedBufferSubDataEXT
Definition: gl3w.c:694
gl3wMultiTexCoordP2ui
PFNGLMULTITEXCOORDP2UIPROC gl3wMultiTexCoordP2ui
Definition: gl3w.c:502
gl3wGenProgramPipelines
PFNGLGENPROGRAMPIPELINESPROC gl3wGenProgramPipelines
Definition: gl3w.c:578
gl3wGetError
PFNGLGETERRORPROC gl3wGetError
Definition: gl3w.c:169
gl3wTexCoordP2ui
PFNGLTEXCOORDP2UIPROC gl3wTexCoordP2ui
Definition: gl3w.c:494
gl3wMultiTexCoordP1uiv
PFNGLMULTITEXCOORDP1UIVPROC gl3wMultiTexCoordP1uiv
Definition: gl3w.c:501
gl3w.h
gl3wDebugMessageInsertARB
PFNGLDEBUGMESSAGEINSERTARBPROC gl3wDebugMessageInsertARB
Definition: gl3w.c:655
gl3wDeleteTransformFeedbacks
PFNGLDELETETRANSFORMFEEDBACKSPROC gl3wDeleteTransformFeedbacks
Definition: gl3w.c:555
gl3wBindFragDataLocation
PFNGLBINDFRAGDATALOCATIONPROC gl3wBindFragDataLocation
Definition: gl3w.c:374
gl3wUniform4ui
PFNGLUNIFORM4UIPROC gl3wUniform4ui
Definition: gl3w.c:379
gl3wVertexAttribP2uiv
PFNGLVERTEXATTRIBP2UIVPROC gl3wVertexAttribP2uiv
Definition: gl3w.c:519
gl3wClearDepthf
PFNGLCLEARDEPTHFPROC gl3wClearDepthf
Definition: gl3w.c:569
gl3wUnmapBuffer
PFNGLUNMAPBUFFERPROC gl3wUnmapBuffer
Definition: gl3w.c:233
gl3wTexBuffer
PFNGLTEXBUFFERPROC gl3wTexBuffer
Definition: gl3w.c:395
gl3wVertexP2ui
PFNGLVERTEXP2UIPROC gl3wVertexP2ui
Definition: gl3w.c:486
gl3wMultiTexCoordP1ui
PFNGLMULTITEXCOORDP1UIPROC gl3wMultiTexCoordP1ui
Definition: gl3w.c:500
gl3wCopyTexImage1D
PFNGLCOPYTEXIMAGE1DPROC gl3wCopyTexImage1D
Definition: gl3w.c:185
gl3wBindTransformFeedback
PFNGLBINDTRANSFORMFEEDBACKPROC gl3wBindTransformFeedback
Definition: gl3w.c:554
gl3wProgramUniform4dv
PFNGLPROGRAMUNIFORM4DVPROC gl3wProgramUniform4dv
Definition: gl3w.c:610
gl3wScissorIndexedv
PFNGLSCISSORINDEXEDVPROC gl3wScissorIndexedv
Definition: gl3w.c:648
gl3wRenderbufferStorage
PFNGLRENDERBUFFERSTORAGEPROC gl3wRenderbufferStorage
Definition: gl3w.c:410
gl3wGetActiveSubroutineUniformiv
PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC gl3wGetActiveSubroutineUniformiv
Definition: gl3w.c:546
gl3wProgramUniform4i
PFNGLPROGRAMUNIFORM4IPROC gl3wProgramUniform4i
Definition: gl3w.c:605
gl3wSamplerParameterfv
PFNGLSAMPLERPARAMETERFVPROC gl3wSamplerParameterfv
Definition: gl3w.c:476
gl3wProgramUniformMatrix2x4dv
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC gl3wProgramUniformMatrix2x4dv
Definition: gl3w.c:627
gl3wEndQueryIndexed
PFNGLENDQUERYINDEXEDPROC gl3wEndQueryIndexed
Definition: gl3w.c:563
gl3wVertexBindingDivisor
PFNGLVERTEXBINDINGDIVISORPROC gl3wVertexBindingDivisor
Definition: gl3w.c:704
gl3wUniformMatrix4x3fv
PFNGLUNIFORMMATRIX4X3FVPROC gl3wUniformMatrix4x3fv
Definition: gl3w.c:334
gl3wBindFramebuffer
PFNGLBINDFRAMEBUFFERPROC gl3wBindFramebuffer
Definition: gl3w.c:413
gl3wUniformMatrix3fv
PFNGLUNIFORMMATRIX3FVPROC gl3wUniformMatrix3fv
Definition: gl3w.c:289
load_procs
static void load_procs(void)
Definition: gl3w.c:738
gl3wMultiTexCoordP2uiv
PFNGLMULTITEXCOORDP2UIVPROC gl3wMultiTexCoordP2uiv
Definition: gl3w.c:503
gl3wIsBuffer
PFNGLISBUFFERPROC gl3wIsBuffer
Definition: gl3w.c:228
gl3wUniform4dv
PFNGLUNIFORM4DVPROC gl3wUniform4dv
Definition: gl3w.c:533
gl3wClampColor
PFNGLCLAMPCOLORPROC gl3wClampColor
Definition: gl3w.c:347
gl3wGetShaderInfoLog
PFNGLGETSHADERINFOLOGPROC gl3wGetShaderInfoLog
Definition: gl3w.c:258
major
int major
Definition: gl3w.c:93
gl3wTexStorage1D
PFNGLTEXSTORAGE1DPROC gl3wTexStorage1D
Definition: gl3w.c:675
gl3wMultiTexCoordP4ui
PFNGLMULTITEXCOORDP4UIPROC gl3wMultiTexCoordP4ui
Definition: gl3w.c:506
gl3wEndQuery
PFNGLENDQUERYPROC gl3wEndQuery
Definition: gl3w.c:221
gl3wProgramUniform3ui
PFNGLPROGRAMUNIFORM3UIPROC gl3wProgramUniform3ui
Definition: gl3w.c:603
gl3wDrawElements
PFNGLDRAWELEMENTSPROC gl3wDrawElements
Definition: gl3w.c:182
gl3wProgramUniform3fv
PFNGLPROGRAMUNIFORM3FVPROC gl3wProgramUniform3fv
Definition: gl3w.c:600
gl3wActiveShaderProgram
PFNGLACTIVESHADERPROGRAMPROC gl3wActiveShaderProgram
Definition: gl3w.c:574
gl3wProgramUniformMatrix4x3fv
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC gl3wProgramUniformMatrix4x3fv
Definition: gl3w.c:624
gl3wBlendEquation
