geometric_shape_to_BVH_model.h
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35 
38 #ifndef FCL_SHAPE_GEOMETRICSHAPETOBVHMODEL_H
39 #define FCL_SHAPE_GEOMETRICSHAPETOBVHMODEL_H
40 
42 #include "fcl/geometry/shape/box.h"
52 
53 namespace fcl
54 {
59 enum class FinalizeModel{
60  DO,
61  DONT
62 };
63 
64 
84 template<typename BV>
86 int generateBVHModel(BVHModel<BV>& model, const Box<typename BV::S>& shape, const Transform3<typename BV::S>& pose, FinalizeModel finalize_model = FinalizeModel::DO);
87 
93 template<typename BV>
94 int generateBVHModel(BVHModel<BV>& model, const Sphere<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int seg, unsigned int ring, FinalizeModel finalize_model = FinalizeModel::DO);
95 
102 template<typename BV>
103 int generateBVHModel(BVHModel<BV>& model, const Sphere<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int n_faces_for_unit_sphere, FinalizeModel finalize_model = FinalizeModel::DO);
104 
110 template<typename BV>
111 int generateBVHModel(BVHModel<BV>& model, const Ellipsoid<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int seg, unsigned int ring, FinalizeModel finalize_model = FinalizeModel::DO);
112 
120 template<typename BV>
121 int generateBVHModel(BVHModel<BV>& model, const Ellipsoid<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int n_faces_for_unit_ellipsoid, FinalizeModel finalize_model = FinalizeModel::DO);
122 
128 template<typename BV>
129 int generateBVHModel(BVHModel<BV>& model, const Cylinder<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int circle_split_tot, unsigned int h_num, FinalizeModel finalize_model = FinalizeModel::DO);
130 
137 template<typename BV>
138 int generateBVHModel(BVHModel<BV>& model, const Cylinder<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int circle_split_tot_for_unit_cylinder, FinalizeModel finalize_model = FinalizeModel::DO);
139 
140 
146 template<typename BV>
147 int generateBVHModel(BVHModel<BV>& model, const Cone<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int circle_split_tot, unsigned int h_num, FinalizeModel finalize_model = FinalizeModel::DO);
148 
155 template<typename BV>
156 int generateBVHModel(BVHModel<BV>& model, const Cone<typename BV::S>& shape, const Transform3<typename BV::S>& pose, unsigned int circle_split_tot_for_unit_cone, FinalizeModel finalize_model = FinalizeModel::DO);
157  // end of doxygen group generateBVHModel
159 
160 } // namespace fcl
161 
163 
164 #endif
triangle_p.h
sphere.h
fcl::FinalizeModel::DONT
@ DONT
geometric_shape_to_BVH_model-inl.h
halfspace.h
BVH_model.h
fcl::FinalizeModel
FinalizeModel
enum class used to indicate whether we simply want to add more primitives to the model or finalize it...
Definition: geometric_shape_to_BVH_model.h:59
plane.h
box.h
cone.h
ellipsoid.h
convex.h
capsule.h
fcl::FinalizeModel::DO
@ DO
fcl::generateBVHModel
int generateBVHModel(BVHModel< BV > &model, const Box< typename BV::S > &shape, const Transform3< typename BV::S > &pose, FinalizeModel finalize_model)
Generate BVH model from box.
Definition: geometric_shape_to_BVH_model-inl.h:69
fcl
Main namespace.
Definition: broadphase_bruteforce-inl.h:45
cylinder.h


fcl
Author(s):
autogenerated on Sat Sep 11 2021 02:37:41