#include "SimulatorConfig.h"#include "UWSimUtils.h"#include <osgbDynamics/MotionState.h>#include <osgbCollision/CollisionShapes.h>#include <osgbCollision/Utils.h>#include <btBulletDynamicsCommon.h>#include <iostream>#include <osgOcean/OceanScene>

Go to the source code of this file.
Classes | |
| class | BulletPhysics |
| class | CollisionDataType |
| struct | BulletPhysics::TickCallbackManager::ForceSensorcbInfo |
| class | BulletPhysics::TickCallbackManager |
Defines | |
| #define | UWSIM_DEFAULT_GRAVITY btVector3(0,0,-1) |
Enumerations | |
| enum | CollisionTypes { COL_NOTHING = 0x00000000, COL_OBJECTS = 0x00000001, COL_VEHICLE = 0x00000010, COL_EVERYTHING = 0x11111111 } |
Functions | |
| void | postTickCallback (btDynamicsWorld *world, btScalar timeStep) |
| void | preTickCallback (btDynamicsWorld *world, btScalar timeStep) |
| #define UWSIM_DEFAULT_GRAVITY btVector3(0,0,-1) |
Definition at line 30 of file BulletPhysics.h.
| enum CollisionTypes |
Definition at line 33 of file BulletPhysics.h.
| void postTickCallback | ( | btDynamicsWorld * | world, |
| btScalar | timeStep | ||
| ) |
Definition at line 176 of file BulletPhysics.cpp.
| void preTickCallback | ( | btDynamicsWorld * | world, |
| btScalar | timeStep | ||
| ) |
Definition at line 169 of file BulletPhysics.cpp.