limited_costmap_queue.h
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34 
35 #ifndef COSTMAP_QUEUE_LIMITED_COSTMAP_QUEUE_H
36 #define COSTMAP_QUEUE_LIMITED_COSTMAP_QUEUE_H
37 
39 
40 namespace costmap_queue
41 {
42 
48 {
49 public:
53  LimitedCostmapQueue(nav_core2::Costmap& costmap, const int cell_distance_limit);
54  bool validCellToQueue(const CellData& cell) override;
55  int getMaxDistance() const override;
56 protected:
58 };
59 } // namespace costmap_queue
60 
61 #endif // COSTMAP_QUEUE_LIMITED_COSTMAP_QUEUE_H
int getMaxDistance() const override
Get the maximum x or y distance we'll need to calculate the distance between.
bool validCellToQueue(const CellData &cell) override
Check to see if we should add this cell to the queue. Always true unless overridden.
nav_core2::BasicCostmap costmap
Definition: utest.cpp:43
A tool for finding the cells closest to some set of originating cells.
Extension of Costmap Queue where distances are limited to a given distance from source cells...
LimitedCostmapQueue(nav_core2::Costmap &costmap, const int cell_distance_limit)
Constructor with limit as an integer number of cells.
Storage for cell information used during queue expansion.
Definition: costmap_queue.h:52


costmap_queue
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autogenerated on Sun Jan 10 2021 04:08:29