PFNGLBLENDEQUATIONPROC gl3wBlendEquation
Definition: gl3w.c:196
gl3wVertexArrayVertexAttribFormatEXT
PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC gl3wVertexArrayVertexAttribFormatEXT
Definition: gl3w.c:706
GL_MINOR_VERSION
#define GL_MINOR_VERSION
Definition: glcorearb.h:606
gl3wViewportIndexedf
PFNGLVIEWPORTINDEXEDFPROC gl3wViewportIndexedf
Definition: gl3w.c:644
gl3wGetVertexAttribPointerv
PFNGLGETVERTEXATTRIBPOINTERVPROC gl3wGetVertexAttribPointerv
Definition: gl3w.c:266
gl3wCreateShaderProgramv
PFNGLCREATESHADERPROGRAMVPROC gl3wCreateShaderProgramv
Definition: gl3w.c:575
gl3wVertexAttribI2ui
PFNGLVERTEXATTRIBI2UIPROC gl3wVertexAttribI2ui
Definition: gl3w.c:358
gl3wProgramUniform1d
PFNGLPROGRAMUNIFORM1DPROC gl3wProgramUniform1d
Definition: gl3w.c:585
gl3wVertexAttrib4s
PFNGLVERTEXATTRIB4SPROC gl3wVertexAttrib4s
Definition: gl3w.c:323
gl3wDrawTransformFeedbackStream
PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC gl3wDrawTransformFeedbackStream
Definition: gl3w.c:561
gl3wGetBufferPointerv
PFNGLGETBUFFERPOINTERVPROC gl3wGetBufferPointerv
Definition: gl3w.c:235
gl3wUniformMatrix4x3dv
PFNGLUNIFORMMATRIX4X3DVPROC gl3wUniformMatrix4x3dv
Definition: gl3w.c:542
gl3wNormalP3ui
PFNGLNORMALP3UIPROC gl3wNormalP3ui
Definition: gl3w.c:508
gl3wUniform3iv
PFNGLUNIFORM3IVPROC gl3wUniform3iv
Definition: gl3w.c:286
gl3wGetProgramPipelineiv
PFNGLGETPROGRAMPIPELINEIVPROC gl3wGetProgramPipelineiv
Definition: gl3w.c:580
gl3wUniformSubroutinesuiv
PFNGLUNIFORMSUBROUTINESUIVPROC gl3wUniformSubroutinesuiv
Definition: gl3w.c:549
gl3wIsTransformFeedback
PFNGLISTRANSFORMFEEDBACKPROC gl3wIsTransformFeedback
Definition: gl3w.c:557
gl3wTextureStorage3DMultisampleEXT
PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC gl3wTextureStorage3DMultisampleEXT
Definition: gl3w.c:736
close_libgl
static void close_libgl(void)
Definition: gl3w.c:76
gl3wProgramUniformMatrix4fv
PFNGLPROGRAMUNIFORMMATRIX4FVPROC gl3wProgramUniformMatrix4fv
Definition: gl3w.c:615
gl3wDrawTransformFeedback
PFNGLDRAWTRANSFORMFEEDBACKPROC gl3wDrawTransformFeedback
Definition: gl3w.c:560
gl3wPrimitiveRestartIndex
PFNGLPRIMITIVERESTARTINDEXPROC gl3wPrimitiveRestartIndex
Definition: gl3w.c:396
gl3wMultiDrawArraysIndirect
PFNGLMULTIDRAWARRAYSINDIRECTPROC gl3wMultiDrawArraysIndirect
Definition: gl3w.c:722
gl3wTexParameteriv
PFNGLTEXPARAMETERIVPROC gl3wTexParameteriv
Definition: gl3w.c:143
gl3wTexSubImage1D
PFNGLTEXSUBIMAGE1DPROC gl3wTexSubImage1D
Definition: gl3w.c:189
gl3wProgramUniform4uiv
PFNGLPROGRAMUNIFORM4UIVPROC gl3wProgramUniform4uiv
Definition: gl3w.c:612
gl3wUniformMatrix3x4dv
PFNGLUNIFORMMATRIX3X4DVPROC gl3wUniformMatrix3x4dv
Definition: gl3w.c:540
gl3wVertexAttribL3dv
PFNGLVERTEXATTRIBL3DVPROC gl3wVertexAttribL3dv
Definition: gl3w.c:639
gl3wScissor
PFNGLSCISSORPROC gl3wScissor
Definition: gl3w.c:139
gl3wVertexAttrib3dv
PFNGLVERTEXATTRIB3DVPROC gl3wVertexAttrib3dv
Definition: gl3w.c:305
gl3wDrawRangeElements
PFNGLDRAWRANGEELEMENTSPROC gl3wDrawRangeElements
Definition: gl3w.c:197
gl3wDrawElementsBaseVertex
PFNGLDRAWELEMENTSBASEVERTEXPROC gl3wDrawElementsBaseVertex
Definition: gl3w.c:440
gl3wGetIntegerv
PFNGLGETINTEGERVPROC gl3wGetIntegerv
Definition: gl3w.c:171
gl3wVertexAttrib4uiv
PFNGLVERTEXATTRIB4UIVPROC gl3wVertexAttrib4uiv
Definition: gl3w.c:326
gl3wEndTransformFeedback
PFNGLENDTRANSFORMFEEDBACKPROC gl3wEndTransformFeedback
Definition: gl3w.c:342
gl3wGetTexLevelParameteriv
PFNGLGETTEXLEVELPARAMETERIVPROC gl3wGetTexLevelParameteriv
Definition: gl3w.c:177
gl3wGetProgramResourceLocation
PFNGLGETPROGRAMRESOURCELOCATIONPROC gl3wGetProgramResourceLocation
Definition: gl3w.c:728
gl3wUniform3ui
PFNGLUNIFORM3UIPROC gl3wUniform3ui
Definition: gl3w.c:378
gl3wGetAttribLocation
PFNGLGETATTRIBLOCATIONPROC gl3wGetAttribLocation
Definition: gl3w.c:254
gl3wGetFramebufferAttachmentParameteriv
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC gl3wGetFramebufferAttachmentParameteriv
Definition: gl3w.c:421
gl3wGetProgramResourceIndex
PFNGLGETPROGRAMRESOURCEINDEXPROC gl3wGetProgramResourceIndex
Definition: gl3w.c:725
gl3wDrawArraysIndirect
