00001 /* 00002 * Copyright (c) 2010, Willow Garage, Inc. 00003 * All rights reserved. 00004 * 00005 * Redistribution and use in source and binary forms, with or without 00006 * modification, are permitted provided that the following conditions are met: 00007 * 00008 * * Redistributions of source code must retain the above copyright 00009 * notice, this list of conditions and the following disclaimer. 00010 * * Redistributions in binary form must reproduce the above copyright 00011 * notice, this list of conditions and the following disclaimer in the 00012 * documentation and/or other materials provided with the distribution. 00013 * * Neither the name of the Willow Garage, Inc. nor the names of its 00014 * contributors may be used to endorse or promote products derived from 00015 * this software without specific prior written permission. 00016 * 00017 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" 00018 * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE 00019 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE 00020 * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE 00021 * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR 00022 * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF 00023 * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS 00024 * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN 00025 * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) 00026 * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE 00027 * POSSIBILITY OF SUCH DAMAGE. 00028 */ 00029 00030 #include "forwards.h" 00031 #include "scene_object_collection.h" 00032 00033 #include <rve_msgs/Vector3.h> 00034 #include <rve_msgs/Quaternion.h> 00035 00036 #include <boost/function.hpp> 00037 00038 namespace urdf 00039 { 00040 class Model; 00041 class Link; 00042 class Geometry; 00043 class Pose; 00044 } 00045 00046 namespace rve_render_client 00047 { 00048 00049 class URDFLink : public SceneObjectCollection 00050 { 00051 public: 00052 ~URDFLink(); 00053 00054 void setTransform(const rve_msgs::Vector3& pos, const rve_msgs::Quaternion& orient); 00055 const std::string& getName() { return name_; } 00056 00057 private: 00058 URDFLink(const urdf::Model& model, const urdf::Link& link); 00059 00060 struct VisualInfo; 00061 void loadInfo(VisualInfo& info, const urdf::Model& model, const urdf::Link& link, const urdf::Geometry& geom, const urdf::Pose& origin); 00062 00063 std::string name_; 00064 00065 rve_msgs::Vector3 position_; 00066 rve_msgs::Quaternion orientation_; 00067 00068 struct VisualInfo 00069 { 00070 rve_msgs::Vector3 offset_position_; 00071 rve_msgs::Quaternion offset_orientation_; 00072 }; 00073 00074 VisualInfo visual_; 00075 VisualInfo collision_; 00076 00077 boost::function<void(const rve_msgs::Vector3&)> set_position_; 00078 boost::function<void(const rve_msgs::Quaternion&)> set_orientation_; 00079 00080 friend class URDF; 00081 }; 00082 typedef boost::shared_ptr<URDFLink> URDFLinkPtr; 00083 00084 class URDF : public SceneObjectCollection 00085 { 00086 public: 00087 void load(const urdf::Model& model); 00088 void clear(); 00089 00090 typedef std::vector<URDFLinkPtr> V_Link; 00091 typedef V_Link::iterator LinkIterator; 00092 LinkIterator linksBegin() { return links_.begin(); } 00093 LinkIterator linksEnd() { return links_.end(); } 00094 00095 private: 00096 URDF(const urdf::Model& model); 00097 ~URDF(); 00098 00099 V_Link links_; 00100 00101 friend URDFPtr createURDF(const urdf::Model& model); 00102 }; 00103 00104 URDFPtr createURDF(const urdf::Model& model); 00105 00106 } // namespace rve_render_client