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Functions | |
static void | close_libgl (void) |
static void * | get_proc (const char *proc) |
void * | gl3wGetProcAddress (const char *proc) |
int | gl3wInit (void) |
int | gl3wIsSupported (int major, int minor) |
static void | load_procs (void) |
static void | open_libgl (void) |
static int | parse_version (void) |
Variables | |
PFNGLACTIVESHADERPROGRAMPROC | gl3wActiveShaderProgram |
PFNGLACTIVETEXTUREPROC | gl3wActiveTexture |
PFNGLATTACHSHADERPROC | gl3wAttachShader |
PFNGLBEGINCONDITIONALRENDERPROC | gl3wBeginConditionalRender |
PFNGLBEGINQUERYPROC | gl3wBeginQuery |
PFNGLBEGINQUERYINDEXEDPROC | gl3wBeginQueryIndexed |
PFNGLBEGINTRANSFORMFEEDBACKPROC | gl3wBeginTransformFeedback |
PFNGLBINDATTRIBLOCATIONPROC | gl3wBindAttribLocation |
PFNGLBINDBUFFERPROC | gl3wBindBuffer |
PFNGLBINDBUFFERBASEPROC | gl3wBindBufferBase |
PFNGLBINDBUFFERRANGEPROC | gl3wBindBufferRange |
PFNGLBINDFRAGDATALOCATIONPROC | gl3wBindFragDataLocation |
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC | gl3wBindFragDataLocationIndexed |
PFNGLBINDFRAMEBUFFERPROC | gl3wBindFramebuffer |
PFNGLBINDIMAGETEXTUREPROC | gl3wBindImageTexture |
PFNGLBINDPROGRAMPIPELINEPROC | gl3wBindProgramPipeline |
PFNGLBINDRENDERBUFFERPROC | gl3wBindRenderbuffer |
PFNGLBINDSAMPLERPROC | gl3wBindSampler |
PFNGLBINDTEXTUREPROC | gl3wBindTexture |
PFNGLBINDTRANSFORMFEEDBACKPROC | gl3wBindTransformFeedback |
PFNGLBINDVERTEXARRAYPROC | gl3wBindVertexArray |
PFNGLBINDVERTEXBUFFERPROC | gl3wBindVertexBuffer |
PFNGLBLENDCOLORPROC | gl3wBlendColor |
PFNGLBLENDEQUATIONPROC | gl3wBlendEquation |
PFNGLBLENDEQUATIONIPROC | gl3wBlendEquationi |
PFNGLBLENDEQUATIONIARBPROC | gl3wBlendEquationiARB |
PFNGLBLENDEQUATIONSEPARATEPROC | gl3wBlendEquationSeparate |
PFNGLBLENDEQUATIONSEPARATEIPROC | gl3wBlendEquationSeparatei |
PFNGLBLENDEQUATIONSEPARATEIARBPROC | gl3wBlendEquationSeparateiARB |
PFNGLBLENDFUNCPROC | gl3wBlendFunc |
PFNGLBLENDFUNCIPROC | gl3wBlendFunci |
PFNGLBLENDFUNCIARBPROC | gl3wBlendFunciARB |
PFNGLBLENDFUNCSEPARATEPROC | gl3wBlendFuncSeparate |
PFNGLBLENDFUNCSEPARATEIPROC | gl3wBlendFuncSeparatei |
PFNGLBLENDFUNCSEPARATEIARBPROC | gl3wBlendFuncSeparateiARB |
PFNGLBLITFRAMEBUFFERPROC | gl3wBlitFramebuffer |
PFNGLBUFFERDATAPROC | gl3wBufferData |
PFNGLBUFFERSUBDATAPROC | gl3wBufferSubData |
PFNGLCHECKFRAMEBUFFERSTATUSPROC | gl3wCheckFramebufferStatus |
PFNGLCLAMPCOLORPROC | gl3wClampColor |
PFNGLCLEARPROC | gl3wClear |
PFNGLCLEARBUFFERDATAPROC | gl3wClearBufferData |
PFNGLCLEARBUFFERFIPROC | gl3wClearBufferfi |
PFNGLCLEARBUFFERFVPROC | gl3wClearBufferfv |
PFNGLCLEARBUFFERIVPROC | gl3wClearBufferiv |
PFNGLCLEARBUFFERSUBDATAPROC | gl3wClearBufferSubData |
PFNGLCLEARBUFFERUIVPROC | gl3wClearBufferuiv |
PFNGLCLEARCOLORPROC | gl3wClearColor |
PFNGLCLEARDEPTHPROC | gl3wClearDepth |
PFNGLCLEARDEPTHFPROC | gl3wClearDepthf |
PFNGLCLEARNAMEDBUFFERDATAEXTPROC | gl3wClearNamedBufferDataEXT |
PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC | gl3wClearNamedBufferSubDataEXT |
PFNGLCLEARSTENCILPROC | gl3wClearStencil |
PFNGLCLIENTWAITSYNCPROC | gl3wClientWaitSync |
PFNGLCOLORMASKPROC | gl3wColorMask |
PFNGLCOLORMASKIPROC | gl3wColorMaski |
PFNGLCOLORP3UIPROC | gl3wColorP3ui |
PFNGLCOLORP3UIVPROC | gl3wColorP3uiv |
PFNGLCOLORP4UIPROC | gl3wColorP4ui |
PFNGLCOLORP4UIVPROC | gl3wColorP4uiv |
PFNGLCOMPILESHADERPROC | gl3wCompileShader |
PFNGLCOMPILESHADERINCLUDEARBPROC | gl3wCompileShaderIncludeARB |
PFNGLCOMPRESSEDTEXIMAGE1DPROC | gl3wCompressedTexImage1D |
PFNGLCOMPRESSEDTEXIMAGE2DPROC | gl3wCompressedTexImage2D |
PFNGLCOMPRESSEDTEXIMAGE3DPROC | gl3wCompressedTexImage3D |
PFNGLCOMPRESSEDTEXSUBIMAGE1DPROC | gl3wCompressedTexSubImage1D |
PFNGLCOMPRESSEDTEXSUBIMAGE2DPROC | gl3wCompressedTexSubImage2D |
PFNGLCOMPRESSEDTEXSUBIMAGE3DPROC | gl3wCompressedTexSubImage3D |
PFNGLCOPYBUFFERSUBDATAPROC | gl3wCopyBufferSubData |
PFNGLCOPYIMAGESUBDATAPROC | gl3wCopyImageSubData |
PFNGLCOPYTEXIMAGE1DPROC | gl3wCopyTexImage1D |
PFNGLCOPYTEXIMAGE2DPROC | gl3wCopyTexImage2D |
PFNGLCOPYTEXSUBIMAGE1DPROC | gl3wCopyTexSubImage1D |
PFNGLCOPYTEXSUBIMAGE2DPROC | gl3wCopyTexSubImage2D |
PFNGLCOPYTEXSUBIMAGE3DPROC | gl3wCopyTexSubImage3D |
PFNGLCREATEPROGRAMPROC | gl3wCreateProgram |
PFNGLCREATESHADERPROC | gl3wCreateShader |
PFNGLCREATESHADERPROGRAMVPROC | gl3wCreateShaderProgramv |
PFNGLCREATESYNCFROMCLEVENTARBPROC | gl3wCreateSyncFromCLeventARB |
PFNGLCULLFACEPROC | gl3wCullFace |
PFNGLDEBUGMESSAGECALLBACKPROC | gl3wDebugMessageCallback |
PFNGLDEBUGMESSAGECALLBACKARBPROC | gl3wDebugMessageCallbackARB |
PFNGLDEBUGMESSAGECONTROLPROC | gl3wDebugMessageControl |
