include
fcl
narrowphase
contact_point.h
Go to the documentation of this file.
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/*
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* Software License Agreement (BSD License)
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*
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* Copyright (c) 2011-2014, Willow Garage, Inc.
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* Copyright (c) 2014-2016, Open Source Robotics Foundation
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions
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* are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above
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* copyright notice, this list of conditions and the following
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* disclaimer in the documentation and/or other materials provided
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* with the distribution.
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* * Neither the name of Open Source Robotics Foundation nor the names of its
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* contributors may be used to endorse or promote products derived
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* from this software without specific prior written permission.
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*/
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#ifndef FCL_CONTACTPOINT_H
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#define FCL_CONTACTPOINT_H
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#include "
fcl/common/types.h
"
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namespace
fcl
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{
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template
<
typename
S>
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struct
FCL_EXPORT
ContactPoint
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{
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Vector3<S>
normal
;
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Vector3<S>
pos
;
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S
penetration_depth
;
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ContactPoint
();
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ContactPoint
(
const
Vector3<S>
& n_,
const
Vector3<S>
& p_, S d_);
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};
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using
ContactPointf
=
ContactPoint<float>
;
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using
ContactPointd
=
ContactPoint<double>
;
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template
<
typename
S>
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FCL_EXPORT
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bool
comparePenDepth
(
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const
ContactPoint<S>
& _cp1,
const
ContactPoint<S>
& _cp2);
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template
<
typename
S>
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FCL_EXPORT
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void
flipNormal
(std::vector<
ContactPoint<S>
>& contacts);
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}
// namespace fcl
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#include "
fcl/narrowphase/contact_point-inl.h
"
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#endif
fcl::ContactPoint
Minimal contact information returned by collision.
Definition:
contact_point.h:48
fcl::flipNormal
template void flipNormal(std::vector< ContactPoint< double >> &contacts)
types.h
fcl::comparePenDepth
template bool comparePenDepth(const ContactPoint< double > &_cp1, const ContactPoint< double > &_cp2)
fcl::ContactPoint::normal
Vector3< S > normal
Contact normal, pointing from o1 to o2.
Definition:
contact_point.h:51
fcl::ContactPoint::penetration_depth
S penetration_depth
Penetration depth.
Definition:
contact_point.h:57
fcl::Vector3
Eigen::Matrix< S, 3, 1 > Vector3
Definition:
types.h:70
fcl::ContactPoint::pos
Vector3< S > pos
Contact position, in world space.
Definition:
contact_point.h:54
contact_point-inl.h
fcl
Main namespace.
Definition:
broadphase_bruteforce-inl.h:45
fcl
Author(s):
autogenerated on Tue Dec 5 2023 03:40:48