Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
BaseManipulationStateHolds base manipulation parameters: startTime and duration
gazebo::GazeboTaskboardSlot1Controller for taskboard model (slot1)
gazebo::GazeboTaskboardSlot1::LedThe Led structrure describes the LED in the simulator and holds current led state
gazebo::GazeboTaskboardSlot1::ManipulationStateHolds entire manipulation state and used to manipulate taskboard programatically
NumPadButtonManipulationStateHolds manipulation state for numpad buttons
test_numpad.NumPadTest
PowerCoverManipulationStateHolds manipulation state for power cover
test_power_cover.PowerCoverTest
PowerSwitchManipulationStateHolds manipulation state for power switch
test_power_switch.PowerSwitchTest
test_rocker_switch_a01.RockerSwitchA01Test
RockerSwitchManipulationStateHolds manipulation state for rocker switch
SafeToggleManipulationStateHolds manipulation state for safe toggles (A03/A04/A05)
gazebo::GazeboTaskboardSlot1::TaskboardLedsThis structure holds all led instances
gazebo::GazeboTaskboardSlot1::TaskboardSlot1StateThis structure holds state of the main taskboard elements
test_toggle_a03_a05.ToggleA03A05Test
test_toggle_a04.ToggleA04Test


iss_taskboard_gazebo
Author(s):
autogenerated on Sat Jun 8 2019 19:20:28