PFNGLDEBUGMESSAGECONTROLARBPROC | gl3wDebugMessageControlARB |
PFNGLDEBUGMESSAGEINSERTPROC | gl3wDebugMessageInsert |
PFNGLDEBUGMESSAGEINSERTARBPROC | gl3wDebugMessageInsertARB |
PFNGLDELETEBUFFERSPROC | gl3wDeleteBuffers |
PFNGLDELETEFRAMEBUFFERSPROC | gl3wDeleteFramebuffers |
PFNGLDELETENAMEDSTRINGARBPROC | gl3wDeleteNamedStringARB |
PFNGLDELETEPROGRAMPROC | gl3wDeleteProgram |
PFNGLDELETEPROGRAMPIPELINESPROC | gl3wDeleteProgramPipelines |
PFNGLDELETEQUERIESPROC | gl3wDeleteQueries |
PFNGLDELETERENDERBUFFERSPROC | gl3wDeleteRenderbuffers |
PFNGLDELETESAMPLERSPROC | gl3wDeleteSamplers |
PFNGLDELETESHADERPROC | gl3wDeleteShader |
PFNGLDELETESYNCPROC | gl3wDeleteSync |
PFNGLDELETETEXTURESPROC | gl3wDeleteTextures |
PFNGLDELETETRANSFORMFEEDBACKSPROC | gl3wDeleteTransformFeedbacks |
PFNGLDELETEVERTEXARRAYSPROC | gl3wDeleteVertexArrays |
PFNGLDEPTHFUNCPROC | gl3wDepthFunc |
PFNGLDEPTHMASKPROC | gl3wDepthMask |
PFNGLDEPTHRANGEPROC | gl3wDepthRange |
PFNGLDEPTHRANGEARRAYVPROC | gl3wDepthRangeArrayv |
PFNGLDEPTHRANGEFPROC | gl3wDepthRangef |
PFNGLDEPTHRANGEINDEXEDPROC | gl3wDepthRangeIndexed |
PFNGLDETACHSHADERPROC | gl3wDetachShader |
PFNGLDISABLEPROC | gl3wDisable |
PFNGLDISABLEIPROC | gl3wDisablei |
PFNGLDISABLEVERTEXATTRIBARRAYPROC | gl3wDisableVertexAttribArray |
PFNGLDISPATCHCOMPUTEPROC | gl3wDispatchCompute |
PFNGLDISPATCHCOMPUTEINDIRECTPROC | gl3wDispatchComputeIndirect |
PFNGLDRAWARRAYSPROC | gl3wDrawArrays |
PFNGLDRAWARRAYSINDIRECTPROC | gl3wDrawArraysIndirect |
PFNGLDRAWARRAYSINSTANCEDPROC | gl3wDrawArraysInstanced |
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC | gl3wDrawArraysInstancedBaseInstance |
PFNGLDRAWBUFFERPROC | gl3wDrawBuffer |
PFNGLDRAWBUFFERSPROC | gl3wDrawBuffers |
PFNGLDRAWELEMENTSPROC | gl3wDrawElements |
PFNGLDRAWELEMENTSBASEVERTEXPROC | gl3wDrawElementsBaseVertex |
PFNGLDRAWELEMENTSINDIRECTPROC | gl3wDrawElementsIndirect |
PFNGLDRAWELEMENTSINSTANCEDPROC | gl3wDrawElementsInstanced |
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC | gl3wDrawElementsInstancedBaseInstance |
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC | gl3wDrawElementsInstancedBaseVertex |
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC | gl3wDrawElementsInstancedBaseVertexBaseInstance |
PFNGLDRAWRANGEELEMENTSPROC | gl3wDrawRangeElements |
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC | gl3wDrawRangeElementsBaseVertex |
PFNGLDRAWTRANSFORMFEEDBACKPROC | gl3wDrawTransformFeedback |
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC | gl3wDrawTransformFeedbackInstanced |
PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC | gl3wDrawTransformFeedbackStream |
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC | gl3wDrawTransformFeedbackStreamInstanced |
PFNGLENABLEPROC | gl3wEnable |
PFNGLENABLEIPROC | gl3wEnablei |
PFNGLENABLEVERTEXATTRIBARRAYPROC | gl3wEnableVertexAttribArray |
PFNGLENDCONDITIONALRENDERPROC | gl3wEndConditionalRender |
PFNGLENDQUERYPROC | gl3wEndQuery |
PFNGLENDQUERYINDEXEDPROC | gl3wEndQueryIndexed |
PFNGLENDTRANSFORMFEEDBACKPROC | gl3wEndTransformFeedback |
PFNGLFENCESYNCPROC | gl3wFenceSync |
PFNGLFINISHPROC | gl3wFinish |
PFNGLFLUSHPROC | gl3wFlush |
PFNGLFLUSHMAPPEDBUFFERRANGEPROC | gl3wFlushMappedBufferRange |
PFNGLFRAMEBUFFERPARAMETERIPROC | gl3wFramebufferParameteri |
PFNGLFRAMEBUFFERRENDERBUFFERPROC | gl3wFramebufferRenderbuffer |
PFNGLFRAMEBUFFERTEXTUREPROC | gl3wFramebufferTexture |
PFNGLFRAMEBUFFERTEXTURE1DPROC | gl3wFramebufferTexture1D |
PFNGLFRAMEBUFFERTEXTURE2DPROC | gl3wFramebufferTexture2D |
PFNGLFRAMEBUFFERTEXTURE3DPROC | gl3wFramebufferTexture3D |
PFNGLFRAMEBUFFERTEXTURELAYERPROC | gl3wFramebufferTextureLayer |
PFNGLFRONTFACEPROC | gl3wFrontFace |
PFNGLGENBUFFERSPROC | gl3wGenBuffers |
PFNGLGENERATEMIPMAPPROC | gl3wGenerateMipmap |
PFNGLGENFRAMEBUFFERSPROC | gl3wGenFramebuffers |
PFNGLGENPROGRAMPIPELINESPROC | gl3wGenProgramPipelines |
PFNGLGENQUERIESPROC | gl3wGenQueries |
PFNGLGENRENDERBUFFERSPROC | gl3wGenRenderbuffers |
PFNGLGENSAMPLERSPROC | gl3wGenSamplers |
PFNGLGENTEXTURESPROC | gl3wGenTextures |
PFNGLGENTRANSFORMFEEDBACKSPROC | gl3wGenTransformFeedbacks |
PFNGLGENVERTEXARRAYSPROC | gl3wGenVertexArrays |
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC | gl3wGetActiveAtomicCounterBufferiv |
PFNGLGETACTIVEATTRIBPROC | gl3wGetActiveAttrib |
PFNGLGETACTIVESUBROUTINENAMEPROC | gl3wGetActiveSubroutineName |
PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC | gl3wGetActiveSubroutineUniformiv |
PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC | gl3wGetActiveSubroutineUniformName |
PFNGLGETACTIVEUNIFORMPROC | gl3wGetActiveUniform |