PFNGLDRAWARRAYSINDIRECTPROC gl3wDrawArraysIndirect
Definition: gl3w.c:524
gl3wVertexAttribI4ui
PFNGLVERTEXATTRIBI4UIPROC gl3wVertexAttribI4ui
Definition: gl3w.c:360
gl3wProgramUniformMatrix3fv
PFNGLPROGRAMUNIFORMMATRIX3FVPROC gl3wProgramUniformMatrix3fv
Definition: gl3w.c:614
gl3wDeleteTextures
PFNGLDELETETEXTURESPROC gl3wDeleteTextures
Definition: gl3w.c:192
gl3wProgramUniform3uiv
PFNGLPROGRAMUNIFORM3UIVPROC gl3wProgramUniform3uiv
Definition: gl3w.c:604
gl3wGetDoublei_v
PFNGLGETDOUBLEI_VPROC gl3wGetDoublei_v
Definition: gl3w.c:652
gl3wIsEnabledi
PFNGLISENABLEDIPROC gl3wIsEnabledi
Definition: gl3w.c:340
PFNGLGETSTRINGPROC
const typedef GLubyte *APIENTRYP PFNGLGETSTRINGPROC(GLenum name)
gl3wPushDebugGroup
PFNGLPUSHDEBUGGROUPPROC gl3wPushDebugGroup
Definition: gl3w.c:685
gl3wBlendFunc
PFNGLBLENDFUNCPROC gl3wBlendFunc
Definition: gl3w.c:158
gl3wTexParameterf
PFNGLTEXPARAMETERFPROC gl3wTexParameterf
Definition: gl3w.c:140
gl3wSamplerParameterIuiv
PFNGLSAMPLERPARAMETERIUIVPROC gl3wSamplerParameterIuiv
Definition: gl3w.c:478
gl3wTexParameterIiv
PFNGLTEXPARAMETERIIVPROC gl3wTexParameterIiv
Definition: gl3w.c:384
gl3wInvalidateTexSubImage
PFNGLINVALIDATETEXSUBIMAGEPROC gl3wInvalidateTexSubImage
Definition: gl3w.c:716
gl3wUniform3d
PFNGLUNIFORM3DPROC gl3wUniform3d
Definition: gl3w.c:528
gl3wBindFragDataLocationIndexed
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC gl3wBindFragDataLocationIndexed
Definition: gl3w.c:467
gl3wCompileShaderIncludeARB
PFNGLCOMPILESHADERINCLUDEARBPROC gl3wCompileShaderIncludeARB
Definition: gl3w.c:463
gl3wUniform1f
PFNGLUNIFORM1FPROC gl3wUniform1f
Definition: gl3w.c:272
gl3wShaderBinary
PFNGLSHADERBINARYPROC gl3wShaderBinary
Definition: gl3w.c:566
gl3wTextureStorage3DEXT
PFNGLTEXTURESTORAGE3DEXTPROC gl3wTextureStorage3DEXT
Definition: gl3w.c:680
gl3wColorP3uiv
PFNGLCOLORP3UIVPROC gl3wColorP3uiv
Definition: gl3w.c:511
gl3wClearBufferuiv
PFNGLCLEARBUFFERUIVPROC gl3wClearBufferuiv
Definition: gl3w.c:389
gl3wBindBuffer
PFNGLBINDBUFFERPROC gl3wBindBuffer
Definition: gl3w.c:225
gl3wTexSubImage3D
PFNGLTEXSUBIMAGE3DPROC gl3wTexSubImage3D
Definition: gl3w.c:199
minor
int minor
Definition: gl3w.c:93
gl3wVertexAttribI4sv
PFNGLVERTEXATTRIBI4SVPROC gl3wVertexAttribI4sv
Definition: gl3w.c:370
gl3wGetProgramResourceiv
PFNGLGETPROGRAMRESOURCEIVPROC gl3wGetProgramResourceiv
Definition: gl3w.c:727
gl3wProgramUniformMatrix3x4fv
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC gl3wProgramUniformMatrix3x4fv
Definition: gl3w.c:623
gl3wVertexAttrib3s
PFNGLVERTEXATTRIB3SPROC gl3wVertexAttrib3s
Definition: gl3w.c:308
gl3wProgramUniformMatrix2x3fv
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC gl3wProgramUniformMatrix2x3fv
Definition: gl3w.c:619
gl3wDeleteSamplers
PFNGLDELETESAMPLERSPROC gl3wDeleteSamplers
Definition: gl3w.c:470
GL_MAJOR_VERSION
#define GL_MAJOR_VERSION
Definition: glcorearb.h:605
gl3wMinSampleShadingARB
PFNGLMINSAMPLESHADINGARBPROC gl3wMinSampleShadingARB
Definition: gl3w.c:460
gl3wBlendFuncSeparatei
PFNGLBLENDFUNCSEPARATEIPROC gl3wBlendFuncSeparatei
Definition: gl3w.c:405
gl3wGetVertexAttribdv
PFNGLGETVERTEXATTRIBDVPROC gl3wGetVertexAttribdv
Definition: gl3w.c:263
gl3wCreateSyncFromCLeventARB
PFNGLCREATESYNCFROMCLEVENTARBPROC gl3wCreateSyncFromCLeventARB
Definition: gl3w.c:653
gl3wIsSync
PFNGLISSYNCPROC gl3wIsSync
Definition: gl3w.c:446
gl3wClearBufferSubData
PFNGLCLEARBUFFERSUBDATAPROC gl3wClearBufferSubData
Definition: gl3w.c:692
gl3wGetStringi
PFNGLGETSTRINGIPROC gl3wGetStringi
Definition: gl3w.c:392
gl3wGetnUniformuivARB
PFNGLGETNUNIFORMUIVARBPROC gl3wGetnUniformuivARB
Definition: gl3w.c:664
gl3wUniform4i
PFNGLUNIFORM4IPROC gl3wUniform4i
Definition: gl3w.c:279
gl3wProgramUniformMatrix4x2fv
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC gl3wProgramUniformMatrix4x2fv
Definition: gl3w.c:622
gl3wCopyTexSubImage3D
PFNGLCOPYTEXSUBIMAGE3DPROC gl3wCopyTexSubImage3D
Definition: gl3w.c:200
gl3wProgramUniformMatrix4x2dv
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC gl3wProgramUniformMatrix4x2dv
Definition: gl3w.c:628
gl3wColorMaski
PFNGLCOLORMASKIPROC gl3wColorMaski
