kIOS.h
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35 
38 #ifndef HPP_FCL_KIOS_H
39 #define HPP_FCL_KIOS_H
40 
41 #include <hpp/fcl/BV/OBB.h>
42 
43 namespace hpp {
44 namespace fcl {
45 
46 struct CollisionRequest;
47 
50 
53 class HPP_FCL_DLLAPI kIOS {
55  struct HPP_FCL_DLLAPI kIOS_Sphere {
58 
59  bool operator==(const kIOS_Sphere& other) const {
60  return o == other.o && r == other.r;
61  }
62 
63  bool operator!=(const kIOS_Sphere& other) const {
64  return !(*this == other);
65  }
66  };
67 
70  const kIOS_Sphere& s1) {
71  Vec3f d = s1.o - s0.o;
72  FCL_REAL dist2 = d.squaredNorm();
73  FCL_REAL diff_r = s1.r - s0.r;
74 
76  if (diff_r * diff_r >= dist2) {
77  if (s1.r > s0.r)
78  return s1;
79  else
80  return s0;
81  } else
82  {
83  float dist = (float)std::sqrt(dist2);
84  kIOS_Sphere s;
85  s.r = dist + s0.r + s1.r;
86  if (dist > 0)
87  s.o = s0.o + d * ((s.r - s0.r) / dist);
88  else
89  s.o = s0.o;
90  return s;
91  }
92  }
93 
94  public:
96  bool operator==(const kIOS& other) const {
97  bool res = obb == other.obb && num_spheres == other.num_spheres;
98  if (!res) return false;
99 
100  for (size_t k = 0; k < num_spheres; ++k) {
101  if (spheres[k] != other.spheres[k]) return false;
102  }
103 
104  return true;
105  }
106 
108  bool operator!=(const kIOS& other) const { return !(*this == other); }
109 
111  kIOS_Sphere spheres[5];
112 
114  unsigned int num_spheres;
115 
118 
120  bool contain(const Vec3f& p) const;
121 
123  bool overlap(const kIOS& other) const;
124 
126  bool overlap(const kIOS& other, const CollisionRequest&,
127  FCL_REAL& sqrDistLowerBound) const;
128 
130  FCL_REAL distance(const kIOS& other, Vec3f* P = NULL, Vec3f* Q = NULL) const;
131 
133  kIOS& operator+=(const Vec3f& p);
134 
136  kIOS& operator+=(const kIOS& other) {
137  *this = *this + other;
138  return *this;
139  }
140 
142  kIOS operator+(const kIOS& other) const;
143 
145  FCL_REAL size() const;
146 
148  const Vec3f& center() const { return spheres[0].o; }
149 
151  FCL_REAL width() const;
152 
154  FCL_REAL height() const;
155 
157  FCL_REAL depth() const;
158 
160  FCL_REAL volume() const;
161 };
162 
164 HPP_FCL_DLLAPI kIOS translate(const kIOS& bv, const Vec3f& t);
165 
169 HPP_FCL_DLLAPI bool overlap(const Matrix3f& R0, const Vec3f& T0, const kIOS& b1,
170  const kIOS& b2);
171 
175 HPP_FCL_DLLAPI bool overlap(const Matrix3f& R0, const Vec3f& T0, const kIOS& b1,
176  const kIOS& b2, const CollisionRequest& request,
177  FCL_REAL& sqrDistLowerBound);
178 
181 HPP_FCL_DLLAPI FCL_REAL distance(const Matrix3f& R0, const Vec3f& T0,
182  const kIOS& b1, const kIOS& b2,
183  Vec3f* P = NULL, Vec3f* Q = NULL);
184 
185 } // namespace fcl
186 
187 } // namespace hpp
188 
189 #endif
hpp::fcl::kIOS::kIOS_Sphere::operator!=
bool operator!=(const kIOS_Sphere &other) const
Definition: kIOS.h:63
hpp::fcl::Vec3f
Eigen::Matrix< FCL_REAL, 3, 1 > Vec3f
Definition: data_types.h:66
hpp::fcl::kIOS::encloseSphere
static kIOS_Sphere encloseSphere(const kIOS_Sphere &s0, const kIOS_Sphere &s1)
generate one sphere enclosing two spheres
Definition: kIOS.h:69
hpp::fcl::kIOS::kIOS_Sphere::operator==
bool operator==(const kIOS_Sphere &other) const
Definition: kIOS.h:59
hpp::fcl::kIOS::kIOS_Sphere::o
Vec3f o
Definition: kIOS.h:56
obb
Definition: obb.py:1
OBB.h
hpp::fcl::kIOS
A class describing the kIOS collision structure, which is a set of spheres.
Definition: kIOS.h:53
hpp::fcl::distance
HPP_FCL_DLLAPI FCL_REAL distance(const Matrix3f &R0, const Vec3f &T0, const kIOS &b1, const kIOS &b2, Vec3f *P=NULL, Vec3f *Q=NULL)
Approximate distance between two kIOS bounding volumes.
Definition: kIOS.cpp:181
octree.r
r
Definition: octree.py:9
hpp::fcl::kIOS::kIOS_Sphere::r
FCL_REAL r
Definition: kIOS.h:57
res
res
hpp::fcl::FCL_REAL
double FCL_REAL
Definition: data_types.h:65
hpp::fcl::kIOS::obb
OBB obb
@ OBB related with kIOS
Definition: kIOS.h:117
hpp::fcl::kIOS::operator==
bool operator==(const kIOS &other) const
Equality operator.
Definition: kIOS.h:96
hpp
Main namespace.
Definition: broadphase_bruteforce.h:44
hpp::fcl::CollisionRequest
request to the collision algorithm
Definition: collision_data.h:235
hpp::fcl::OBB
Oriented bounding box class.
Definition: include/hpp/fcl/BV/OBB.h:52
hpp::fcl::kIOS::kIOS_Sphere
One sphere in kIOS.
Definition: kIOS.h:55
hpp::fcl::kIOS::num_spheres
unsigned int num_spheres
The number of spheres, no larger than 5.
Definition: kIOS.h:114
hpp::fcl::Matrix3f
Eigen::Matrix< FCL_REAL, 3, 3 > Matrix3f
Definition: data_types.h:68
hpp::fcl::overlap
HPP_FCL_DLLAPI bool overlap(const Matrix3f &R0, const Vec3f &T0, const AABB &b1, const AABB &b2)
Check collision between two aabbs, b1 is in configuration (R0, T0) and b2 is in identity.
Definition: AABB.cpp:134
hpp::fcl::kIOS::center
const Vec3f & center() const
Center of the kIOS.
Definition: kIOS.h:148
hpp::fcl::kIOS::operator+=
kIOS & operator+=(const kIOS &other)
Merge the kIOS and another kIOS.
Definition: kIOS.h:136
hpp::fcl::translate
static AABB translate(const AABB &aabb, const Vec3f &t)
translate the center of AABB by t
Definition: BV/AABB.h:226
hpp::fcl::kIOS::operator!=
bool operator!=(const kIOS &other) const
Difference operator.
Definition: kIOS.h:108
hpp::fcl::kIOS::spheres
kIOS_Sphere spheres[5]
The (at most) five spheres for intersection.
Definition: kIOS.h:111


hpp-fcl
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autogenerated on Fri Aug 2 2024 02:45:14