PFNGLGETACTIVEUNIFORMBLOCKIVPROC | gl3wGetActiveUniformBlockiv |
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC | gl3wGetActiveUniformBlockName |
PFNGLGETACTIVEUNIFORMNAMEPROC | gl3wGetActiveUniformName |
PFNGLGETACTIVEUNIFORMSIVPROC | gl3wGetActiveUniformsiv |
PFNGLGETATTACHEDSHADERSPROC | gl3wGetAttachedShaders |
PFNGLGETATTRIBLOCATIONPROC | gl3wGetAttribLocation |
PFNGLGETBOOLEANI_VPROC | gl3wGetBooleani_v |
PFNGLGETBOOLEANVPROC | gl3wGetBooleanv |
PFNGLGETBUFFERPARAMETERI64VPROC | gl3wGetBufferParameteri64v |
PFNGLGETBUFFERPARAMETERIVPROC | gl3wGetBufferParameteriv |
PFNGLGETBUFFERPOINTERVPROC | gl3wGetBufferPointerv |
PFNGLGETBUFFERSUBDATAPROC | gl3wGetBufferSubData |
PFNGLGETCOMPRESSEDTEXIMAGEPROC | gl3wGetCompressedTexImage |
PFNGLGETDEBUGMESSAGELOGPROC | gl3wGetDebugMessageLog |
PFNGLGETDEBUGMESSAGELOGARBPROC | gl3wGetDebugMessageLogARB |
PFNGLGETDOUBLEI_VPROC | gl3wGetDoublei_v |
PFNGLGETDOUBLEVPROC | gl3wGetDoublev |
PFNGLGETERRORPROC | gl3wGetError |
PFNGLGETFLOATI_VPROC | gl3wGetFloati_v |
PFNGLGETFLOATVPROC | gl3wGetFloatv |
PFNGLGETFRAGDATAINDEXPROC | gl3wGetFragDataIndex |
PFNGLGETFRAGDATALOCATIONPROC | gl3wGetFragDataLocation |
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC | gl3wGetFramebufferAttachmentParameteriv |
PFNGLGETFRAMEBUFFERPARAMETERIVPROC | gl3wGetFramebufferParameteriv |
PFNGLGETGRAPHICSRESETSTATUSARBPROC | gl3wGetGraphicsResetStatusARB |
PFNGLGETINTEGER64I_VPROC | gl3wGetInteger64i_v |
PFNGLGETINTEGER64VPROC | gl3wGetInteger64v |
PFNGLGETINTEGERI_VPROC | gl3wGetIntegeri_v |
PFNGLGETINTEGERVPROC | gl3wGetIntegerv |
PFNGLGETINTERNALFORMATI64VPROC | gl3wGetInternalformati64v |
PFNGLGETINTERNALFORMATIVPROC | gl3wGetInternalformativ |
PFNGLGETMULTISAMPLEFVPROC | gl3wGetMultisamplefv |
PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC | gl3wGetNamedFramebufferParameterivEXT |
PFNGLGETNAMEDSTRINGARBPROC | gl3wGetNamedStringARB |
PFNGLGETNAMEDSTRINGIVARBPROC | gl3wGetNamedStringivARB |
PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC | gl3wGetnCompressedTexImageARB |
PFNGLGETNTEXIMAGEARBPROC | gl3wGetnTexImageARB |
PFNGLGETNUNIFORMDVARBPROC | gl3wGetnUniformdvARB |
PFNGLGETNUNIFORMFVARBPROC | gl3wGetnUniformfvARB |
PFNGLGETNUNIFORMIVARBPROC | gl3wGetnUniformivARB |
PFNGLGETNUNIFORMUIVARBPROC | gl3wGetnUniformuivARB |
PFNGLGETOBJECTLABELPROC | gl3wGetObjectLabel |
PFNGLGETOBJECTPTRLABELPROC | gl3wGetObjectPtrLabel |
PFNGLGETPOINTERVPROC | gl3wGetPointerv |
PFNGLGETPROGRAMBINARYPROC | gl3wGetProgramBinary |
PFNGLGETPROGRAMINFOLOGPROC | gl3wGetProgramInfoLog |
PFNGLGETPROGRAMINTERFACEIVPROC | gl3wGetProgramInterfaceiv |
PFNGLGETPROGRAMIVPROC | gl3wGetProgramiv |
PFNGLGETPROGRAMPIPELINEINFOLOGPROC | gl3wGetProgramPipelineInfoLog |
PFNGLGETPROGRAMPIPELINEIVPROC | gl3wGetProgramPipelineiv |
PFNGLGETPROGRAMRESOURCEINDEXPROC | gl3wGetProgramResourceIndex |
PFNGLGETPROGRAMRESOURCEIVPROC | gl3wGetProgramResourceiv |
PFNGLGETPROGRAMRESOURCELOCATIONPROC | gl3wGetProgramResourceLocation |
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC | gl3wGetProgramResourceLocationIndex |
PFNGLGETPROGRAMRESOURCENAMEPROC | gl3wGetProgramResourceName |
PFNGLGETPROGRAMSTAGEIVPROC | gl3wGetProgramStageiv |
PFNGLGETQUERYINDEXEDIVPROC | gl3wGetQueryIndexediv |
PFNGLGETQUERYIVPROC | gl3wGetQueryiv |
PFNGLGETQUERYOBJECTI64VPROC | gl3wGetQueryObjecti64v |
PFNGLGETQUERYOBJECTIVPROC | gl3wGetQueryObjectiv |
PFNGLGETQUERYOBJECTUI64VPROC | gl3wGetQueryObjectui64v |
PFNGLGETQUERYOBJECTUIVPROC | gl3wGetQueryObjectuiv |
PFNGLGETRENDERBUFFERPARAMETERIVPROC | gl3wGetRenderbufferParameteriv |
PFNGLGETSAMPLERPARAMETERFVPROC | gl3wGetSamplerParameterfv |
PFNGLGETSAMPLERPARAMETERIIVPROC | gl3wGetSamplerParameterIiv |
PFNGLGETSAMPLERPARAMETERIUIVPROC | gl3wGetSamplerParameterIuiv |
PFNGLGETSAMPLERPARAMETERIVPROC | gl3wGetSamplerParameteriv |
PFNGLGETSHADERINFOLOGPROC | gl3wGetShaderInfoLog |
PFNGLGETSHADERIVPROC | gl3wGetShaderiv |
PFNGLGETSHADERPRECISIONFORMATPROC | gl3wGetShaderPrecisionFormat |
PFNGLGETSHADERSOURCEPROC | gl3wGetShaderSource |
PFNGLGETSTRINGPROC | gl3wGetString |
PFNGLGETSTRINGIPROC | gl3wGetStringi |
PFNGLGETSUBROUTINEINDEXPROC | gl3wGetSubroutineIndex |
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC | gl3wGetSubroutineUniformLocation |
PFNGLGETSYNCIVPROC | gl3wGetSynciv |
PFNGLGETTEXIMAGEPROC | gl3wGetTexImage |
PFNGLGETTEXLEVELPARAMETERFVPROC | gl3wGetTexLevelParameterfv |
PFNGLGETTEXLEVELPARAMETERIVPROC | gl3wGetTexLevelParameteriv |
PFNGLGETTEXPARAMETERFVPROC | gl3wGetTexParameterfv |
PFNGLGETTEXPARAMETERIIVPROC | gl3wGetTexParameterIiv |
PFNGLGETTEXPARAMETERIUIVPROC | gl3wGetTexParameterIuiv |
