#include <scene.h>
typedef std::map<rve_common::UUID, BillboardTextPtr> rve_render_server::Scene::M_BillboardText [private] |
typedef std::map<rve_common::UUID, CameraPtr> rve_render_server::Scene::M_Camera [private] |
typedef std::map<rve_common::UUID, MeshInstancePtr> rve_render_server::Scene::M_MeshInstance [private] |
rve_render_server::Scene::Scene | ( | const rve_common::UUID & | id, |
Ogre::SceneManager * | scene_manager | ||
) |
Camera * rve_render_server::Scene::createCamera | ( | const rve_common::UUID & | id | ) |
MeshInstance * rve_render_server::Scene::createMeshInstance | ( | const rve_common::UUID & | id, |
const rve_common::UUID & | mesh_id | ||
) |
void rve_render_server::Scene::destroyBillboardText | ( | const rve_common::UUID & | id | ) |
void rve_render_server::Scene::destroyCamera | ( | const rve_common::UUID & | id | ) |
void rve_render_server::Scene::destroyMeshInstance | ( | const rve_common::UUID & | id | ) |
BillboardText * rve_render_server::Scene::getBillboardText | ( | const rve_common::UUID & | id | ) |
Camera * rve_render_server::Scene::getCamera | ( | const rve_common::UUID & | id | ) |
const rve_common::UUID& rve_render_server::Scene::getID | ( | ) | [inline] |
LinesManager* rve_render_server::Scene::getLinesManager | ( | ) | [inline] |
MeshInstance * rve_render_server::Scene::getMeshInstance | ( | const rve_common::UUID & | id | ) |
PointsManager* rve_render_server::Scene::getPointsManager | ( | ) | [inline] |
Ogre::SceneManager* rve_render_server::Scene::getSceneManager | ( | ) | [inline] |
M_Camera rve_render_server::Scene::cameras_ [private] |
Ogre::SceneManager* rve_render_server::Scene::scene_manager_ [private] |