relative_humidity_display.cpp
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29 
30 #include <OgreSceneNode.h>
31 #include <OgreSceneManager.h>
32 
33 #include <ros/time.h>
34 
37 #include <rviz/display_context.h>
38 #include <rviz/frame_manager.h>
41 #include <rviz/validate_floats.h>
42 
44 
45 namespace rviz
46 {
48 {
49 }
50 
52 {
54  delete point_cloud_common_;
55 }
56 
58 {
59  // Use the threaded queue for processing of incoming messages
61 
64 
65  // Set correct initial values
66  subProp("Channel Name")->setValue("relative_humidity");
67  subProp("Autocompute Intensity Bounds")->setValue(false);
68  subProp("Min Intensity")->setValue(0.0); // 0% relative humidity
69  subProp("Max Intensity")->setValue(1.0); // 100% relative humidity
70 }
71 
72 void RelativeHumidityDisplay::processMessage(const sensor_msgs::RelativeHumidityConstPtr& msg)
73 {
74  sensor_msgs::PointCloud2Ptr filtered(new sensor_msgs::PointCloud2);
75 
76  // Create fields
77  sensor_msgs::PointField x;
78  x.name = "x";
79  x.offset = 0;
80  x.datatype = sensor_msgs::PointField::FLOAT32;
81  x.count = 1;
82  sensor_msgs::PointField y;
83  y.name = "y";
84  y.offset = 4;
85  y.datatype = sensor_msgs::PointField::FLOAT32;
86  y.count = 1;
87  sensor_msgs::PointField z;
88  z.name = "z";
89  z.offset = 8;
90  z.datatype = sensor_msgs::PointField::FLOAT32;
91  z.count = 1;
92  sensor_msgs::PointField relative_humidity;
93  relative_humidity.name = "relative_humidity";
94  relative_humidity.offset = 12;
95  relative_humidity.datatype = sensor_msgs::PointField::FLOAT64;
96  relative_humidity.count = 1;
97 
98  // Create pointcloud from message
99  filtered->header = msg->header;
100  filtered->fields.push_back(x);
101  filtered->fields.push_back(y);
102  filtered->fields.push_back(z);
103  filtered->fields.push_back(relative_humidity);
104  filtered->data.resize(20);
105  const float zero_float = 0.0; // RelativeHumidity is always on its tf frame
106  memcpy(&filtered->data[x.offset], &zero_float, 4);
107  memcpy(&filtered->data[y.offset], &zero_float, 4);
108  memcpy(&filtered->data[z.offset], &zero_float, 4);
109  memcpy(&filtered->data[relative_humidity.offset], &msg->relative_humidity, 8);
110  filtered->height = 1;
111  filtered->width = 1;
112  filtered->is_bigendian = false;
113  filtered->point_step = 20;
114  filtered->row_step = 1;
115 
116  // Give to point_cloud_common to draw
117  point_cloud_common_->addMessage(filtered);
118 }
119 
120 
121 void RelativeHumidityDisplay::update(float wall_dt, float ros_dt)
122 {
123  point_cloud_common_->update(wall_dt, ros_dt);
124 
125  // Hide unneeded properties
126  subProp("Position Transformer")->hide();
127  subProp("Color Transformer")->hide();
128  subProp("Channel Name")->hide();
129  subProp("Autocompute Intensity Bounds")->hide();
130 }
131 
133 {
134  MFDClass::reset();
136 }
137 
138 } // namespace rviz
139 
rviz::MessageFilterDisplay< sensor_msgs::RelativeHumidity >::reset
void reset() override
Definition: message_filter_display.h:125
validate_floats.h
frame_manager.h
rviz::MessageFilterDisplay< sensor_msgs::RelativeHumidity >::unsubscribe
virtual void unsubscribe()
Definition: message_filter_display.h:177
rviz::PointCloudCommon::initialize
void initialize(DisplayContext *context, Ogre::SceneNode *scene_node)
Definition: point_cloud_common.cpp:366
rviz::PointCloudCommon::update
void update(float wall_dt, float ros_dt)
Definition: point_cloud_common.cpp:520
time.h
point_cloud_common.h
int_property.h
relative_humidity_display.h
point_cloud.h
rviz::DisplayContext::getThreadedQueue
virtual ros::CallbackQueueInterface * getThreadedQueue()=0
Return a CallbackQueue using a different thread than the main GUI one.
rviz::Property::subProp
virtual Property * subProp(const QString &sub_name)
Return the first child Property with the given name, or the FailureProperty if no child has the name.