Definition: gl3w.c:335
gl3wUniform4d
PFNGLUNIFORM4DPROC gl3wUniform4d
Definition: gl3w.c:529
gl3wDeleteNamedStringARB
PFNGLDELETENAMEDSTRINGARBPROC gl3wDeleteNamedStringARB
Definition: gl3w.c:462
gl3wClearBufferfi
PFNGLCLEARBUFFERFIPROC gl3wClearBufferfi
Definition: gl3w.c:391
gl3wReleaseShaderCompiler
PFNGLRELEASESHADERCOMPILERPROC gl3wReleaseShaderCompiler
Definition: gl3w.c:565
gl3wGetFragDataIndex
PFNGLGETFRAGDATAINDEXPROC gl3wGetFragDataIndex
Definition: gl3w.c:468
gl3wInvalidateSubFramebuffer
PFNGLINVALIDATESUBFRAMEBUFFERPROC gl3wInvalidateSubFramebuffer
Definition: gl3w.c:721
gl3wVertexAttribI3iv
PFNGLVERTEXATTRIBI3IVPROC gl3wVertexAttribI3iv
Definition: gl3w.c:363
gl3wClearStencil
PFNGLCLEARSTENCILPROC gl3wClearStencil
Definition: gl3w.c:149
gl3wUniformMatrix4x2fv
PFNGLUNIFORMMATRIX4X2FVPROC gl3wUniformMatrix4x2fv
Definition: gl3w.c:332
gl3wVertexAttrib4Niv
PFNGLVERTEXATTRIB4NIVPROC gl3wVertexAttrib4Niv
Definition: gl3w.c:311
gl3wVertexAttrib4Nubv
PFNGLVERTEXATTRIB4NUBVPROC gl3wVertexAttrib4Nubv
Definition: gl3w.c:314
gl3wGetIntegeri_v
PFNGLGETINTEGERI_VPROC gl3wGetIntegeri_v
Definition: gl3w.c:337
gl3wGetnUniformivARB
PFNGLGETNUNIFORMIVARBPROC gl3wGetnUniformivARB
Definition: gl3w.c:663
gl3wGetActiveUniformName
PFNGLGETACTIVEUNIFORMNAMEPROC gl3wGetActiveUniformName
Definition: gl3w.c:434
gl3wVertexAttribI4usv
PFNGLVERTEXATTRIBI4USVPROC gl3wVertexAttribI4usv
Definition: gl3w.c:372
gl3wUniform3i
PFNGLUNIFORM3IPROC gl3wUniform3i
Definition: gl3w.c:278
gl3wBeginTransformFeedback
PFNGLBEGINTRANSFORMFEEDBACKPROC gl3wBeginTransformFeedback
Definition: gl3w.c:341
gl3wValidateProgramPipeline
PFNGLVALIDATEPROGRAMPIPELINEPROC gl3wValidateProgramPipeline
Definition: gl3w.c:631
gl3wUniform3fv
PFNGLUNIFORM3FVPROC gl3wUniform3fv
Definition: gl3w.c:282
gl3wTextureStorage2DMultisampleEXT
PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC gl3wTextureStorage2DMultisampleEXT
Definition: gl3w.c:735
gl3wMinSampleShading
PFNGLMINSAMPLESHADINGPROC gl3wMinSampleShading
Definition: gl3w.c:401
gl3wDrawElementsInstanced
PFNGLDRAWELEMENTSINSTANCEDPROC gl3wDrawElementsInstanced
Definition: gl3w.c:394
gl3wGetActiveUniformBlockName
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC gl3wGetActiveUniformBlockName
Definition: gl3w.c:437
gl3wSamplerParameterIiv
PFNGLSAMPLERPARAMETERIIVPROC gl3wSamplerParameterIiv
Definition: gl3w.c:477
gl3wProgramUniformMatrix3x2fv
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC gl3wProgramUniformMatrix3x2fv
Definition: gl3w.c:620
gl3wIsVertexArray
PFNGLISVERTEXARRAYPROC gl3wIsVertexArray
Definition: gl3w.c:431
gl3wGetSubroutineUniformLocation
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC gl3wGetSubroutineUniformLocation
Definition: gl3w.c:544
gl3wGetTransformFeedbackVarying
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC gl3wGetTransformFeedbackVarying
Definition: gl3w.c:346
gl3wVertexAttribP4ui
PFNGLVERTEXATTRIBP4UIPROC gl3wVertexAttribP4ui
Definition: gl3w.c:522
gl3wGetTexParameteriv
PFNGLGETTEXPARAMETERIVPROC gl3wGetTexParameteriv
Definition: gl3w.c:175
gl3wBindSampler
PFNGLBINDSAMPLERPROC gl3wBindSampler
Definition: gl3w.c:472
gl3wGetnUniformfvARB
PFNGLGETNUNIFORMFVARBPROC gl3wGetnUniformfvARB
Definition: gl3w.c:662
gl3wIsQuery
PFNGLISQUERYPROC gl3wIsQuery
Definition: gl3w.c:219
gl3wGetTexLevelParameterfv
PFNGLGETTEXLEVELPARAMETERFVPROC gl3wGetTexLevelParameterfv
Definition: gl3w.c:176
gl3wDepthMask
PFNGLDEPTHMASKPROC gl3wDepthMask
Definition: gl3w.c:153
gl3wPointParameterfv
PFNGLPOINTPARAMETERFVPROC gl3wPointParameterfv
Definition: gl3w.c:214
gl3wProgramUniform3d
PFNGLPROGRAMUNIFORM3DPROC gl3wProgramUniform3d
Definition: gl3w.c:601
gl3wVertexAttribI4bv
PFNGLVERTEXATTRIBI4BVPROC gl3wVertexAttribI4bv
Definition: gl3w.c:369
gl3wDrawRangeElementsBaseVertex
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC gl3wDrawRangeElementsBaseVertex
Definition: gl3w.c:441
gl3wVertexAttrib1sv
PFNGLVERTEXATTRIB1SVPROC gl3wVertexAttrib1sv
Definition: gl3w.c:297
gl3wVertexAttribI4i
PFNGLVERTEXATTRIBI4IPROC gl3wVertexAttribI4i
Definition: gl3w.c:356
