Classes | Defines | Enumerations | Functions
BulletPhysics.h File Reference
#include "SimulatorConfig.h"
#include "UWSimUtils.h"
#include <osgbDynamics/MotionState.h>
#include <osgbCollision/CollisionShapes.h>
#include <osgbCollision/Utils.h>
#include <btBulletDynamicsCommon.h>
#include <iostream>
#include <osgOcean/OceanScene>
Include dependency graph for BulletPhysics.h:
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Go to the source code of this file.

Classes

class  BulletPhysics
class  CollisionDataType
struct  BulletPhysics::TickCallbackManager::ForceSensorcbInfo
class  BulletPhysics::TickCallbackManager

Defines

#define UWSIM_DEFAULT_GRAVITY   btVector3(0,0,-1)

Enumerations

enum  CollisionTypes { COL_NOTHING = 0x00000000, COL_OBJECTS = 0x00000001, COL_VEHICLE = 0x00000010, COL_EVERYTHING = 0x11111111 }

Functions

void postTickCallback (btDynamicsWorld *world, btScalar timeStep)
void preTickCallback (btDynamicsWorld *world, btScalar timeStep)

Define Documentation

#define UWSIM_DEFAULT_GRAVITY   btVector3(0,0,-1)

Definition at line 30 of file BulletPhysics.h.


Enumeration Type Documentation

Enumerator:
COL_NOTHING 
COL_OBJECTS 
COL_VEHICLE 
COL_EVERYTHING 

Definition at line 33 of file BulletPhysics.h.


Function Documentation

void postTickCallback ( btDynamicsWorld *  world,
btScalar  timeStep 
)

Definition at line 176 of file BulletPhysics.cpp.

void preTickCallback ( btDynamicsWorld *  world,
btScalar  timeStep 
)

Definition at line 169 of file BulletPhysics.cpp.



uwsim
Author(s): Mario Prats , Javier Perez
autogenerated on Fri Aug 28 2015 13:28:58