tumbler.cpp
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1 // MIT License
2 
3 // Copyright (c) 2019 Erin Catto
4 
5 // Permission is hereby granted, free of charge, to any person obtaining a copy
6 // of this software and associated documentation files (the "Software"), to deal
7 // in the Software without restriction, including without limitation the rights
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9 // copies of the Software, and to permit persons to whom the Software is
10 // furnished to do so, subject to the following conditions:
11 
12 // The above copyright notice and this permission notice shall be included in all
13 // copies or substantial portions of the Software.
14 
15 // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
16 // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
17 // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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21 // SOFTWARE.
22 
23 #include "test.h"
24 
25 class Tumbler : public Test
26 {
27 public:
28 
29  enum
30  {
31  e_count = 800
32  };
33 
35  {
36  b2Body* ground = NULL;
37  {
38  b2BodyDef bd;
39  ground = m_world->CreateBody(&bd);
40  }
41 
42  {
43  b2BodyDef bd;
44  bd.type = b2_dynamicBody;
45  bd.allowSleep = false;
46  bd.position.Set(0.0f, 10.0f);
47  b2Body* body = m_world->CreateBody(&bd);
48 
49  b2PolygonShape shape;
50  shape.SetAsBox(0.5f, 10.0f, b2Vec2( 10.0f, 0.0f), 0.0);
51  body->CreateFixture(&shape, 5.0f);
52  shape.SetAsBox(0.5f, 10.0f, b2Vec2(-10.0f, 0.0f), 0.0);
53  body->CreateFixture(&shape, 5.0f);
54  shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, 10.0f), 0.0);
55  body->CreateFixture(&shape, 5.0f);
56  shape.SetAsBox(10.0f, 0.5f, b2Vec2(0.0f, -10.0f), 0.0);
57  body->CreateFixture(&shape, 5.0f);
58 
60  jd.bodyA = ground;
61  jd.bodyB = body;
62  jd.localAnchorA.Set(0.0f, 10.0f);
63  jd.localAnchorB.Set(0.0f, 0.0f);
64  jd.referenceAngle = 0.0f;
65  jd.motorSpeed = 0.05f * b2_pi;
66  jd.maxMotorTorque = 1e8f;
67  jd.enableMotor = true;
69  }
70 
71  m_count = 0;
72  }
73 
74  void Step(Settings& settings) override
75  {
76  Test::Step(settings);
77 
78  if (m_count < e_count)
79  {
80  b2BodyDef bd;
81  bd.type = b2_dynamicBody;
82  bd.position.Set(0.0f, 10.0f);
83  b2Body* body = m_world->CreateBody(&bd);
84 
85  b2PolygonShape shape;
86  shape.SetAsBox(0.125f, 0.125f);
87  body->CreateFixture(&shape, 1.0f);
88 
89  ++m_count;
90  }
91  }
92 
93  static Test* Create()
94  {
95  return new Tumbler;
96  }
97 
100 };
101 
102 static int testIndex = RegisterTest("Benchmark", "Tumbler", Tumbler::Create);
b2Fixture * CreateFixture(const b2FixtureDef *def)
Definition: b2_body.cpp:165
b2Vec2 localAnchorB
The local anchor point relative to bodyB&#39;s origin.
f
Definition: test.h:80
A 2D column vector.
Definition: b2_math.h:41
signed int int32
Definition: b2_types.h:28
void SetAsBox(float hx, float hy)
b2BodyType type
Definition: b2_body.h:74
A rigid body. These are created via b2World::CreateBody.
Definition: b2_body.h:128
static Test * Create()
Definition: tumbler.cpp:93
Tumbler()
Definition: tumbler.cpp:34
b2Joint * CreateJoint(const b2JointDef *def)
Definition: b2_world.cpp:220
int32 m_count
Definition: tumbler.cpp:99
b2Vec2 localAnchorA
The local anchor point relative to bodyA&#39;s origin.
void Set(float x_, float y_)
Set this vector to some specified coordinates.
Definition: b2_math.h:53
float referenceAngle
The bodyB angle minus bodyA angle in the reference state (radians).
bool enableMotor
A flag to enable the joint motor.
b2World * m_world
Definition: test.h:128
#define b2_pi
Definition: b2_common.h:41
b2Vec2 position
Definition: b2_body.h:78
float motorSpeed
The desired motor speed. Usually in radians per second.
static int testIndex
Definition: tumbler.cpp:102
int RegisterTest(const char *category, const char *name, TestCreateFcn *fcn)
Definition: test.cpp:458
bool allowSleep
Definition: b2_body.h:103
virtual void Step(Settings &settings)
Definition: test.cpp:278
void Step(Settings &settings) override
Definition: tumbler.cpp:74
b2Body * bodyA
The first attached body.
Definition: b2_joint.h:89
b2Body * CreateBody(const b2BodyDef *def)
Definition: b2_world.cpp:115
b2Body * bodyB
The second attached body.
Definition: b2_joint.h:92
b2RevoluteJoint * m_joint
Definition: tumbler.cpp:98


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autogenerated on Tue Jul 4 2023 03:08:21