client.h
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1 /****************************************************************************
2  *
3  * $Id: file.h 3496 2011-11-22 15:14:32Z fnovotny $
4  *
5  * This file is part of the ViSP software.
6  * Copyright (C) 2005 - 2012 by INRIA. All rights reserved.
7  *
8  * This software is free software; you can redistribute it and/or
9  * modify it under the terms of the GNU General Public License
10  * ("GPL") version 2 as published by the Free Software Foundation.
11  * See the file LICENSE.txt at the root directory of this source
12  * distribution for additional information about the GNU GPL.
13  *
14  * For using ViSP with software that can not be combined with the GNU
15  * GPL, please contact INRIA about acquiring a ViSP Professional
16  * Edition License.
17  *
18  * See http://www.irisa.fr/lagadic/visp/visp.html for more information.
19  *
20  * This software was developed at:
21  * INRIA Rennes - Bretagne Atlantique
22  * Campus Universitaire de Beaulieu
23  * 35042 Rennes Cedex
24  * France
25  * http://www.irisa.fr/lagadic
26  *
27  * If you have questions regarding the use of this file, please contact
28  * INRIA at visp@inria.fr
29  *
30  * This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE
31  * WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE.
32  *
33  * Contact visp@irisa.fr if any conditions of this licensing are
34  * not clear to you.
35  *
36  * Description:
37  * Client node
38  *
39  * Authors:
40  * Filip Novotny
41  *
42  *
43  *****************************************************************************/
44 
50 #ifndef __visp_hand2eye_calibration_CLIENT_H__
51 #define __visp_hand2eye_calibration_CLIENT_H__
52 #include "ros/ros.h"
53 #include "geometry_msgs/Transform.h"
54 #include "visp_hand2eye_calibration/compute_effector_camera.h"
55 #include "visp_hand2eye_calibration/compute_effector_camera_quick.h"
56 #include "visp_hand2eye_calibration/reset.h"
57 
58 namespace visp_hand2eye_calibration{
59  class Client{
60  private:
67 
68  visp_hand2eye_calibration::reset reset_comm;
69  visp_hand2eye_calibration::compute_effector_camera emc_comm;
70  visp_hand2eye_calibration::compute_effector_camera_quick emc_quick_comm;
71 
72 
73  public:
74  Client();
75  void initAndSimulate();
78  };
79 }
80 #endif
ros::ServiceClient reset_service_
Definition: client.h:64
visp_hand2eye_calibration::compute_effector_camera_quick emc_quick_comm
Definition: client.h:70
ros::ServiceClient compute_effector_camera_quick_service_
Definition: client.h:66
ros::ServiceClient compute_effector_camera_service_
Definition: client.h:65
visp_hand2eye_calibration::reset reset_comm
Definition: client.h:68
ros::Publisher world_effector_publisher_
Definition: client.h:63
visp_hand2eye_calibration::compute_effector_camera emc_comm
Definition: client.h:69
ros::Publisher camera_object_publisher_
Definition: client.h:62


visp_hand2eye_calibration
Author(s): Filip Novotny
autogenerated on Wed Jul 3 2019 19:48:05