void reset() override
Clear the queue.
int getMaxDistance() const override
Get the maximum x or y distance we'll need to calculate the distance between.
bool validCellToQueue(const CellData &cell) override
Check to see if we should add this cell to the queue. Always true unless overridden.
A tool for finding the cells closest to some set of originating cells.
LimitedCostmapQueue(nav_core2::Costmap &costmap, const int cell_distance_limit)
Constructor with limit as an integer number of cells.
Storage for cell information used during queue expansion.