Definition: property.cpp:179
rviz::PointCloudCommon::addMessage
void addMessage(const sensor_msgs::PointCloudConstPtr &cloud)
Definition: point_cloud_common.cpp:939
rviz::Display
Definition: display.h:63
rviz::Property::hide
void hide()
Hide this Property in any PropertyTreeWidgets.
Definition: property.h:462
PLUGINLIB_EXPORT_CLASS
#define PLUGINLIB_EXPORT_CLASS(class_type, base_class_type)
rviz::Property::setValue
virtual bool setValue(const QVariant &new_value)
Set the new value for this property. Returns true if the new value is different from the old value,...
Definition: property.cpp:134
rviz
Definition: add_display_dialog.cpp:54
rviz::Display::scene_node_
Ogre::SceneNode * scene_node_
The Ogre::SceneNode to hold all 3D scene elements shown by this Display.
Definition: display.h:295
point_cloud_transformers.h
rviz::PointCloudCommon
Displays a point cloud of type sensor_msgs::PointCloud.
Definition: point_cloud_common.h:84
ros::NodeHandle::setCallbackQueue
void setCallbackQueue(CallbackQueueInterface *queue)
rviz::RelativeHumidityDisplay::RelativeHumidityDisplay
RelativeHumidityDisplay()
Definition: relative_humidity_display.cpp:47
rviz::RelativeHumidityDisplay
Displays a RelativeHumidity message of type sensor_msgs::RelativeHumidity.
Definition: relative_humidity_display.h:48
rviz::MessageFilterDisplay< sensor_msgs::RelativeHumidity >::onInitialize
void onInitialize() override
Definition: message_filter_display.h:105
rviz::RelativeHumidityDisplay::reset
void reset() override
Called to tell the display to clear its state.
Definition: relative_humidity_display.cpp:132
rviz::Display::context_
DisplayContext * context_
This DisplayContext pointer is the main connection a Display has into the rest of rviz....
Definition: display.h:287
rviz::RelativeHumidityDisplay::processMessage
void processMessage(const sensor_msgs::RelativeHumidityConstPtr &msg) override
Process a single message. Overridden from MessageFilterDisplay.
Definition: relative_humidity_display.cpp:72
class_list_macros.hpp
rviz::RelativeHumidityDisplay::onInitialize
void onInitialize() override
Do initialization. Overridden from MessageFilterDisplay.
Definition: relative_humidity_display.cpp:57
rviz::RelativeHumidityDisplay::point_cloud_common_
PointCloudCommon * point_cloud_common_
Definition: relative_humidity_display.h:66
rviz::PointCloudCommon::reset
void reset()
Definition: point_cloud_common.cpp:508
display_context.h
rviz::RelativeHumidityDisplay::~RelativeHumidityDisplay
~RelativeHumidityDisplay() override
Definition: relative_humidity_display.cpp:51
rviz::Display::update_nh_
ros::NodeHandle update_nh_
A NodeHandle whose CallbackQueue is run from the main GUI thread (the "update" thread).
Definition: display.h:300
rviz::RelativeHumidityDisplay::update
void update(float wall_dt, float ros_dt) override
Called periodically by the visualization manager.
Definition: relative_humidity_display.cpp:121


rviz
Author(s): Dave Hershberger, David Gossow, Josh Faust, William Woodall
autogenerated on Sat Jun 1 2024 02:31:53