Public Slots | Public Member Functions | Private Attributes
ParticlePainter Class Reference

Paints arrows representing the SLAM particles. More...

#include <ParticlePainter.h>

Inheritance diagram for ParticlePainter:
Inheritance graph
[legend]

List of all members.

Public Slots

virtual void processMessage (Message *newMessage)
 Process an incoming message.

Public Member Functions

virtual void paint (float next2DLayer)
 Paint everything using OpenGL.
 ParticlePainter ()
 The constructor.
 ~ParticlePainter ()
 The destructor.

Private Attributes

std::vector
< ParticleDataM::ParticleData > 
m_ParticleData

Detailed Description

Paints arrows representing the SLAM particles.

Author:
David Gossow (RX-R12)

Definition at line 25 of file ParticlePainter.h.


Constructor & Destructor Documentation

The constructor.

The destructor.


Member Function Documentation

virtual void ParticlePainter::paint ( float  next2DLayer) [virtual]

Paint everything using OpenGL.

Implements PainterPlugin.

virtual void ParticlePainter::processMessage ( Message *  newMessage) [virtual, slot]

Process an incoming message.


Member Data Documentation

std::vector<ParticleDataM::ParticleData> ParticlePainter::m_ParticleData [private]

Definition at line 47 of file ParticlePainter.h.


The documentation for this class was generated from the following file:


obj_rec_gui
Author(s): AGAS/agas@uni-koblenz.de
autogenerated on Mon Oct 6 2014 02:53:43