include
fcl
geometry
shape
shape_base-inl.h
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2011-2014, Willow Garage, Inc.
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* Copyright (c) 2014-2016, Open Source Robotics Foundation
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* Redistribution and use in source and binary forms, with or without
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#ifndef FCL_SHAPE_SHAPE_BASE_INL_H
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#define FCL_SHAPE_SHAPE_BASE_INL_H
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#include "
fcl/geometry/shape/shape_base.h
"
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namespace
fcl
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{
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//==============================================================================
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extern
template
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class
FCL_EXPORT
ShapeBase<double>
;
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//==============================================================================
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template
<
typename
S>
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ShapeBase<S>::ShapeBase
()
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:
CollisionGeometry
<
S
>()
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{
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// Do nothing
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}
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//==============================================================================
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template
<
typename
S>
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OBJECT_TYPE
ShapeBase<S>::getObjectType
()
const
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{
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return
OT_GEOM
;
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}
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}
// namespace fcl
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#endif
fcl::ShapeBase
Base class for all basic geometric shapes.
Definition:
shape_base.h:48
shape_base.h
fcl::CollisionGeometry
The geometry for the object for collision or distance computation.
Definition:
collision_geometry.h:58
fcl::ShapeBase< S >::S
S S
Definition:
shape_base.h:52
fcl::ShapeBase< double >
template class FCL_EXPORT ShapeBase< double >
fcl::OBJECT_TYPE
OBJECT_TYPE
object type: BVH (mesh, points), basic geometry, octree
Definition:
collision_geometry.h:50
fcl::ShapeBase::ShapeBase
ShapeBase()
Definition:
shape_base-inl.h:52
fcl
Main namespace.
Definition:
broadphase_bruteforce-inl.h:45
fcl::OT_GEOM
@ OT_GEOM
Definition:
collision_geometry.h:50
fcl
Author(s):
autogenerated on Tue Dec 5 2023 03:40:48