translation_motion-inl.h
Go to the documentation of this file.
1 /*
2  * Software License Agreement (BSD License)
3  *
4  * Copyright (c) 2011-2014, Willow Garage, Inc.
5  * Copyright (c) 2014-2016, Open Source Robotics Foundation
6  * All rights reserved.
7  *
8  * Redistribution and use in source and binary forms, with or without
9  * modification, are permitted provided that the following conditions
10  * are met:
11  *
12  * * Redistributions of source code must retain the above copyright
13  * notice, this list of conditions and the following disclaimer.
14  * * Redistributions in binary form must reproduce the above
15  * copyright notice, this list of conditions and the following
16  * disclaimer in the documentation and/or other materials provided
17  * with the distribution.
18  * * Neither the name of Open Source Robotics Foundation nor the names of its
19  * contributors may be used to endorse or promote products derived
20  * from this software without specific prior written permission.
21  *
22  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
23  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
24  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS
25  * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE
26  * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT,
27  * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING,
28  * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
29  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
30  * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31  * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN
32  * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
33  * POSSIBILITY OF SUCH DAMAGE.
34  */
35 
38 #ifndef FCL_CCD_TRANSLATIONMOTION_INL_H
39 #define FCL_CCD_TRANSLATIONMOTION_INL_H
40 
42 
43 #include "fcl/common/unused.h"
44 
45 namespace fcl
46 {
47 
48 //==============================================================================
49 extern template
50 class FCL_EXPORT TranslationMotion<double>;
51 
52 //==============================================================================
53 template <typename S>
55  const Transform3<S>& tf1, const Transform3<S>& tf2)
56  : MotionBase<S>(),
57  rot(tf1.linear()),
58  trans_start(tf1.translation()),
59  trans_range(tf2.translation() - tf1.translation()),
60  tf(tf1)
61 {
62  // Do nothing
63 }
64 
65 //==============================================================================
66 template <typename S>
68  const Matrix3<S>& R, const Vector3<S>& T1, const Vector3<S>& T2)
69  : MotionBase<S>(), tf(Transform3<S>::Identity())
70 {
71  rot = R;
72  trans_start = T1;
73  trans_range = T2 - T1;
74  tf.linear() = R;
75  tf.translation() = trans_start;
76 }
77 
78 //==============================================================================
79 template <typename S>
81 {
82  if(dt > 1)
83  dt = 1;
84 
85  tf.linear() = rot.toRotationMatrix(); // TODO(JS): necessary?
86  tf.translation() = trans_start + trans_range * dt;
87 
88  return true;
89 }
90 
91 //==============================================================================
92 template <typename S>
94  const BVMotionBoundVisitor<S>& mb_visitor) const
95 {
96  return mb_visitor.visit(*this);
97 }
98 
99 //==============================================================================
100 template <typename S>
102  const TriangleMotionBoundVisitor<S>& mb_visitor) const
103 {
104  return mb_visitor.visit(*this);
105 }
106 
107 //==============================================================================
108 template <typename S>
110 {
111  tf_ = tf;
112 }
113 
114 //==============================================================================
115 template <typename S>
117 {
118  FCL_UNUSED(tm);
119  FCL_UNUSED(tv);
120 
121  // Do nothing
122  // TODO(JS): Not implemented?
123 }
124 
125 //==============================================================================
126 template <typename S>
128 {
129  return trans_range;
130 }
131 
132 } // namespace fcl
133 
134 #endif
fcl::TriangleMotionBoundVisitor
Definition: motion_base.h:52
fcl::Transform3
Eigen::Transform< S, 3, Eigen::Isometry > Transform3
Definition: types.h:91
fcl::TranslationMotion::trans_range
Vector3< S > trans_range
Definition: translation_motion.h:75
fcl::TranslationMotion< double >
template class FCL_EXPORT TranslationMotion< double >
translation_motion.h
fcl::TranslationMotion::rot
Quaternion< S > rot
initial and goal transforms
Definition: translation_motion.h:74
unused.h
fcl::TranslationMotion::getTaylorModel
void getTaylorModel(TMatrix3< S > &tm, TVector3< S > &tv) const override
Definition: translation_motion-inl.h:116
fcl::TranslationMotion::getVelocity
Vector3< S > getVelocity() const
Definition: translation_motion-inl.h:127
fcl::BVMotionBoundVisitor::visit
virtual S visit(const MotionBase< S > &motion) const =0
fcl::Vector3
Eigen::Matrix< S, 3, 1 > Vector3
Definition: types.h:70
fcl::Matrix3
Eigen::Matrix< S, 3, 3 > Matrix3
Definition: types.h:85
fcl::MotionBase
Definition: bv_motion_bound_visitor.h:45
fcl::TriangleMotionBoundVisitor::visit
virtual S visit(const MotionBase< S > &motion) const
Definition: triangle_motion_bound_visitor.h:81
fcl::TranslationMotion::getCurrentTransform
void getCurrentTransform(Transform3< S > &tf_) const override
Definition: translation_motion-inl.h:109
fcl::TranslationMotion::tf
Transform3< S > tf
Definition: translation_motion.h:77
fcl::BVMotionBoundVisitor
Compute the motion bound for a bounding volume, given the closest direction n between two query objec...
Definition: bv_motion_bound_visitor.h:62
fcl::TMatrix3
Definition: taylor_matrix.h:48
fcl::TranslationMotion::integrate
bool integrate(S dt) const override
Definition: translation_motion-inl.h:80
fcl::TVector3
Definition: taylor_vector.h:48
FCL_UNUSED
#define FCL_UNUSED(x)
Definition: unused.h:39
fcl::TranslationMotion::computeMotionBound
S computeMotionBound(const BVMotionBoundVisitor< S > &mb_visitor) const override
Definition: translation_motion-inl.h:93
fcl::TranslationMotion::trans_start
Vector3< S > trans_start
Definition: translation_motion.h:75
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
fcl::TranslationMotion::TranslationMotion
TranslationMotion(const Transform3< S > &tf1, const Transform3< S > &tf2)
Construct motion from intial and goal transform.
Definition: translation_motion-inl.h:54


fcl
Author(s):
autogenerated on Tue Dec 5 2023 03:40:49