#include <CoordinateAxes.hpp>

Public Member Functions | |
| CoordinateAxes () | |
| CoordinateAxes (float) | |
| virtual void | render () |
| virtual void | transform (Matrix4< Vec > m) |
| virtual | ~CoordinateAxes () |
Public Member Functions inherited from lvr2::Renderable | |
| void | accel (bool invert=0) |
| BoundingBox< Vec > * | boundingBox () |
| void | compileAxesList () |
| Matrix4< Vec > | getTransformation () |
| bool | isActive () |
| bool | isSelected () |
| void | lift (bool invert=0) |
| float | lineWidth () |
| virtual ModelPtr | model () |
| void | moveX (bool invert=0) |
| void | moveY (bool invert=0) |
| void | moveZ (bool invert=0) |
| string | Name () |
| void | pitch (bool invert=0) |
| float | pointSize () |
| Renderable () | |
| Renderable (const Renderable &other) | |
| Renderable (string name) | |
| Renderable (Matrix4< Vec > m, string name) | |
| void | roll (bool invert=0) |
| void | rotX (bool invert=0) |
| void | rotY (bool invert=0) |
| void | rotZ (bool invert=0) |
| void | scale (float s) |
| void | setActive (bool a) |
| void | setLineWidth (float width) |
| virtual void | setName (string s) |
| void | setPointSize (float size) |
| void | setRotationSpeed (float s) |
| void | setSelected (bool s) |
| void | setTransformationMatrix (Matrix4< Vec > m) |
| void | setTranslationSpeed (float s) |
| void | setVisible (bool s) |
| void | showAxes (bool on) |
| void | strafe (bool invert=0) |
| void | toggle () |
| void | yaw (bool invert=0) |
| virtual | ~Renderable () |
Private Member Functions | |
| void | drawArrow (float length, float radius, int nSubdivs=12) |
| void | drawAxes (float length) |
Additional Inherited Members | |
Public Types inherited from lvr2::Renderable | |
| using | Vec = BaseVector< float > |
Protected Member Functions inherited from lvr2::Renderable | |
| void | computeMatrix () |
| virtual void | transform () |
Protected Attributes inherited from lvr2::Renderable | |
| bool | m_active |
| int | m_activeListIndex |
| int | m_axesListIndex |
| BoundingBox< Vec > * | m_boundingBox |
| float | m_lineWidth |
| int | m_listIndex |
| ModelPtr | m_model |
| string | m_name |
| float | m_pointSize |
| Vec | m_position |
| float | m_rotationSpeed |
| float | m_scaleFactor |
| bool | m_selected |
| bool | m_showAxes |
| Matrix4< Vec > | m_transformation |
| float | m_translationSpeed |
| bool | m_visible |
| Normal< typename Vec::CoordType > | m_xAxis |
| Normal< typename Vec::CoordType > | m_yAxis |
| Normal< typename Vec::CoordType > | m_z_Axis |
Definition at line 43 of file CoordinateAxes.hpp.
| lvr2::CoordinateAxes::CoordinateAxes | ( | ) |
Definition at line 40 of file CoordinateAxes.cpp.
| lvr2::CoordinateAxes::CoordinateAxes | ( | float | length | ) |
Definition at line 44 of file CoordinateAxes.cpp.
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virtual |
Definition at line 48 of file CoordinateAxes.cpp.
|
private |
Definition at line 120 of file CoordinateAxes.cpp.
|
private |
Definition at line 52 of file CoordinateAxes.cpp.
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virtual |
Implements lvr2::Renderable.
Definition at line 137 of file CoordinateAxes.cpp.
Definition at line 146 of file CoordinateAxes.cpp.