26 #ifndef SR_HAND_HAND_VIRTUAL_SHADOWHAND_LIBRARY_H 27 #define SR_HAND_HAND_VIRTUAL_SHADOWHAND_LIBRARY_H 46 virtual int16_t
sendupdate(std::string joint_name,
double target);
56 virtual int16_t
setConfig(std::vector<std::string> myConfig);
58 virtual void getConfig(std::string joint_name);
64 #endif // SR_HAND_HAND_VIRTUAL_SHADOWHAND_LIBRARY_H VirtualShadowhandLibrary()
virtual JointData getJointData(std::string joint_name)
virtual void getConfig(std::string joint_name)
virtual int16_t setContrl(std::string contrlr_name, JointControllerData ctrlr_data)
std::map< std::string, JointData > JointsMap
virtual int16_t sendupdate(std::string joint_name, double target)
virtual ~VirtualShadowhandLibrary()
virtual JointControllerData getContrl(std::string ctrlr_name)
This is a parent class for the different types of Shadowhand we can have. It makes it possible to swa...
virtual JointsMap getAllJointsData()
virtual int16_t setConfig(std::vector< std::string > myConfig)
virtual std::vector< DiagnosticData > getDiagnostics()
This is a parent class for the different types of Shadowhand we can have. It makes it possible to swa...