state.hpp
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1 /*
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35 /*****************************************************************************
36 ** Ifdefs
37 *****************************************************************************/
38 #ifndef KOBUKI_DOCK_DRIVE_STATE_HPP_
39 #define KOBUKI_DOCK_DRIVE_STATE_HPP_
40 
41 /*****************************************************************************
42 ** States
43 *****************************************************************************/
44 #include <iostream>
45 
46 namespace kobuki {
47 
48  // indicates the ir sensor from docking station
49  struct DockStationIRState {
50  enum State {
51  INVISIBLE=0,
52  NEAR_LEFT=1,
54  NEAR_RIGHT=4,
55  FAR_CENTER=8,
56  FAR_LEFT=16,
57  FAR_RIGHT=32,
58  NEAR = 7, // NEAR_LEFT + NEAR_CENTER + NEAR_RIGHT
59  FAR = 56, // FAR_CENTER + FAR_LEFT + FAR_RIGHT
60  };
61  };
62 
63  // the current robot states
65  enum State {
79  };
80 
81  };
82 
83  /*
84  struct RobotDockingState {
85  enum State {
86  IDLE,
87  NEAR_LEFT,
88  NEAR_CENTER,
89  NEAR_RIGHT,
90  FAR_CENTER,
91  FAR_LEFT,
92  FAR_RIGHT,
93  IN_DOCK,
94  DONE,
95  ERROR,
96  };
97  };*/
98 }
99 
100 #endif // KOBUKI_DOCK_DRIVE_STATE_HPP_
kobuki::DockStationIRState::NEAR_LEFT
@ NEAR_LEFT
Definition: state.hpp:64
kobuki::DockStationIRState::FAR_RIGHT
@ FAR_RIGHT
Definition: state.hpp:69
kobuki::DockStationIRState::NEAR
@ NEAR
Definition: state.hpp:70
kobuki::RobotDockingState::ALIGNED
@ ALIGNED
Definition: state.hpp:78
kobuki
Definition: dock_drive.hpp:60
kobuki::DockStationIRState::FAR
@ FAR
Definition: state.hpp:71
kobuki::RobotDockingState::SCAN
@ SCAN
Definition: state.hpp:75
kobuki::RobotDockingState::FIND_STREAM
@ FIND_STREAM
Definition: state.hpp:76
kobuki::RobotDockingState::IDLE
@ IDLE
Definition: state.hpp:70
kobuki::RobotDockingState::DOCKED_IN
@ DOCKED_IN
Definition: state.hpp:72
kobuki::RobotDockingState
Definition: state.hpp:68
kobuki::RobotDockingState::GET_STREAM
@ GET_STREAM
Definition: state.hpp:77
kobuki::DockStationIRState::FAR_LEFT
@ FAR_LEFT
Definition: state.hpp:68
kobuki::DockStationIRState::INVISIBLE
@ INVISIBLE
Definition: state.hpp:63
kobuki::RobotDockingState::BUMPED
@ BUMPED
Definition: state.hpp:74
kobuki::RobotDockingState::UNKNOWN
@ UNKNOWN
Definition: state.hpp:81
kobuki::RobotDockingState::DONE
@ DONE
Definition: state.hpp:71
kobuki::RobotDockingState::BUMPED_DOCK
@ BUMPED_DOCK
Definition: state.hpp:73
kobuki::RobotDockingState::LOST
@ LOST
Definition: state.hpp:82
kobuki::DockStationIRState::FAR_CENTER
@ FAR_CENTER
Definition: state.hpp:67
kobuki::DockStationIRState::State
State
Definition: state.hpp:58
kobuki::RobotDockingState::ALIGNED_NEAR
@ ALIGNED_NEAR
Definition: state.hpp:80
kobuki::RobotDockingState::ALIGNED_FAR
@ ALIGNED_FAR
Definition: state.hpp:79
kobuki::DockStationIRState::NEAR_CENTER
@ NEAR_CENTER
Definition: state.hpp:65
kobuki::DockStationIRState::NEAR_RIGHT
@ NEAR_RIGHT
Definition: state.hpp:66


kobuki_dock_drive
Author(s): Younghun Ju
autogenerated on Wed Mar 2 2022 00:26:13