FrameEvent.hpp
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1 #pragma once
2 
3 // std
4 #include <cstdint>
5 
6 namespace dai {
7 
8 enum class FrameEvent : int32_t { NONE, READOUT_START, READOUT_END };
9 
10 } // namespace dai
dai::FrameEvent
FrameEvent
Definition: FrameEvent.hpp:8
dai::FrameEvent::READOUT_START
@ READOUT_START
dai::FrameEvent::READOUT_END
@ READOUT_END
dai::FrameEvent::NONE
@ NONE
dai
Definition: CameraExposureOffset.hpp:6


depthai
Author(s): Martin Peterlin
autogenerated on Sat Mar 22 2025 02:58:19