gl3wProgramUniform4fv
PFNGLPROGRAMUNIFORM4FVPROC gl3wProgramUniform4fv
Definition: gl3w.c:608
gl3wGetFramebufferParameteriv
PFNGLGETFRAMEBUFFERPARAMETERIVPROC gl3wGetFramebufferParameteriv
Definition: gl3w.c:712
gl3wProgramUniform2dv
PFNGLPROGRAMUNIFORM2DVPROC gl3wProgramUniform2dv
Definition: gl3w.c:594
gl3wUniform2f
PFNGLUNIFORM2FPROC gl3wUniform2f
Definition: gl3w.c:273
gl3wVertexAttrib1d
PFNGLVERTEXATTRIB1DPROC gl3wVertexAttrib1d
Definition: gl3w.c:292
gl3wVertexAttribI4ubv
PFNGLVERTEXATTRIBI4UBVPROC gl3wVertexAttribI4ubv
Definition: gl3w.c:371
gl3wVertexAttribL3d
PFNGLVERTEXATTRIBL3DPROC gl3wVertexAttribL3d
Definition: gl3w.c:635
gl3wVertexAttribI1uiv
PFNGLVERTEXATTRIBI1UIVPROC gl3wVertexAttribI1uiv
Definition: gl3w.c:365
gl3wViewport
PFNGLVIEWPORTPROC gl3wViewport
Definition: gl3w.c:180
gl3wUniform3dv
PFNGLUNIFORM3DVPROC gl3wUniform3dv
Definition: gl3w.c:532
gl3wVertexAttrib2s
PFNGLVERTEXATTRIB2SPROC gl3wVertexAttrib2s
Definition: gl3w.c:302
gl3wNamedFramebufferParameteriEXT
PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC gl3wNamedFramebufferParameteriEXT
Definition: gl3w.c:713
gl3wDepthRangef
PFNGLDEPTHRANGEFPROC gl3wDepthRangef
Definition: gl3w.c:568
gl3wTexSubImage2D
PFNGLTEXSUBIMAGE2DPROC gl3wTexSubImage2D
Definition: gl3w.c:190
gl3wGetShaderiv
PFNGLGETSHADERIVPROC gl3wGetShaderiv
Definition: gl3w.c:257
gl3wDrawArraysInstancedBaseInstance
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC gl3wDrawArraysInstancedBaseInstance
Definition: gl3w.c:666
gl3wUniform2d
PFNGLUNIFORM2DPROC gl3wUniform2d
Definition: gl3w.c:527
gl3wFlushMappedBufferRange
PFNGLFLUSHMAPPEDBUFFERRANGEPROC gl3wFlushMappedBufferRange
Definition: gl3w.c:427
gl3wUniform1uiv
PFNGLUNIFORM1UIVPROC gl3wUniform1uiv
Definition: gl3w.c:380
gl3wUniform4f
PFNGLUNIFORM4FPROC gl3wUniform4f
Definition: gl3w.c:275
gl3wTextureBufferRangeEXT
PFNGLTEXTUREBUFFERRANGEEXTPROC gl3wTextureBufferRangeEXT
Definition: gl3w.c:732
gl3wUniform4iv
PFNGLUNIFORM4IVPROC gl3wUniform4iv
Definition: gl3w.c:287
gl3wDetachShader
PFNGLDETACHSHADERPROC gl3wDetachShader
Definition: gl3w.c:248
gl3wVertexAttribLPointer
PFNGLVERTEXATTRIBLPOINTERPROC gl3wVertexAttribLPointer
Definition: gl3w.c:641
gl3wDrawBuffers
PFNGLDRAWBUFFERSPROC gl3wDrawBuffers
Definition: gl3w.c:237
gl3wIsSupported
int gl3wIsSupported(int major, int minor)
Definition: gl3w.c:119
gl3wBlendFunciARB
PFNGLBLENDFUNCIARBPROC gl3wBlendFunciARB
Definition: gl3w.c:458
gl3wVertexAttrib1fv
PFNGLVERTEXATTRIB1FVPROC gl3wVertexAttrib1fv
Definition: gl3w.c:295
gl3wMultiDrawElementsIndirect
PFNGLMULTIDRAWELEMENTSINDIRECTPROC gl3wMultiDrawElementsIndirect
Definition: gl3w.c:723
gl3wVertexAttrib1f
PFNGLVERTEXATTRIB1FPROC gl3wVertexAttrib1f
Definition: gl3w.c:294
gl3wDeleteQueries
PFNGLDELETEQUERIESPROC gl3wDeleteQueries
Definition: gl3w.c:218
gl3wTexStorage3D
PFNGLTEXSTORAGE3DPROC gl3wTexStorage3D
Definition: gl3w.c:677
gl3wGetObjectPtrLabel
PFNGLGETOBJECTPTRLABELPROC gl3wGetObjectPtrLabel
Definition: gl3w.c:690
gl3wCompressedTexSubImage1D
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC gl3wCompressedTexSubImage1D
Definition: gl3w.c:208
gl3wTexImage3DMultisample
PFNGLTEXIMAGE3DMULTISAMPLEPROC gl3wTexImage3DMultisample
Definition: gl3w.c:453
gl3wVertexAttribL2dv
PFNGLVERTEXATTRIBL2DVPROC gl3wVertexAttribL2dv
Definition: gl3w.c:638
gl3wGetVertexAttribfv
PFNGLGETVERTEXATTRIBFVPROC gl3wGetVertexAttribfv
Definition: gl3w.c:264
gl3wDrawElementsIndirect
PFNGLDRAWELEMENTSINDIRECTPROC gl3wDrawElementsIndirect
Definition: gl3w.c:525
gl3wDepthRange
PFNGLDEPTHRANGEPROC gl3wDepthRange
Definition: gl3w.c:179
gl3wGetActiveSubroutineName
PFNGLGETACTIVESUBROUTINENAMEPROC gl3wGetActiveSubroutineName
Definition: gl3w.c:548
gl3wTexImage2D
PFNGLTEXIMAGE2DPROC gl3wTexImage2D
Definition: gl3w.c:145
gl3wVertexAttribP3uiv
PFNGLVERTEXATTRIBP3UIVPROC gl3wVertexAttribP3uiv
Definition: gl3w.c:521
gl3wGetnCompressedTexImageARB
PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC gl3wGetnCompressedTexImageARB
Definition: gl3w.c:661
gl3wDebugMessageControlARB
PFNGLDEBUGMESSAGECONTROLARBPROC gl3wDebugMessageControlARB
