#include <OGRE/OgreTexture.h>#include <OGRE/OgreSceneManager.h>#include <OGRE/OgreSceneNode.h>#include <OGRE/OgreMaterial.h>#include <OGRE/OgreManualObject.h>#include <rviz/display_context.h>#include <ros/time.h>#include <rviz/ogre_helpers/billboard_line.h>#include <rviz/ogre_helpers/movable_text.h>#include "overlay_utils.h"

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