include
lvr2
util
Factories.hpp
Go to the documentation of this file.
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#ifndef LVR2_UTIL_FACTORIES_H_
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#define LVR2_UTIL_FACTORIES_H_
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#include <algorithm>
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#include <memory>
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#include <string>
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#include "
lvr2/reconstruction/SearchTree.hpp
"
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#include "
lvr2/io/PointBuffer.hpp
"
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using
std::string;
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namespace
lvr2
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{
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template
<
typename
BaseVecT>
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SearchTreePtr<BaseVecT>
getSearchTree
(
string
name,
PointBufferPtr
buffer);
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}
// namespace lvr2
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#include "lvr2/util/Factories.tcc"
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#endif // LVR2_UTIL_FACTORIES_H_
lvr2::PointBufferPtr
std::shared_ptr< PointBuffer > PointBufferPtr
Definition:
PointBuffer.hpp:130
SearchTree.hpp
lvr2::getSearchTree
SearchTreePtr< BaseVecT > getSearchTree(string name, PointBufferPtr buffer)
Returns the search tree implementation specified by name.
PointBuffer.hpp
lvr2
Definition:
BaseBufferManipulators.hpp:39
lvr2
Author(s): Thomas Wiemann
, Sebastian Pütz
, Alexander Mock
, Lars Kiesow
, Lukas Kalbertodt
, Tristan Igelbrink
, Johan M. von Behren
, Dominik Feldschnieders
, Alexander Löhr
autogenerated on Wed Mar 2 2022 00:37:23