PFNGLGETTEXPARAMETERIVPROC | gl3wGetTexParameteriv |
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC | gl3wGetTransformFeedbackVarying |
PFNGLGETUNIFORMBLOCKINDEXPROC | gl3wGetUniformBlockIndex |
PFNGLGETUNIFORMDVPROC | gl3wGetUniformdv |
PFNGLGETUNIFORMFVPROC | gl3wGetUniformfv |
PFNGLGETUNIFORMINDICESPROC | gl3wGetUniformIndices |
PFNGLGETUNIFORMIVPROC | gl3wGetUniformiv |
PFNGLGETUNIFORMLOCATIONPROC | gl3wGetUniformLocation |
PFNGLGETUNIFORMSUBROUTINEUIVPROC | gl3wGetUniformSubroutineuiv |
PFNGLGETUNIFORMUIVPROC | gl3wGetUniformuiv |
PFNGLGETVERTEXATTRIBDVPROC | gl3wGetVertexAttribdv |
PFNGLGETVERTEXATTRIBFVPROC | gl3wGetVertexAttribfv |
PFNGLGETVERTEXATTRIBIIVPROC | gl3wGetVertexAttribIiv |
PFNGLGETVERTEXATTRIBIUIVPROC | gl3wGetVertexAttribIuiv |
PFNGLGETVERTEXATTRIBIVPROC | gl3wGetVertexAttribiv |
PFNGLGETVERTEXATTRIBLDVPROC | gl3wGetVertexAttribLdv |
PFNGLGETVERTEXATTRIBPOINTERVPROC | gl3wGetVertexAttribPointerv |
PFNGLHINTPROC | gl3wHint |
PFNGLINVALIDATEBUFFERDATAPROC | gl3wInvalidateBufferData |
PFNGLINVALIDATEBUFFERSUBDATAPROC | gl3wInvalidateBufferSubData |
PFNGLINVALIDATEFRAMEBUFFERPROC | gl3wInvalidateFramebuffer |
PFNGLINVALIDATESUBFRAMEBUFFERPROC | gl3wInvalidateSubFramebuffer |
PFNGLINVALIDATETEXIMAGEPROC | gl3wInvalidateTexImage |
PFNGLINVALIDATETEXSUBIMAGEPROC | gl3wInvalidateTexSubImage |
PFNGLISBUFFERPROC | gl3wIsBuffer |
PFNGLISENABLEDPROC | gl3wIsEnabled |
PFNGLISENABLEDIPROC | gl3wIsEnabledi |
PFNGLISFRAMEBUFFERPROC | gl3wIsFramebuffer |
PFNGLISNAMEDSTRINGARBPROC | gl3wIsNamedStringARB |
PFNGLISPROGRAMPROC | gl3wIsProgram |
PFNGLISPROGRAMPIPELINEPROC | gl3wIsProgramPipeline |
PFNGLISQUERYPROC | gl3wIsQuery |
PFNGLISRENDERBUFFERPROC | gl3wIsRenderbuffer |
PFNGLISSAMPLERPROC | gl3wIsSampler |
PFNGLISSHADERPROC | gl3wIsShader |
PFNGLISSYNCPROC | gl3wIsSync |
PFNGLISTEXTUREPROC | gl3wIsTexture |
PFNGLISTRANSFORMFEEDBACKPROC | gl3wIsTransformFeedback |
PFNGLISVERTEXARRAYPROC | gl3wIsVertexArray |
PFNGLLINEWIDTHPROC | gl3wLineWidth |
PFNGLLINKPROGRAMPROC | gl3wLinkProgram |
PFNGLLOGICOPPROC | gl3wLogicOp |
PFNGLMAPBUFFERPROC | gl3wMapBuffer |
PFNGLMAPBUFFERRANGEPROC | gl3wMapBufferRange |
PFNGLMEMORYBARRIERPROC | gl3wMemoryBarrier |
PFNGLMINSAMPLESHADINGPROC | gl3wMinSampleShading |
PFNGLMINSAMPLESHADINGARBPROC | gl3wMinSampleShadingARB |
PFNGLMULTIDRAWARRAYSPROC | gl3wMultiDrawArrays |
PFNGLMULTIDRAWARRAYSINDIRECTPROC | gl3wMultiDrawArraysIndirect |
PFNGLMULTIDRAWELEMENTSPROC | gl3wMultiDrawElements |
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC | gl3wMultiDrawElementsBaseVertex |
PFNGLMULTIDRAWELEMENTSINDIRECTPROC | gl3wMultiDrawElementsIndirect |
PFNGLMULTITEXCOORDP1UIPROC | gl3wMultiTexCoordP1ui |
PFNGLMULTITEXCOORDP1UIVPROC | gl3wMultiTexCoordP1uiv |
PFNGLMULTITEXCOORDP2UIPROC | gl3wMultiTexCoordP2ui |
PFNGLMULTITEXCOORDP2UIVPROC | gl3wMultiTexCoordP2uiv |
PFNGLMULTITEXCOORDP3UIPROC | gl3wMultiTexCoordP3ui |
PFNGLMULTITEXCOORDP3UIVPROC | gl3wMultiTexCoordP3uiv |
PFNGLMULTITEXCOORDP4UIPROC | gl3wMultiTexCoordP4ui |
PFNGLMULTITEXCOORDP4UIVPROC | gl3wMultiTexCoordP4uiv |
PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC | gl3wNamedFramebufferParameteriEXT |
PFNGLNAMEDSTRINGARBPROC | gl3wNamedStringARB |
PFNGLNORMALP3UIPROC | gl3wNormalP3ui |
PFNGLNORMALP3UIVPROC | gl3wNormalP3uiv |
PFNGLOBJECTLABELPROC | gl3wObjectLabel |
PFNGLOBJECTPTRLABELPROC | gl3wObjectPtrLabel |
PFNGLPATCHPARAMETERFVPROC | gl3wPatchParameterfv |
PFNGLPATCHPARAMETERIPROC | gl3wPatchParameteri |
PFNGLPAUSETRANSFORMFEEDBACKPROC | gl3wPauseTransformFeedback |
PFNGLPIXELSTOREFPROC | gl3wPixelStoref |
PFNGLPIXELSTOREIPROC | gl3wPixelStorei |
PFNGLPOINTPARAMETERFPROC | gl3wPointParameterf |
PFNGLPOINTPARAMETERFVPROC | gl3wPointParameterfv |
PFNGLPOINTPARAMETERIPROC | gl3wPointParameteri |
PFNGLPOINTPARAMETERIVPROC | gl3wPointParameteriv |
PFNGLPOINTSIZEPROC | gl3wPointSize |
PFNGLPOLYGONMODEPROC | gl3wPolygonMode |
PFNGLPOLYGONOFFSETPROC | gl3wPolygonOffset |
PFNGLPOPDEBUGGROUPPROC | gl3wPopDebugGroup |
PFNGLPRIMITIVERESTARTINDEXPROC | gl3wPrimitiveRestartIndex |
PFNGLPROGRAMBINARYPROC | gl3wProgramBinary |
PFNGLPROGRAMPARAMETERIPROC | gl3wProgramParameteri |
PFNGLPROGRAMUNIFORM1DPROC | gl3wProgramUniform1d |
PFNGLPROGRAMUNIFORM1DVPROC | gl3wProgramUniform1dv |
PFNGLPROGRAMUNIFORM1FPROC | gl3wProgramUniform1f |
PFNGLPROGRAMUNIFORM1FVPROC | gl3wProgramUniform1fv |
PFNGLPROGRAMUNIFORM1IPROC | gl3wProgramUniform1i |
PFNGLPROGRAMUNIFORM1IVPROC | gl3wProgramUniform1iv |
PFNGLPROGRAMUNIFORM1UIPROC | gl3wProgramUniform1ui |
PFNGLPROGRAMUNIFORM1UIVPROC | gl3wProgramUniform1uiv |
