#include <vector>#include <string>

Go to the source code of this file.
Classes | |
| class | plumesim::PSFluent |
| Extends the PSSource class to provide plume generation based on Fluent log files. More... | |
| struct | plumesim::PSFramePoint |
| class | plumesim::PSGaussian |
| Extends the PSSource class to provide plume generation based on the gaussian algorithm. More... | |
| class | plumesim::PSLog |
| Extends the PSSource class to provide plume generation based on .pslog files. More... | |
| class | plumesim::PSMeadering |
| Extends the PSSource class to provide plume generation based on the meandering algorithm. More... | |
| struct | plumesim::PSOdorData |
| struct | plumesim::PSPoint2d |
| struct | plumesim::PSPoint3d |
| struct | plumesim::PSRect |
| class | plumesim::PSSource |
| Base class for all the plume source algorithms. More... | |
Namespaces | |
| namespace | plumesim |
Defines | |
| #define | MIN_NUM_OF_POINTS 20 |
| #define MIN_NUM_OF_POINTS 20 |
Definition at line 40 of file PSSources.h.