#include <material_definition.h>
Public Member Functions | |
MaterialDefinition () | |
Public Attributes | |
uint8_t | cull_mode |
bool | disable_shading |
ShaderDefinition | fragment_def |
ShaderDefinition | geometry_def |
bool | has_geometry_shader |
std::string | name |
ShaderDefinition | picking_fragment_def |
V_string | textures |
bool | transparent |
ShaderDefinition | vertex_def |
Definition at line 38 of file material_definition.h.
Definition at line 40 of file material_definition.h.
Definition at line 49 of file material_definition.h.
Definition at line 48 of file material_definition.h.
Definition at line 52 of file material_definition.h.
Definition at line 56 of file material_definition.h.
Definition at line 55 of file material_definition.h.
std::string rve_render_server::MaterialDefinition::name |
Definition at line 46 of file material_definition.h.
Definition at line 53 of file material_definition.h.
Definition at line 58 of file material_definition.h.
Definition at line 47 of file material_definition.h.
Definition at line 51 of file material_definition.h.