Definition: gl3w.c:654
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PFNGLBINDRENDERBUFFERPROC gl3wBindRenderbuffer
Definition: gl3w.c:407
gl3wDeleteProgram
PFNGLDELETEPROGRAMPROC gl3wDeleteProgram
Definition: gl3w.c:246
gl3wFramebufferTexture1D
PFNGLFRAMEBUFFERTEXTURE1DPROC gl3wFramebufferTexture1D
Definition: gl3w.c:417
gl3wVertexArrayVertexAttribBindingEXT
PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC gl3wVertexArrayVertexAttribBindingEXT
Definition: gl3w.c:709
gl3wVertexAttribIFormat
PFNGLVERTEXATTRIBIFORMATPROC gl3wVertexAttribIFormat
Definition: gl3w.c:701
gl3wMultiDrawElements
PFNGLMULTIDRAWELEMENTSPROC gl3wMultiDrawElements
Definition: gl3w.c:212
gl3wGetPointerv
PFNGLGETPOINTERVPROC gl3wGetPointerv
Definition: gl3w.c:183
gl3wAttachShader
PFNGLATTACHSHADERPROC gl3wAttachShader
Definition: gl3w.c:241
gl3wGetBooleanv
PFNGLGETBOOLEANVPROC gl3wGetBooleanv
Definition: gl3w.c:167
gl3wInvalidateBufferData
PFNGLINVALIDATEBUFFERDATAPROC gl3wInvalidateBufferData
Definition: gl3w.c:719
gl3wUniformMatrix2dv
PFNGLUNIFORMMATRIX2DVPROC gl3wUniformMatrix2dv
Definition: gl3w.c:534
gl3wFramebufferTextureLayer
PFNGLFRAMEBUFFERTEXTURELAYERPROC gl3wFramebufferTextureLayer
Definition: gl3w.c:425
gl3wStencilMaskSeparate
PFNGLSTENCILMASKSEPARATEPROC gl3wStencilMaskSeparate
Definition: gl3w.c:240
gl3wVertexAttrib4dv
PFNGLVERTEXATTRIB4DVPROC gl3wVertexAttrib4dv
Definition: gl3w.c:319
gl3wResumeTransformFeedback
PFNGLRESUMETRANSFORMFEEDBACKPROC gl3wResumeTransformFeedback
Definition: gl3w.c:559
gl3wDrawElementsInstancedBaseInstance
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC gl3wDrawElementsInstancedBaseInstance
Definition: gl3w.c:667
gl3wGenSamplers
PFNGLGENSAMPLERSPROC gl3wGenSamplers
Definition: gl3w.c:469
gl3wUniform1i
PFNGLUNIFORM1IPROC gl3wUniform1i
Definition: gl3w.c:276
gl3wProgramUniform2ui
PFNGLPROGRAMUNIFORM2UIPROC gl3wProgramUniform2ui
Definition: gl3w.c:595
gl3wGetnTexImageARB
PFNGLGETNTEXIMAGEARBPROC gl3wGetnTexImageARB
Definition: gl3w.c:659
gl3wProgramUniform2fv
PFNGLPROGRAMUNIFORM2FVPROC gl3wProgramUniform2fv
Definition: gl3w.c:592
gl3wVertexAttribDivisor
PFNGLVERTEXATTRIBDIVISORPROC gl3wVertexAttribDivisor
Definition: gl3w.c:400
gl3wUniform1dv
PFNGLUNIFORM1DVPROC gl3wUniform1dv
Definition: gl3w.c:530
gl3wProgramUniform2i
PFNGLPROGRAMUNIFORM2IPROC gl3wProgramUniform2i
Definition: gl3w.c:589
gl3wGetProgramStageiv
PFNGLGETPROGRAMSTAGEIVPROC gl3wGetProgramStageiv
Definition: gl3w.c:551
gl3wVertexAttribI4iv
PFNGLVERTEXATTRIBI4IVPROC gl3wVertexAttribI4iv
Definition: gl3w.c:364
gl3wInvalidateBufferSubData
PFNGLINVALIDATEBUFFERSUBDATAPROC gl3wInvalidateBufferSubData
Definition: gl3w.c:718
gl3wGetBooleani_v
PFNGLGETBOOLEANI_VPROC gl3wGetBooleani_v
Definition: gl3w.c:336
gl3wVertexAttrib2fv
PFNGLVERTEXATTRIB2FVPROC gl3wVertexAttrib2fv
Definition: gl3w.c:301
gl3wGetAttachedShaders
PFNGLGETATTACHEDSHADERSPROC gl3wGetAttachedShaders
Definition: gl3w.c:253
gl3wGetUniformLocation
PFNGLGETUNIFORMLOCATIONPROC gl3wGetUniformLocation
Definition: gl3w.c:260
gl3wVertexAttrib4bv
PFNGLVERTEXATTRIB4BVPROC gl3wVertexAttrib4bv
Definition: gl3w.c:317
gl3wTexParameteri
PFNGLTEXPARAMETERIPROC gl3wTexParameteri
Definition: gl3w.c:142
gl3wCheckFramebufferStatus
PFNGLCHECKFRAMEBUFFERSTATUSPROC gl3wCheckFramebufferStatus
Definition: gl3w.c:416
gl3wBlendEquationSeparatei
PFNGLBLENDEQUATIONSEPARATEIPROC gl3wBlendEquationSeparatei
Definition: gl3w.c:403
gl3wDispatchComputeIndirect
PFNGLDISPATCHCOMPUTEINDIRECTPROC gl3wDispatchComputeIndirect
Definition: gl3w.c:696
gl3wClearNamedBufferDataEXT
PFNGLCLEARNAMEDBUFFERDATAEXTPROC gl3wClearNamedBufferDataEXT
Definition: gl3w.c:693
gl3wIsRenderbuffer
PFNGLISRENDERBUFFERPROC gl3wIsRenderbuffer
Definition: gl3w.c:406
gl3wGetTexParameterIiv
PFNGLGETTEXPARAMETERIIVPROC gl3wGetTexParameterIiv
Definition: gl3w.c:386
gl3wGetVertexAttribIuiv
PFNGLGETVERTEXATTRIBIUIVPROC gl3wGetVertexAttribIuiv
Definition: gl3w.c:352
gl3wDisablei
PFNGLDISABLEIPROC gl3wDisablei
Definition: gl3w.c:339
gl3wPatchParameterfv
PFNGLPATCHPARAMETERFVPROC gl3wPatchParameterfv
