CoordinateAxes.hpp
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1 
28  /*
29  * CoordinateAxes.h
30  *
31  * Created on: 27.08.2008
32  * Author: twiemann
33  */
34 
35 #ifndef COORDINATEAXES_H_
36 #define COORDINATEAXES_H_
37 
39 
40 namespace lvr2
41 {
42 
43 class CoordinateAxes: public Renderable {
44 public:
46  CoordinateAxes(float);
47 
48  virtual ~CoordinateAxes();
49 
50  virtual void render();
51  virtual void transform(Matrix4<Vec> m);
52 
53 private:
54  void drawArrow(float length, float radius, int nSubdivs = 12);
55  void drawAxes(float length);
56 };
57 
58 } // namespace lvr2
59 
60 #endif /* COORDINATEAXES_H_ */
A 4x4 matrix class implementation for use with the provided vertex types.
Definition: Matrix4.hpp:64
void drawArrow(float length, float radius, int nSubdivs=12)
void drawAxes(float length)
virtual void transform()
Definition: Renderable.cpp:373


lvr2
Author(s): Thomas Wiemann , Sebastian Pütz , Alexander Mock , Lars Kiesow , Lukas Kalbertodt , Tristan Igelbrink , Johan M. von Behren , Dominik Feldschnieders , Alexander Löhr
autogenerated on Mon Feb 28 2022 22:46:06