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template<typename _Key , typename _Tp , typename _Compare = std::less<_Key>> |
using | fcl::aligned_map = std::map< _Key, _Tp, _Compare, Eigen::aligned_allocator< std::pair< const _Key, _Tp > >> |
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template<typename _Tp > |
using | fcl::aligned_vector = std::vector< _Tp, Eigen::aligned_allocator< _Tp > > |
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template<typename S > |
using | fcl::AngleAxis = Eigen::AngleAxis< S > |
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using | fcl::AngleAxisd = AngleAxis< double > |
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using | fcl::AngleAxisf = AngleAxis< float > |
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typedef FCL_DEPRECATED std::int32_t | fcl::FCL_INT32 |
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typedef FCL_DEPRECATED std::int64_t | fcl::FCL_INT64 |
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typedef FCL_DEPRECATED double | fcl::FCL_REAL |
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typedef FCL_DEPRECATED std::uint32_t | fcl::FCL_UINT32 |
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typedef FCL_DEPRECATED std::uint64_t | fcl::FCL_UINT64 |
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using | fcl::int32 = std::int32_t |
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using | fcl::int64 = std::int64_t |
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using | fcl::intptr_t = std::intptr_t |
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template<typename S > |
using | fcl::Matrix3 = Eigen::Matrix< S, 3, 3 > |
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using | fcl::Matrix3d = Matrix3< double > |
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using | fcl::Matrix3f = Matrix3< float > |
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template<typename S > |
using | fcl::Quaternion = Eigen::Quaternion< S > |
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using | fcl::Quaterniond = Quaternion< double > |
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using | fcl::Quaternionf = Quaternion< float > |
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template<typename S > |
using | fcl::Transform3 = Eigen::Transform< S, 3, Eigen::Isometry > |
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using | fcl::Transform3d = Transform3< double > |
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using | fcl::Transform3f = Transform3< float > |
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template<typename S > |
using | fcl::Translation3 = Eigen::Translation< S, 3 > |
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using | fcl::Translation3d = Translation3< double > |
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using | fcl::Translation3f = Translation3< float > |
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using | fcl::uint32 = std::uint32_t |
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using | fcl::uint64 = std::uint64_t |
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using | fcl::uintptr_t = std::uintptr_t |
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template<typename S > |
using | fcl::Vector2 = Eigen::Matrix< S, 2, 1 > |
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template<typename S > |
using | fcl::Vector3 = Eigen::Matrix< S, 3, 1 > |
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using | fcl::Vector3d = Vector3< double > |
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using | fcl::Vector3f = Vector3< float > |
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template<typename S > |
using | fcl::Vector6 = Eigen::Matrix< S, 6, 1 > |
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template<typename S > |
using | fcl::Vector7 = Eigen::Matrix< S, 7, 1 > |
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template<typename S , int N> |
using | fcl::VectorN = Eigen::Matrix< S, N, 1 > |
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template<int N> |
using | fcl::VectorNd = VectorN< double, N > |
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template<int N> |
using | fcl::VectorNf = VectorN< float, N > |
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template<typename S > |
using | fcl::VectorX = Eigen::Matrix< S, Eigen::Dynamic, 1 > |
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using | fcl::VectorXd = VectorX< double > |
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using | fcl::VectorXf = VectorX< float > |
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