PFNGLPROGRAMUNIFORM2DPROC | gl3wProgramUniform2d |
PFNGLPROGRAMUNIFORM2DVPROC | gl3wProgramUniform2dv |
PFNGLPROGRAMUNIFORM2FPROC | gl3wProgramUniform2f |
PFNGLPROGRAMUNIFORM2FVPROC | gl3wProgramUniform2fv |
PFNGLPROGRAMUNIFORM2IPROC | gl3wProgramUniform2i |
PFNGLPROGRAMUNIFORM2IVPROC | gl3wProgramUniform2iv |
PFNGLPROGRAMUNIFORM2UIPROC | gl3wProgramUniform2ui |
PFNGLPROGRAMUNIFORM2UIVPROC | gl3wProgramUniform2uiv |
PFNGLPROGRAMUNIFORM3DPROC | gl3wProgramUniform3d |
PFNGLPROGRAMUNIFORM3DVPROC | gl3wProgramUniform3dv |
PFNGLPROGRAMUNIFORM3FPROC | gl3wProgramUniform3f |
PFNGLPROGRAMUNIFORM3FVPROC | gl3wProgramUniform3fv |
PFNGLPROGRAMUNIFORM3IPROC | gl3wProgramUniform3i |
PFNGLPROGRAMUNIFORM3IVPROC | gl3wProgramUniform3iv |
PFNGLPROGRAMUNIFORM3UIPROC | gl3wProgramUniform3ui |
PFNGLPROGRAMUNIFORM3UIVPROC | gl3wProgramUniform3uiv |
PFNGLPROGRAMUNIFORM4DPROC | gl3wProgramUniform4d |
PFNGLPROGRAMUNIFORM4DVPROC | gl3wProgramUniform4dv |
PFNGLPROGRAMUNIFORM4FPROC | gl3wProgramUniform4f |
PFNGLPROGRAMUNIFORM4FVPROC | gl3wProgramUniform4fv |
PFNGLPROGRAMUNIFORM4IPROC | gl3wProgramUniform4i |
PFNGLPROGRAMUNIFORM4IVPROC | gl3wProgramUniform4iv |
PFNGLPROGRAMUNIFORM4UIPROC | gl3wProgramUniform4ui |
PFNGLPROGRAMUNIFORM4UIVPROC | gl3wProgramUniform4uiv |
PFNGLPROGRAMUNIFORMMATRIX2DVPROC | gl3wProgramUniformMatrix2dv |
PFNGLPROGRAMUNIFORMMATRIX2FVPROC | gl3wProgramUniformMatrix2fv |
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC | gl3wProgramUniformMatrix2x3dv |
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC | gl3wProgramUniformMatrix2x3fv |
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC | gl3wProgramUniformMatrix2x4dv |
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC | gl3wProgramUniformMatrix2x4fv |
PFNGLPROGRAMUNIFORMMATRIX3DVPROC | gl3wProgramUniformMatrix3dv |
PFNGLPROGRAMUNIFORMMATRIX3FVPROC | gl3wProgramUniformMatrix3fv |
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC | gl3wProgramUniformMatrix3x2dv |
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC | gl3wProgramUniformMatrix3x2fv |
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC | gl3wProgramUniformMatrix3x4dv |
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC | gl3wProgramUniformMatrix3x4fv |
PFNGLPROGRAMUNIFORMMATRIX4DVPROC | gl3wProgramUniformMatrix4dv |
PFNGLPROGRAMUNIFORMMATRIX4FVPROC | gl3wProgramUniformMatrix4fv |
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC | gl3wProgramUniformMatrix4x2dv |
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC | gl3wProgramUniformMatrix4x2fv |
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC | gl3wProgramUniformMatrix4x3dv |
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC | gl3wProgramUniformMatrix4x3fv |
PFNGLPROVOKINGVERTEXPROC | gl3wProvokingVertex |
PFNGLPUSHDEBUGGROUPPROC | gl3wPushDebugGroup |
PFNGLQUERYCOUNTERPROC | gl3wQueryCounter |
PFNGLREADBUFFERPROC | gl3wReadBuffer |
PFNGLREADNPIXELSARBPROC | gl3wReadnPixelsARB |
PFNGLREADPIXELSPROC | gl3wReadPixels |
PFNGLRELEASESHADERCOMPILERPROC | gl3wReleaseShaderCompiler |
PFNGLRENDERBUFFERSTORAGEPROC | gl3wRenderbufferStorage |
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC | gl3wRenderbufferStorageMultisample |
PFNGLRESUMETRANSFORMFEEDBACKPROC | gl3wResumeTransformFeedback |
PFNGLSAMPLECOVERAGEPROC | gl3wSampleCoverage |
PFNGLSAMPLEMASKIPROC | gl3wSampleMaski |
PFNGLSAMPLERPARAMETERFPROC | gl3wSamplerParameterf |
PFNGLSAMPLERPARAMETERFVPROC | gl3wSamplerParameterfv |
PFNGLSAMPLERPARAMETERIPROC | gl3wSamplerParameteri |
PFNGLSAMPLERPARAMETERIIVPROC | gl3wSamplerParameterIiv |
PFNGLSAMPLERPARAMETERIUIVPROC | gl3wSamplerParameterIuiv |
PFNGLSAMPLERPARAMETERIVPROC | gl3wSamplerParameteriv |
PFNGLSCISSORPROC | gl3wScissor |
PFNGLSCISSORARRAYVPROC | gl3wScissorArrayv |
PFNGLSCISSORINDEXEDPROC | gl3wScissorIndexed |
PFNGLSCISSORINDEXEDVPROC | gl3wScissorIndexedv |
PFNGLSECONDARYCOLORP3UIPROC | gl3wSecondaryColorP3ui |
PFNGLSECONDARYCOLORP3UIVPROC | gl3wSecondaryColorP3uiv |
PFNGLSHADERBINARYPROC | gl3wShaderBinary |
PFNGLSHADERSOURCEPROC | gl3wShaderSource |
PFNGLSHADERSTORAGEBLOCKBINDINGPROC | gl3wShaderStorageBlockBinding |
PFNGLSTENCILFUNCPROC | gl3wStencilFunc |
PFNGLSTENCILFUNCSEPARATEPROC | gl3wStencilFuncSeparate |
PFNGLSTENCILMASKPROC | gl3wStencilMask |
PFNGLSTENCILMASKSEPARATEPROC | gl3wStencilMaskSeparate |
PFNGLSTENCILOPPROC | gl3wStencilOp |
PFNGLSTENCILOPSEPARATEPROC | gl3wStencilOpSeparate |
PFNGLTEXBUFFERPROC | gl3wTexBuffer |
PFNGLTEXBUFFERRANGEPROC | gl3wTexBufferRange |
PFNGLTEXCOORDP1UIPROC | gl3wTexCoordP1ui |
PFNGLTEXCOORDP1UIVPROC | gl3wTexCoordP1uiv |
PFNGLTEXCOORDP2UIPROC | gl3wTexCoordP2ui |
