SurfaceReconstruction represents a base surface reconstruction class. All surface reconstruction methods take in a point cloud and generate a new surface from it, by either re-sampling the data or generating new data altogether. These methods are thus not preserving the topology of the original data. More...
#include <reconstruction.h>
Public Member Functions | |
virtual void | reconstruct (pcl::PolygonMesh &output) |
Base method for surface reconstruction for all points given in <setInputCloud (), setIndices ()> | |
virtual void | reconstruct (pcl::PointCloud< PointInT > &points, std::vector< pcl::Vertices > &polygons) |
Base method for surface reconstruction for all points given in <setInputCloud (), setIndices ()> | |
SurfaceReconstruction () | |
Constructor. | |
virtual | ~SurfaceReconstruction () |
Destructor. | |
Protected Member Functions | |
virtual void | performReconstruction (pcl::PolygonMesh &output)=0 |
Abstract surface reconstruction method. | |
virtual void | performReconstruction (pcl::PointCloud< PointInT > &points, std::vector< pcl::Vertices > &polygons)=0 |
Abstract surface reconstruction method. | |
Protected Attributes | |
bool | check_tree_ |
A flag specifying whether or not the derived reconstruction algorithm needs the search object tree. |
SurfaceReconstruction represents a base surface reconstruction class. All surface reconstruction methods take in a point cloud and generate a new surface from it, by either re-sampling the data or generating new data altogether. These methods are thus not preserving the topology of the original data.
Definition at line 114 of file reconstruction.h.
pcl::SurfaceReconstruction< PointInT >::SurfaceReconstruction | ( | ) | [inline] |
Constructor.
Definition at line 125 of file reconstruction.h.
virtual pcl::SurfaceReconstruction< PointInT >::~SurfaceReconstruction | ( | ) | [inline, virtual] |
Destructor.
Definition at line 128 of file reconstruction.h.
virtual void pcl::SurfaceReconstruction< PointInT >::performReconstruction | ( | pcl::PolygonMesh & | output | ) | [protected, pure virtual] |
Abstract surface reconstruction method.
[out] | output | the output polygonal mesh |
Implemented in pcl::MarchingCubes< PointNT >, pcl::GridProjection< PointNT >, and pcl::Poisson< PointNT >.
virtual void pcl::SurfaceReconstruction< PointInT >::performReconstruction | ( | pcl::PointCloud< PointInT > & | points, |
std::vector< pcl::Vertices > & | polygons | ||
) | [protected, pure virtual] |
Abstract surface reconstruction method.
[out] | points | the resultant points lying on the surface |
[out] | polygons | the resultant polygons, as a set of vertices. The Vertices structure contains an array of point indices. |
Implemented in pcl::MarchingCubes< PointNT >, pcl::GridProjection< PointNT >, and pcl::Poisson< PointNT >.
void pcl::SurfaceReconstruction< PointInT >::reconstruct | ( | pcl::PolygonMesh & | output | ) | [virtual] |
Base method for surface reconstruction for all points given in <setInputCloud (), setIndices ()>
[out] | output | the resultant reconstructed surface model |
NOTE: passing in boost shared pointer with * as const& should be OK here
NOTE: usually the number of triangles is around twice the number of vertices
Implements pcl::PCLSurfaceBase< PointInT >.
Definition at line 46 of file reconstruction.hpp.
void pcl::SurfaceReconstruction< PointInT >::reconstruct | ( | pcl::PointCloud< PointInT > & | points, |
std::vector< pcl::Vertices > & | polygons | ||
) | [virtual] |
Base method for surface reconstruction for all points given in <setInputCloud (), setIndices ()>
[out] | points | the resultant points lying on the new surface |
[out] | polygons | the resultant polygons, as a set of vertices. The Vertices structure contains an array of point indices. |
NOTE: usually the number of triangles is around twice the number of vertices
Definition at line 86 of file reconstruction.hpp.
bool pcl::SurfaceReconstruction< PointInT >::check_tree_ [protected] |
A flag specifying whether or not the derived reconstruction algorithm needs the search object tree.
Definition at line 150 of file reconstruction.h.