RGBColorModel.h
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36 // Filename: RGBColorModel.h
37 // Author: Pedram Azad
38 // Date: 2005
39 // ****************************************************************************
40 
43 #ifndef __RGB_COLOR_MODEL_H__
44 #define __RGB_COLOR_MODEL_H__
45 
46 
47 // ****************************************************************************
48 // Necessary includes
49 // ****************************************************************************
50 
51 #include "Math/Math3d.h"
52 
53 
54 
55 // ****************************************************************************
56 // CRGBColorModel
57 // ****************************************************************************
58 
64 {
65 public:
66  // constructor
68 
69  // destructor
71 
72 
73  // public methods
74  void Reset(int nMaxNumberOfTriplets);
75  bool AddRGBTriplet(int r, int g, int b);
76  void CalculateColorModel();
77 
78  // saving/loading color models
79  bool LoadFromFile(const char *pFileName);
80  bool SaveToFile(const char *pFileName);
81 
82  // member access
83  void SetFactor(float fFactor) { m_fFactor = fFactor; }
84  void SetMean(const Vec3d &mean);
85  void SetInverseCovariance(const Mat3d &inverse_covariance);
86 
87  // others
88  // rgb is a vector containing an RGB triplet
89  float CalculateColorProbability(const Vec3d &rgb);
90  float CalculateColorDistanceSquared(int r, int g, int b);
91 
92 
93 private:
94  // private attributes
97 
101  float m_fFactor;
102 };
103 
104 
105 
106 #endif /* __RGB_COLOR_MODEL_H__ */
GLubyte g
Definition: glext.h:5166
void SetFactor(float fFactor)
Definition: RGBColorModel.h:83
Data structure for the representation of a 3D vector.
Definition: Math3d.h:73
void CalculateColorModel()
Mat3d inverse_rgb_covariance
Definition: RGBColorModel.h:96
void SetInverseCovariance(const Mat3d &inverse_covariance)
void SetMean(const Vec3d &mean)
float CalculateColorProbability(const Vec3d &rgb)
GLubyte GLubyte b
Definition: glext.h:5166
bool AddRGBTriplet(int r, int g, int b)
void Reset(int nMaxNumberOfTriplets)
GLdouble GLdouble GLdouble r
Definition: glext.h:3227
bool LoadFromFile(const char *pFileName)
Vec3d * m_pTriplets
Definition: RGBColorModel.h:98
bool SaveToFile(const char *pFileName)
int m_nMaxNumberOfTriplets
Definition: RGBColorModel.h:99
Data structure for the representation of a 3x3 matrix.
Definition: Math3d.h:93
Training and application of an RGB color model on the basis of the Mahalanobis distance.
Definition: RGBColorModel.h:63
float CalculateColorDistanceSquared(int r, int g, int b)


asr_ivt
Author(s): Allgeyer Tobias, Hutmacher Robin, Kleinert Daniel, Meißner Pascal, Scholz Jonas, Stöckle Patrick
autogenerated on Mon Dec 2 2019 03:47:28