PFNGLTEXCOORDP2UIVPROC | gl3wTexCoordP2uiv |
PFNGLTEXCOORDP3UIPROC | gl3wTexCoordP3ui |
PFNGLTEXCOORDP3UIVPROC | gl3wTexCoordP3uiv |
PFNGLTEXCOORDP4UIPROC | gl3wTexCoordP4ui |
PFNGLTEXCOORDP4UIVPROC | gl3wTexCoordP4uiv |
PFNGLTEXIMAGE1DPROC | gl3wTexImage1D |
PFNGLTEXIMAGE2DPROC | gl3wTexImage2D |
PFNGLTEXIMAGE2DMULTISAMPLEPROC | gl3wTexImage2DMultisample |
PFNGLTEXIMAGE3DPROC | gl3wTexImage3D |
PFNGLTEXIMAGE3DMULTISAMPLEPROC | gl3wTexImage3DMultisample |
PFNGLTEXPARAMETERFPROC | gl3wTexParameterf |
PFNGLTEXPARAMETERFVPROC | gl3wTexParameterfv |
PFNGLTEXPARAMETERIPROC | gl3wTexParameteri |
PFNGLTEXPARAMETERIIVPROC | gl3wTexParameterIiv |
PFNGLTEXPARAMETERIUIVPROC | gl3wTexParameterIuiv |
PFNGLTEXPARAMETERIVPROC | gl3wTexParameteriv |
PFNGLTEXSTORAGE1DPROC | gl3wTexStorage1D |
PFNGLTEXSTORAGE2DPROC | gl3wTexStorage2D |
PFNGLTEXSTORAGE2DMULTISAMPLEPROC | gl3wTexStorage2DMultisample |
PFNGLTEXSTORAGE3DPROC | gl3wTexStorage3D |
PFNGLTEXSTORAGE3DMULTISAMPLEPROC | gl3wTexStorage3DMultisample |
PFNGLTEXSUBIMAGE1DPROC | gl3wTexSubImage1D |
PFNGLTEXSUBIMAGE2DPROC | gl3wTexSubImage2D |
PFNGLTEXSUBIMAGE3DPROC | gl3wTexSubImage3D |
PFNGLTEXTUREBUFFERRANGEEXTPROC | gl3wTextureBufferRangeEXT |
PFNGLTEXTURESTORAGE1DEXTPROC | gl3wTextureStorage1DEXT |
PFNGLTEXTURESTORAGE2DEXTPROC | gl3wTextureStorage2DEXT |
PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC | gl3wTextureStorage2DMultisampleEXT |
PFNGLTEXTURESTORAGE3DEXTPROC | gl3wTextureStorage3DEXT |
PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC | gl3wTextureStorage3DMultisampleEXT |
PFNGLTEXTUREVIEWPROC | gl3wTextureView |
PFNGLTRANSFORMFEEDBACKVARYINGSPROC | gl3wTransformFeedbackVaryings |
PFNGLUNIFORM1DPROC | gl3wUniform1d |
PFNGLUNIFORM1DVPROC | gl3wUniform1dv |
PFNGLUNIFORM1FPROC | gl3wUniform1f |
PFNGLUNIFORM1FVPROC | gl3wUniform1fv |
PFNGLUNIFORM1IPROC | gl3wUniform1i |
PFNGLUNIFORM1IVPROC | gl3wUniform1iv |
PFNGLUNIFORM1UIPROC | gl3wUniform1ui |
PFNGLUNIFORM1UIVPROC | gl3wUniform1uiv |
PFNGLUNIFORM2DPROC | gl3wUniform2d |
PFNGLUNIFORM2DVPROC | gl3wUniform2dv |
PFNGLUNIFORM2FPROC | gl3wUniform2f |
PFNGLUNIFORM2FVPROC | gl3wUniform2fv |
PFNGLUNIFORM2IPROC | gl3wUniform2i |
PFNGLUNIFORM2IVPROC | gl3wUniform2iv |
PFNGLUNIFORM2UIPROC | gl3wUniform2ui |
PFNGLUNIFORM2UIVPROC | gl3wUniform2uiv |
PFNGLUNIFORM3DPROC | gl3wUniform3d |
PFNGLUNIFORM3DVPROC | gl3wUniform3dv |
PFNGLUNIFORM3FPROC | gl3wUniform3f |
PFNGLUNIFORM3FVPROC | gl3wUniform3fv |
PFNGLUNIFORM3IPROC | gl3wUniform3i |
PFNGLUNIFORM3IVPROC | gl3wUniform3iv |
PFNGLUNIFORM3UIPROC | gl3wUniform3ui |
PFNGLUNIFORM3UIVPROC | gl3wUniform3uiv |
PFNGLUNIFORM4DPROC | gl3wUniform4d |
PFNGLUNIFORM4DVPROC | gl3wUniform4dv |
PFNGLUNIFORM4FPROC | gl3wUniform4f |
PFNGLUNIFORM4FVPROC | gl3wUniform4fv |
PFNGLUNIFORM4IPROC | gl3wUniform4i |
PFNGLUNIFORM4IVPROC | gl3wUniform4iv |
PFNGLUNIFORM4UIPROC | gl3wUniform4ui |
PFNGLUNIFORM4UIVPROC | gl3wUniform4uiv |
PFNGLUNIFORMBLOCKBINDINGPROC | gl3wUniformBlockBinding |
PFNGLUNIFORMMATRIX2DVPROC | gl3wUniformMatrix2dv |
PFNGLUNIFORMMATRIX2FVPROC | gl3wUniformMatrix2fv |
PFNGLUNIFORMMATRIX2X3DVPROC | gl3wUniformMatrix2x3dv |
PFNGLUNIFORMMATRIX2X3FVPROC | gl3wUniformMatrix2x3fv |
PFNGLUNIFORMMATRIX2X4DVPROC | gl3wUniformMatrix2x4dv |
PFNGLUNIFORMMATRIX2X4FVPROC | gl3wUniformMatrix2x4fv |
PFNGLUNIFORMMATRIX3DVPROC | gl3wUniformMatrix3dv |
PFNGLUNIFORMMATRIX3FVPROC | gl3wUniformMatrix3fv |
PFNGLUNIFORMMATRIX3X2DVPROC | gl3wUniformMatrix3x2dv |
PFNGLUNIFORMMATRIX3X2FVPROC | gl3wUniformMatrix3x2fv |
PFNGLUNIFORMMATRIX3X4DVPROC | gl3wUniformMatrix3x4dv |
PFNGLUNIFORMMATRIX3X4FVPROC | gl3wUniformMatrix3x4fv |
PFNGLUNIFORMMATRIX4DVPROC | gl3wUniformMatrix4dv |
PFNGLUNIFORMMATRIX4FVPROC | gl3wUniformMatrix4fv |
PFNGLUNIFORMMATRIX4X2DVPROC | gl3wUniformMatrix4x2dv |
PFNGLUNIFORMMATRIX4X2FVPROC | gl3wUniformMatrix4x2fv |
PFNGLUNIFORMMATRIX4X3DVPROC | gl3wUniformMatrix4x3dv |
PFNGLUNIFORMMATRIX4X3FVPROC | gl3wUniformMatrix4x3fv |
PFNGLUNIFORMSUBROUTINESUIVPROC | gl3wUniformSubroutinesuiv |
PFNGLUNMAPBUFFERPROC | gl3wUnmapBuffer |
PFNGLUSEPROGRAMPROC | gl3wUseProgram |
PFNGLUSEPROGRAMSTAGESPROC | gl3wUseProgramStages |
PFNGLVALIDATEPROGRAMPROC | gl3wValidateProgram |
PFNGLVALIDATEPROGRAMPIPELINEPROC | gl3wValidateProgramPipeline |
PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC | gl3wVertexArrayBindVertexBufferEXT |
PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC | gl3wVertexArrayVertexAttribBindingEXT |
PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC | gl3wVertexArrayVertexAttribFormatEXT |
PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC | gl3wVertexArrayVertexAttribIFormatEXT |
PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC | gl3wVertexArrayVertexAttribLFormatEXT |
PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC | gl3wVertexArrayVertexBindingDivisorEXT |
PFNGLVERTEXATTRIB1DPROC | gl3wVertexAttrib1d |
PFNGLVERTEXATTRIB1DVPROC | gl3wVertexAttrib1dv |
PFNGLVERTEXATTRIB1FPROC | gl3wVertexAttrib1f |
PFNGLVERTEXATTRIB1FVPROC | gl3wVertexAttrib1fv |
PFNGLVERTEXATTRIB1SPROC | gl3wVertexAttrib1s |
PFNGLVERTEXATTRIB1SVPROC | gl3wVertexAttrib1sv |
PFNGLVERTEXATTRIB2DPROC | gl3wVertexAttrib2d |
PFNGLVERTEXATTRIB2DVPROC | gl3wVertexAttrib2dv |
PFNGLVERTEXATTRIB2FPROC | gl3wVertexAttrib2f |
PFNGLVERTEXATTRIB2FVPROC | gl3wVertexAttrib2fv |
PFNGLVERTEXATTRIB2SPROC | gl3wVertexAttrib2s |
PFNGLVERTEXATTRIB2SVPROC | gl3wVertexAttrib2sv |
PFNGLVERTEXATTRIB3DPROC | gl3wVertexAttrib3d |
PFNGLVERTEXATTRIB3DVPROC | gl3wVertexAttrib3dv |
PFNGLVERTEXATTRIB3FPROC | gl3wVertexAttrib3f |
PFNGLVERTEXATTRIB3FVPROC | gl3wVertexAttrib3fv |
PFNGLVERTEXATTRIB3SPROC | gl3wVertexAttrib3s |
PFNGLVERTEXATTRIB3SVPROC | gl3wVertexAttrib3sv |
PFNGLVERTEXATTRIB4BVPROC | gl3wVertexAttrib4bv |
PFNGLVERTEXATTRIB4DPROC | gl3wVertexAttrib4d |
PFNGLVERTEXATTRIB4DVPROC | gl3wVertexAttrib4dv |
PFNGLVERTEXATTRIB4FPROC | gl3wVertexAttrib4f |
PFNGLVERTEXATTRIB4FVPROC | gl3wVertexAttrib4fv |
PFNGLVERTEXATTRIB4IVPROC | gl3wVertexAttrib4iv |
PFNGLVERTEXATTRIB4NBVPROC | gl3wVertexAttrib4Nbv |
PFNGLVERTEXATTRIB4NIVPROC | gl3wVertexAttrib4Niv |
PFNGLVERTEXATTRIB4NSVPROC | gl3wVertexAttrib4Nsv |
PFNGLVERTEXATTRIB4NUBPROC | gl3wVertexAttrib4Nub |
PFNGLVERTEXATTRIB4NUBVPROC | gl3wVertexAttrib4Nubv |
PFNGLVERTEXATTRIB4NUIVPROC | gl3wVertexAttrib4Nuiv |
PFNGLVERTEXATTRIB4NUSVPROC | gl3wVertexAttrib4Nusv |
PFNGLVERTEXATTRIB4SPROC | gl3wVertexAttrib4s |
PFNGLVERTEXATTRIB4SVPROC | gl3wVertexAttrib4sv |
PFNGLVERTEXATTRIB4UBVPROC | gl3wVertexAttrib4ubv |
PFNGLVERTEXATTRIB4UIVPROC | gl3wVertexAttrib4uiv |
PFNGLVERTEXATTRIB4USVPROC | gl3wVertexAttrib4usv |
PFNGLVERTEXATTRIBBINDINGPROC | gl3wVertexAttribBinding |
PFNGLVERTEXATTRIBDIVISORPROC | gl3wVertexAttribDivisor |
PFNGLVERTEXATTRIBFORMATPROC | gl3wVertexAttribFormat |
PFNGLVERTEXATTRIBI1IPROC | gl3wVertexAttribI1i |
PFNGLVERTEXATTRIBI1IVPROC | gl3wVertexAttribI1iv |
PFNGLVERTEXATTRIBI1UIPROC | gl3wVertexAttribI1ui |
PFNGLVERTEXATTRIBI1UIVPROC | gl3wVertexAttribI1uiv |
PFNGLVERTEXATTRIBI2IPROC | gl3wVertexAttribI2i |
PFNGLVERTEXATTRIBI2IVPROC | gl3wVertexAttribI2iv |
PFNGLVERTEXATTRIBI2UIPROC | gl3wVertexAttribI2ui |
PFNGLVERTEXATTRIBI2UIVPROC | gl3wVertexAttribI2uiv |
PFNGLVERTEXATTRIBI3IPROC | gl3wVertexAttribI3i |
PFNGLVERTEXATTRIBI3IVPROC | gl3wVertexAttribI3iv |
PFNGLVERTEXATTRIBI3UIPROC | gl3wVertexAttribI3ui |
PFNGLVERTEXATTRIBI3UIVPROC | gl3wVertexAttribI3uiv |
PFNGLVERTEXATTRIBI4BVPROC | gl3wVertexAttribI4bv |
PFNGLVERTEXATTRIBI4IPROC | gl3wVertexAttribI4i |
PFNGLVERTEXATTRIBI4IVPROC | gl3wVertexAttribI4iv |
PFNGLVERTEXATTRIBI4SVPROC | gl3wVertexAttribI4sv |
PFNGLVERTEXATTRIBI4UBVPROC | gl3wVertexAttribI4ubv |
PFNGLVERTEXATTRIBI4UIPROC | gl3wVertexAttribI4ui |
PFNGLVERTEXATTRIBI4UIVPROC | gl3wVertexAttribI4uiv |
PFNGLVERTEXATTRIBI4USVPROC | gl3wVertexAttribI4usv |
PFNGLVERTEXATTRIBIFORMATPROC | gl3wVertexAttribIFormat |
PFNGLVERTEXATTRIBIPOINTERPROC | gl3wVertexAttribIPointer |
PFNGLVERTEXATTRIBL1DPROC | gl3wVertexAttribL1d |
PFNGLVERTEXATTRIBL1DVPROC | gl3wVertexAttribL1dv |
PFNGLVERTEXATTRIBL2DPROC | gl3wVertexAttribL2d |
PFNGLVERTEXATTRIBL2DVPROC | gl3wVertexAttribL2dv |
PFNGLVERTEXATTRIBL3DPROC | gl3wVertexAttribL3d |
PFNGLVERTEXATTRIBL3DVPROC | gl3wVertexAttribL3dv |
PFNGLVERTEXATTRIBL4DPROC | gl3wVertexAttribL4d |
PFNGLVERTEXATTRIBL4DVPROC | gl3wVertexAttribL4dv |
PFNGLVERTEXATTRIBLFORMATPROC | gl3wVertexAttribLFormat |
PFNGLVERTEXATTRIBLPOINTERPROC | gl3wVertexAttribLPointer |
PFNGLVERTEXATTRIBP1UIPROC | gl3wVertexAttribP1ui |
PFNGLVERTEXATTRIBP1UIVPROC | gl3wVertexAttribP1uiv |
PFNGLVERTEXATTRIBP2UIPROC | gl3wVertexAttribP2ui |
PFNGLVERTEXATTRIBP2UIVPROC | gl3wVertexAttribP2uiv |
PFNGLVERTEXATTRIBP3UIPROC | gl3wVertexAttribP3ui |
PFNGLVERTEXATTRIBP3UIVPROC | gl3wVertexAttribP3uiv |
PFNGLVERTEXATTRIBP4UIPROC | gl3wVertexAttribP4ui |
PFNGLVERTEXATTRIBP4UIVPROC | gl3wVertexAttribP4uiv |
PFNGLVERTEXATTRIBPOINTERPROC | gl3wVertexAttribPointer |
PFNGLVERTEXBINDINGDIVISORPROC | gl3wVertexBindingDivisor |
PFNGLVERTEXP2UIPROC | gl3wVertexP2ui |
PFNGLVERTEXP2UIVPROC | gl3wVertexP2uiv |
PFNGLVERTEXP3UIPROC | gl3wVertexP3ui |
PFNGLVERTEXP3UIVPROC | gl3wVertexP3uiv |
PFNGLVERTEXP4UIPROC | gl3wVertexP4ui |
PFNGLVERTEXP4UIVPROC | gl3wVertexP4uiv |
PFNGLVIEWPORTPROC | gl3wViewport |
