transform_broadcaster.h
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29 
30 
33 #ifndef TF2_ROS_TRANSFORMBROADCASTER_H
34 #define TF2_ROS_TRANSFORMBROADCASTER_H
35 
36 
37 
38 #include "ros/ros.h"
39 #include "geometry_msgs/TransformStamped.h"
40 namespace tf2_ros
41 {
42 
43 
49 public:
52 
55  // void sendTransform(const StampedTransform & transform);
56 
59  //void sendTransform(const std::vector<StampedTransform> & transforms);
60 
63  void sendTransform(const geometry_msgs::TransformStamped & transform);
64 
67  void sendTransform(const std::vector<geometry_msgs::TransformStamped> & transforms);
68 
69 private:
73 
74 };
75 
76 }
77 
78 #endif //TF_TRANSFORMBROADCASTER_H
TransformBroadcaster()
Constructor (needs a ros::Node reference)
void sendTransform(const geometry_msgs::TransformStamped &transform)
Send a StampedTransform The stamped data structure includes frame_id, and time, and parent_id already...
ros::NodeHandle node_
Internal reference to ros::Node.
Definition: buffer.h:42
This class provides an easy way to publish coordinate frame transform information. It will handle all the messaging and stuffing of messages. And the function prototypes lay out all the necessary data needed for each message.


tf2_ros
Author(s): Eitan Marder-Eppstein, Wim Meeussen
autogenerated on Mon Nov 19 2018 03:33:06