Public Member Functions | List of all members
tango_gl::Triangle Class Reference

#include <triangle.h>

Inheritance diagram for tango_gl::Triangle:
Inheritance graph
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Public Member Functions

 Triangle ()
 
- Public Member Functions inherited from tango_gl::Mesh
bool IsIntersecting (const Segment &segment)
 
 Mesh ()
 
 Mesh (GLenum render_mode)
 
void Render (const glm::mat4 &projection_mat, const glm::mat4 &view_mat) const
 
void SetBoundingBox ()
 
void SetLightDirection (const glm::vec3 &light_direction)
 
void SetShader ()
 
void SetShader (bool is_lighting_on)
 
- Public Member Functions inherited from tango_gl::DrawableObject
void DeleteGlResources ()
 
 DrawableObject ()
 
 DrawableObject (const DrawableObject &other)=delete
 
const DrawableObjectoperator= (const DrawableObject &)=delete
 
void SetAlpha (const float alpha)
 
void SetColor (const Color &color)
 
void SetColor (const float red, const float green, const float blue)
 
void SetShader ()
 
void SetVertices (const std::vector< GLfloat > &vertices)
 
void SetVertices (const std::vector< GLfloat > &vertices, const std::vector< GLushort > &indices)
 
void SetVertices (const std::vector< GLfloat > &vertices, const std::vector< GLfloat > &normals)
 
- Public Member Functions inherited from tango_gl::Transform
const TransformGetParent () const
 
TransformGetParent ()
 
glm::vec3 GetPosition () const
 
glm::quat GetRotation () const
 
glm::vec3 GetScale () const
 
glm::mat4 GetTransformationMatrix () const
 
const Transformoperator= (const Transform &rhs)=delete
 
void SetParent (Transform *transform)
 
void SetPosition (const glm::vec3 &position)
 
void SetRotation (const glm::quat &rotation)
 
void SetScale (const glm::vec3 &scale)
 
void SetTransformationMatrix (const glm::mat4 &transform_mat)
 
 Transform ()
 
 Transform (const Transform &other)=delete
 
void Translate (const glm::vec3 &translation)
 
virtual ~Transform ()
 

Additional Inherited Members

- Protected Attributes inherited from tango_gl::Mesh
BoundingBoxbounding_box_
 
bool is_bounding_box_on_
 
bool is_lighting_on_
 
glm::vec3 light_direction_
 
GLuint uniform_light_vec_
 
GLuint uniform_mv_mat_
 
- Protected Attributes inherited from tango_gl::DrawableObject
float alpha_
 
GLuint attrib_normals_
 
GLuint attrib_vertices_
 
float blue_
 
float green_
 
std::vector< GLushort > indices_
 
std::vector< GLfloat > normals_
 
float red_
 
GLenum render_mode_
 
GLuint shader_program_
 
GLuint uniform_color_
 
GLuint uniform_mvp_mat_
 
std::vector< GLfloat > vertices_
 

Detailed Description

Definition at line 23 of file triangle.h.

Constructor & Destructor Documentation

◆ Triangle()

tango_gl::Triangle::Triangle ( )

Definition at line 26 of file triangle.cpp.


The documentation for this class was generated from the following files:


rtabmap
Author(s): Mathieu Labbe
autogenerated on Mon Jan 23 2023 03:39:00