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src
pose_array_display.h
Go to the documentation of this file.
1
/*
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* Copyright (c) 2012, Willow Garage, Inc.
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are met:
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*
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* * Redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer.
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* * Redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution.
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* * Neither the name of the Willow Garage, Inc. nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
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* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
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* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
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* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
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* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
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* SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
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* INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
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* CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
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* POSSIBILITY OF SUCH DAMAGE.
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*/
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#ifndef RVIZ_POSE_ARRAY_DISPLAY_H_
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#define RVIZ_POSE_ARRAY_DISPLAY_H_
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#include <geometry_msgs/PoseArray.h>
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#include "
rviz/message_filter_display.h
"
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namespace
Ogre
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{
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class
ManualObject;
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};
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namespace
rviz
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{
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class
ColorProperty;
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class
FloatProperty;
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class
EnumProperty;
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class
Axes;
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};
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namespace
jsk_rviz_plugins
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{
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class
PoseArrayDisplay
:
public
rviz::MessageFilterDisplay
<geometry_msgs::PoseArray>
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{
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Q_OBJECT
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public
:
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enum
Shape
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{
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Arrow
,
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Axes
,
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};
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PoseArrayDisplay
();
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virtual
~PoseArrayDisplay
();
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virtual
void
onInitialize
();
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virtual
void
reset
();
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private
Q_SLOTS:
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void
updateShapeChoice
();
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void
updateShapeVisibility();
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void
updateAxisGeometry();
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void
allocateCoords(
int
num);
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private
:
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virtual
void
processMessage
(
const
geometry_msgs::PoseArray::ConstPtr& msg );
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Ogre::ManualObject*
manual_object_
;
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rviz::ColorProperty
*
color_property_
;
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rviz::FloatProperty
*
length_property_
;
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rviz::FloatProperty
*
axes_length_property_
;
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rviz::FloatProperty
*
axes_radius_property_
;
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rviz::EnumProperty
*
shape_property_
;
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std::vector<rviz::Axes*>
coords_objects_
;
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std::vector<Ogre::SceneNode*>
coords_nodes_
;
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bool
pose_valid_
;
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};
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}
// namespace rviz
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#endif
/* RVIZ_POSE_ARRAY_DISPLAY_H_ */
rviz::MessageFilterDisplay
rviz::PoseArrayDisplay::processMessage
void processMessage(const geometry_msgs::PoseArray::ConstPtr &msg) override
Definition:
pose_array_display.cpp:156
Ogre
rviz::ColorProperty
rviz::EnumProperty
rviz::FloatProperty
jsk_rviz_plugins::PoseArrayDisplay::coords_objects_
std::vector< rviz::Axes * > coords_objects_
Definition:
pose_array_display.h:84
rviz
jsk_rviz_plugins::PoseArrayDisplay::length_property_
rviz::FloatProperty * length_property_
Definition:
pose_array_display.h:80
message_filter_display.h
rviz::PoseArrayDisplay
jsk_rviz_plugins::PoseArrayDisplay::pose_valid_
bool pose_valid_
Definition:
pose_array_display.h:87
jsk_rviz_plugins::PoseArrayDisplay::Axes
@ Axes
Definition:
pose_array_display.h:60
jsk_rviz_plugins::PoseArrayDisplay::Arrow
@ Arrow
Definition:
pose_array_display.h:59
jsk_rviz_plugins::PoseArrayDisplay::axes_length_property_
rviz::FloatProperty * axes_length_property_
Definition:
pose_array_display.h:81
rviz::PoseArrayDisplay::updateShapeChoice
void updateShapeChoice()
Definition:
pose_array_display.cpp:86
jsk_rviz_plugins::PoseArrayDisplay::shape_property_
rviz::EnumProperty * shape_property_
Definition:
pose_array_display.h:83
jsk_rviz_plugins::PoseArrayDisplay::color_property_
rviz::ColorProperty * color_property_
Definition:
pose_array_display.h:79
jsk_rviz_plugins::PoseArrayDisplay::Shape
Shape
Definition:
pose_array_display.h:57
jsk_rviz_plugins::PoseArrayDisplay::axes_radius_property_
rviz::FloatProperty * axes_radius_property_
Definition:
pose_array_display.h:82
jsk_rviz_plugins::PoseArrayDisplay::coords_nodes_
std::vector< Ogre::SceneNode * > coords_nodes_
Definition:
pose_array_display.h:85
rviz::PoseArrayDisplay::PoseArrayDisplay
PoseArrayDisplay()
Definition:
pose_array_display.cpp:48
rviz::PoseArrayDisplay::onInitialize
void onInitialize() override
Definition:
pose_array_display.cpp:71
jsk_rviz_plugins::PoseArrayDisplay::manual_object_
Ogre::ManualObject * manual_object_
Definition:
pose_array_display.h:77
jsk_rviz_plugins
Definition:
__init__.py:1
rviz::PoseArrayDisplay::reset
void reset() override
Definition:
pose_array_display.cpp:242
rviz::PoseArrayDisplay::~PoseArrayDisplay
~PoseArrayDisplay() override
Definition:
pose_array_display.cpp:63
jsk_rviz_plugins
Author(s): Kei Okada
, Yohei Kakiuchi
, Shohei Fujii
, Ryohei Ueda
autogenerated on Fri Dec 13 2024 03:49:57