Definition: gl3w.c:553
gl3wVertexAttrib3d
PFNGLVERTEXATTRIB3DPROC gl3wVertexAttrib3d
Definition: gl3w.c:304
gl3wBlendEquationi
PFNGLBLENDEQUATIONIPROC gl3wBlendEquationi
Definition: gl3w.c:402
gl3wGetUniformfv
PFNGLGETUNIFORMFVPROC gl3wGetUniformfv
Definition: gl3w.c:261
gl3wVertexP2uiv
PFNGLVERTEXP2UIVPROC gl3wVertexP2uiv
Definition: gl3w.c:487
gl3wPolygonMode
PFNGLPOLYGONMODEPROC gl3wPolygonMode
Definition: gl3w.c:138
gl3wGetActiveAtomicCounterBufferiv
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC gl3wGetActiveAtomicCounterBufferiv
Definition: gl3w.c:672
gl3wIsEnabled
PFNGLISENABLEDPROC gl3wIsEnabled
Definition: gl3w.c:178
gl3wGetActiveUniform
PFNGLGETACTIVEUNIFORMPROC gl3wGetActiveUniform
Definition: gl3w.c:252
gl3wTextureView
PFNGLTEXTUREVIEWPROC gl3wTextureView
Definition: gl3w.c:698
gl3wVertexAttrib4d
PFNGLVERTEXATTRIB4DPROC gl3wVertexAttrib4d
Definition: gl3w.c:318
gl3wDrawElementsInstancedBaseVertexBaseInstance
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC gl3wDrawElementsInstancedBaseVertexBaseInstance
Definition: gl3w.c:668
PFNGLMAPBUFFERRANGEPROC
GLvoid *APIENTRYP PFNGLMAPBUFFERRANGEPROC(GLenum target, GLintptr offset, GLsizeiptr length, GLbitfield access)
Definition: glcorearb.h:3486
gl3wGetDebugMessageLog
PFNGLGETDEBUGMESSAGELOGPROC gl3wGetDebugMessageLog
Definition: gl3w.c:684
gl3wProgramUniformMatrix3dv
PFNGLPROGRAMUNIFORMMATRIX3DVPROC gl3wProgramUniformMatrix3dv
Definition: gl3w.c:617
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PFNGLGETGRAPHICSRESETSTATUSARBPROC gl3wGetGraphicsResetStatusARB
Definition: gl3w.c:658
gl3wGetCompressedTexImage
PFNGLGETCOMPRESSEDTEXIMAGEPROC gl3wGetCompressedTexImage
Definition: gl3w.c:209
gl3wPixelStoref
PFNGLPIXELSTOREFPROC gl3wPixelStoref
Definition: gl3w.c:163
gl3wUniform1fv
PFNGLUNIFORM1FVPROC gl3wUniform1fv
Definition: gl3w.c:280
gl3wMemoryBarrier
PFNGLMEMORYBARRIERPROC gl3wMemoryBarrier
Definition: gl3w.c:674
version
static struct @0 version
gl3wUniform4uiv
PFNGLUNIFORM4UIVPROC gl3wUniform4uiv
Definition: gl3w.c:383
gl3wCopyBufferSubData
PFNGLCOPYBUFFERSUBDATAPROC gl3wCopyBufferSubData
Definition: gl3w.c:439
gl3wVertexAttribI3i
PFNGLVERTEXATTRIBI3IPROC gl3wVertexAttribI3i
Definition: gl3w.c:355
gl3wPointParameterf
PFNGLPOINTPARAMETERFPROC gl3wPointParameterf
Definition: gl3w.c:213
gl3wVertexAttribFormat
PFNGLVERTEXATTRIBFORMATPROC gl3wVertexAttribFormat
Definition: gl3w.c:700
gl3wGetUniformdv
PFNGLGETUNIFORMDVPROC gl3wGetUniformdv
Definition: gl3w.c:543
gl3wUniformMatrix4dv
PFNGLUNIFORMMATRIX4DVPROC gl3wUniformMatrix4dv
Definition: gl3w.c:536
gl3wClearBufferfv
PFNGLCLEARBUFFERFVPROC gl3wClearBufferfv
Definition: gl3w.c:390
gl3wGenRenderbuffers
PFNGLGENRENDERBUFFERSPROC gl3wGenRenderbuffers
Definition: gl3w.c:409
gl3wVertexAttribBinding
PFNGLVERTEXATTRIBBINDINGPROC gl3wVertexAttribBinding
Definition: gl3w.c:703
gl3wGetSynciv
PFNGLGETSYNCIVPROC gl3wGetSynciv
Definition: gl3w.c:451
open_libgl
static void open_libgl(void)
Definition: gl3w.c:71
gl3wGetFloatv
PFNGLGETFLOATVPROC gl3wGetFloatv
Definition: gl3w.c:170
gl3wGetnUniformdvARB
PFNGLGETNUNIFORMDVARBPROC gl3wGetnUniformdvARB
Definition: gl3w.c:665
gl3wDrawTransformFeedbackStreamInstanced
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC gl3wDrawTransformFeedbackStreamInstanced
Definition: gl3w.c:670
gl3wVertexArrayVertexAttribLFormatEXT
PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC gl3wVertexArrayVertexAttribLFormatEXT
Definition: gl3w.c:708
gl3wReadPixels
PFNGLREADPIXELSPROC gl3wReadPixels
Definition: gl3w.c:166
PFNGLMAPBUFFERPROC
GLvoid *APIENTRYP PFNGLMAPBUFFERPROC(GLenum target, GLenum access)
Definition: glcorearb.h:2946
gl3wUniformMatrix2x4fv
PFNGLUNIFORMMATRIX2X4FVPROC gl3wUniformMatrix2x4fv
Definition: gl3w.c:331
gl3wVertexAttribP4uiv
PFNGLVERTEXATTRIBP4UIVPROC gl3wVertexAttribP4uiv
Definition: gl3w.c:523
gl3wGetTexImage
PFNGLGETTEXIMAGEPROC gl3wGetTexImage
Definition: gl3w.c:173
gl3wVertexArrayVertexAttribIFormatEXT
PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC gl3wVertexArrayVertexAttribIFormatEXT
Definition: gl3w.c:707
