sequence_with_memory_node.h
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1 /* Copyright (C) 2015-2018 Michele Colledanchise - All Rights Reserved
2  * Copyright (C) 2018-2020 Davide Faconti, Eurecat - All Rights Reserved
3 *
4 * Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"),
5 * to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense,
6 * and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
7 * The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
8 *
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12 */
13 
14 #pragma once
15 
17 
18 namespace BT
19 {
35 {
36 public:
37  SequenceWithMemory(const std::string& name);
38 
39  virtual ~SequenceWithMemory() override = default;
40 
41  virtual void halt() override;
42 
43 private:
45  bool all_skipped_ = true;
46 
47  virtual BT::NodeStatus tick() override;
48 };
49 
50 } // namespace BT
BT::SequenceWithMemory::SequenceWithMemory
SequenceWithMemory(const std::string &name)
Definition: sequence_with_memory_node.cpp:18
BT
Definition: ex01_wrap_legacy.cpp:29
BT::SequenceWithMemory::~SequenceWithMemory
virtual ~SequenceWithMemory() override=default
BT::SequenceWithMemory::tick
virtual BT::NodeStatus tick() override
Method to be implemented by the user.
Definition: sequence_with_memory_node.cpp:24
BT::SequenceWithMemory::all_skipped_
bool all_skipped_
Definition: sequence_with_memory_node.h:45
BT::SequenceWithMemory::current_child_idx_
size_t current_child_idx_
Definition: sequence_with_memory_node.h:44
control_node.h
BT::TreeNode::name
const std::string & name() const
Name of the instance, not the type.
Definition: tree_node.cpp:296
BT::SequenceWithMemory::halt
virtual void halt() override
Definition: sequence_with_memory_node.cpp:93
BT::SequenceWithMemory
The SequenceWithMemory is used to tick children in an ordered sequence. If any child returns RUNNING,...
Definition: sequence_with_memory_node.h:34
BT::ControlNode
Definition: control_node.h:21
BT::NodeStatus
NodeStatus
Definition: basic_types.h:33


behaviortree_cpp_v4
Author(s): Davide Faconti
autogenerated on Fri Jun 28 2024 02:20:08