GetEntitiesStates

This is a ROS service definition.

Source

# Get objects in the scene which can be interacted, e.g. with using SetEntityState.
# Use GetEntities service instead if EntityState information for all entities is not needed.
# Support for this interface is indicated through the ENTITY_STATE_GETTING value in GetSimulationFeatures.

EntityFilters filters                               # Optional filters for the query, including name, category, tags,
                                                    # and overlap filters.

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Result result
string[] entities                                   # Unique names of all entities matching the filters.
EntityState[] states                                # States for these entities.