#include <MeshGeometryIO.hpp>
Public Member Functions | |
virtual bool | addIndices (const IndexChannel &channel_ptr)=0 |
Persistence layer interface, Writes the face indices of the mesh to the persistence layer. More... | |
virtual bool | addVertices (const FloatChannel &channel_ptr)=0 |
Persistence layer interface, Writes the vertices of the mesh to the persistence layer. More... | |
virtual IndexChannelOptional | getIndices ()=0 |
Persistence layer interface, Accesses the face indices of the mesh in the persistence layer. More... | |
virtual FloatChannelOptional | getVertices ()=0 |
Persistence layer interface, Accesses the vertices of the mesh in the persistence layer. More... | |
Definition at line 37 of file MeshGeometryIO.hpp.
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pure virtual |
Persistence layer interface, Writes the face indices of the mesh to the persistence layer.
Implemented in lvr2::HDF5IO, and lvr2::hdf5features::MeshIO< Derived >.
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pure virtual |
Persistence layer interface, Writes the vertices of the mesh to the persistence layer.
Implemented in lvr2::HDF5IO, and lvr2::hdf5features::MeshIO< Derived >.
|
pure virtual |
Persistence layer interface, Accesses the face indices of the mesh in the persistence layer.
Implemented in lvr2::HDF5IO, and lvr2::hdf5features::MeshIO< Derived >.
|
pure virtual |
Persistence layer interface, Accesses the vertices of the mesh in the persistence layer.
Implemented in lvr2::HDF5IO, and lvr2::hdf5features::MeshIO< Derived >.