hector_quadrotor_controller::StateHandle Member List
This is the complete list of members for hector_quadrotor_controller::StateHandle, including all inherited members.
hector_quadrotor_controller::Base typedefhector_quadrotor_controller::Handle_< PoseHandle, Pose >
hector_quadrotor_controller::TwistHandle::Base typedefhector_quadrotor_controller::Handle_< TwistHandle, Twist >
connected() const hector_quadrotor_controller::StateHandle [inline, virtual]
hector_quadrotor_controller::field_hector_quadrotor_controller::Handle_< PoseHandle, Pose > [protected]
hector_quadrotor_controller::TwistHandle::field_hector_quadrotor_controller::Handle_< TwistHandle, Twist > [protected]
fromBody(const Vector3 &nav) const hector_quadrotor_controller::PoseHandle
hector_quadrotor_controller::get() consthector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline]
hector_quadrotor_controller::TwistHandle::get() consthector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline]
getEulerRPY(double &roll, double &pitch, double &yaw) const hector_quadrotor_controller::PoseHandle
hector_quadrotor_controller::getField() consthector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline, virtual]
hector_quadrotor_controller::TwistHandle::getField() consthector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline, virtual]
hector_quadrotor_controller::getName() consthector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline, virtual]
hector_quadrotor_controller::TwistHandle::getName() consthector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline, virtual]
getYaw() const hector_quadrotor_controller::PoseHandle
hector_quadrotor_controller::Handle_(const std::string &name, const std::string &field=std::string())hector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline]
hector_quadrotor_controller::Handle_(QuadrotorInterface *interface, const std::string &name, const std::string &field=std::string())hector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline]
hector_quadrotor_controller::Handle_(QuadrotorInterface *interface, const ValueType *source, const std::string &name, const std::string &field=std::string())hector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline]
hector_quadrotor_controller::TwistHandle::Handle_(const std::string &name, const std::string &field=std::string())hector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline]
hector_quadrotor_controller::TwistHandle::Handle_(QuadrotorInterface *interface, const std::string &name, const std::string &field=std::string())hector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline]
hector_quadrotor_controller::TwistHandle::Handle_(QuadrotorInterface *interface, const ValueType *source, const std::string &name, const std::string &field=std::string())hector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline]
hector_quadrotor_controller::interface_hector_quadrotor_controller::Handle_< PoseHandle, Pose > [protected]
hector_quadrotor_controller::TwistHandle::interface_hector_quadrotor_controller::Handle_< TwistHandle, Twist > [protected]
hector_quadrotor_controller::name_hector_quadrotor_controller::Handle_< PoseHandle, Pose > [protected]
hector_quadrotor_controller::TwistHandle::name_hector_quadrotor_controller::Handle_< TwistHandle, Twist > [protected]
hector_quadrotor_controller::operator*() consthector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline]
hector_quadrotor_controller::TwistHandle::operator*() consthector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline]
hector_quadrotor_controller::operator=(const ValueType *source)hector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline]
hector_quadrotor_controller::TwistHandle::operator=(const ValueType *source)hector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline]
pose() const hector_quadrotor_controller::PoseHandle [inline]
PoseHandle()hector_quadrotor_controller::PoseHandle [inline]
PoseHandle(QuadrotorInterface *interface)hector_quadrotor_controller::PoseHandle [inline]
PoseHandle(QuadrotorInterface *interface, const Pose *pose)hector_quadrotor_controller::PoseHandle [inline]
hector_quadrotor_controller::reset()hector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline, virtual]
hector_quadrotor_controller::TwistHandle::reset()hector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline, virtual]
StateHandle()hector_quadrotor_controller::StateHandle [inline]
StateHandle(QuadrotorInterface *interface, const Pose *pose, const Twist *twist)hector_quadrotor_controller::StateHandle [inline]
toBody(const Vector3 &nav) const hector_quadrotor_controller::PoseHandle
twist() const hector_quadrotor_controller::TwistHandle [inline]
TwistHandle()hector_quadrotor_controller::TwistHandle [inline]
TwistHandle(QuadrotorInterface *interface)hector_quadrotor_controller::TwistHandle [inline]
TwistHandle(QuadrotorInterface *interface, const Twist *twist)hector_quadrotor_controller::TwistHandle [inline]
hector_quadrotor_controller::value_hector_quadrotor_controller::Handle_< PoseHandle, Pose > [protected]
hector_quadrotor_controller::TwistHandle::value_hector_quadrotor_controller::Handle_< TwistHandle, Twist > [protected]
hector_quadrotor_controller::ValueType typedefhector_quadrotor_controller::Handle_< PoseHandle, Pose >
hector_quadrotor_controller::TwistHandle::ValueType typedefhector_quadrotor_controller::Handle_< TwistHandle, Twist >
hector_quadrotor_controller::~Handle_()hector_quadrotor_controller::Handle_< PoseHandle, Pose > [inline, virtual]
hector_quadrotor_controller::TwistHandle::~Handle_()hector_quadrotor_controller::Handle_< TwistHandle, Twist > [inline, virtual]
~PoseHandle()hector_quadrotor_controller::PoseHandle [inline, virtual]
~StateHandle()hector_quadrotor_controller::StateHandle [inline, virtual]
~TwistHandle()hector_quadrotor_controller::TwistHandle [inline, virtual]


hector_quadrotor_controller
Author(s): Johannes Meyer
autogenerated on Thu Aug 27 2015 13:17:48