gl3wProgramUniform2f
PFNGLPROGRAMUNIFORM2FPROC gl3wProgramUniform2f
Definition: gl3w.c:591
gl3wUniform3uiv
PFNGLUNIFORM3UIVPROC gl3wUniform3uiv
Definition: gl3w.c:382
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PFNGLGETDOUBLEVPROC gl3wGetDoublev
Definition: gl3w.c:168
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PFNGLSTENCILFUNCSEPARATEPROC gl3wStencilFuncSeparate
Definition: gl3w.c:239
gl3wUniformMatrix2x3dv
PFNGLUNIFORMMATRIX2X3DVPROC gl3wUniformMatrix2x3dv
Definition: gl3w.c:537
gl3wScissorIndexed
PFNGLSCISSORINDEXEDPROC gl3wScissorIndexed
Definition: gl3w.c:647
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PFNGLUNIFORM1UIPROC gl3wUniform1ui
Definition: gl3w.c:376
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PFNGLCOPYTEXIMAGE2DPROC gl3wCopyTexImage2D
Definition: gl3w.c:186
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PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC gl3wProgramUniformMatrix2x4fv
Definition: gl3w.c:621
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PFNGLPROGRAMBINARYPROC gl3wProgramBinary
Definition: gl3w.c:571
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PFNGLVERTEXATTRIBL1DVPROC gl3wVertexAttribL1dv
Definition: gl3w.c:637
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PFNGLREADNPIXELSARBPROC gl3wReadnPixelsARB
Definition: gl3w.c:660
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PFNGLGETQUERYOBJECTI64VPROC gl3wGetQueryObjecti64v
Definition: gl3w.c:484
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PFNGLVERTEXATTRIB4FVPROC gl3wVertexAttrib4fv
Definition: gl3w.c:321
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PFNGLGENTRANSFORMFEEDBACKSPROC gl3wGenTransformFeedbacks
Definition: gl3w.c:556
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PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC gl3wGetActiveSubroutineUniformName
Definition: gl3w.c:547
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PFNGLINVALIDATEFRAMEBUFFERPROC gl3wInvalidateFramebuffer
Definition: gl3w.c:720
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PFNGLUNIFORM4FVPROC gl3wUniform4fv
Definition: gl3w.c:283
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PFNGLPROGRAMUNIFORM1UIVPROC gl3wProgramUniform1uiv
Definition: gl3w.c:588
gl3wProgramUniform1iv
PFNGLPROGRAMUNIFORM1IVPROC gl3wProgramUniform1iv
Definition: gl3w.c:582
gl3wProgramUniform1fv
PFNGLPROGRAMUNIFORM1FVPROC gl3wProgramUniform1fv
Definition: gl3w.c:584
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PFNGLFRONTFACEPROC gl3wFrontFace
Definition: gl3w.c:134
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PFNGLCREATESHADERPROC gl3wCreateShader
Definition: gl3w.c:245
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PFNGLGETINTERNALFORMATI64VPROC gl3wGetInternalformati64v
Definition: gl3w.c:715
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PFNGLVERTEXATTRIBL4DPROC gl3wVertexAttribL4d
Definition: gl3w.c:636
gl3wVertexAttrib2dv
PFNGLVERTEXATTRIB2DVPROC gl3wVertexAttrib2dv
Definition: gl3w.c:299
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PFNGLVERTEXATTRIBI2IPROC gl3wVertexAttribI2i
Definition: gl3w.c:354
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PFNGLCLEARCOLORPROC gl3wClearColor
Definition: gl3w.c:148
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PFNGLFRAMEBUFFERRENDERBUFFERPROC gl3wFramebufferRenderbuffer
Definition: gl3w.c:420
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PFNGLISPROGRAMPIPELINEPROC gl3wIsProgramPipeline
Definition: gl3w.c:579
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PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC gl3wDrawElementsInstancedBaseVertex
Definition: gl3w.c:442
gl3wBlitFramebuffer
PFNGLBLITFRAMEBUFFERPROC gl3wBlitFramebuffer
Definition: gl3w.c:423
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PFNGLVERTEXATTRIB2SVPROC gl3wVertexAttrib2sv
Definition: gl3w.c:303
gl3wUniform3f
PFNGLUNIFORM3FPROC gl3wUniform3f
Definition: gl3w.c:274


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autogenerated on Wed May 21 2025 02:06:51