Here is a list of all class members with links to the classes they belong to:
- g -
- gbuffer_target_
: rve_render_server::RenderTarget
- geom_input
: rve_render_server::ShaderDefinition
- geom_output
: rve_render_server::ShaderDefinition
- geometry_def
: rve_render_server::MaterialDefinition
- getBillboardText()
: rve_render_server::Scene
- getBoundingRadius()
: rve_render_server::BatchRenderable< Child, Description >
- getCamera()
: rve_render_server::Renderer
, rve_render_server::Scene
, rve_render_server::RenderTarget
- getElementsPerVBO()
: rve_render_server::LinesRenderable
, rve_render_server::PointsRenderable
, rve_render_server::TrianglesRenderable
- getHeight()
: rve_render_server::RenderTarget
- getID()
: rve_render_server::RenderTarget
, rve_render_server::Renderable
, rve_render_server::Scene
, rve_render_server::ScreenRect
, rve_render_server::Texture
, rve_render_server::Material
, rve_render_server::Mesh
- getInputCount()
: rve_render_server::LinesRenderer
, rve_render_server::PointsRenderer
, rve_render_server::TrianglesRenderer
- getLastFrameStats()
: rve_render_server::RenderTarget
- getLights()
: rve_render_server::BatchRenderable< Child, Description >
- getLinesManager()
: rve_render_server::Scene
- getMaterial()
: rve_render_server::Renderer
, rve_render_server::BillboardText::MyMovableText
- getMaterialID()
: rve_render_server::SubMesh
- getMesh()
: rve_render_server::Renderer
- getMeshInstance()
: rve_render_server::Scene
- getNodeHandle()
: rve_render_server::Server
- getNormals()
: rve_render_server::PointsRenderable
- getOffsets()
: rve_render_server::LinesRenderable
- getOgreCamera()
: rve_render_server::Camera
- getOgreMaterial()
: rve_render_server::Material
- getOgreRenderTarget()
: rve_render_server::RenderTarget
- getOgreRenderTexture()
: rve_render_server::RenderTexture
- getOgreRenderWindow()
: rve_render_server::RenderWindow
- getOgreSubMesh()
: rve_render_server::SubMesh
- getOgreTexture()
: rve_render_server::RenderTexture
, rve_render_server::Texture
- getOrCreateRenderable()
: rve_render_server::BatchRenderer< Child, Input, Renderable, Description >
- getOrCreateRenderer()
: rve_render_server::BatchManager< Child, Input, Renderer, Description >
- getPointsManager()
: rve_render_server::Scene
- getPointStride()
: rve_render_server::PointsRenderable
- getRenderable()
: rve_render_server::ScreenRect
- getRenderTarget()
: rve_render_server::Renderer
- getRenderWindow()
: rve_render_server::Renderer
- getScene()
: rve_render_server::Renderer
- getSceneManager()
: rve_render_server::Scene
- getSceneNode()
: rve_render_server::MeshInstance
- getScreenRect()
: rve_render_server::RenderTarget
- getServerThreadCallbackQueue()
: rve_render_server::Renderer
- getSquaredViewDepth()
: rve_render_server::BatchRenderable< Child, Description >
- getSubMesh()
: rve_render_server::Mesh
- getSubMeshCount()
: rve_render_server::Mesh
- getTargetType()
: rve_render_server::RenderTarget
, rve_render_server::RenderTexture
, rve_render_server::RenderWindow
- getTexture()
: rve_render_server::Renderer
- getTrianglesManager()
: rve_render_server::Scene
- getVertexStride()
: rve_render_server::LinesRenderable
, rve_render_server::TrianglesRenderable
- getVertices()
: rve_render_server::PointsRenderable
- getVerticesPerLine()
: rve_render_server::LinesRenderable
- getVerticesPerPoint()
: rve_render_server::PointsRenderable
- getVerticesPerVertex()
: rve_render_server::LinesRenderable
- getWidth()
: rve_render_server::RenderTarget
- getWorldTransforms()
: rve_render_server::BatchRenderable< Child, Description >
- getZOrder()
: rve_render_server::ScreenRect