This class transforms a Euler angle with a specific system to another. Allows to transform form one kind of Euler angle (EULER123, for example) to another (EULER321, for example). More...
#include <EulerAnglesTransform.h>
Static Public Member Functions | |
static Euler & | transformToSystem (Euler &eulerToTranform, TransformationTypes::EulerType type) |
This static method transform a Euler angle with a specific system to another. One example of use can be the next: transform from EULER123 to EULER321. |
This class transforms a Euler angle with a specific system to another. Allows to transform form one kind of Euler angle (EULER123, for example) to another (EULER321, for example).
Definition at line 18 of file EulerAnglesTransform.h.
static Euler& rotateOp::EulerAnglesTransform::transformToSystem | ( | Euler & | eulerToTranform, |
TransformationTypes::EulerType | type | ||
) | [inline, static] |
This static method transform a Euler angle with a specific system to another. One example of use can be the next: transform from EULER123 to EULER321.
Euler toTransform(roll,pitch,yaw, TransformationTypes::EULER123); Euler transformed = EulerAnglesTransform::transformToSystem(toTransform, TransformationTypes::EULER321);
Definition at line 27 of file EulerAnglesTransform.h.