#include <collisionStructures.h>
Public Member Functions | |
ContactDataS () | |
ContactDataS (position b1p, position b2p, vec3 b1n, vec3 b2n, double dsq=-1.0) | |
Public Attributes | |
vec3 | b1_normal |
position | b1_pos |
vec3 | b2_normal |
position | b2_pos |
double | distSq |
Neighborhood | nghbd1 |
Neighborhood | nghbd2 |
A contact data structure will hold:
Definition at line 57 of file collisionStructures.h.
ContactDataS::ContactDataS | ( | position | b1p, | |
position | b2p, | |||
vec3 | b1n, | |||
vec3 | b2n, | |||
double | dsq = -1.0 | |||
) | [inline] |
Definition at line 63 of file collisionStructures.h.
ContactDataS::ContactDataS | ( | ) | [inline] |
Definition at line 65 of file collisionStructures.h.
Definition at line 60 of file collisionStructures.h.
Definition at line 59 of file collisionStructures.h.
Definition at line 60 of file collisionStructures.h.
Definition at line 59 of file collisionStructures.h.
double ContactDataS::distSq |
Definition at line 62 of file collisionStructures.h.
Definition at line 61 of file collisionStructures.h.
Definition at line 61 of file collisionStructures.h.