PFNGLVIEWPORTARRAYVPROC | gl3wViewportArrayv |
PFNGLVIEWPORTINDEXEDFPROC | gl3wViewportIndexedf |
PFNGLVIEWPORTINDEXEDFVPROC | gl3wViewportIndexedfv |
PFNGLWAITSYNCPROC | gl3wWaitSync |
static void * | libgl |
struct { | |
int major | |
int minor | |
} | version |
PFNGLBINDFRAGDATALOCATIONINDEXEDPROC gl3wBindFragDataLocationIndexed |
PFNGLBLENDEQUATIONSEPARATEIARBPROC gl3wBlendEquationSeparateiARB |
PFNGLCLEARNAMEDBUFFERSUBDATAEXTPROC gl3wClearNamedBufferSubDataEXT |
PFNGLCREATESYNCFROMCLEVENTARBPROC gl3wCreateSyncFromCLeventARB |
PFNGLDELETETRANSFORMFEEDBACKSPROC gl3wDeleteTransformFeedbacks |
PFNGLDISABLEVERTEXATTRIBARRAYPROC gl3wDisableVertexAttribArray |
PFNGLDRAWARRAYSINSTANCEDBASEINSTANCEPROC gl3wDrawArraysInstancedBaseInstance |
PFNGLDRAWELEMENTSINSTANCEDBASEINSTANCEPROC gl3wDrawElementsInstancedBaseInstance |
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXPROC gl3wDrawElementsInstancedBaseVertex |
PFNGLDRAWELEMENTSINSTANCEDBASEVERTEXBASEINSTANCEPROC gl3wDrawElementsInstancedBaseVertexBaseInstance |
PFNGLDRAWRANGEELEMENTSBASEVERTEXPROC gl3wDrawRangeElementsBaseVertex |
PFNGLDRAWTRANSFORMFEEDBACKINSTANCEDPROC gl3wDrawTransformFeedbackInstanced |
PFNGLDRAWTRANSFORMFEEDBACKSTREAMPROC gl3wDrawTransformFeedbackStream |
PFNGLDRAWTRANSFORMFEEDBACKSTREAMINSTANCEDPROC gl3wDrawTransformFeedbackStreamInstanced |
PFNGLGETACTIVEATOMICCOUNTERBUFFERIVPROC gl3wGetActiveAtomicCounterBufferiv |
PFNGLGETACTIVESUBROUTINEUNIFORMIVPROC gl3wGetActiveSubroutineUniformiv |
PFNGLGETACTIVESUBROUTINEUNIFORMNAMEPROC gl3wGetActiveSubroutineUniformName |
PFNGLGETACTIVEUNIFORMBLOCKNAMEPROC gl3wGetActiveUniformBlockName |
PFNGLGETFRAMEBUFFERATTACHMENTPARAMETERIVPROC gl3wGetFramebufferAttachmentParameteriv |
PFNGLGETFRAMEBUFFERPARAMETERIVPROC gl3wGetFramebufferParameteriv |
PFNGLGETGRAPHICSRESETSTATUSARBPROC gl3wGetGraphicsResetStatusARB |
PFNGLGETNAMEDFRAMEBUFFERPARAMETERIVEXTPROC gl3wGetNamedFramebufferParameterivEXT |
PFNGLGETNCOMPRESSEDTEXIMAGEARBPROC gl3wGetnCompressedTexImageARB |
PFNGLGETPROGRAMPIPELINEINFOLOGPROC gl3wGetProgramPipelineInfoLog |
PFNGLGETPROGRAMRESOURCELOCATIONPROC gl3wGetProgramResourceLocation |
PFNGLGETPROGRAMRESOURCELOCATIONINDEXPROC gl3wGetProgramResourceLocationIndex |
PFNGLGETRENDERBUFFERPARAMETERIVPROC gl3wGetRenderbufferParameteriv |
PFNGLGETSHADERPRECISIONFORMATPROC gl3wGetShaderPrecisionFormat |
PFNGLGETSTRINGPROC gl3wGetString |
PFNGLGETSTRINGIPROC gl3wGetStringi |
PFNGLGETSUBROUTINEUNIFORMLOCATIONPROC gl3wGetSubroutineUniformLocation |
PFNGLGETTRANSFORMFEEDBACKVARYINGPROC gl3wGetTransformFeedbackVarying |
PFNGLINVALIDATESUBFRAMEBUFFERPROC gl3wInvalidateSubFramebuffer |
PFNGLMAPBUFFERPROC gl3wMapBuffer |
PFNGLMAPBUFFERRANGEPROC gl3wMapBufferRange |
PFNGLMULTIDRAWELEMENTSBASEVERTEXPROC gl3wMultiDrawElementsBaseVertex |
PFNGLMULTIDRAWELEMENTSINDIRECTPROC gl3wMultiDrawElementsIndirect |
PFNGLNAMEDFRAMEBUFFERPARAMETERIEXTPROC gl3wNamedFramebufferParameteriEXT |
PFNGLPROGRAMUNIFORMMATRIX2X3DVPROC gl3wProgramUniformMatrix2x3dv |
PFNGLPROGRAMUNIFORMMATRIX2X3FVPROC gl3wProgramUniformMatrix2x3fv |
PFNGLPROGRAMUNIFORMMATRIX2X4DVPROC gl3wProgramUniformMatrix2x4dv |
PFNGLPROGRAMUNIFORMMATRIX2X4FVPROC gl3wProgramUniformMatrix2x4fv |
PFNGLPROGRAMUNIFORMMATRIX3X2DVPROC gl3wProgramUniformMatrix3x2dv |
PFNGLPROGRAMUNIFORMMATRIX3X2FVPROC gl3wProgramUniformMatrix3x2fv |
PFNGLPROGRAMUNIFORMMATRIX3X4DVPROC gl3wProgramUniformMatrix3x4dv |
PFNGLPROGRAMUNIFORMMATRIX3X4FVPROC gl3wProgramUniformMatrix3x4fv |
PFNGLPROGRAMUNIFORMMATRIX4X2DVPROC gl3wProgramUniformMatrix4x2dv |
PFNGLPROGRAMUNIFORMMATRIX4X2FVPROC gl3wProgramUniformMatrix4x2fv |
PFNGLPROGRAMUNIFORMMATRIX4X3DVPROC gl3wProgramUniformMatrix4x3dv |
PFNGLPROGRAMUNIFORMMATRIX4X3FVPROC gl3wProgramUniformMatrix4x3fv |
PFNGLRENDERBUFFERSTORAGEMULTISAMPLEPROC gl3wRenderbufferStorageMultisample |
PFNGLSHADERSTORAGEBLOCKBINDINGPROC gl3wShaderStorageBlockBinding |
PFNGLTEXTURESTORAGE2DMULTISAMPLEEXTPROC gl3wTextureStorage2DMultisampleEXT |
PFNGLTEXTURESTORAGE3DMULTISAMPLEEXTPROC gl3wTextureStorage3DMultisampleEXT |
PFNGLTRANSFORMFEEDBACKVARYINGSPROC gl3wTransformFeedbackVaryings |
PFNGLVERTEXARRAYBINDVERTEXBUFFEREXTPROC gl3wVertexArrayBindVertexBufferEXT |
PFNGLVERTEXARRAYVERTEXATTRIBBINDINGEXTPROC gl3wVertexArrayVertexAttribBindingEXT |
PFNGLVERTEXARRAYVERTEXATTRIBFORMATEXTPROC gl3wVertexArrayVertexAttribFormatEXT |
PFNGLVERTEXARRAYVERTEXATTRIBIFORMATEXTPROC gl3wVertexArrayVertexAttribIFormatEXT |
PFNGLVERTEXARRAYVERTEXATTRIBLFORMATEXTPROC gl3wVertexArrayVertexAttribLFormatEXT |
PFNGLVERTEXARRAYVERTEXBINDINGDIVISOREXTPROC gl3wVertexArrayVertexBindingDivisorEXT |
struct { ... } version |