#include <SplineVisual.h>
Definition at line 81 of file SplineVisual.h.
tuw_nav_rviz::SplineVisual::SplineVisual |
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Ogre::SceneManager * |
scene_manager, |
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Ogre::SceneNode * |
parent_node |
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) |
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virtual tuw_nav_rviz::SplineVisual::~SplineVisual |
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virtual |
void tuw_nav_rviz::SplineVisual::setFrameOrientation |
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const Ogre::Quaternion & |
orientation | ) |
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void tuw_nav_rviz::SplineVisual::setFramePosition |
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const Ogre::Vector3 & |
position | ) |
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void tuw_nav_rviz::SplineVisual::setMessage |
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const tuw_nav_msgs::Spline::ConstPtr & |
msg | ) |
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void tuw_nav_rviz::SplineVisual::setOrientColor |
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Ogre::ColourValue |
color | ) |
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void tuw_nav_rviz::SplineVisual::setOrientDs |
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float |
_ds | ) |
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void tuw_nav_rviz::SplineVisual::setOrientScale |
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float |
scale | ) |
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void tuw_nav_rviz::SplineVisual::setPathColor |
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Ogre::ColourValue |
color | ) |
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void tuw_nav_rviz::SplineVisual::setPathDs |
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float |
_ds | ) |
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void tuw_nav_rviz::SplineVisual::setPathScale |
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float |
scale | ) |
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Ogre::ColourValue tuw_nav_rviz::SplineVisual::colorOrient_ |
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private |
Ogre::ColourValue tuw_nav_rviz::SplineVisual::colorPath_ |
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private |
float tuw_nav_rviz::SplineVisual::dsPathTheta_ |
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private |
float tuw_nav_rviz::SplineVisual::dsPathXY_ |
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private |
Ogre::SceneNode* tuw_nav_rviz::SplineVisual::frame_node_ |
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private |
float tuw_nav_rviz::SplineVisual::scaleOrient_ |
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private |
float tuw_nav_rviz::SplineVisual::scalePath_ |
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private |
Ogre::SceneManager* tuw_nav_rviz::SplineVisual::scene_manager_ |
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private |
std::vector<double> tuw_nav_rviz::SplineVisual::sigmaThetaLattice_ |
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private |
std::vector<double> tuw_nav_rviz::SplineVisual::sigmaXYLattice_ |
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private |
The documentation for this class was generated from the following file: